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Warlords of Draenor (6.0.3)
Updated:12-05-14 01:50 AM
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ShieldsUp  Popular! (More than 5000 hits)

Version: 6.0.3.48
by: Phanx [More]

2016/07/29 — I do not plan to update ShieldsUp for Legion, as shaman shields no longer exist in a meaningful form in the game.
ShieldsUp monitors your Earth Shield, Water Shield, and Lightning Shield.
  • Easy-to-read plain text display
  • Shows your active shields, their remaining charges*, and the name of your Earth Shield target
  • Optional text and sound alerts when one of your shields expires or is removed
  • Condensed display while solo (or for shamans without Earth Shield)
  • Support for all colorblindness modes
  • Support for custom fonts and sounds via LibSharedMedia-3.0 media packs
* Note that Water Shield and Lightning Shield will display a "W" or "L", respectively, except for elemental shamans, who will see a number for Lightning Shield when they have at least one extra charge.

Type “/sup” for options, or browse to the ShieldsUp panel in the standard Interface Options window.
Frequently Asked Questions

Q: Why isn’t ShieldsUp monitoring my Earth Shield?
A: ShieldsUp only monitors Earth Shield when it’s cast on yourself, or on a player or pet in your party or raid group. There is no way for addons to reliably monitor buffs cast on units who are not in your group, so ShieldsUp doesn’t try.
Q: Why am I only seeing one charge counter?
A: ShieldsUp switches to a single-counter display when you are solo, or if you don’t have the Earth Shield talent, since in either situation it’s only possible for you to have one shield active on a target ShieldsUp can monitor.
Feedback
Post a ticket on GitHub or post a comment on this page. If you are reporting a problem, please read this first. If you are requesting a feature, please note that I consider ShieldsUp to be complete, and will probably not add any new features.
Language Support
Works in all languages. Translated into English, Deutsch, Español, Français, Italiano (partial), Português, Русский, 한국어 (partial), 简体中文, and 繁體中文. You can add or update translations for any language on the CurseForge project page.
Credits
ShieldsUp was originally based on Infineon’s beSch.

Version 6.0.3.48
  • Removed Earth Shield overwrite detection, since a target can now have more than one Earth Shield on them at a time

Version 6.0.3.190
  • Updated for WoW 6.0
  • Updated Português translations from Tercioo

Version 5.4.8.186
  • Updated Русский translations from Yafis

Version 5.4.8.184
  • Better handling of visibility for low-level characters
  • Fix for missing labels on dropdowns in options panel

Version 5.4.7.181
  • Fixed inactive counter appearing in single (solo) mode
  • Added previews to the sound selection dropdowns
  • Display is now always hidden for shamans below level 9

Version 5.4.7.173
  • Fixed playing alert sounds
  • Added option to suppress alerts while hidden

Version 5.4.1.167
  • Updated for WoW 5.4
  • Updated French, German, and Portuguese translations

Version 5.3.0.163
  • Fixed several issues related to hiding unlimited shields

Version 5.3.0.162
  • Updated for WoW 5.3
  • Added an option to hide active shields that don't have limited charges (Water Shield, non-Elemental Lightning Shield)
  • Changed how visibility settings are stored -- you will need to reconfigure your hide/show settings
  • Minor efficiency improvements

Version 5.2.0.158
  • Minor changes to the Alerts options layout

Version 5.2.0.157
Version 5.2.0.156
  • Simplified the Visibility options by combining the group type and zone type filters.

Version 5.1.0.147
  • Fixed a minor cosmetic issue with the Text Output dropdown in the Alerts option panel.

Version 5.0.5.146
  • Now hidden in pet battles.

Version 5.0.4.144
  • Updated Traditional Chinese translations from awaited on CurseForge.

Version 5.0.4.142
  • Elemental shamans will now see a number instead of an "L" for Lightning Shield when it has at least one extra charge (2+ total charges).

Version 5.0.4.141
  • Updated for WoW 5.0.4
  • Updated Spanish, French, and Russian translations

Version 4.3.4.137
  • Compatible with both 4.3 live realms and Mists of Pandaria beta realms.
    Use the “Load out of date addons” checkbox on beta realms — the TOC won’t be updated until Patch 5.0 goes live.
  • Added an option to color the target name by class when Earth Shield is active and not overwritten.

