Talk Safely - Protecting your texty-bits!
New functionality introduced as of 20/05/08!
What does this do, then?
Talk Safely is designed to be a database of what might otherwise be bits of forgotten text, it has the ability to save and restore text under certain conditions.
Features?
Here's the basic run-down...
- In combat, it closes the edit box and stores any text it has.
- It can remember any text tagged with <TS>, where it came from or where it's going doesn't matter.
- It has a friendly GUI from which you can specifically delete and/or restore text entries.
- Text strings can be added easily to the database at any time via the GUI. (New)
- The latest text entry stored can be restored quickly from the edit box (/tsr) or a key-binding.
- The text is restored right into the edit box for you, ready and waiting.
- There's an option to warn friends when you're about to say something but can't. (New)
- You can customise that message, and have it output to say, party, raid, or guild. (New)
How do I use it?
- To access the menu...
/ts or /talksafely - from the edit box.
You can also access it by going into the escape-key menu, then Interface, then the Addons tab, then Talk Safely on the left.
- To store text...
As mentioned above, text is automatically stored when going into combat, but you can manually store text by typing <TS> at the end of it. For example: <TS>I wish to store this text.
- To restore text...
You can use either the menu, the keybinding, or you can type /tsr which restores the very latest entry. Note: The keybinding and /tsr restore only the very latest entry stored to the list, if you want to access something from a few entries back, you have to use the menu.
Why'd you make it?
Ever roleplayed or guild-/raid-chatted in a somewhat dangerous area? Often it goes something like this...
[Merrily typing...]
[Monster screeches.] Raaawk!
[Hits escape.] Crap!
[Monster dies.] Raaawk?!
...bugger, all that stuff I typed is gone. Gods damn it!
Of course, there're probably other uses too. But mainly it's just an extra comfort zone to make the game generally more friendly.