Download
(593Kb)
Download
Updated: 10-17-14 08:24 PM
Pictures
File Info
Compatibility:
Warlords of Draenor Pre-Patch (6.0.2)
Updated:10-17-14 08:24 PM
Created:unknown
Downloads:1,332,876
Favorites:3,750
MD5:

MikScrollingBattleText  Popular! (More than 5000 hits)

Version: 5.7.138
by: Mikord, Resike

Announcements:

  • Version 5.7.134 is updated to work with Warlord of Draenor Patch 6.0.2 and fixes the font preview issues.
  • If you are having issues with the fonts "resetting" on initial game load, update to Version 5.7.137.
  • Version 5.7.138 corrects issues with several triggers like Kill Shot and Hammer of Wrath.


Description:

MSBT is designed to be an extremely lightweight, efficient, and highly configurable mod that makes it easier to see combat information by scrolling the information on the screen in separate, dynamically creatable scroll areas. It is a replacement for Blizzard's Floating Combat Text and Damage output.


Features:
  • Lightweight and efficient design.
  • Scroll incoming damage/heals, outgoing damage/heals, and notifications in separate configurable scroll areas on the playing field.
  • Display player and pet cooldown completion alerts.
  • Display loot alerts with a total of how many are now in inventory.
  • Add triggers that will allow you to show notifications based on a variety of conditions.
  • Assign a sound file to play for events/triggers.
  • Dynamically create new scroll areas and assign any event/trigger to them.
  • Customize the position, size, animation style, enabled state, font style, font size, font outline, and opacity for each of the scroll areas.
  • Customize each individual event's color, font style, font size, font outline, opacity, output message, enabled state, and scroll area.
  • Set "Master Font" settings that will be inherited by all of the scroll areas and the events in them unless they are overridden at the scroll area or event level.
  • Merge AoE data into one event with cumulative damage/healing done with number of normal and crits specified.
  • Show overhealing amounts against yourself or party/raid members.
  • Color unit names according to their class (including CUSTOM_CLASS_COLORS support).
  • Color damage amounts according to damage type.
  • Show partial effects (resists, absorbs, vulnerabilities, etc) colored according to type.
  • Filter output information with a full suite of spam controls.
  • Load on demand options.
  • For mod developers:
    • Output your own scrolling messages with the MikSBT.DisplayMessage function instead of having to create your own frame and animation code. You can also use your own font by first registering it with MSBT via the MikSBT.RegisterFont function.
    • Create custom animation styles.
    • See the included API.html file for reference information.


Supported Events:
  • Incoming:
    • Melee Damage, Misses, Dodges, Parries, Blocks, Deflects, Absorbs, and Immunes
    • Skill Damage, Damage Over Time (DoTs), Misses, Dodges, Parries, Blocks, Deflects, Absorbs, Immunes, Reflects, and Interrupts
    • Spell Resists
    • Heals and Heals Over Time (HoTs)
    • Pet Melee Damage, Misses, Dodges, Parries, Blocks, Deflects, Absorbs, and Immunes
    • Pet Skill Damage, Damage Over Time (DoTs), Misses, Dodges, Parries, Blocks, Deflects, Absorbs, and Immunes
    • Pet Spell Resists
    • Pet Heals and Heals Over Time (HoTs)
    • Environmental Damage

  • Outgoing:
    • Melee Damage, Misses, Dodges, Parries, Blocks, Deflects, Absorbs, Immunes, and Evades
    • Skill Damage, Damage Over Time (DoTs), Misses, Dodges, Parries, Blocks, Deflects, Absorbs, Immunes, Reflects, Interrupts, and Evades
    • Spell Resists and Buff Dispels
    • Heals and Heals Over Time (HoTs)
    • Pet Melee Damage, Misses, Dodges, Parries, Blocks, Deflects, Absorbs, Immunes, and Evades
    • Pet Skill Damage, Damage Over Time (DoTs), Misses, Dodges, Parries, Blocks, Deflects, Absorbs, Immunes, and Evades
    • Pet Spell Resists and Buff Dispels
    • Pet Heals and Heals Over Time (HoTs)

