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Compatibility:
Legion (7.0.3)
Fury of Hellfire (6.2)
The Adventure Continues (6.1)
Warlords of Draenor (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:07-30-16 10:45 PM
Created:unknown
Downloads:96,314
Favorites:193
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ZMobDB Advanced6  Popular! (More than 5000 hits)

Version: 6.9.2alpha
by: Dant [More]

COUTION: Needs to Disable "Zuxana Model Citizen"
COUTION: ver6.9.1 or Later Needs FileDataLib by TOM_RUS"

IF YOU GET ERROR. TRY RESETCOMMAND (/ZMOB RESETBOX) BEFORE POST

All Animation 3D Models for UnitFrames and User original view Database
(models only.not include another Unit Informations)

Supported unit :
player,pet,pet target
target,target of target
party,party pet,party target
focus,focus target

All models will use default camera position when you find 1st time.
But you can change camera(zoom,rotation,position) settings.
Zmob will save your original camera setting and Auto-Load next time you find that model.

fullbody,halfbody,shoulder up,fullface as you like.

---- Mouse controls ----
CTRL Key + Left Mouse Button = Rotate and Zoom in on the model.
CTRL Key + Right Mouse Button = Pan the model horizontally or vertically.

ALT Key + Left Mouse Button = increace/decreace model scale.

SHIFT Key + Left Mouse Button = Drag the bounding box around.
SHIFT Key + Right Mouse Button = Resize the bounding box.

CTRL + SHIFT + Left Mouse Button = Auto Portrait ON
CTRL + SHIFT + Right Mouse Button = Auto Portrait OFF
CTRL + SHIFT + ALT + Left Mouse Button = Refresh Model View
Right Mouse Button or ALT Key + Right Mouse Button = Reflesh All Models.

---- Features ----
* Model Database (Common / UnitFrame Specific / PvP Faction Specific)
* Portrait / Auto Portrait Mode
* Clique Supported
* Event Animation
* Random Animation
* Selectable Pannel Style
* Eye Catch Animation
* Raid Target Icon
* UI Compilations Author Support
etc..

Plz Check README.TXT

---- Command ----
/ZMOB delete DataName :delete data from database ("/ZMOB delete Undead_male" etc)
/ZMOB copy DataName1,DataName2 : copy DataName1 setting to DataName2 ("/ZMC copy Undead_male,Troll_female" etc)
/ZMOB config : pop up Config Window
/ZMOB copymenu : pop up Copy Menu
/ZMOB cleardatabase : clear all model data
/ZMOB refresh :Refresh All Models (or mouse right-crick)
/ZMOB testbox op up Animation Test Window
/ZMOB resetbox : reset window position/size when next login



for UI Compilations Authors:

ZMobDB profile has your(author's) character/server name.
so I prepare command when building UI Compilation.
plz check README.txt

6.0
up to stage6

rebuild and unite ZMC and ZMobDB,
this addon not "Plug In". now "Standalone"

* update TOC
* update for 3.0.2 (all options reset but Model Database keeping old data)
* add New Feature "PvP Icon"

6.1 6.1beta2
* add "PvP Position Adjust Control"

6.1beta4,beta7
* Fix Small Bugs
* add Key Bind "Open/Close Animation Test Window"

6.2
* Add New Feature "UI Compilations Author Support"
check README.txt for Detail

6.2beta5,beta8
* Fix Small Bugs
* Change and add "UnitFrame Tooltip" Option

6.2beta9
* Fix Small Bugs

6.2beta10
* Support Vehicle Menu

6.2beta11
* ZMobDB will not change alpha rate while stealth animation OFF
* Database will auto save data when find new model
* Add Option "Notice New Data" (default OFF)
notice when find new model

6.2beta11hotfix
* FixBug: Alpha Rate will not back to default

6.2beta14
* Add command
/ZMOB resetbox : reset window position/size when next login

6.2beta16
* FixBug: cant change model settings while Player Window OFF

6.3alpha1
* Add corde for lag issues

6.3alpha2
* Fix small bugs

6.3alpha3
* Delete "Template" Feature
* model maximum scale has been increased. (ALT+Left Mouse)

6.3alpha4
* Add Mouse Control
CTRL + SHIFT + ALT + Right Mouse Button = Save Model View Compulsory

6.3alpha5
* Fix Small bugs while in Raid group

6.3alpha6
* Stop Bug for 3.0.9
(bug stop only, still have sissues)

