Download
(593Kb)
Download
Updated: 10-17-14 08:24 PM
Pictures
File Info
Compatibility:
Warlords of Draenor Pre-Patch (6.0.2)
Updated:10-17-14 08:24 PM
Created:unknown
Downloads:1,333,035
Favorites:3,750
MD5:

MikScrollingBattleText  Popular! (More than 5000 hits)

Version: 5.7.138
by: Mikord, Resike

Announcements:

  • Version 5.7.134 is updated to work with Warlord of Draenor Patch 6.0.2 and fixes the font preview issues.
  • If you are having issues with the fonts "resetting" on initial game load, update to Version 5.7.137.
  • Version 5.7.138 corrects issues with several triggers like Kill Shot and Hammer of Wrath.


Description:

MSBT is designed to be an extremely lightweight, efficient, and highly configurable mod that makes it easier to see combat information by scrolling the information on the screen in separate, dynamically creatable scroll areas. It is a replacement for Blizzard's Floating Combat Text and Damage output.


Features:
  • Lightweight and efficient design.
  • Scroll incoming damage/heals, outgoing damage/heals, and notifications in separate configurable scroll areas on the playing field.
  • Display player and pet cooldown completion alerts.
  • Display loot alerts with a total of how many are now in inventory.
  • Add triggers that will allow you to show notifications based on a variety of conditions.
  • Assign a sound file to play for events/triggers.
  • Dynamically create new scroll areas and assign any event/trigger to them.
  • Customize the position, size, animation style, enabled state, font style, font size, font outline, and opacity for each of the scroll areas.
  • Customize each individual event's color, font style, font size, font outline, opacity, output message, enabled state, and scroll area.
  • Set "Master Font" settings that will be inherited by all of the scroll areas and the events in them unless they are overridden at the scroll area or event level.
  • Merge AoE data into one event with cumulative damage/healing done with number of normal and crits specified.
  • Show overhealing amounts against yourself or party/raid members.
  • Color unit names according to their class (including CUSTOM_CLASS_COLORS support).
  • Color damage amounts according to damage type.
  • Show partial effects (resists, absorbs, vulnerabilities, etc) colored according to type.
  • Filter output information with a full suite of spam controls.
  • Load on demand options.
  • For mod developers:
    • Output your own scrolling messages with the MikSBT.DisplayMessage function instead of having to create your own frame and animation code. You can also use your own font by first registering it with MSBT via the MikSBT.RegisterFont function.
    • Create custom animation styles.
    • See the included API.html file for reference information.


Supported Events:
  • Incoming:
    • Melee Damage, Misses, Dodges, Parries, Blocks, Deflects, Absorbs, and Immunes
    • Skill Damage, Damage Over Time (DoTs), Misses, Dodges, Parries, Blocks, Deflects, Absorbs, Immunes, Reflects, and Interrupts
    • Spell Resists
    • Heals and Heals Over Time (HoTs)
    • Pet Melee Damage, Misses, Dodges, Parries, Blocks, Deflects, Absorbs, and Immunes
    • Pet Skill Damage, Damage Over Time (DoTs), Misses, Dodges, Parries, Blocks, Deflects, Absorbs, and Immunes
    • Pet Spell Resists
    • Pet Heals and Heals Over Time (HoTs)
    • Environmental Damage

  • Outgoing:
    • Melee Damage, Misses, Dodges, Parries, Blocks, Deflects, Absorbs, Immunes, and Evades
    • Skill Damage, Damage Over Time (DoTs), Misses, Dodges, Parries, Blocks, Deflects, Absorbs, Immunes, Reflects, Interrupts, and Evades
    • Spell Resists and Buff Dispels
    • Heals and Heals Over Time (HoTs)
    • Pet Melee Damage, Misses, Dodges, Parries, Blocks, Deflects, Absorbs, Immunes, and Evades
    • Pet Skill Damage, Damage Over Time (DoTs), Misses, Dodges, Parries, Blocks, Deflects, Absorbs, Immunes, and Evades
    • Pet Spell Resists and Buff Dispels
    • Pet Heals and Heals Over Time (HoTs)