  • Notification:
    • Buffs / Buff Stacks / Buff Fades
    • Debuffs / Debuff Stacks / Debuff Fades
    • Item Buffs / Item Buff Fades
    • Enter/Leave Combat
    • Power Gains and Losses
    • Alternate Power Gains and Losses
    • Chi Gains and Chi Full
    • Combo Point Gains and Combo Points Full
    • Holy Power Changes and Holy Power Full
    • Honor Gains
    • Reputation Gains and Losses
    • Skill Gains
    • Experience Gains
    • Killing Blows (Player and NPC)
    • Extra Attacks
    • Soul Shard Creation
    • Enemy Buff Gains
    • Monster Emotes
    • Player, Pet and Item Cooldown Completions

  • Loot:
    • Looted Items
    • Money Gains

  • Default Triggers:
    • All Relevant Classes - Low Health, Low Mana, Low Pet Health
    • Death Knight - Killing Machine, Rime, Shadow Infusion x5
    • Druid - Berserk, Clearcasting, Predator's Swiftness, Shooting Stars
    • Hunter - Kill Shot, Lock and Load
    • Mage - Brain Freeze, Clearcasting, Fingers of Frost, Missile Barrage
    • Monk- Elusive Brew x5, x10, x15, Mana Tea x20, Vital Mists x5
    • Paladin - Hammer of Wrath, The Art of War
    • Priest - Clearcasting, Shadow Orb x3
    • Rogue - Blindside
    • Shaman - Clearcasting, Lava Surge, Maelstrom Weapon x5, Tidal Waves
    • Warlock - Decimation, Molten Core, Nightfall
    • Warrior - Bloodsurge, Execute, Revenge, Sudden Death, Taste for Blood, Victory Rush


Commands:

Code:
/msbt                  Shows the options interface. 
/msbt reset            Resets the current profile to the default settings. 
/msbt disable          Disables the mod. 
/msbt enable           Enables the mod. 
/msbt version          Shows the current version. 
/msbt help             Shows the command usage.

Frequently Asked Questions:

See the FAQ list at MSBT's portal site. http://mikord.wowinterface.com/portal.php?id=156&a=faq


Localization Maintainers:

See the list at MSBT's portal site.
http://www.wowinterface.com/portal.p...156&pageid=159

If you are capable and interested in being a maintainer for the localization files for a specific language, please send me a PM. The SVN capabilities here at WoWInterface allow me to provide direct access to the localization files in the repository to make the process easier.

5.7.138
  • Moved the new font loader logic into its own frame to prevent issues with UIs such as RealUI that play with opacity on objects they don't own.
  • Fixed unit reaction condition that was preventing many triggers like Kill Shot and Hammer of Wrath from working.
  • Fixed taint issues cause by the _ global variable.
  • Updated options dialogs to remove reference to support for mp3s which the game no longer supports.

5.7.137
  • Corrected an error that occurs on startup with deleted default triggers.

5.7.136
  • Reworked the font handling to preload fonts during initial load to resolve the issue where the fonts would reset to the default on initial game load.

5.7.135
  • Fixed the ability to add custom fonts via the custom media tab.

5.7.134
  • Fixed an issue where the font previews were not updating properly.
  • Updated parser to support the new parameters introduced by patch 6.0.2.

5.7.132
  • Updated for Patch 6.0.2 / Warlords of Draenor
    • Modified global constants for item quality to their new values.
    • Removed Berserker Stance from available trigger conditions.
    • Removed Backlash default trigger.
    • Removed Owlkin Frenzy default trigger.
    • Removed Overpower default trigger.
    • Removed Power Guard default trigger.
    • Removed Rune Strike default trigger.
    • Removed Solar and Lunar Eclipse default triggers.
    • Modified several skill IDs to reflect their new values.
    • Updated TOC for Patch 6.0.2.

5.7.131
  • Fixed issue introduced with Patch 5.4 where the fonts could not be changed

5.7.130
  • Updated TOC for Patch 5.4.

5.7.129
  • Fixed issue introduced with Patch 5.3 where dispels were showing the skill performing the dispel rather than the one being dispelled.
  • Increased damage and healing maximum spam thresholds to 100,000.
  • Added default trigger for Ultimatum.
  • Updated TOC for Patch 5.3.

