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Updated:10-04-13 09:45 PM
Created:12-12-08 09:46 AM
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Cooldowns  Popular! (More than 5000 hits)

Version: 4.3.1
by: yarko [More]

A World of Warcraft add-on that displays numeric cooldown counters on buttons and other icons with cooldowns.

*** Having Problems? ***

Before posting a problem report, please make sure you are using the most recent release and try resetting all Cooldowns settings using the Defaults button in the Interface Configuration window. If your settings got messed up somehow during the recent updates, setting them to defaults may solve the problem. If that doesn't help, and you still don't see cooldown text, try adjusting the pixel width setting to a smaller number (default should be 27). If that doesn't help, post a problem report and make sure to include which other addons you run and any special configuration changes you make so I can try to replicate the problem. Also, if you run an older version because newer ones are not working for you, let me know. Otherwise, until scientists invent the teleporter and I can port to your computer, there isn't much else I can do for you.

PIXEL WIDTH

Users can set the minimum pixel width for cooldown text display. Cooldown counters will not appear on buttons or other cooldown icons that have a width smaller than the number chosen (except for the quest watch buttons which always show cooldown text). The default is 27 which is between the size of the standard player buff icon and the standard unit frame debuff icon. The standard action button width is 36 pixels. Scaling a cooldown icon using another addon until it is smaller than the selected minimum width will cause the cooldown text to stop displaying on that icon.

FILTERING

Too many cooldown texts all over the place? I made Cooldowns work with any visible cooldown in any addon (bigger than the default width of 27 pixels). To control where cooldown text appears in your UI, check out the Filtering tab in the Cooldowns configuration panel. You will see a list of all the UI frames (frames hold sets of cooldowns) that Cooldowns is aware of and you can uncheck the ones that you don’t want to see cooldown text on. Don’t want to see cooldown text on Bartender4 bar 6? Uncheck BT4Bar6. Don’t want to see text on WeakAuras icons? Uncheck WeakAurasFrame.

Deleting entries from the filter list will NOT block cooldowns on those frames. That will make Cooldowns forget about that frame, but the next time a cooldown is activated on that frame, it will be added to the list again enabling cooldown text on that frame. Delete filter entries when you will not be using those frames anymore such as when abandoning or changing addons. (Leaving filter entries in the list for addons no longer in use isn't really a problem. Doing so will only reduce efficiency very, very slightly.)


Configure colors, fonts, and other options through the Cooldowns interface options panel.

Please see the readme.txt file for a tutorial on how to configure fonts in Cooldowns.

* 4.3.1
- Updated toc to 50400

* 4.3
- Changed action bar button handling to use cooldown event

* 4.2.4
- Updated to 50300

* 4.2.3
- Fixed problem caused when rebooting computer while long cooldown is running

* 4.2.2
- Fixed problem changing minimum option value

* 4.2.1
- Added config text var YARKOCOOLDOWNS_CONFIG_MINIMUM2 for possible differences in languages
- Updated german translations

* 4.2
- User can now configure the minimum size for cooldown text placement
- Adjusted small text scaling
- Proper handling of BT4 as opposed to previous sloppy handling
- Efficiency improvements
- Better centering when cooldown is 2 lines
- Now checks higher up genealogy for filterable frame
- Now rounds width before checking size
- Hides when alpha is 0
- Now using Blizzards' color swatch template for borders and stuff
- Fixed config tab text coloring

* 4.1.1
- Fixed problem keeping cooldowns from rerecognizing parent frames

* 4.1 (release)
- Adjusted scaling so that single digits are the actual default font height
- Made action button handling more efficient by creating fewer ActionCooldowns table entries
- Fixed problem where reenabled cooldown texts would not reappear immediately
- Less space between lines in two-line cooldown texts
- Cooldown texts with M or H now show two lines when there are only two digits in the number
- Fixed scaling problem
- Made text fit available space better

* 4.1 (beta)
- Added parent frame filtering

* 4.0 (beta 5)
- Adjusted minimum cooldown size back to 27
- Now excepts only watch frame since that's all that's necessary
- Adjusted small scaling to fit button better
- Now names cooldown text frames if cooldown parent has a name for testing convenience
- Fixed scaling calculation
- Fixed size check calculation

* 4.0 (beta 4)
- Fixed scaling problem

* 4.0 (beta 3)
- Now properly handles scaled cooldowns
- Adjusted size threshold

* 4.0 (beta 2)
- Fixed bug related to charges in action button handler

* 4.0 (beta)
- Added minimum cooldown length config option
- Changed to hook to cooldown widget function for better compatibility with other addons
- Added support for TellMeWhen switch
- Fixed problem dealing with cooldowns without name
- Efficiency refactoring
- Updated to 50200

* 3.0.2
- Fixed problem with counter scaling when running with Bartender4
- Removed support for ButtonFacade since ButtonFacade is now Masque

* 3.0.1
- Fixed logic problem causing counters to not work properly when cooldown is restarted

* 3.0 release
- Added counters to the flyout frame

* 3.0 beta 2
- Added custom dropdown for font file selection to solve problem with taint using blizzard dropdown

* 3.0 beta
- Major rewrite to solve design problems that have been bugging me for some time
- Fixed bug that caused cooldowns on potions on actionbars to not show properly
- Added option to display the alternate color as solid instead of flashing
- Added pulldown for in-game fonts.