  • Notification:
    • Buffs / Buff Stacks / Buff Fades
    • Debuffs / Debuff Stacks / Debuff Fades
    • Item Buffs / Item Buff Fades
    • Enter/Leave Combat
    • Power Gains and Losses
    • Alternate Power Gains and Losses
    • Chi Gains and Chi Full
    • Combo Point Gains and Combo Points Full
    • Holy Power Changes and Holy Power Full
    • Honor Gains
    • Reputation Gains and Losses
    • Skill Gains
    • Experience Gains
    • Killing Blows (Player and NPC)
    • Extra Attacks
    • Soul Shard Creation
    • Enemy Buff Gains
    • Monster Emotes
    • Player, Pet and Item Cooldown Completions

  • Loot:
    • Looted Items
    • Money Gains

  • Default Triggers:
    • All Relevant Classes - Low Health, Low Mana, Low Pet Health
    • Death Knight - Killing Machine, Rime, Shadow Infusion x5
    • Druid - Berserk, Clearcasting, Predator's Swiftness, Shooting Stars
    • Hunter - Kill Shot, Lock and Load
    • Mage - Brain Freeze, Clearcasting, Fingers of Frost, Missile Barrage
    • Monk- Elusive Brew x5, x10, x15, Mana Tea x20, Vital Mists x5
    • Paladin - Hammer of Wrath, The Art of War
    • Priest - Clearcasting, Shadow Orb x3
    • Rogue - Blindside
    • Shaman - Clearcasting, Lava Surge, Maelstrom Weapon x5, Tidal Waves
    • Warlock - Decimation, Molten Core, Nightfall
    • Warrior - Bloodsurge, Execute, Revenge, Sudden Death, Taste for Blood, Victory Rush


Commands:

Code:
/msbt                  Shows the options interface. 
/msbt reset            Resets the current profile to the default settings. 
/msbt disable          Disables the mod. 
/msbt enable           Enables the mod. 
/msbt version          Shows the current version. 
/msbt help             Shows the command usage.

Frequently Asked Questions:

See the FAQ list at MSBT's portal site. http://mikord.wowinterface.com/portal.php?id=156&a=faq


Localization Maintainers:

See the list at MSBT's portal site.
http://www.wowinterface.com/portal.p...156&pageid=159

If you are capable and interested in being a maintainer for the localization files for a specific language, please send me a PM. The SVN capabilities here at WoWInterface allow me to provide direct access to the localization files in the repository to make the process easier.

5.7.138
  • Moved the new font loader logic into its own frame to prevent issues with UIs such as RealUI that play with opacity on objects they don't own.
  • Fixed unit reaction condition that was preventing many triggers like Kill Shot and Hammer of Wrath from working.
  • Fixed taint issues cause by the _ global variable.
  • Updated options dialogs to remove reference to support for mp3s which the game no longer supports.

5.7.137
  • Corrected an error that occurs on startup with deleted default triggers.

5.7.136
  • Reworked the font handling to preload fonts during initial load to resolve the issue where the fonts would reset to the default on initial game load.

5.7.135
  • Fixed the ability to add custom fonts via the custom media tab.

5.7.134
  • Fixed an issue where the font previews were not updating properly.
  • Updated parser to support the new parameters introduced by patch 6.0.2.

5.7.132
  • Updated for Patch 6.0.2 / Warlords of Draenor
    • Modified global constants for item quality to their new values.
    • Removed Berserker Stance from available trigger conditions.
    • Removed Backlash default trigger.
    • Removed Owlkin Frenzy default trigger.
    • Removed Overpower default trigger.
    • Removed Power Guard default trigger.
    • Removed Rune Strike default trigger.
    • Removed Solar and Lunar Eclipse default triggers.
    • Modified several skill IDs to reflect their new values.
    • Updated TOC for Patch 6.0.2.

5.7.131
  • Fixed issue introduced with Patch 5.4 where the fonts could not be changed

5.7.130
  • Updated TOC for Patch 5.4.

5.7.129
  • Fixed issue introduced with Patch 5.3 where dispels were showing the skill performing the dispel rather than the one being dispelled.
  • Increased damage and healing maximum spam thresholds to 100,000.
  • Added default trigger for Ultimatum.
  • Updated TOC for Patch 5.3.