6.4alpha1
* update for 3.0.9
* Fix Flame Error,Taint Error

6.4alpha2
* delete Mouse Control CTRL+SHIFT+ALT+RightMouse command
* Fix Mouse Control Error

6.4alpha3
* Fix Profile Issues
* Fix Option Saving Issues
* Animation TestBox re-work
* decrease FPS Issues

6.4alpha4
* Fix "Enable Mouse" Error
* Stop Auto Save when ALT+RightMouse

6.4alpha6
* Fix issues about Raid

6.4beta12
* Fix "Enable Mouse" Option Issue
* Fix Error if change model while UI OFF

6.4beta12 HotFix1
* Fix Error when change target

6.4beta14
* Implubed reflesh count when window pop

6.5beta1
* Update TOC
* BugFix : PartyMember DropDown Menu

6.5.2
* Change Option "Simple Data Mode" Feature

6.6.0
* Add code for patch 4.0.1

6.6.1
* Add code for patch 4.1

6.6.2
* update Animation System script
* re-build Dwarf Male's DEAD animation
* re-build Draenei's DEAD animation

11/05/05
Update Desc

6.6.3
* BugFix : Unitframe "Enable" option

6.7.1
* update TOC
* decreace FPS issue
* find bug: some EventAnimations not work correctly

6.7.2 6.7.3
* update for 5.0.4API Changes

6.7.4
* update TOC
* update Model Scale Range, all models can set more Small

6.8.1 alpha
* update TOC
* Swapped from "SetCamera" to "SetPortraitZoom" for Fix portrait model issue
* small bugs has occurred (not tested :/
Post A Reply Comment Options
Unread 04-02-09, 06:47 PM  
Dant
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Forum posts: 9
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Re: sorry for issues

fix version beta17up

NOTE: now Im not playing WoW, cant test and check files
Last edited by Dant : 04-03-09 at 03:42 AM.
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Unread 04-02-09, 06:47 PM  
Dant
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sorry for issues

sorry for issues. Im not playing WoW now
plz use older version. will build new script plz give me a min
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Unread 04-02-09, 01:14 PM  
SkunkWerks
A Fallenroot Satyr
 
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I get this a lot:

[15:15:34] Interface\AddOns\ZMobDB\ZMobDB_Setting.lua:298: attempt to concatenate field '?' (a nil value)
(tail call): ?
[C]: ?
Interface\AddOns\ZMobDB\ZMobDB_Setting.lua:298: in function `ZMobDB_Get_db_name'
Interface\AddOns\ZMobDB\ZMobDB_Setting.lua:532: in function `ZMobDB_GetModelSetting'
Interface\AddOns\ZMobDB\ZMobDB.lua:328: in function `ZMobDB_Avatar_ModelUpdate'
Interface\AddOns\ZMobDB\ZMobDB.lua:152: in function `ZMobDB_Avatar_Main_OnEvent'
[string "*:OnEvent"]:1: in function <[string "*:OnEvent"]:1>
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Unread 04-01-09, 10:09 PM  
Angelsilhouette
A Kobold Labourer

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File comments: 10
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Re: Re: Re: Re: Re: Map bug

Originally posted by Angelsilhouette
I don't have it active for target of target and party target, I'll try that some time this week and give you the result.

Don't think I have slow mode on.
Sorry, been super busy: Happens both in slow mode and out of slow mode. No, doesn't seem to happen to those, but I only really tested it on the netherwing shelf and I was stuck in Fel Orc form (Which won't allow portrait mode for some reason. Not for any of the Fel Orcs.) However I haven't tried the new update you've released yet, just saw it. Will try that out when I can to see if it solves the issue.
Last edited by Angelsilhouette : 04-01-09 at 10:10 PM.
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Unread 04-01-09, 03:48 AM  
Dant
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6.4beta14

fixed version 6.4beta14 up

before: only 1time refresh model when window pop(close map etc)
after: continue refresh method 5times/sec when window pop(1time/sec if SlowMode ON)

NOTE: No-need update if you didnt feel issue 6.4beta12
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Unread 04-01-09, 03:42 AM  
Dant
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File comments: 332
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Re: circle

Originally posted by blight9000
hey dante.

is it possible to make the pictures as a circle instead of a square?
and if the addon alrdy offer this plz help me figure it out.
I already planned that.
but lot of problems will occur.
(cant change frame size etc)