Version 4.3.4.134
  • Compatible with both 4.3 live realms and Mists of Pandaria beta realms.
    Use the “Load out of date addons” checkbox on beta realms — the TOC won’t be updated until Patch 5.0 goes live.
  • Fixed several issues with group detection on live servers.
  • Fixed an issue with Water/Lightning Shield detection at login on beta servers.
  • Fixed an issue where Earth Shield would not be detected if you cast it on someone outside your group and then joined a group with that player.
  • Added support for all colorblind modes, not just mode #1 (which is the only one the default UI exposes as an option).
  • Improved support for LibSharedMedia fonts at login.

Version 4.3.4.132
  • Compatible with both 4.3 live realms and Mists of Pandaria beta realms.
    Use the “Load out of date addons” checkbox on beta realms — the TOC won’t be updated until Patch 5.0 goes live.
  • Updated for MoP changes: Water Shield and Lightning Shield no longer have charges, and will show a "W" or "L" instead of the number of charges.
  • Lots of cleanups to options and translations.
  • Added partial koKR localization from moom21 on CurseForge.
  • Updated deDE localization from Estadon on CurseForge.
  • Added itIT (partial) and ptBR translations.

Version 4.3.0.122
  • Updated for WoW 4.3
  • Translations needed for Português (ptBR) and 한국어 (koKR). If you can help translate ShieldsUp for either of these languages, please send me a PM. Thanks!

Version 4.2.0.120
  • Updated for WoW 4.2

Version 4.1.0.119
  • Added an option for moving the Earth Shield target name to the bottom of the display, or hiding it. It’s not exposed in the options panel yet, but you can change it by typing “ /run ShieldsUpDB.namePosition = "BOTTOM"; ShieldsUp:ApplySettings() ”. The value can be "BOTTOM", "TOP", or "NONE".
  • Removed support for WoW 3.2, since China has finally updated to 3.3+
  • Updated localization

Version 4.0.3.105
  • Fixed a number of minor bugs
  • Added backwards compatibility for WoW China
  • Added TOC metadata for the Curse Client
  • Updated Spanish localization

Version 3.3.5.97
  • Added an option to tell you who overwrites your Earth Shield
  • Removed the Colorblind Mode option; ShieldsUp now respects the default UI's Colorblind Mode setting
  • Updated for changes in config libs

Version 3.3.2.93
  • Wintergrasp and other (future) outdoor PvP zones are now treated as battlegrounds for the purposes of visibility options
  • Fixed possible errors when no alert sound is selected
  • Improved text alert options
  • Added LibAboutPanel to optional dependencies for standalone library users

Version 3.3.0.85
  • Fixed failure to monitor Earth Shield on battleground allies from other servers
  • Fixed failure to detect active shields on login
  • Fixed alerts triggering while you are dead or operating a vehicle
  • Fixed alerts triggering while the display is hidden
  • Fixed alerts triggering when you remove Earth Shield on one target by casting it on another target
  • Fixed alerts triggering when you remove Earth Shield on yourself by casting Water Shield or Lightning Shield, and vice versa
  • Added French translations from krukniak on Curse
  • Added very rough Spanish translations - corrections welcome
Post A Reply Comment Options
Unread 12-07-10, 02:38 AM  
Phanx
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Okay, the problem is that NeedjaTracker is overwriting the Blizzard API function "IsInInstance" with a custom function of the same name in the global namespace. I've notified the addon's author, but beyond that, there's nothing I can do in my own addon to fix or work around the problem.
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Unread 12-03-10, 06:53 PM  
reale
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haha

Originally posted by Phanx
Well, after glancing at that addon's code, I need some of this:

...but I'll keep reading and see if I can figure out what the problem is. From the addon's changelog, though, it looks like it's still under heavy development, with tons of bugfix commits.
haha you rock, that's the voice of a guy who's been writing WoW mods for years GreedBeacon works the same and feels a bit "lighter" so no worries.
Last edited by reale : 12-03-10 at 06:54 PM.
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Unread 12-03-10, 05:02 PM  
Phanx
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Well, after glancing at that addon's code, I need some of this:



...but I'll keep reading and see if I can figure out what the problem is. From the addon's changelog, though, it looks like it's still under heavy development, with tons of bugfix commits.
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Unread 12-03-10, 01:34 AM  
reale
A Kobold Labourer