* 2.1
- Added options to disable cooldown number flashing and how many seconds to flash
- Removed upper limit for setting how many seconds to show seconds
- Fixed problems with cooldown text sizing
Post A Reply Comment Options
Unread 12-12-08, 01:30 PM  
Phanx
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How is this different from OmniCC?
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Unread 12-12-08, 10:41 PM  
yarko
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Sorry, I don't know anything about OmniCC. I wrote this as a replacement for Cosmos CooldownCount. OmniCC is probably better.
Last edited by yarko : 12-12-08 at 10:43 PM.
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Unread 12-23-08, 03:15 AM  
Ohsnaplol
A Kobold Labourer

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Does this work with Dominos?

Does this work with Dominos?
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Unread 12-23-08, 06:48 AM  
yarko
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Re: Does this work with Dominos?

Originally posted by Ohsnaplol
Does this work with Dominos?
Not sure. I haven't payed much with dominos.
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Unread 01-10-09, 06:57 AM  
jadakren
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Originally posted by Phanx
How is this different from OmniCC?
It's exactly the same with some minor differences :

- no configuration, as non is required.
- far less resource usage

It is great, but I would like to see it become aware of domnios or bartenders ability to swap bars when holding shift/ctrl/alt.
What happens is that when you hold one of the modifiers and use the spell on that bar, the cooldown count remains even though the bar has returned to default set...so the overlaying countdown doesnt apply to the spell thats now in place.
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Unread 01-29-09, 06:44 PM  
yarko
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In version 1.2.1, I have added some support for Dominos and Bartender4. I performed minimal testing with these add-ons. Basically, I installed the add-ons and tested with the default configuration. I don't know enough about these add-ons to set up and use their advanced features, so if anyone finds Cooldowns not working as they would like with Dominos and Bartender4, post a note here explaining the problem and also explaining how to set up the other add-on so I can see the problem.
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Unread 01-29-09, 07:08 PM  
sensory
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Less resources? I'm in!

Looks good.
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Unread 01-30-09, 03:32 PM  
Darkmoone
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Change size, font?
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Unread 01-30-09, 08:24 PM  
yarko
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Originally posted by Darkmoone
Change size, font?
No. Try OmniCC for more configuration options.
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Unread 01-31-09, 06:38 AM  
pHishr
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imba
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Unread 02-03-09, 01:24 PM  
yarko
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Originally posted by Darkmoone
Change size, font?
I have added counters to the character equipment slots and allowed fonts to be configured through the interface options panel.

Delete the Cooldowns files from the SavedVariables subfolders in the WTF folder in order to refresh the options defaults.
Last edited by yarko : 02-03-09 at 01:26 PM.
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Unread 02-03-09, 03:43 PM  
cardo
A Kobold Labourer

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Error

Date: 2009-02-03 22:42:05
ID: 1
Error occured in: Global
Count: 77
Message: ..\AddOns\Cooldowns\Cooldowns_Options.lua line 106:
attempt to concatenate field 'FontFile' (a nil value)
Debug:
(tail call): ?
[C]: ?
Cooldowns\Cooldowns_Options.lua:106: UpdateFont()
Cooldowns\Cooldowns.lua:138:
Cooldowns\Cooldowns.lua:116
[C]: CooldownFrame_SetTimer()
..\FrameXML\ActionButton.lua:332: ActionButton_UpdateCooldown()
..\FrameXML\ActionButton.lua:188: ActionButton_Update()
..\FrameXML\ActionButton.lua:344: ActionButton_OnEvent()
[string "*:OnEvent"]:1:
[string "*:OnEvent"]:1
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Unread 02-03-09, 03:56 PM  
ßlink
A Deviate Faerie Dragon

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new version does not work.

EDIT: fixed shoulda read posts below

Originally posted by yarko


Delete the Cooldowns files from the SavedVariables subfolders in the WTF folder in order to refresh the options defaults.
Last edited by ßlink : 02-03-09 at 04:10 PM.
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Unread 02-04-09, 02:36 AM  
cardo
A Kobold Labourer

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thx
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Unread 02-04-09, 08:43 AM  
yarko
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Sorry about that all. I know better. Version 1.2.4 has better options exception handling.
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