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Legion (7.0.3)
Updated:10-21-16 04:40 PM
Created:11-14-10 05:06 PM
Downloads:10,885
Favorites:113
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KeyBind  Popular! (More than 5000 hits)

Version: 2.2 Release
by: kraftman [More]

Updatede for legion:
Current Known Issues:
- Binding Mounts and Pets directly to keys currently doesn't work.

Update in 1.5:
- now shows spells bound to action bars
- supports bartender!
- new mouse interface to change mouse binds
- new controls for scale and layout selection
- new layout create allowing you to change the keyboard layout.

KeyBind:
I started playing WoW again and couldn't remember what any of my keys did.
I wanted a simple way to quickly see which keys were already bound, and what to, so I made this.

Keybind shows your keyboard, and what each button on your key is bound to. It allows you to drag and drop spells onto keys, and bind macro's to keys.

How to use:

Type /kb or /keybind to access the virtual keyboard.
Hover over the keys to see what they are bound to.
Click on the keys to unbind them or to set them to a different spell/macro:
Click on the modifiers (shift/ctrl/alt) to toggle them on and off, to change the keyboard to show modified keybinds.

Keys are coloured according to binding type:
green - spell
blue - macro
purple - interface

KBEdit:
New in 1.5 is a layout editor called "KBEdit" this is a separate addon and can be deleted if you do not wish to use it.

to access, type /kbedit.
a dropdown allows you to select keybind layouts, or layouts you have made yourself.
Keys can be duplicated by alt-shift dragging, resized by dragging the edges, and fine tune positioned by using the scrollwheel and shift-scrollwheel.
Keys are deleted by dragging them off the keyboard.
Layouts can be shared by clicking "Export" and copying the output. This can then be dropped into "Layouts.lua" in KeyBind.

2.2:
fixed player macros not displaying

1.55: updated toc

1.51 fixed an issue when switching to custom made boards.

1.21: replaced custom textures with blizz textures.
1.2: you can now drag and drop spells from the spell book
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Unread 07-15-11, 05:15 PM  
kraftman
A Theradrim Guardian
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Didn't quite get it finished by the end of the week but here's a nearly finished version for anyone keen on testing: http://goo.gl/DiaMR
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Unread 07-12-11, 06:03 AM  
kraftman
A Theradrim Guardian
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Quick update. I'm working on updating this addon for the current patch. I've given up on trying to make a million different keyboard layouts, and I'm going to be including a separate addon which allows you to quickly create your own layouts.
Dual spec will be added, allong with a macro parser which will better show what the macros actually do. I'm aiming to get it out by the end of the week, we'll see how it goes.
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Unread 06-30-11, 07:43 AM  
toores
A Kobold Labourer

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error

i can't get it to work. hover does not work. I can't click anything on the virtual keyboard.
what's wrong?
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Unread 05-12-11, 12:26 PM  
Bobwich III
A Kobold Labourer

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Any updates of this being updated for dual spec?
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Unread 02-08-11, 04:05 PM  
kraftman
A Theradrim Guardian
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Originally posted by Neef
A great addon, sir. Now that my alts are coming into the picture again, this has saved countless hours of re-familiarizing and re-binding.

P.S. - Is there a way this can show what is bound to mouse buttons?
Not yet, i'm spending the rest of the evening working on it.
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Unread 02-08-11, 12:08 PM  
Neef
A Cliff Giant
 
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A great addon, sir. Now that my alts are coming into the picture again, this has saved countless hours of re-familiarizing and re-binding.

P.S. - Is there a way this can show what is bound to mouse buttons?
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Unread 02-02-11, 03:37 PM  
kraftman
A Theradrim Guardian
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Originally posted by Kogasu
I tried every bind mod I could find, all had some flaw that I didn't like; mouseover wouldn't work, needed to keep the mod loaded at all times, forgot my bindings (not really a mod issue,) but this mod excels at what it does.

It's fast, light, very easy to use, has the reminders built right in, and doesn't need to be loaded at all times.
Please don't bloat this mod into an unwieldy behemoth that tries to do too much. Users wanting the ability to create tons of macro, spell, and item binds with a different feature set should check out Bind Pad. KeyBind is near-perfect, however, save perhaps dual-spec if that's not too hard.

Thanks again for a great mod, and your time and energy in making it.
Cheers!
Thanks a lot I'm spending so much time on other things (GuildMaster) at the moment that i doubt i'll have time for much else.

I think I will add dual spec, and different layouts, and leave it at that.
Last edited by kraftman : 02-02-11 at 03:37 PM.
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Unread 02-02-11, 09:06 AM  
Kogasu
A Kobold Labourer
 
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I tried every bind mod I could find, all had some flaw that I didn't like; mouseover wouldn't work, needed to keep the mod loaded at all times, forgot my bindings (not really a mod issue,) but this mod excels at what it does.

It's fast, light, very easy to use, has the reminders built right in, and doesn't need to be loaded at all times.
Please don't bloat this mod into an unwieldy behemoth that tries to do too much. Users wanting the ability to create tons of macro, spell, and item binds with a different feature set should check out Bind Pad. KeyBind is near-perfect, however, save perhaps dual-spec if that's not too hard.

Thanks again for a great mod, and your time and energy in making it.
Cheers!
Last edited by Kogasu : 02-02-11 at 09:08 AM.
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Unread 01-22-11, 05:29 PM  
Bobbywich
A Kobold Labourer

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Originally posted by kraftman

and also to be able to set keybinds per spec.
Would really like to have this
Last edited by Bobbywich : 01-22-11 at 05:31 PM.
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Unread 01-06-11, 06:58 PM  
kraftman
A Theradrim Guardian
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Originally posted by Sojik
Question: How are the keybinds stored now? Are binds made with this addon persistent if you don't load the addon? Adding the macro conditionals, they would be customizable or defined? They would have to be stored by the addon and if you don't load the addon the special keybinds with macro conditionals would be unusable, correct?
Indeed. Currently all keybinds set by the addon are stored server side, so removing the addon wont remove the keybinds. Making it more complicated with macros etc would require storing them in the addon, so u'd need it running for binds to work. the macro conditionals would be completely customisable.
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Unread 01-06-11, 02:32 PM  
Sojik
A Wyrmkin Dreamwalker
 
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Originally posted by kraftman
Thanks a lot for the praise, its very encouraging.
Just to let you know i havn't forgotten this mod, I'm trying to develop a system to quickly shift to different keyboard layouts, and also to be able to set keybinds per spec.

Would anyone be interested in a feature to adjust some extra modifiers for the keys in addition to shift/ctrl/alt?

for example: per stance, target: help/harm, flyable, swimming, indoors?

essentially each key would be a macro, but without using up any macro slots.
Question: How are the keybinds stored now? Are binds made with this addon persistent if you don't load the addon? Adding the macro conditionals, they would be customizable or defined? They would have to be stored by the addon and if you don't load the addon the special keybinds with macro conditionals would be unusable, correct?
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Unread 12-31-10, 05:52 AM  
kraftman
A Theradrim Guardian
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Re: Re: Re: More layouts

Originally posted by Mock
This is how mine looks, if you're having trouble here's the Æ Ø Å letters.



And yeah, don't need the numpad, I'm not using it.
I've completed your layout, but it appears that the font im using ingame doesnt support the characters. Do you know any ingame fonts that support those characters, or does blizzard use a different font set depending on what language the game version is?
Last edited by kraftman : 12-31-10 at 06:14 AM.
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Unread 12-29-10, 07:58 PM  
kraftman
A Theradrim Guardian
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Thanks a lot for the praise, its very encouraging.
Just to let you know i havn't forgotten this mod, I'm trying to develop a system to quickly shift to different keyboard layouts, and also to be able to set keybinds per spec.

Would anyone be interested in a feature to adjust some extra modifiers for the keys in addition to shift/ctrl/alt?

for example: per stance, target: help/harm, flyable, swimming, indoors?

essentially each key would be a macro, but without using up any macro slots.
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Unread 12-14-10, 11:03 AM  
Kogasu
A Kobold Labourer
 
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I've seen a lot of mods, but this one deserves some kind of award.
Nice work, much appreciated
Last edited by Kogasu : 12-15-10 at 04:10 PM.
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Unread 12-14-10, 09:32 AM  
Mock
A Black Drake
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Re: Re: More layouts

This is how mine looks, if you're having trouble here's the Æ Ø Å letters.



And yeah, don't need the numpad, I'm not using it.
Last edited by Mock : 12-14-10 at 09:34 AM.
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