5.7.128
  • Updated parser to support the new amount parameter on applied and removed auras. Thanks to pelf for the patch.

5.7.127
  • Fix issue introduced with Patch 5.2 where dispels were showing the skill performing the dispel rather than the one being dispelled.

5.7.126
  • Modified skill ID for Taste For Blood to reflect the new value.
  • Updated TOC for Patch 5.2.

5.7.125
  • Updated TOC for Patch 5.1.

5.7.124
  • Fixed issue introduced with Monk Chi changes in Patch 5.1.

5.7.123
  • Fixed an issue where certain power types such as Sha Power and Alternate Power were causing errors.

5.7.122
  • Added new Shadow Orbs Change and Shadow Orbs Full events that act similar to combo points.
  • Removed shadow orbs from standard power gains (e.g. +1 Shadow Orbs) since it is now treated similar to combo points.
  • Removed Shadow Orbs x3 default trigger due to the new Shadow Orbs Full event.
  • Fixed issue where the shorten numbers and group by thousands options were not being applied to overkill amounts.
  • Added default trigger for Blindside.
  • Removed extra exclamation point from druid berserking default trigger.
  • Added missing Italian localization files.

5.7.119
  • Fixed issue where combo point gains and full combo points were not being displayed (reported by dondasch).

5.7.118
  • Updated for Patch 5.0.1 / Mists of Pandaria Beta
    • Monk is now an available class for triggers and class coloring.
    • Added new Chi Change and Chi Full events that act similar to combo points.
    • Added support for dynamic max chi and holy power.
    • Removed chi from standard power gains (e.g. +1 Chi) since it is now treated similar to combo points.
    • Removed the following triggers since they no longer apply: Counterattack, Eradication, Hot Streak, Impact, Riposte, Viper Sting
    • Removed the following skills from default suppressions and throttling since they no longer apply: Arcane Empowerment, Desecration, Ferocious Inspiration, Mana Spring
    • Updated supported power types to include Alternate, Dark Force, Chi (Light Force), Shadow Orbs, Burning Embers, and Demonic Fury.
    • Rewrote code that deals with party and raid members to use the new Blizzard APIs.
    • Updated "Active Talents" trigger condition to use the new Blizzard API.
    • Modified remaining existing triggers to work with their new values.
    • Modified several skill IDs to reflect their new values.
    • Added default trigger for Vital Mists x5.
    • Added default trigger for Mana Tea x20.
    • Added default trigger for Elusive Brew at 5, 10, and 15 stacks.
    • Added default trigger for Power Guard x3.
    • Added new events for Alternate Power Gains and Losses so they may be customized.
    • Added temporary workaround for UnitGUID bug when in a group. Triggers that involve party/raid members will not work currently due to this.
    • Updated environmental damage handler for environmental type changes.
    • Updated TOC for Patch 5.0.4.
  • Added new option to shorten large numbers using si suffixes (32765 displays as 33k).
  • Added new option to separate large numbers into digit groups (32765 dispays as 32,765).
  • Fixed taint issues cause by the _ global variable.
  • Converted class names to use Blizzard provided localizations.
  • Removed old temporary workaround for raid flags added in Patch 4.2.
  • Added Italian localization from Kelhar@Runetotem-EU.

5.6.117
  • Money strings will now show properly on all supported languages.
  • Updated Simplified and Traditional Chinese translations from yleaf.

5.6.113
  • Converted all sounds to .ogg from .mp3.

5.6.112
  • Modified combat event log parser to work with the absorb changes in Patch 4.3.

5.6.111
  • Updated German translations from mojosdojo.
  • Updated Simplified and Traditional Chinese translations from yleaf.
  • Updated TOC for Patch 4.3.

5.6.108
  • Removed item cooldoown tracking debug print

5.6.107
  • Added support for item cooldowns:
    • Created new event for customizable item cooldown notifications.
    • Added Item Cooldown Complete to the available trigger events.
    • Added Item ID and Item Name condition handling for the main trigger events that support them.
    • Cooldown exclusions now accept skill IDs, item names, and item IDs in addition to skill names.

