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Compatibility: | Eternity's End patch (9.2.5) |
Updated: | 05-05-22 05:34 PM |
Created: | unknown |
Downloads: | 178,665 |
Favorites: | 598 |
MD5: |
Stuf is a replacement to StellarUF. Stuf has the same initial layout and feel of StellarUF, but Stuf is highly customizable.
Do not expect much since this mod's purpose is to replace the Blizzard's main unit frames, not other unit frame mods. I'll most likely deny requests to copy random features.
Noteworthy Recent Additions:
Supported Units:
File Name |
Version |
Size |
Author |
Date |
Type |
0.0.1 |
604kB |
05-09-22 01:12 PM |
Addon |
File Name |
Version |
Size |
Author |
Date |
9.2.1 |
626kB |
totalpackage |
05-04-22 05:31 AM |
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suicidalkatt |
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10-01-12, 07:47 AM | |
A Kobold Labourer
Forum posts: 1
File comments: 69
Uploads: 0
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I had to manually set a monk default color in Global options, is that intended?
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SoulFlare99 |
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09-30-12, 06:23 PM | |
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- Right now, I'm unable to test pet battles.
- Make sure that all other mods are disabled before testing tainting. - I'm clueless on 3D face/body. Make sure to enable/disable after first use. - No tag for groups. Use Stuf's dedicated group text or custom Lua. - Thanks suicidalkatt. I cannot believe I missed that. I was testing a monk on beta... - No additional options for buffs/debuffs. A few other dedicated mods will be helpful for you. |
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totalpackage |
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09-30-12, 01:58 PM | |
A Murloc Raider
Forum posts: 8
File comments: 3
Uploads: 0
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I would like to ask about target debuffs since i cant find the option to make show mine big and show the other smaller. Also I want to remove the border they have (red/green). Can I find these options anywhere? If not please add! Thanks
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arapis88 |
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09-29-12, 03:35 PM | |
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Personal update again for stuf:
https://dl.dropbox.com/u/4479083/stuf_TUSUI.zip Support for MonkHarmonyBar added. |
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suicidalkatt |
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09-29-12, 11:51 AM | |
A Defias Bandit
Forum posts: 3
File comments: 28
Uploads: 0
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is there a way to get group # in texts? I've tried [group], but of course that doesn't work.
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1nstant |
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09-29-12, 09:43 AM | |
A Murloc Raider
Forum posts: 8
File comments: 72
Uploads: 0
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I am still getting the problem with the 3D frames showing full body
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crazyivan |
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09-27-12, 09:02 PM | |
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I've been using the party frames for a while now and enjoy them, today I attempted to set up the raid frames.
I can't set them up because there is no visual updates for options. The only visual update I get is the green boxes themselves, anything contained within requires me to reload ui before I can see what it looks like. The normal party frames was easy to configure because I could see changes in real time and a party wasn't needed. But there is no config mode for the raid only preview groups, I need to be in a raid group just to set things up. EDIT: Scratch that, I'm leaving this post 1) to show I'm dumb and 2) It might help someone else. I was looking inside of the green boxes, never noticed the actual preview box pop up on the far right of my screen.
Last edited by ShetiPhian : 09-27-12 at 10:08 PM.
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ShetiPhian |
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09-26-12, 05:27 PM | |
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Would be nice to have an option to hide all frames during pet battles
__________________
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Elloria |
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09-25-12, 01:18 PM | |
A Frostmaul Preserver
Forum posts: 269
File comments: 35
Uploads: 0
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I'd like to report an error that I have been getting when I try to right-click a unit frame. I haven't been paying too much attention to the specifics, but I think it is only when I right-click the target frame, but I have had it happen both in and out of combat.