5.7.128
  • Updated parser to support the new amount parameter on applied and removed auras. Thanks to pelf for the patch.

5.7.127
  • Fix issue introduced with Patch 5.2 where dispels were showing the skill performing the dispel rather than the one being dispelled.

5.7.126
  • Modified skill ID for Taste For Blood to reflect the new value.
  • Updated TOC for Patch 5.2.

5.7.125
  • Updated TOC for Patch 5.1.

5.7.124
  • Fixed issue introduced with Monk Chi changes in Patch 5.1.

5.7.123
  • Fixed an issue where certain power types such as Sha Power and Alternate Power were causing errors.

5.7.122
  • Added new Shadow Orbs Change and Shadow Orbs Full events that act similar to combo points.
  • Removed shadow orbs from standard power gains (e.g. +1 Shadow Orbs) since it is now treated similar to combo points.
  • Removed Shadow Orbs x3 default trigger due to the new Shadow Orbs Full event.
  • Fixed issue where the shorten numbers and group by thousands options were not being applied to overkill amounts.
  • Added default trigger for Blindside.
  • Removed extra exclamation point from druid berserking default trigger.
  • Added missing Italian localization files.

5.7.119
  • Fixed issue where combo point gains and full combo points were not being displayed (reported by dondasch).

5.7.118
  • Updated for Patch 5.0.1 / Mists of Pandaria Beta
    • Monk is now an available class for triggers and class coloring.
    • Added new Chi Change and Chi Full events that act similar to combo points.
    • Added support for dynamic max chi and holy power.
    • Removed chi from standard power gains (e.g. +1 Chi) since it is now treated similar to combo points.
    • Removed the following triggers since they no longer apply: Counterattack, Eradication, Hot Streak, Impact, Riposte, Viper Sting
    • Removed the following skills from default suppressions and throttling since they no longer apply: Arcane Empowerment, Desecration, Ferocious Inspiration, Mana Spring
    • Updated supported power types to include Alternate, Dark Force, Chi (Light Force), Shadow Orbs, Burning Embers, and Demonic Fury.
    • Rewrote code that deals with party and raid members to use the new Blizzard APIs.
    • Updated "Active Talents" trigger condition to use the new Blizzard API.
    • Modified remaining existing triggers to work with their new values.
    • Modified several skill IDs to reflect their new values.
    • Added default trigger for Vital Mists x5.
    • Added default trigger for Mana Tea x20.
    • Added default trigger for Elusive Brew at 5, 10, and 15 stacks.
    • Added default trigger for Power Guard x3.
    • Added new events for Alternate Power Gains and Losses so they may be customized.
    • Added temporary workaround for UnitGUID bug when in a group. Triggers that involve party/raid members will not work currently due to this.
    • Updated environmental damage handler for environmental type changes.
    • Updated TOC for Patch 5.0.4.
  • Added new option to shorten large numbers using si suffixes (32765 displays as 33k).
  • Added new option to separate large numbers into digit groups (32765 dispays as 32,765).
  • Fixed taint issues cause by the _ global variable.
  • Converted class names to use Blizzard provided localizations.
  • Removed old temporary workaround for raid flags added in Patch 4.2.
  • Added Italian localization from Kelhar@Runetotem-EU.

5.6.117
  • Money strings will now show properly on all supported languages.
  • Updated Simplified and Traditional Chinese translations from yleaf.

5.6.113
  • Converted all sounds to .ogg from .mp3.

5.6.112
  • Modified combat event log parser to work with the absorb changes in Patch 4.3.

5.6.111
  • Updated German translations from mojosdojo.
  • Updated Simplified and Traditional Chinese translations from yleaf.
  • Updated TOC for Patch 4.3.

5.6.108
  • Removed item cooldoown tracking debug print

5.6.107
  • Added support for item cooldowns:
    • Created new event for customizable item cooldown notifications.
    • Added Item Cooldown Complete to the available trigger events.
    • Added Item ID and Item Name condition handling for the main trigger events that support them.
    • Cooldown exclusions now accept skill IDs, item names, and item IDs in addition to skill names.