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Re: Re: Alone

Originally posted by Phanx
The ShieldsUp frame is not attached to anything, so it's unlikely another addon is hiding it by accident. Either it's intentionally hiding it (though I don't know why it would do that) or it's breaking some part of the WoW addon API (the set of functions addons use to create themselves and interact with the game). You'll have to enable your other addons one by one to figure out which one is causing the problem. Let me know which one it is, too, so I can try to see what it's actually doing wrong.
Found it That is tough with tons of mods installed.

http://wow.curse.com/downloads/wow-a...a-tracker.aspx

0.2 beta hides the frame, bummer, I really like that mod.
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Unread 12-03-10, 01:02 AM  
Phanx
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Re: Alone

The ShieldsUp frame is not attached to anything, so it's unlikely another addon is hiding it by accident. Either it's intentionally hiding it (though I don't know why it would do that) or it's breaking some part of the WoW addon API (the set of functions addons use to create themselves and interact with the game). You'll have to enable your other addons one by one to figure out which one is causing the problem. Let me know which one it is, too, so I can try to see what it's actually doing wrong.
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Unread 12-02-10, 11:10 PM  
reale
A Kobold Labourer

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Alone

Originally posted by Phanx
Try logging in with all addons disabled except for ShieldsUp. I'm not sure how another addon could be hiding the display unless that addon was explicitly written to hide the ShieldsUp frame, though.
When I load only ShieldsUp! it shows, when I enable all my other addons it's hidden. A mod would specifically have to hide that frame or is it considered part of another UI element? I'm not using default action bars, unit frames or totem frame.

Thanks
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Unread 12-02-10, 10:09 PM  
Phanx
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Try logging in with all addons disabled except for ShieldsUp. I'm not sure how another addon could be hiding the display unless that addon was explicitly written to hide the ShieldsUp frame, though.
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Unread 12-02-10, 09:19 PM  
reale
A Kobold Labourer

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Yes

Yes, I double checked every setting and reset to defaults. Played with all the sliders to see if I could get it on screen and hid every other element incase it was behind them. Something is hiding it.
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Unread 12-02-10, 07:38 PM  
Phanx
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Versions other than the current one are not supported, and are likely to not work. They were superceded by newer versions for a reason.

Anyway, did check your visibility settings as I suggested? If you're standing in town and have "Hide when resting" checked, or aren't in a group and have "Hide when solo" checked, for example, then the display being hidden is expected and correct behavior.
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Unread 12-02-10, 06:27 PM  
reale
A Kobold Labourer

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Hmm

Originally posted by Phanx
No, but you can type "/run ShieldsUpDB = nil; ReloadUI()" to reset your ShieldsUp settings. Check your visibility settings first, though. Most likely you're in town (resting) and have "Hide when resting" checked, or something like that.
Did the reset and even set it to Hor/Ver 0,0 and nothing shows, hmm.

Tried the Archived version and it gives a lua error, I'm stumped.
Last edited by reale : 12-02-10 at 06:29 PM.
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Unread 12-02-10, 04:07 AM  
Phanx
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No, but you can type "/run ShieldsUpDB = nil; ReloadUI()" to reset your ShieldsUp settings. Check your visibility settings first, though. Most likely you're in town (resting) and have "Hide when resting" checked, or something like that.
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Unread 12-01-10, 09:05 PM  
reale
A Kobold Labourer

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Hidden?

I can't get the text to show no matter how I position it. Is there a reset button?
Last edited by reale : 12-02-10 at 02:04 PM.
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Unread 11-03-10, 02:15 AM  
Rixxon
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if its possible to make a selection to "invert" the addon ?

something like an icon if no earth shield is castet or is missing or <2
or an icon for "water shield is missing" ?

its nice to see how mutch earth shield is left but in a different fight where chaos everywhere , an icon with an sound is a little better.
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Unread 10-26-10, 02:58 PM  
Phanx
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Altering the TOC number is strongly discouraged, for a number of reasons, not least that it makes it much more difficult to track down problems caused by addons that haven't been updated in a few patches. Blizzard put the checkbox into the game on purpose; there's no reason not to use it.
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Unread 10-26-10, 12:41 PM  
eq2imora
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Originally posted by Phanx
I don't believe in wasting my bandwidth, your bandwidth, and WoWI's bandwidth by posting "updates" that do nothing but change 2 digits in the TOC. No code changes are required for this addon to work with the current version of WoW. Blizzard put the "Load out of date addons" box in the game for a reason. Use it.
They could also manually update the toc file.

Probably beyond them.
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