  • Added monochrome, monochrome + thin, and monochrome + thick to available outline font settings for pixel font lovers.
  • Modified the custom font and sound validation routines to work with arbitrary case extensions.
  • Changed custom font validation error message to a more descriptive message when the font can't be set versus the more generic ttf message.

5.5.106
  • Added option to customize color of shadowflame damage.
  • Added option to customize color of frostfire damage.

5.5.105
  • Modified combat event log parsers to work with the changes in Patch 4.2 without extra indirection.
  • Changed Traditional Chinese default font by yleaf.
  • Updated Simplified and Traditional Chinese translations from yleaf.
  • Updated TOC for Patch 4.2.

5.5.100
  • Added logic to detect and merge off-hand strikes with main hand strikes.

5.5.99
  • Removed Happiness as an available power type since it no longer exists as of Patch 4.1.
  • Added logic to handle the changed combat log event format in Patch 4.2 on the PTR without breaking the current version (Blizzard is changing it again).
  • Updated LibStub to the latest version (14 Jan 2011, 1.0.1).
  • Updated CallbackHandler to the latest version (14 Jan 2011, 1.0.7).
  • Updated LibSharedMedia to the latest version (05 Nov 2010, 3.0-4).

5.5.98
  • Fixed handling for the always show quest items option that was broken by Patch 4.0.6 (reported by Judgespear).
  • Modified to play sounds even when game sound effects are disabled as allowed by API changes in Patch 4.0.6 (reported by Retlaw).

5.5.97
  • Modified combat event log parsers to work with the changes in Patch 4.1 (committed by mojosdojo, reported by several others).
  • Updated Russian translations from StingerSoft.
  • Updated German translations from mojosdojo.
  • Updated TOC for Patch 4.1.

5.5.91
  • Added the new pet heal events to the options interface so they may be customized and disabled as intended.
  • Updated Korean translations from chkid.

5.5.89
  • Made several updates to the cooldown tracking system:
    • Implemented a work around for Blizzard's cooldown bug with dismissed pets. Pet cooldowns should no longer be shown before they are actually finished.
    • Created new event for customizable pet cooldown notifications.
    • Added an option to customize the color of the skill name in cooldown events.
    • Changed Skill Cooldown Complete trigger event to Player Cooldown Complete (only detects player cooldowns).
    • Added Pet Cooldown Complete to the available trigger events.
    • Added Skill ID as an available condition for player and pet cooldown triggers.

  • Created new events for outgoing pet heals, pet heal crits, pet periodic heals (HoTs), and pet periodic heal (HoT) crits.
  • Efflorescense is now detected and displayed as a pet heal.
  • Added default triggers for Blood Swarm and Shadow Infusion x5.


See the included readme.html for further version history.
Optional Files (4)
File Name
Version
Size
Author
Date
Type
8.2.0.1
18kB
07-31-19 11:36 AM
1.0.1
590kB
08-20-16 02:58 PM
Patch
5.5.91d
560kB
05-06-11 05:53 PM
Patch
423kB
04-28-11 03:12 PM
Patch


Post A Reply Comment Options
Unread 10-13-09, 01:32 PM  
rane
A Kobold Labourer

Forum posts: 0
File comments: 3
Uploads: 0
My friend and I (although he more often) are plagued by this problem where MSBT very randomly stops triggering on any triggers. What makes this even weirder is that reloading UI has no effect at all. Before I start going through the code to find the problem, do you have any ideas that could help me at debugging the problem?

Thanks.
Last edited by rane : 10-13-09 at 01:38 PM.
Report comment to moderator  
Reply With Quote
Unread 10-13-09, 05:28 PM  
Mikord
A Theradrim Guardian
AddOn Author - Click to view AddOns

Forum posts: 61
File comments: 503
Uploads: 2
kyzac:

Thanks for you suggestions.

For the 6.0 release, I have plans to rewrite the options screens. I'll keep the idea of making scroll areas more visible in mind when I get to that. I've been incredibly busy recently, so I'm not really sure when I'll get to 6.0, but it's on the agenda.

Normal hits scroll while crits are stickied by default. You can disable sticky crits on the Spam Control tab. That might be what you're looking for.

The idea of a full screen flash effect capability isn't a bad one, though I fear that it is already starting to become overused. Perhaps something more unique might be in order. At any rate, you might want to consider moving the trigger to a new scroll area and changing its font and size to make it stand out more.

I'm pretty sure WitchHunt has the capability to display enemy casts and can be configured to output through MSBT. I might get something built in at some point, but honestly that would be pretty low on the priority list.


naturedmg:

It sounds like you aren't unzipping the addons to the correct folder. Make sure you aren't burying it one folder too deep. The 'MikScrollingBattleText' and 'MSBTOptions' folders should be located directly in <WoW>\Interface\AddOns. Sometimes unizip programs unzip the contents into an additional folder.


Obviousdwarf:

That isn't currently possible. One of the goals of MSBT is to reduce spam, and refreshing of auras seemed like a lot of extra information being spammed that didn't really add much benefit to me. I might add a trigger event for detecting it though, so if people really want to see it, they can make a trigger for it.


rane:

That sounds suspiciously like a result of Blizzard's combat log bug that happens intermittently. Sometimes it just stops reporting, and, as a result, all addons that depend on it no longer receive the events. I've successfully reproduced the bug with no addons installed whatsoever, so it is definitely a problem with the game client. It has been reported to Blizzard on the UI & Macro Forums on many occasions, but I haven't seen any repsonses from them regarding progress on it.
Report comment to moderator  
Reply With Quote
Unread 10-15-09, 10:26 AM  
kadeshi
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
tnx v much for this addon it really rocks the only thing that i cant do is to remove the healing hots on my char cos it shows it in the middle thats a big prob cos i cant see anything in the raids i search it and i cant find it can anyone help me abit ?
Report comment to moderator  
Reply With Quote
Unread 10-19-09, 09:27 AM  
Gokenson
A Kobold Labourer

Forum posts: 1
File comments: 1
Uploads: 0
engineering skills

Hello, everyone.

I have recently started to use MikScrollingBattleText and I really like the addon. I have been trying to make it trigger my cooldowns for my engineering skills. I plan to do heavy pvp and i would love to know when my bombs are ready, but more importantly i would like it to inform me when my Rocket boots, Rocket Launcher,and my Para Cloak are off of cooldown. Ive have been playing with the "skill cooldown complete" event with no luck.

Because most of the cooldowns are attached to items I'm not sure how to have the addon reorganize the cooldown and let me know when it is ready.

Any help would be greatly appreciated.
Report comment to moderator  
Reply With Quote
Unread 10-20-09, 12:15 AM  
Mikord
A Theradrim Guardian
AddOn Author - Click to view AddOns

Forum posts: 61
File comments: 503
Uploads: 2
Kadeshi:

Uncheck Events->Outgoing->HoTs or Events->Incoming->HoTs.


Gokenson:

Item cooldowns aren't currently supported. That is why it isn't working for you! I have it slated for a future version when I get some time to work on it.
Report comment to moderator  
Reply With Quote
Unread 10-20-09, 08:35 AM  
kyzac
A Kobold Labourer

Forum posts: 0
File comments: 11
Uploads: 0
Originally posted by Mikord
I'm pretty sure WitchHunt has the capability to display enemy casts and can be configured to output through MSBT. I might get something built in at some point, but honestly that would be pretty low on the priority list.
Thanks that is what I was looking for.
Report comment to moderator  
Reply With Quote
Unread 10-23-09, 04:45 AM  
Solkan
A Kobold Labourer

Forum posts: 0
File comments: 12
Uploads: 0
Change strata of scrolling text?

Hello,

just a little question, is it possible to change the strata of the scrolling combat texts?

reason is, it interferes with my questlog (bayi's extended questlog)

thank you and kind regards,

Solkan
Last edited by Solkan : 10-23-09 at 05:55 AM.
Report comment to moderator  
Reply With Quote
Unread 10-23-09, 02:20 PM  
affix
A Kobold Labourer

Forum posts: 0
File comments: 103
Uploads: 0
Is it possible to create a trigger that detects when I lose my focus target? i.e. when someone goes stealth/invisible.
Report comment to moderator  
Reply With Quote
Unread 10-25-09, 09:08 AM  
Chuddox
A Murloc Raider

Forum posts: 4
File comments: 2
Uploads: 0
Buff Duration Triggers

I really love this Mod, its simple to use and very well done but I recently encountered a problem I can't find the answer to.