  • Added monochrome, monochrome + thin, and monochrome + thick to available outline font settings for pixel font lovers.
  • Modified the custom font and sound validation routines to work with arbitrary case extensions.
  • Changed custom font validation error message to a more descriptive message when the font can't be set versus the more generic ttf message.

5.5.106
  • Added option to customize color of shadowflame damage.
  • Added option to customize color of frostfire damage.

5.5.105
  • Modified combat event log parsers to work with the changes in Patch 4.2 without extra indirection.
  • Changed Traditional Chinese default font by yleaf.
  • Updated Simplified and Traditional Chinese translations from yleaf.
  • Updated TOC for Patch 4.2.

5.5.100
  • Added logic to detect and merge off-hand strikes with main hand strikes.

5.5.99
  • Removed Happiness as an available power type since it no longer exists as of Patch 4.1.
  • Added logic to handle the changed combat log event format in Patch 4.2 on the PTR without breaking the current version (Blizzard is changing it again).
  • Updated LibStub to the latest version (14 Jan 2011, 1.0.1).
  • Updated CallbackHandler to the latest version (14 Jan 2011, 1.0.7).
  • Updated LibSharedMedia to the latest version (05 Nov 2010, 3.0-4).

5.5.98
  • Fixed handling for the always show quest items option that was broken by Patch 4.0.6 (reported by Judgespear).
  • Modified to play sounds even when game sound effects are disabled as allowed by API changes in Patch 4.0.6 (reported by Retlaw).

5.5.97
  • Modified combat event log parsers to work with the changes in Patch 4.1 (committed by mojosdojo, reported by several others).
  • Updated Russian translations from StingerSoft.
  • Updated German translations from mojosdojo.
  • Updated TOC for Patch 4.1.

5.5.91
  • Added the new pet heal events to the options interface so they may be customized and disabled as intended.
  • Updated Korean translations from chkid.

5.5.89
  • Made several updates to the cooldown tracking system:
    • Implemented a work around for Blizzard's cooldown bug with dismissed pets. Pet cooldowns should no longer be shown before they are actually finished.
    • Created new event for customizable pet cooldown notifications.
    • Added an option to customize the color of the skill name in cooldown events.
    • Changed Skill Cooldown Complete trigger event to Player Cooldown Complete (only detects player cooldowns).
    • Added Pet Cooldown Complete to the available trigger events.
    • Added Skill ID as an available condition for player and pet cooldown triggers.

  • Created new events for outgoing pet heals, pet heal crits, pet periodic heals (HoTs), and pet periodic heal (HoT) crits.
  • Efflorescense is now detected and displayed as a pet heal.
  • Added default triggers for Blood Swarm and Shadow Infusion x5.


See the included readme.html for further version history.
Optional Files (4)
File Name
Version
Size
Author
Date
Type
8.2.0.1
18kB
07-31-19 11:36 AM
1.0.1
590kB
08-20-16 02:58 PM
Patch
5.5.91d
560kB
05-06-11 05:53 PM
Patch
423kB
04-28-11 03:12 PM
Patch


Post A Reply Comment Options
Unread 04-06-08, 06:00 PM  
Buio
A Kobold Labourer

Forum posts: 0
File comments: 150
Uploads: 0
Originally posted by Mikord
Buio: Thank for the screenshot. That looks like buff gains as opposed to emote spam. I'll see what I can do for that as well.
Yeah, its a buff not emote as I thought. Should have checked for it earlier. This run I was watching the trash buffs and could see Chaotic Charge stack up over 20 times on one mob. According to wowhead it can stack up to 200. Still got the spam problem with 5.11.
Report comment to moderator  
Reply With Quote
Unread 04-06-08, 04:58 PM  
Ughmahedhurtz
A Kobold Labourer

Forum posts: 1
File comments: 6
Uploads: 0
Mik, if I wanted to enable outgoing damage events for party members, how would I go about that?
Report comment to moderator  
Reply With Quote
Unread 04-06-08, 03:45 PM  
Jerrion
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Custom Triggers

Is or would there be any way to allow the creation of custom triggers based on target that gained/lost the debuff/buff. As in I only want the trigger to run if the target that gained the debuff/buff was Bob, if Mary gained/lost the debuff/buff nothing would happen. The only options now are "any, target, focus, self". The only reason I could think that this wold not work is if the new blizzard combat log does not allow the parsing of entire strings in the combat log.