Code:
Message: Interface\FrameXML\UnitPopup.lua:482: attempt to index field '?' (a nil value) Time: 09/25/12 15:08:00 Count: 2 Stack: Interface\FrameXML\UnitPopup.lua:482: in function `UnitPopup_ShowMenu' Interface\FrameXML\TargetFrame.lua:842: in function `initFunction' Interface\FrameXML\UIDropDownMenu.lua:69: in function `UIDropDownMenu_Initialize' Interface\FrameXML\UIDropDownMenu.lua:864: in function `ToggleDropDownMenu' Interface\FrameXML\TargetFrame.lua:89: in function `handler' Interface\FrameXML\SecureTemplates.lua:560: in function `SecureActionButton_OnClick' Interface\FrameXML\SecureTemplates.lua:600: in function <Interface\FrameXML\SecureTemplates.lua:592> Locals: dropdownMenu = TargetFrameDropDown { 0 = <userdata> unit = "target" server = "Dalaran" displayMode = "MENU" name = "Ahbrar" initialize = <function> defined @Interface\FrameXML\TargetFrame.lua:811 selectedLootMethod = "Loot: Need Before Greed" selectedLootThreshold = "Uncommon" which = "PARTY" } which = "PARTY" unit = "target" name = "Ahbrar" userData = nil server = "Dalaran" count = 12 selectedRaidDifficulty = nil allowedRaidDifficultyChange = nil _ = "Hour of Twilight" instanceType = "party" _ = 2 _ = "Heroic" _ = 5 _ = 0 isDynamicInstance = false info = <table> { hasArrow = 1 notCheckable = 1 owner = "PARTY" func = <function> defined @Interface\FrameXML\UnitPopup.lua:1400 text = "Move Frame" value = "MOVE_TARGET_FRAME" tooltipTitle = "Move Frame" } color = nil icon = nil tooltipText = nil (for generator) = <function> defined =[C]:-1 (for state) = <table> { 1 = "ADD_FRIEND" 2 = "ADD_FRIEND_MENU" 3 = "SET_FOCUS" 4 = "MUTE" 5 = "UNMUTE" 6 = "PARTY_SILENCE" 7 = "PARTY_UNSILENCE" 8 = "RAID_SILENCE" 9 = "RAID_UNSILENCE" 10 = "BATTLEGROUND_SILENCE" 11 = "BATTLEGROUND_UNSILENCE" 12 = "WHISPER" 13 = "PROMOTE" 14 = "PROMOTE_GUIDE" 15 = "LOOT_PROMOTE" 16 = "VOTE_TO_KICK" 17 = "UNINVITE" 18 = "INSPECT" 19 = "ACHIEVEMENTS" 20 = "TRADE" 21 = "FOLLOW" 22 = "DUEL" 23 = "PET_BATTLE_PVP_DUEL" 24 = "RAID_TARGET_ICON" 25 = "SELECT_ROLE" 26 = "PVP_REPORT_AFK" 27 = "RAF_SUMMON" 28 = "RAF_GRANT_LEVEL" 29 = "MOVE_PLAYER_FRAME" 30 = "MOVE_TARGET_FRAME" 31 = "REPORT_PLAYER" 32 = "CANCEL" } (for control) = 31 index = 31 value = "REPORT_PLAYER" (*temporary) = nil (*temporary) = 31 (*temporary) = "REPORT_PLAYER" (*temporary) = DropDownList1 { 0 = <userdata> dropdown = PlayerFrameDropDown { } isCounting = 1 showTimer = 1.549999980256 numButtons = 12 maxWidth = 105.64836120605 } (*temporary) = 12 (*temporary) = 69.512092590332 (*temporary) = "DropDownList1" (*temporary) = DropDownList1Button12 { 0 = <userdata> hasArrow = 1 notCheckable = 1 value = "MOVE_TARGET_FRAME" owner = "PARTY" func = <function> defined @Interface\FrameXML\UnitPopup.lua:1400 tooltipTitle = "Move Frame" } (*temporary) = DropDownList1Button12NormalText { 0 = <userdata> } (*temporary) = DropDownList1Button12Icon { 0 = <userdata> } (*temporary) = DropDownList1Button12InvisibleButton { 0 = <userdata> } (*temporary) = 15 (*temporary) = -191 (*temporary) = DropDownList1Button12NormalText { 0 = <userdata> } (*temporary) = TargetFrameDropDown { 0 = <userdata> unit = "target" server = "Dalaran" displayMode = "MENU" name = "Ahbrar" initialize = <function> defined @Interface\FrameXML\TargetFrame.lua:811 selectedLootMethod = "Loot: Need Before Greed" selectedLootThreshold = "Uncommon" which = "PARTY" } (*temporary) = DropDownList1Button12ColorSwatch { 0 = <userdata> } (*temporary) = <function> defined =[C]:-1 (*temporary) = DropDownList1Button12 { 0 = <userdata> hasArrow = 1 notCheckable = 1 value = "MOVE_TARGET_FRAME" owner = "PARTY" func = <function> defined @Interface\FrameXML\UnitPopup.lua:1400 tooltipTitle = "Move Frame" } (*temporary) = <userdata> (*temporary) = <userdata> (*temporary) = 1 (*temporary) = 14 (*temporary) = nil (*temporary) = TargetFrameDropDown { 0 = <userdata> unit = "target" server = "Dalaran" displayMode = "MENU" name |
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Clamsoda |
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09-24-12, 04:35 AM | ||
A Kobold Labourer
Forum posts: 0
File comments: 27
Uploads: 0
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madmatt91 |
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09-23-12, 10:18 PM | |
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* For ClassColors issues, I forgot that I looked into the issue last week. Make sure to download the latest version, which was a beta one during the last time I've checked.
