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Shadows of Argus (7.3.0)
Updated:01-02-18 08:13 AM
Created:10-16-10 04:02 PM
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Duh

Version: 1.16
by: mikma [More]

Duh is a simple tool for helping you remember things at selected situations.

Just select a situation and enter the text, the addon will show you the note you want to remember at correct situation.
You can also select the note to be shown only once.

Example 1:
Write the text "Remember to buy food" into the text-frame and select "Merchant". A note will remind you to buy food when you visit merchant.

Example 2:
While leveling add a note "Remember to buy new spells" and select "Town" from checkboxes. When you zone into a major city the addon will remind you to train yourself.

These events are being covered:

  • Merchant - When you open a merchant that sells something.
  • Town - When you zone in a major city (Stormwind, Orgrimmar, Dalaran...).
  • Instance - When you zone in a party or raid -instance..
  • PvP - When you zone into a battleground.
  • Login - When you log in the game.
  • Ready Check - When ready check pops up.
  • Mailbox - When you open mailbox.
  • Trade - When you trade someone or someone trades you.
  • Flight Master - When you are choosing a flight path.
  • Bank - When you open bank.
  • Guild Bank - When you open guild bank.
  • Talent Swap - When you switch between primary/secondary talent-tree.
  • Auction House - When you open auction house.
  • Profession Window - When you open crafting window.
  • Next Level - When you gain a level.
  • Mission table - When you open Garrison Mission table
  • At Garrison - When you zone in Garrison with HS/Flying
  • At Darkmoon Faire - When you zone in Darkmoon Faire

The addon has slashcommands '/d' and '/duh' which takes you directly into note adding frame. This is under Interface Options -> AddOns -> Duh

1.16:
* Added Dalaran (Broken Isles) to townlist
* Removed party/raid -debug message from appearing in chat

1.15:
* Fixed line 108 error.

1.14:
* Fixed line 862 error because GetCVar("realmName") was changed to GetRealmName().

1.13:
* Fixed: Duh notes are once more visible after login

1.12:
* Rewrote the whole GUI! It's now pretty and standalone!
* Added event: Garrison. NOTICE! Garrison is extremely sensitive about how you zone in!
* Added event: Darkmoon Faire.
* Clicking the notes in Manage Notes list will open up a temporary tooltip containing the note.

1.11:
* Notes can now be closed again with the close-button. Sorry 'bout that :)

1.10:
* Added a Garrison Mission table into eventlist. Thanks http://www.curse.com/users/DaemonSambe !
* Duh minimap-button and slash-command will now open into a correct panel
* Shift-click in the Duh notes' close button will now open up note management instead of deleting the note directly.

1.9:
* .toc 60000
* Added natch's "Close all" code.

1.8:
* .toc 50400
* Added button to toggle Minimap button on/off
* Added slider to select the size of the notes
* Duh works again with "In town" selection.

1.7:
* Fixed "Show once" getting checked on when adding new notes.
* When you mouseover LDB / Minimap button, it'll show you all notes stored

1.6:
* Decorated the Duh tooltips to be more unique ;)
* Added LDB and Minimap buttons for easy access

1.5:
* .toc 50100
* Added support for the 11th character you can create now
* Fixed a typo :)

1.4:
* Editbox and "Add Note" button are now visible if ie. some idiot (not TourGuide) leveling guide decides to change the InterfaceOptionsPanel framestrata into higher than it's meant to be...

1.3:
* You can now edit the previously entered messages.
* Duh uses now AceDB to handle all the notes. Makes my life easier ^^
* Rewritten great part of GUI's and added info in top of the panels explaining what can you do in them.

1.2:
* Added a new server -check in. It was missing in v1.1 and it resulted a bunch of errors.
* Added the servername in the "Manage Characters" GUI.

1.1:
* Added option to show message with selected character.
* Over level 40 characters are added automatically in the character-list.
* Added GUI to add/delete names in character-list.

