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Updated: 08-05-09 12:40 AM
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oUF.
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Updated:08-05-09 12:40 AM
Created:unknown
Downloads:3,029
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oUF Pwnography

Version: 3.0
by: arnath_vp [More]

My oUF layout based off a friend's Pitbull layout. Currently supports Player, Pet, Target, TargetTarget, Party, Focus, and FocusTarget frames.

Note: oUF_HealComm is included in the download because of a slight change to the alpha of the bars.

Required Dependencies
oUF - unit frame framework, this won't work without oUF installed

Optional Dependencies
oUF_DebuffHighlight - debuff highlighting by ammo
oUF_PowerSpark - power spark by Snago

Credit where credit is due
-The debuff highlight texture and the power colors are borrowed from Pitbull
-Health/mana display code borrowed from oUF_Ammo
-Inspiration for frame layout from Aethra

3.0:
-Completely rewritten to use the tag system and to work with the latest patch/oUF
2.3:
-Fixed a little bug with the combat icon
2.2:
-Made DK rune bar work (just the default Blizz one for now)
-Updated to work with the latest version of oUF
2.1:
-Fixed some issues with buff/debuff filtering
2.0:
-Updated to work with WotLK
-Removed support for oUF_HealComm for now because it doesn't work with WotLK
-Removed dependence on LibMobHealth
1.6:
-Added support for oUF_PowerSpark
-Added support for oUF_HealComm
-Messed around with the pet frame a little and added a happiness icon
-Cleaned up the code and added some comments
1.5:
-Added preliminary pet frame, still have to add some stuff like happiness display
-Fixed a bug with party levels not showing up correctly
1.4:
-Fixed a bunch of issues with party frames
-Fixed a bunch of issues with auras
-Removed oUF and oUF_DebuffHighlight from the zip file
1.3:
-Fixed party aura display
-Put in a possible fix for some issues with aura scaling
1.2:
-Made debuff highlighting look way better
-Added oUF_DebuffHighlight as an optional dependency
1.1:
-Added preliminary support for debuff highlighting
-Fixed some issues with leader icon display
1.0:
-Added combat and resting icons
-Fixed issues with auras
-Changed the bar background colors
Post A Reply Comment Options
Unread 09-16-08, 07:50 AM  
arnath_vp
A Murloc Raider
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Forum posts: 9
File comments: 43
Uploads: 4
Yeah, those are the lines you have to change to move the frames. Since it's SetPoint("CENTER", ...), the coordinates are from the center of the screen.
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