Thanks
Jerrion
Report comment to moderator  
Reply With Quote
Unread 04-06-08, 03:40 PM  
Minou
A Fallenroot Satyr

Forum posts: 27
File comments: 45
Uploads: 0
Any hint how to set up my pet's devour (old trigger: CHAT_MSG_SPELL_BREAK_AURA) with the new system?
Report comment to moderator  
Reply With Quote
Unread 04-06-08, 07:24 AM  
CyberOto
A Defias Bandit
AddOn Author - Click to view AddOns

Forum posts: 2
File comments: 44
Uploads: 2
Hi,

Just updated to 5.11 and #1 of Phanx issue is still present.
Report comment to moderator  
Reply With Quote
Unread 04-06-08, 07:21 AM  
Kraiden
A Kobold Labourer

Forum posts: 0
File comments: 18
Uploads: 0
Originally posted by in2repid
Hi Mikord! Thanks for the update!!

I can no longer figure out how to create triggers for grounding totem. Is there an option that will allow me to add a trigger for this?

Thanks!
I tried this also and can't get it to work.
I tried "Cast Start" and "Buff Application" and grounding totem doesn't show.
The other 6 triggers that I have work fine. I have put as spellname "Grounding Totem" so it should be fine.

Also when my water elemental fades when the 45seconds ended it says my pet is low health.

Anyways, thanks for the update Mik. <3 the triggers!
Awesome work!
Last edited by Kraiden : 04-06-08 at 03:51 PM.
Report comment to moderator  
Reply With Quote
Unread 04-06-08, 06:42 AM  
Shaitan
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Thanks for the update Mik. I have one request on the trigger system. Can you add a checkbox that enables a trigger only to activate on friendly units? For example a trigger that warns me when my healer is blind or sap etc, but that doesnt react when a hostile is blinded or sapped.
Report comment to moderator  
Reply With Quote
Unread 04-06-08, 04:09 AM  
in2repid
A Kobold Labourer

Forum posts: 0
File comments: 9
Uploads: 0
Hi Mikord! Thanks for the update!!

I can no longer figure out how to create triggers for grounding totem. Is there an option that will allow me to add a trigger for this?

Thanks!
Report comment to moderator  
Reply With Quote
Unread 04-06-08, 03:13 AM  
Mikord
A Theradrim Guardian
AddOn Author - Click to view AddOns

Forum posts: 61
File comments: 503
Uploads: 2
Phanx:

#1 and #2 have been taken care of with version 5.11. As Liolin pointed out, #4 can be done with the Skill Substitutions option.

As for #3, you are correct in how it operates. Make sure you don't also have the 'Hide Skills" checkbox enabled on the "Spam Controls" tab. I suspect that is the case.
Report comment to moderator  
Reply With Quote
Unread 04-04-08, 10:52 AM  
Liolin
A Kobold Labourer

Forum posts: 0
File comments: 21
Uploads: 0
Originally posted by Phanx
I've just started playing again after a few weeks off, and noticed a few issues with the post-2.4 MSBT:

#1 - While in cat/bear form on my druid, I keep getting "Low Mana" warnings every time my energy/rage drops below the low-mana threshold.

#2 - Cooldown notifications for spells parentheses in their name show an additional set of empty parentheses. Example: "Mangle (Bear) () Ready".

#3 - The "exclusive skill names" option doesn't seem to do anything. From reading the tooltip, my understanding is that this option should hide the skill name if an icon is available, so "[icon] Maul - 1200" should just show "[icon] 1200". However, the skill name is still shown. Am I mistaken about what this option should do?