1.0:
* Release
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Unread 10-21-10, 06:51 AM  
Maelynn
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If you can make this addon work for alts (meaning that you can set a note for one character while you are on another), then I'd instantly use this one.

Here's what I mean: I often think of something I should do on another char (like "browse the AH for item X when next on my banker" or "make that piece of leg armor for this Rogue when next on my LW char"), but by the time I log to said character I've forgotten all about it. For people like me, who have the short-term memory even a goldfish would laugh at, a feature like that would be priceless.
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Unread 10-21-10, 07:18 AM  
mikma
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Originally posted by Maelynn
If you can make this addon work for alts (meaning that you can set a note for one character while you are on another), then I'd instantly use this one.
Well the notes are global so they work with all of your characters :P just make sure you select a proper event for it. I understand your request, but since the notes are global there ain't no need for that.
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Unread 10-21-10, 07:30 AM  
Maelynn
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Well, there is.. I'd rather not have that reminder on every single character that I log into when it's only meant for 1 of them. Setting the proper event wouldn't restrict it enough, as I go to the AH or vendors on other chars as well. I'd be peeved quickly if I get a reminder to make my Rogue a Armor Kit when I cook something on my main, then again when I make bandages on an alt, and againwhen I make myself a bag on another char.

Wouldn't a simple dropdown menu do the trick? Then you can set it to [name], or even [all] if you want to retain the global feature.
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Last edited by Maelynn : 10-21-10 at 07:33 AM.
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Unread 10-21-10, 09:29 PM  
mikma
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Originally posted by Maelynn
Wouldn't a simple dropdown menu do the trick? Then you can set it to [name], or even [all] if you want to retain the global feature.
And how would the game know what names to put in the dropdown box?
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Unread 10-23-10, 03:40 AM  
Maelynn
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Originally posted by mikma
And how would the game know what names to put in the dropdown box?
Hrm.. I'm no lua expert, so I can't give you any decent suggestion. But I believe an addon like BankItems logs the character names (and in the case of that addon, their stuff) once you logged to them. So then you'd only be able to make notes for characters that have already been logged to? Or maybe you can manually add characters to the list? Or the addon can somehow find th character names from the folders in your WTF folder? Dunno..

Sorry to keep you bugging about this; I've been told it should be possible, but since I myself can't write any addons I need to turn to others. :s
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Unread 10-23-10, 12:33 PM  
mikma
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Originally posted by Maelynn
Sorry to keep you bugging about this; I've been told it should be possible, but since I myself can't write any addons I need to turn to others. :s
Yes, it's possible, but when do I have the time to code features? I don't know.

Logging the characters you visit could work, but all I can think is people creating alts and getting the list full of characters they never play.
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Unread 10-25-10, 02:48 PM  
Maelynn
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Originally posted by mikma
1.1:
* Added option to show message with selected character.
* Over level 40 characters are added automatically in the character-list.
* Added GUI to add/delete names in character-list.
I have to admit that I kind of gave up on my request, thinking you didn't agree with it.. how wonderful that you still decided to put it in. ^^

Thank you so much, I'll immediately download this. No more frustrated outcries of "ah crap, I knew there was something I had to buy with my bank alt before logging to my main" or "eurgh, now I still haven't made those glyphs for my new slots".
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Unread 10-25-10, 09:33 PM  
mikma
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Originally posted by Maelynn
No more frustrated outcries of "ah crap, I knew there was something I had to buy with my bank alt before logging to my main" or "eurgh, now I still haven't made those glyphs for my new slots".
And apparently... Oh Snap I need to put Focus Magic on someone!
Last edited by mikma : 10-25-10 at 09:38 PM.
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Unread 10-26-10, 04:34 AM  
Maelynn
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I'm getting a sneaky suspicion that there's no support for more than 1 realm.. when I logged to Steamwheedle Cartel it seemed to work just fine, adding characters and allowing me to make notes. But then I went to Lightbringer and I got one error after another (listed below). The options are empty and I'm not allowed to make any notes.

I tested it on another computer to see if something else was the matter, and there I went to Lightbringer first and it worked fine. However, on that computer the problems started showing on Steamwheedle Cartel. I hope I'm providing enough information, if not then just holler.

When opening a vendor window:

Date: 2010-10-26 11:07:29
ID: 13
Error occured in: Global
Count: 1
Message: ..\AddOns\Duh\Duh.lua line 335:
attempt to index upvalue 'db' (a nil value)
Debug:
[C]: ?
Duh\Duh.lua:335:
Duh\Duh.lua:333
(tail call): ?
AddOns:
<snip>
=====

When typing /d to access the options:

Date: 2010-10-26 11:09:41
ID: 14
Error occured in: Global
Count: 1
Message: ..\AddOns\Duh\DuhGUI.lua line 40:
attempt to index local 'db' (a nil value)
Debug:
[C]: ?
Duh\DuhGUI.lua:40: initFunction()
..\FrameXML\UIDropDownMenu.lua:69: UIDropDownMenu_Initialize()
Duh\DuhGUI.lua:49:
Duh\DuhGUI.lua:9
[C]: ?
[C]: Show()
..\FrameXML\InterfaceOptionsFrame.lua:204: InterfaceOptionsFrame_Show()
..\FrameXML\InterfaceOptionsFrame.lua:484: InterfaceOptionsFrame_OpenToCategory()
Duh\DuhGUI.lua:637: value()
..\FrameXML\ChatFrame.lua:4127:
..\FrameXML\ChatFrame.lua:4054
[C]: ChatEdit_ParseText()
..\FrameXML\ChatFrame.lua:3717: ChatEdit_SendText()
..\FrameXML\ChatFrame.lua:3755: ChatEdit_OnEnterPressed()
[string "*:OnEnterPressed"]:1:
[string "*:OnEnterPressed"]:1
AddOns:
<snip>
=====

When selecting the "manage characters" tab in the options:

Date: 2010-10-26 11:10:19
ID: 17
Error occured in: Global
Count: 1
Message: ..\AddOns\Duh\DuhGUI.lua line 539:
attempt to index local 'db' (a nil value)
Debug:
[C]: ?
Duh\DuhGUI.lua:539: RefreshNames()
Duh\DuhGUI.lua:553:
Duh\DuhGUI.lua:439
[C]: Show()
..\FrameXML\InterfaceOptionsFrame.lua:28:
..\FrameXML\InterfaceOptionsFrame.lua:17
[C]: InterfaceOptionsList_DisplayPanel()
..\FrameXML\InterfaceOptionsFrame.lua:46: InterfaceOptionsListButton_OnClick()
[string "*:OnClick"]:2:
[string "*:OnClick"]:1
AddOns:
<snip>
=====

When opening my bank:

Date: 2010-10-26 11:11:40
ID: 18
Error occured in: Global
Count: 1
Message: ..\AddOns\Duh\Duh.lua line 424:
attempt to index upvalue 'db' (a nil value)
Debug:
[C]: ?
Duh\Duh.lua:424:
Duh\Duh.lua:422
(tail call): ?
AddOns:
<snip>
=====

When zoning into the HH area:

Date: 2010-10-26 11:22:56
ID: 19
Error occured in: Global
Count: 1
Message: ..\AddOns\Duh\Duh.lua line 229:
attempt to index upvalue 'db' (a nil value)
Debug:
[C]: ?
Duh\Duh.lua:229:
Duh\Duh.lua:192
Duh\Duh.lua:264:
Duh\Duh.lua:263
(tail call): ?
AddOns:
<snip>
=====

When getting a readycheck in a raid:

Date: 2010-10-26 11:30:12
ID: 20
Error occured in: Global
Count: 1
Message: ..\AddOns\Duh\Duh.lua line 349:
attempt to index upvalue 'db' (a nil value)
Debug:
[C]: ?
Duh\Duh.lua:349:
Duh\Duh.lua:347
(tail call): ?
AddOns:
<snip>
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Last edited by Maelynn : 10-26-10 at 04:35 AM.
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Unread 10-26-10, 07:19 AM  
mikma
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There should have been a multiple server -support, but some mikma forgot to add a new server-check in the addon.

This is fixed in 1.2.
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Unread 10-27-10, 11:52 PM  
Zidomo
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Fabulous idea. But a few issues encountered so far. v1.2 (upgraded from v1.0), USEnglish client/server, WoW 4.0.1 (13205) live.

When there is more than one note in the Remove Note frame and the first/prior one is long, the text of the long note overlaps the one immediately below it. Making it nearly impossible to see what's in each note.

When adding a second note to a character, received the word "test" (debug?) in Chat1. Also received it regularly on the second character tested (see below).

Logging on a different character on the same server and attempting to add notes to him, checking "Show with character" did not show that character's name in the dropdown list. The only character showing was the prior one I first added notes to. Had to manually add the second character to the list; the first character automatically showed up in the dropdown list at the time I was on him.

Finally, would be very (very) nice if there was an ability to edit notes in-game after you add them. Yes, can edit the saved variables outside of it. But having to delete & restart from scratch notes that you want to modify in-game isn't convenient.
Last edited by Zidomo : 10-27-10 at 11:55 PM.
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Unread 10-28-10, 07:57 AM  
mikma
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Originally posted by Zidomo
When there is more than one note in the Remove Note frame and the first/prior one is long, the text of the long note overlaps the one immediately below it. Making it nearly impossible to see what's in each note.
That's odd, I did check that messages don't overlap when I coded the GUI. I will retest this as soon as 1.3 is working properly

When adding a second note to a character, received the word "test" (debug?) in Chat1. Also received it regularly on the second character tested (see below).
Yeah, sorry bout that.

Logging on a different character on the same server and attempting to add notes to him, checking "Show with character" did not show that character's name in the dropdown list. The only character showing was the prior one I first added notes to. Had to manually add the second character to the list; the first character automatically showed up in the dropdown list at the time I was on him.
Are you using a character lower than level 40? The addon adds only characters over that automatically. It's my way of eliminating useless test-alts being added in the list.

Finally, would be very (very) nice if there was an ability to edit notes in-game after you add them. Yes, can edit the saved variables outside of it. But having to delete & restart from scratch notes that you want to modify in-game isn't convenient.
I'll see what I can do about this. Might be in 1.3

1.3 will have lots of changes, Completely rewritten GUI's, using AceDB, code is being automated alot more than with 1.0 - 1.2 ... Good stuff!

Here's a little teaser:
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Unread 10-30-10, 12:41 PM  
Zidomo
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Thanks very much for the response.

Originally posted by mikma
That's odd, I did check that messages don't overlap when I coded the GUI. I will retest this as soon as 1.3 is working properly
A single difference between a native v1.2 state and what I'm using is a different version of the tekKonfigCheckbox.lua library. Included in the download: v1. Using here: v3 (included with the latest Cork revisions from Tekkub's Github).
Originally posted by mikma
Are you using a character lower than level 40? The addon adds only characters over that automatically. It's my way of eliminating useless test-alts being added in the list.
Well...that explains it . The second character was below 40, first character was above it.
Originally posted by mikma
I'll see what I can do about this. Might be in 1.3
That is/was the biggest usability detail (other than the overlapped text) have encountered. So great to hear, look forward to trying v1.3 it out .
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Unread 11-02-10, 01:16 PM  
Dridzt
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v1.3

Submitted a bug report for a saved variables problem with 1.3

Very nice addon btw, using it from v1.0
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Unread 11-02-10, 02:15 PM  
mikma
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Re: v1.3

Originally posted by Dridzt
Submitted a bug report for a saved variables problem with 1.3
http://www.wowinterface.com/portal.p...6983#cmnt_9775

Instructions on how to fix this before next version is out =)
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