* I keep forgetting to fix the boss frames. For now, check/uncheck the Global option for enabling/disabling boss frames. * For all things related to the text, please be creative (with or without using custom Lua) and/or be less picky. I'll try to push out an update before MoP. |
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totalpackage |
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09-23-12, 04:37 PM | |
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Hi,
I was wondering if there was any way of adding more text options to frames? Player and Target have text1-8 but everything else has 4 (such as target of target and pet). I'm looking for more than just 4 for those two frames mentioned in the brackets. Thanks |
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bOOURNS |
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09-23-12, 04:30 PM | |
A Kobold Labourer
Forum posts: 0
File comments: 27
Uploads: 0
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Boss frames options bugged
I get this error whenever i go on boss frames options section :/ love the addon so far, but can't configure boss bars due to this and it's bugging me so much xD
Code:
Message: Interface\AddOns\Stuf_Options\options.lua:1191: attempt to index field '?' (a nil value) Time: 09/24/12 00:28:05 Count: 3 Stack: Interface\AddOns\Stuf_Options\options.lua:1191: in function `member' ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:249: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:197> ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1169: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1055> ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1082: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1055> ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1588: in function `FeedGroup' ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1513: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1493> (tail call): ? [C]: ? [string "safecall Dispatcher[3]"]:9: in function <[string "safecall Dispatcher[3]"]:5> (tail call): ? Interface\AddOns\Ace3\AceGUI-3.0\AceGUI-3.0.lua:314: in function `Fire' ...ce3\AceGUI-3.0\widgets\AceGUIContainer-TreeGroup.lua:504: in function `SetSelected' ...ce3\AceGUI-3.0\widgets\AceGUIContainer-TreeGroup.lua:192: in function <...ce3\AceGUI-3.0\widgets\AceGUIContainer-TreeGroup.lua:188> Locals: info = <table> { 1 = "boss1" 2 = "frame" 3 = "x" 0 = "Stuf" type = "range" options = <table> { } option = <table> { } uiName = "AceConfigDialog-3.0" uiType = "dialog" appName = "Stuf" } unit = "boss1" object = "frame" setting = "x" copy = nil (*temporary) = nil (*temporary) = "x" (*temporary) = "boss1" (*temporary) = "frame" (*temporary) = "x" (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = "attempt to index field '?' (a nil value)" infobreakdown = <function> defined @Interface\AddOns\Stuf_Options\options.lua:1023 Stuf = Stuf { 0 = <userdata> RefreshUnit = <function> defined @Interface\AddOns\Stuf\core.lua:791 whitecolor = <table> { } AddEvent = <function> defined @Interface\AddOns\Stuf\core.lua:375 nofunc = <function> defined @Interface\AddOns\Stuf\core.lua:51 statusbar = "Interface\Addons\pHish Media\MyMedia - pHish\StatusB\pHishTex39.tga" GroupUpdate = <function> defined @Interface\AddOns\Stuf\core.lua:1055 mainunits2 = <table> { } AddColorMethod = <function> defined @Interface\AddOns\Stuf\core.lua:693 UpdateGuild = <function> defined @Interface\AddOns\Stuf\core.lua:759 combattextconfig = <function> defined @Interface\AddOns\Stuf\text.lua:355 border = "Interface\Addons\SharedMedia_Renaitre\border\RenaitreFade10.tga" vunit = "player" ApplyPush = <function> defined @Interface\AddOns\Stuf\aura.lua:312 numraid = 0 GetOptionsTable = <function> defined @Interface\AddOns\Stuf_Options\options.lua:2501 LoadDefaults = <function> defined @Interface\AddOns\Stuf_Options\options.lua:214 RequestVersion = <function> defined @Interface\AddOns\Stuf\core.lua:356 GetColorFromMethod = <function> defined @Interface\AddOns\Stuf\core.lua:698 font = "Fonts\ARIALN.TTF" RemoveEvent = <function> defined @Interface\AddOns\Stuf\core.lua:400 inworld = true GameTooltipOnLeave = <function> defined @Interface\AddOns\Stuf\core.lua:50 IsLoggedIn = true colormethods = <table> { } OORAlpha = <function> defined @Interface\AddOns\Stuf\core.lua:1480 RegisterElementRefresh = <function> defined @Interface\AddOns\Stuf\core.lua:514 ingroup = false UpdateRoleIcon = <function> defined @Interface\AddOns\Stuf\icons.lua:390 hidecolor = <table> { } mainunits1 = <table> { } unitcopy = <table> { } UpdateElementLook = <function> defined @Interface\AddOns\Stuf\core.lua:456 GrowthBreakdown = <function> defined @Interface\AddOns\Stuf\aura.lua:24 specialchars = <table> { } UpdateBaseLook = <function> defined @Interface\AddOns\Stuf\core.lua:1190 cls = "Druid" CLS = "DRUID" OpenOptions = <function> defined @Interface\AddOns\Stuf_Options\options.lua:2508 SetConfigMode = <function> defined @Interface\AddOns\Stuf\core.lua:436 panel = <unnamed> { } GetTexCoordO |
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madmatt91 |
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09-23-12, 03:31 AM | ||
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anyway... Please if you could look into this it will be greatly appreciated! P.S. thank you so much for updating this, I was honestly about to start panicking and binge eating out of depression. <3 this unit frames addon, it truly is the best one on the market.
Last edited by Eolian : 09-23-12 at 03:32 AM.
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Eolian |
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