#4 - Is it possible (or would you consider making it possible) to hide parts of skill names that appear in parentheses, or rename certain spells? For example, when I'm in bear form it's just clutter to see "Mangle (Bear)" or "Faerie Fire (Feral)" when all I need to see is "Mangle" or "Faerie Fire".
I can help with 2 of them:

#4: Yeah, you can do this under the "Spam Control" tab with the button "Skill Substitutions." I just tested it with Cloak of Shadows and it property suppresses it to "Cloak" when triggering a buff event for it.

#1: This is a known bug and is being fixed. Can disable trigger in meantime.

Hope that helps.
Report comment to moderator  
Reply With Quote
Unread 04-03-08, 08:46 PM  
Phanx
Cat.
 
Phanx's Avatar
AddOn Author - Click to view AddOns

Forum posts: 5617
File comments: 2321
Uploads: 54
I've just started playing again after a few weeks off, and noticed a few issues with the post-2.4 MSBT:

#1 - While in cat/bear form on my druid, I keep getting "Low Mana" warnings every time my energy/rage drops below the low-mana threshold.

#2 - Cooldown notifications for spells parentheses in their name show an additional set of empty parentheses. Example: "Mangle (Bear) () Ready".

#3 - The "exclusive skill names" option doesn't seem to do anything. From reading the tooltip, my understanding is that this option should hide the skill name if an icon is available, so "[icon] Maul - 1200" should just show "[icon] 1200". However, the skill name is still shown. Am I mistaken about what this option should do?

#4 - Is it possible (or would you consider making it possible) to hide parts of skill names that appear in parentheses, or rename certain spells? For example, when I'm in bear form it's just clutter to see "Mangle (Bear)" or "Faerie Fire (Feral)" when all I need to see is "Mangle" or "Faerie Fire".
Report comment to moderator  
Reply With Quote
Unread 04-03-08, 09:20 AM  
mozulo
Premium Member
 
mozulo's Avatar
Premium Member
AddOn Compiler - Click to view compilations

Forum posts: 82
File comments: 7
Uploads: 6
[i]Originally posted by Mikord
Mozulo:

It's getting pretty close. Probably be a couple of days depending on real life events.
Thanks for the update mik look forward to it.
__________________

Report comment to moderator  
Reply With Quote
Unread 04-02-08, 09:12 AM  
LaM
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
Originally posted by Mikord
LaM:

Are you getting any error messages you can PM to me? It's hard for me to say without that.


EridaNuuS:

I'm not 100% sure what you are asking, but I'm guessing by line height you are asking for Font Size and Distance of text you are asking how to change the size of a scroll area. General->Master Fonts for the first. Scroll Areas->Configure Scroll Areas for the second.


Ammo:

Done. I'll expose it as the last parameter of DisplayMessage.


Mozulo:

It's getting pretty close. Probably be a couple of days depending on real life events.


Buio:

Thank for the screenshot. That looks like buff gains as opposed to emote spam. I'll see what I can do for that as well.

Its weird but there arent ant errors ;/ I have error messages turned on
Report comment to moderator  
Reply With Quote
Unread 04-02-08, 06:56 AM  
Mikord
A Theradrim Guardian
AddOn Author - Click to view AddOns

Forum posts: 61
File comments: 503
Uploads: 2
LaM:

Are you getting any error messages you can PM to me? It's hard for me to say without that.


EridaNuuS:

I'm not 100% sure what you are asking, but I'm guessing by line height you are asking for Font Size and Distance of text you are asking how to change the size of a scroll area. General->Master Fonts for the first. Scroll Areas->Configure Scroll Areas for the second.


Ammo:

Done. I'll expose it as the last parameter of DisplayMessage.


Mozulo:

It's getting pretty close. Probably be a couple of days depending on real life events.


Buio:

Thank for the screenshot. That looks like buff gains as opposed to emote spam. I'll see what I can do for that as well.
Report comment to moderator  
Reply With Quote
Unread 04-02-08, 04:11 AM  
Buio
A Kobold Labourer

Forum posts: 0
File comments: 150
Uploads: 0
I still got some Mob Emote Spam during BT now when I could test v5.1 with WoW 2.4 live. Like this on thrash before Teron;
http://img296.imageshack.us/img296/8195/msbtsmryn6.jpg
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: