Download
(17Kb)
Download
Updated: 12-13-16 08:35 AM
Pictures
File Info
Compatibility:
Return to Karazhan (7.1.5)
Updated:12-13-16 08:35 AM
Created:unknown
Downloads:83,651
Favorites:313
MD5:

Cursor  Popular! (More than 5000 hits)

Version: 7.1.0.1
by: Torhal [More]

_Cursor adds detailed, customizable cursor trails to your UI. If you've ever lost track of your mouse in a hectic battle, or if you're looking to put the finishing touches on your stylized UI, look no further. _Cursor uses World of Warcraft's built-in spell effects to offer a variety of preset cursor looks while leaving your system's resources free for more important things.

Details

The Cursor

Each character's cursor can be customized to match that character's style. They can have multiple layers, so you can mix and match different styles. Each layer can show one of many preselected effects, or you can choose your own “Custom” model effect from the game's files. In addition, you can scale, rotate, and move layers around to stack them up in unique ways.

Saved Sets

A “Set” is a pre-packaged cursor, like a template that you can save and load between characters. _Cursor comes with a few default sets, such as the “Energy Beam” default, pictured to the right. But if a lightning cursor doesn't fit with your character, feel free to save your old set and create something more fitting from scratch.


Options

_Cursor's extensive configuration is available in the Interface Options window, or simply with the “/cursor” slash command.

Sets

Save, load, and delete cursors for your other characters to use. Select your saved sets from the dropdown menu, or type a name in directly.

Cursor

Lets you preview and edit each layer of your active cursor. Every layer has a tab associated with it, and they can be toggled on or off using the Model Enabled checkbox.

Preset Type

The category of preset effects, such as “Particle Trail” or “Glow”. With a category selected, see the Preset Name dropdown box below to browse effects in that category. The “Custom” category allows you to specify any model file's path within the game.
Preset Name
This dropdown lists all preset effects in the chosen Preset Type. Select one to preview and use it for the active layer.
File Path
Shows the location of the current effect model. When the “Custom” Preset Type is selected, you may edit this path freely. However, you must leave out the file extension.
The checkered box on the right side previews the layer behind a dummy cursor. The preview is animated, and can be sped up or stopped by clicking on it. The self-explanatory slider bars to the left and below the preview move the cursor up/down and left/right in relation to the cursor, respectively.

The Scale slider controls how large the effect should be drawn, ranging from half-size to four times normal size. Lastly, the Facing slider controls the direction that the model looks, where moving the slider from one end to the other will rotate it completely.

  • 5.0.0.1: Added zhCN localization.
  • 4.3.0.1: Bumped TOC for 4.3.
  • 4.2.0.1: Bumped TOC for 4.2.
  • 4.1.0.1: Bumped TOC for 4.1.
  • 4.0.0.1: Updated dropdown menus for compatibility with patch 4.0.1.
  • 3.3.0.2: The cursor trail now hides during FMV cinematics such as the Wrathgate event.
  • 3.3.0.1: Bumped TOC for 3.3.
  • 3.2.0.1: Bumped TOC for 3.2.
  • 3.1.0.2: Removed all indicator presets, as they now loop continuously, and also removed the stun swirl preset since it seems to have been removed.
Post A Reply Comment Options
Unread 09-14-16, 06:47 AM  
TheNiceBigFella
A Kobold Labourer

Forum posts: 1
File comments: 27
Uploads: 0
Would really like an update for this addon.
Report comment to moderator  
Reply With Quote
Unread 02-13-15, 10:27 PM  
danneracci
A Kobold Labourer

Forum posts: 0
File comments: 3
Uploads: 1
Thanks Cygmus, I was also having the issue with the delay after right clicking. This bug made the addon useless for the reason I enjoyed it, being able to quickly identify my cursor for targetting/positioning traps after mouselooking.
With the edit Cygmus recommended the addon now works even better than before, for my purposes!
Maybe you should consider adding an option to not hide particles on mouselook if you end up updating it.


edit: It was showing during right click turning, but not left click camera movement.
I deleted the following section to show the particle during left click as well:

-- Hook camera movement to hide cursor effects
_G.hooksecurefunc("CameraOrSelectOrMoveStart", function()
AddHideCondition("Camera")
end)

_G.hooksecurefunc("CameraOrSelectOrMoveStop", function()
RemoveHideCondition("Camera")
end)
Last edited by danneracci : 02-14-15 at 01:16 AM.
Report comment to moderator  
Reply With Quote
Unread 02-13-15, 04:07 AM  
Cygmus
A Kobold Labourer

Forum posts: 0
File comments: 3
Uploads: 0
Delete lines 367-371 and that should temporarily fix the cursor delay after you mouselook.

if IsMouselooking() then
AddHideCondition("Mouselook")
else
RemoveHideCondition("Mouselook")
end
Report comment to moderator  
Reply With Quote
Unread 12-27-14, 11:23 PM  
Outlandish
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
NVM! MiRai brought it up before I could... Right mouse button, same issue... So it's coming from two different sources. Nice catch MiRai!

Personally I posted this message under Bugs... Sorry about that... Thanks for creating this addon Torhal! You should apply for the blizzard job (laughs). Blizzard has lost some of their, "common sense."
Report comment to moderator  
Reply With Quote
Unread 11-19-14, 05:30 PM  
Naso
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Originally Posted by Torhal
I'm going to blame this one on Blizzard, since I didn't change anything after the 6.0.2 patch. I'll see if there's anything I can do about it, though. Meh. :/
Well dam, I was coming to post about this very thing. It's an amazing add on anyway and I'll keep using it but that little bug is very annoying. Thanks!
Report comment to moderator  
Reply With Quote
Unread 10-27-14, 04:37 PM  
Torhal
A Pyroguard Emberseer
 
Torhal's Avatar
AddOn Author - Click to view AddOns

Forum posts: 1196
File comments: 223
Uploads: 34
Originally Posted by MiRai
Long time _Cursor user here, but since 6.0.2 I have been experiencing a slight bug. When I hold the RMB to move/steer my character the _Cursor effect doesn't disappear for 1-2 seconds (although the cursor has disappeared as it should) and, upon releasing the RMB, the effect doesn't always return to the cursor immediately.

I'm using the same default _Cursor settings that I've been using since before 6.0.2 and this has only starting happening since the pre-expansion patch. There's no other error or anything else to go off of, but I could make a video of the problem if necessary.

Thanks.
I'm going to blame this one on Blizzard, since I didn't change anything after the 6.0.2 patch. I'll see if there's anything I can do about it, though. Meh. :/
__________________
Whenever someone says "pls" because it's shorter than "please", I say "no" because it's shorter than "yes".

Author of NPCScan and many other AddOns.
Report comment to moderator  
Reply With Quote
Unread 10-25-14, 09:36 PM  
MiRai
A Warpwood Thunder Caller

Forum posts: 96
File comments: 104
Uploads: 0
Long time _Cursor user here, but since 6.0.2 I have been experiencing a slight bug. When I hold the RMB to move/steer my character the _Cursor effect doesn't disappear for 1-2 seconds (although the cursor has disappeared as it should) and, upon releasing the RMB, the effect doesn't always return to the cursor immediately.

I'm using the same default _Cursor settings that I've been using since before 6.0.2 and this has only starting happening since the pre-expansion patch. There's no other error or anything else to go off of, but I could make a video of the problem if necessary.

Thanks.
Report comment to moderator  
Reply With Quote
Unread 05-30-14, 03:27 AM  
TheNiceBigFella
A Kobold Labourer

Forum posts: 1
File comments: 27
Uploads: 0
So glad you said that. Getting this again, used it forever. Some odd reason it stopped working.
Report comment to moderator  
Reply With Quote
Unread 03-31-14, 04:17 AM  
natassja72
A Wyrmkin Dreamwalker

Forum posts: 59
File comments: 73
Uploads: 0
Addon working ok as of 5.4.7.

Just to anyone wondering, I've been using the addon for like 2 years now, and it still works flawlessly, no bugs or lua errors. Hopefully it won't break in WoD.
Report comment to moderator  
Reply With Quote
Unread 08-28-13, 04:45 PM  
meljen
A Fallenroot Satyr

Forum posts: 28
File comments: 309
Uploads: 0
I vote for this to be updated. :-)
Report comment to moderator  
Reply With Quote
Unread 07-18-13, 04:36 PM  
RDMP
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Exclamation Update

Sometimes it loads, most time not.... pls update!!!
Report comment to moderator  
Reply With Quote
Unread 01-06-13, 10:24 PM  
ptrts
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
it's 3 lines in the end of _Cursor.lua

--hooksecurefunc( "CameraOrSelectOrMoveStart", NS.CameraMoveStart );
--hooksecurefunc( "CameraOrSelectOrMoveStop", NS.CameraMoveStop );
--CreateFrame( "Frame" ):SetScript( "OnUpdate", NS.MouselookOnUpdate );

You comment them, and animation goes always visible
Report comment to moderator  
Reply With Quote
Unread 01-06-13, 12:03 AM  
ptrts
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
Guys, can you tell please, how to make the animation visible all the time, even when i turn my character, or moving the camera.

I have commented

hooksecurefunc( "CameraOrSelectOrMoveStart", NS.CameraMoveStart );
hooksecurefunc( "CameraOrSelectOrMoveStop", NS.CameraMoveStop );

and it's now visible when i turn the camera, but how to make it visible when i turn the toon as well?
Last edited by ptrts : 01-06-13 at 02:18 AM.
Report comment to moderator  
Reply With Quote
Unread 02-12-12, 07:46 AM  
Phewx2
A Deviate Faerie Dragon
AddOn Author - Click to view AddOns

Forum posts: 10
File comments: 65
Uploads: 2

My new cursor!

((there's no other way to take a screenshot of a cursor))
Report comment to moderator  
Reply With Quote
Unread 03-09-11, 01:13 PM  
Remmus110203
A Murloc Raider

Forum posts: 4
File comments: 4
Uploads: 0
Great add-on

Great add-on I love being able to setup different effects for all of my characters.

Have you considered creating a branch off add-on of this specifically for allowing users customize and place these spell effects on different parts of their screens? It would a huge boon for those that want to dress-up their UIs with abit of animation
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump:

Support AddOn Development!

You have just downloaded by the author . If you like this AddOn why not consider supporting the author? This author has set up a donation account. Donations ensure that authors can continue to develop useful tools for everyone.