PS
1)prepare New Frame include circle texture
2)set position/size and FrameStrata
3)you can see circled model window but I think models protrudes beyond the window.
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Unread 03-31-09, 04:24 PM  
blight9000
A Kobold Labourer

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circle

hey dante.

is it possible to make the pictures as a circle instead of a square?
and if the addon alrdy offer this plz help me figure it out.
Last edited by blight9000 : 03-31-09 at 04:27 PM.
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Unread 03-29-09, 09:37 PM  
Angelsilhouette
A Kobold Labourer

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Re: Re: Re: Re: Map bug

Originally posted by Dant
um.....
plz check and give me info

1) "Target of Target" and "Party Target" models has same issue?
2) Option "SlowMode" ?
I don't have it active for target of target and party target, I'll try that some time this week and give you the result.

Don't think I have slow mode on.
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Unread 03-29-09, 08:54 PM  
Dant
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Re: Re: Re: Map bug

Originally posted by Angelsilhouette
I did and now it happens randomly any time, except when I open the map. >.<
um.....
plz check and give me info

1) "Target of Target" and "Party Target" models has same issue?
2) Option "SlowMode" ?
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Unread 03-28-09, 04:13 AM  
Angelsilhouette
A Kobold Labourer

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Re: Re: Map bug

Originally posted by Dant
EDIT:

use previous version 6.4beta12.
I did and now it happens randomly any time, except when I open the map. >.<
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Unread 03-25-09, 07:12 AM  
Dant
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Re: Map bug

Originally posted by Angelsilhouette
I like to make the view very narrow so that I can only see the characters' eyes (yes I'm all copycatty) but whenever I enter the world map while mounted or flying, when I exit the map the view always returns to a full body (albeit headless and footless) view and I have to alt+right click to get it back to the portrait view.

Is there a fix for this? I've tried turning off all animations, but it hasn't worked.
EDIT:

use previous version 6.4beta12.
I checked beta12 and beta12 HotFix1.
and no error found about SkunkWerks comment

plz use HotFix1 if you feel issue
plz let me know if you feel lag issue

I dont have time for WoW recently
Last edited by Dant : 03-26-09 at 04:17 AM.
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Unread 03-24-09, 08:18 PM  
Angelsilhouette
A Kobold Labourer

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Map bug

I like to make the view very narrow so that I can only see the characters' eyes (yes I'm all copycatty) but whenever I enter the world map while mounted or flying, when I exit the map the view always returns to a full body (albeit headless and footless) view and I have to alt+right click to get it back to the portrait view.

Is there a fix for this? I've tried turning off all animations, but it hasn't worked.
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Unread 03-22-09, 05:56 PM  
Dant
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bliz default

Originally posted by barricade643
Does anyone know if there is a way to reverse (mirror) the portraits?
I already wrote about that.
All portraits use "Bliz default view settings" and users cant change those.
Thats one reason why I create database feature for Xageroth's ZMC addon.

on full body view, users can change model view (facing/zoom/position. cant change tilt). you can imitate "mirror" portraits
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Unread 03-22-09, 04:13 PM  
barricade643
A Murloc Raider

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Does anyone know if there is a way to reverse (mirror) the portraits?
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Unread 03-18-09, 06:19 PM  
Dant
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default setting

Originally posted by Tingmann
Sorry, im new with this addon.

Having problems with target model psitioning and rotation. For example, I got nice setup for myself, then i target something, and do nice setup for target: rotation, zoom, angle. But when i target something else, i see default, full-body model again. Must i setup this manually for each race/gender combination ingame?
sorry, I have to say "YES"

because this addon does not have "default model setting database".
when you find new model 1st time, addon use default view (fullbody,facing front) for those.

you have to look up when find mountain giant
you have to look down when find rat

users have to set and build model view setting each model in game

PS:
I prepare some support features

* only 1time needed. addon seek and use another data for specific windows.
ex: if your database has "Player_OrcMale" setting, addon use that for "NPC_OrcMale" and you can change NPC_OrcMale for use different view
* can use copy command and window.
* Auto Portrait Mode on stage, can set portrait view for specific mob.
* if UI Compilation Author used "Backup" feature,users can copy and use that author's model database
* Animation Test Box on stage, users can test and set Animation/Eye Catch model view setting in town

hope it help
Last edited by Dant : 03-18-09 at 06:30 PM.
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