At certain times I want to know when a buff or a debuff is -about- to expire rather than waiting for it to expire. This is the case with Commanding shout, which I don't want to expire mid fight. Also, Debuffs like Frost Fever and Blood Plague can be refreshed with a single application of Pestilence when glyphed properly.

Is it currently possible with MSBT to set a trigger to fire based on a (de)buffs duration? So, for example I get warning when my Commanding Shout only has 20 seconds remaining or my Frost fever is down to its last 6 seconds Rather than waiting for them to expire completely.
Report comment to moderator  
Reply With Quote
Unread 10-26-09, 03:35 AM  
Thyrfing
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
cd-bar

how can i move the cooldownbar [warlock]
or disable it permanently?
Report comment to moderator  
Reply With Quote
Unread 10-26-09, 12:09 PM  
Mikord
A Theradrim Guardian
AddOn Author - Click to view AddOns

Forum posts: 61
File comments: 503
Uploads: 2
Solkan:

Not through the graphical interface, but you could modify the font strings in the MSBTAnimations.lua file to set it. Somewhere in the neighborhood of line 275 should do the trick.


Affix:

I don't believe there is a combat log associated with losing focus, but you could look for the events that cause the loss of focus themselves.

For example:

Output Message: Focus Lost!

Main Event 1: Cast Success
Skill Name - Is Equal To - Vanish
Source Unit Reaction - Is Equal To - Hostile

Main Event 2: Cast Success
Skill Name - Is Equal To - Stealth
Source Unit Reaction - Is Equal To - Hostile

Main Event 3: Cast Success
Skill Name - Is Equal To - Invisibility
Source Unit Reaction - Is Equal To - Hostile


Chuddox:

This is an often requested feature, but it's not currently possible as there is no combat log event for about to expire. That said, this type of capability is something I would like to add at some point.


Thyrfing:

MSBT does not display any cooldown bars, rather it displays the [Skill Name] Ready Now! text for cooldowns. I suspect you have another mod that is providing that functionality.
Report comment to moderator  
Reply With Quote
Unread 10-28-09, 05:52 AM  
Chuddox
A Murloc Raider

Forum posts: 4
File comments: 2
Uploads: 0
Thank you

Thanks for your reply Mikord. That sort of function would be great for your add on. In the mean time I've found an acceptable workaround with DoTimers. It contains the proper functionality to play a sound. I believe it uses the clients timer or contains one of its own for calculating DoT duration, and is capable of being shut off in a modular fashion so I can run MSBT for everything except the DoT warnings. This is good because I prefer the MSBT interface, ease of use and I greatly dislike DoTimers timing bars.

I eagerly await the additional functionality but in the interim I will just use the other add on for that function.
Report comment to moderator  
Reply With Quote
Unread 11-01-09, 06:39 PM  
duhwhat
A Wyrmkin Dreamwalker

Forum posts: 51
File comments: 236
Uploads: 0
How can I get the omen rerouted messages to obey MSBT font sizing?
Report comment to moderator  
Reply With Quote
Unread 11-02-09, 07:05 AM  
harrellj
A Flamescale Wyrmkin

Forum posts: 132
File comments: 17
Uploads: 0
Maybe I'm being particularly thick, but does changing the font size for the default static scrollable area actually do anything? I manually overrode it and then changed the global setting (and put static back to global font sizes) and it will change.

To illustrate, I have a screenshot here of a recent Naxx run, showing the notification and incoming with the new font size, but static with the significantly larger version. Or is that not static with the alerts? And if its not, where do I change their size?

http://picasaweb.google.com/lh/photo...eat=directlink
Report comment to moderator  
Reply With Quote
Unread 11-02-09, 08:45 AM  
xromania™
A Frostmaul Preserver
 
xromania™'s Avatar

Forum posts: 284
File comments: 136
Uploads: 0
how can i see (i tried a script i think but cant figure it out) when the DOT from target expire and why a so important option isnt default or easy to get please? I mean when i cast Living bomb for example to see when this expire on target so i can cast it again, thanks
Last edited by xromania™ : 11-02-09 at 08:47 AM.
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: