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Updated:08-08-09 08:22 PM
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oUF cogumel0

Version: 1.0
by: cogumel0 [More]

I've grown too used to the way xperl looks and behaves, to a point that I find it difficult to use any other unit frames (no matter how much I try).

So I've tried to replicate their look and feel into an oUF layout and this was the result!

This layout is heavily based on oUF_Classic by Haste and is still very experimental.

Things still left to be done:

- Sparks
- Druid mana bar
- 5 second rule implementation
- 2d/3d portraits (?)
- rearrange size and location of bars (?)
- build options menu
- afk icon
- better backdrop (non-transparent)
- and more I can't remember now



cogumel0

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Unread 12-26-10, 05:12 AM  
Jansus
A Fallenroot Satyr
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Anyone update these? I can't get them to show at all anymore
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Unread 05-29-10, 10:38 AM  
weasoug
A Flamescale Wyrmkin
 
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over the years i have done some personalised tweaks, and i cant wait for an update.

but should anyone wish to hide the blizzard buffs. as some i hear are usen addons. there is no need. all you do is open up oUF_cogumel0.LUA with dreamweaver or a editing program some just use notepad.
and press Ctrl-g and type in 304 you will see the line "-- Buffs" below this add "BuffFrame:Hide()" so it looks like this

not a hard trick. hehe

Code:
               -- Buffs
		BuffFrame:Hide()
		local buffs = CreateFrame("Frame", nil, self)
		buffs:SetPoint("TOP", self, "BOTTOM")
		buffs:SetHeight(25)
		buffs:SetWidth(settings["initial-width"])
i've also integrated boss and raid and other things to my copy. i will upload it and send to cogumel, to see if he would like to use it. for an update.


but we all can agree on this is one of the best addons of all time. for performance and memory. thanks for your time
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Unread 10-12-09, 09:32 AM  
Rames
A Kobold Labourer
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Any way to raise the unit frames up a bit, like 50-100px? I looked into the lua, but couldn't find anything except for "party offset". Thanks in advance, great frames .
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Unread 09-15-09, 03:37 AM  
giakaama
A Murloc Raider

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Nice frames cogumel0, but i've got some question though ! Is there a way to scale the pet and TOT frames, and make the HP classcolor ?

Thx in advance !
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Unread 09-08-09, 05:12 PM  
Dawn
A Molten Giant
 
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Thing with oUF is that a lot of people aren't dedicated enough to use it. They are so to say "scared of the lua-demon within" or whatever.

I can just recommend you to build your frames the way you need and want them. I really like what you've come up with so far. Always liked (and used) Perl Classic back in the vanilla days. Keep it up!
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Unread 09-07-09, 04:56 AM  
cogumel0
A Kobold Labourer
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I have to admit I was expecting some more feedback on what to implement/change before I actually got on with it.

Don't want to build my code around something that I think will be final only to be asked to change lots of it after.

In other words, further feedback on what it's missing/what you would like to see implemented would be welcomed.
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Unread 08-19-09, 11:21 PM  
Jansus
A Fallenroot Satyr
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Originally posted by VioletArrows
How do you configure the placement? I tried /ouf, and it doesn't work. It's also not under the interface tab in the main option list. I want to move the main bars from the bottom to the top corner.
You'll have to get the moveable frames addon, http://www.wowinterface.com/download...bleFrames.html
and add the code to them to move them, or edit the files yourself.
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Unread 08-19-09, 08:53 PM  
VioletArrows
A Kobold Labourer

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How do you configure the placement? I tried /ouf, and it doesn't work. It's also not under the interface tab in the main option list. I want to move the main bars from the bottom to the top corner.
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Unread 08-19-09, 05:12 PM  
Aerials
A Warpwood Thunder Caller
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These do have a really nice familiar look, I loved X-Perl but hated the lag it gave me, so have been using oUF for quite a while. It's nice to see someone working on a X-Perl look for oUF. one suggestion though. one thing I hated about X-Perl was the space between everything (Name, Bars, Icon, etc...) would be nice if it can just be one frame (which would actually be less work anyway).
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Unread 08-16-09, 09:52 PM  
Jansus
A Fallenroot Satyr
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These are great, just the type of layout I was looking for, and looking forward to the completed party, good job
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Unread 08-11-09, 07:50 AM  
cogumel0
A Kobold Labourer
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It already has group frames, but they are not properly aligned yet (and there's a few things missing).

This is only a very early alpha version of what I hope will soon be a full oUF layout.

Unfortunately I can only continue this on the weekends. I'm pretty much already programming for a living nowadays, can't rly be asked to get home and continue to program.

So in other words it will take a while before this is properly done, but it's an ongoing project.

Originally posted by Aluria
looks good.. could u add a grp/raid shot? Do u see the hots/stacks of ure buffs/hots or whatever on party/raidmembers?
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Unread 08-10-09, 08:14 AM  
Aluria
A Deviate Faerie Dragon

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looks good.. could u add a grp/raid shot? Do u see the hots/stacks of ure buffs/hots or whatever on party/raidmembers?
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Unread 08-09-09, 02:44 AM  
stereoprologic
A Kobold Labourer

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This is kind of a Perl Classic look-a-like, I like it.
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