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Updated:05-02-08 11:02 AM
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Prospector

Version: 9
by: kergoth [More]

A simple addon to display a button whenever you have a stack of 5
prospectable ore. Clicking this button prospects it. The button icon and tooltip show what ore will be prospected, and the number of times you can prospect is displayed as a count on the button.

When multiple types of prospectable ore are in your inventory, it will
prefer the ore with the highest prospecting skill requirement.

I found it beneficial to write this because a macro using /cast and /use will
break if you have any stacks of ore in your inventory which have less than 5.

Usage:

To Prospect: click on the button or use the keybind.
Alt-drag the button to move it.
If you'd rather prospect using a macro on your existing actionbars, you can use Prospector for that too. Simply type '/prospector hide', and then use '/click ProspectorButton' in your macro.
I recommend using an addon to fix prospect autolooting, such as
FastDisenchant , for true one button prospecting.

9:
- Fix the unintentional use of a global that should have been a local, may
have caused an error for some.
- Fix the ButtonFacade support.
8:
- Fix the /prospector hide option, it now takes effect immediately.
- Add support for ButtonFacade to skin the button.
7:
- Move the prospect count to a count on the button rather than the
tooltip, to see if people like it better.
- Simplify the way we do the keybinding.
- Use spell ids to avoid needing translated strings for Prospecting and
Jewelcrafting.
- Update readme, toc version, and the toc interface version for 2.4.
- Update embedded libraries.
- Kill myAddOns support.
6:
- Fix a bug introduced in v4 which would result in the button not doing
anything if the prospect spellcast failed, until the next bag update.
5:
- Add missing AceConsole-3.0 embed, and update the other embeds.
4:
- Fix bug where a quick click/keypress after the previous prospect but
before the bag scan finished would result in a cast targeting cursor.
3:
- Fix the prospect skill check when you have multiple types of ore.
- Switch the button to directly use attributes to target the right bag and
slot for the prospect, so it doesn't act up when the bank is open.
- Fix error seen when using alt-drag to move the button.
- Ensure that the keybind does nothing when there's nothing to prospect,
rather than still attempting to cast the spell, but lacking a target.
- Add myAddons support.
- Added a slash command. There's only one option currently, 'hide'.
- Many cleanups to the code, thanks Xinhuan.
2:
- Added ability to keybind the prospector button.
1:
- Initial Release.
Optional Files (0)


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Unread 05-09-09, 10:26 PM  
ffxiedyn
A Chromatic Dragonspawn
 
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wrong addon sorry!
Last edited by ffxiedyn : 05-09-09 at 10:31 PM.
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Unread 10-12-08, 04:48 PM  
perunaion
A Kobold Labourer

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I rewrote to support Inscription/Enchanting/Jewelcrafting.
Anyway, credits to Prospector but check out:
http://wow.curse.com/downloads/wow-a.../expeller.aspx
Last edited by perunaion : 05-03-10 at 07:35 PM.
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Unread 09-27-08, 11:29 PM  
perunaion
A Kobold Labourer

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2.4 Inscription

Will you be updating for 2.4, in particular the Milling ability from Inscription (works off of herbs)?

I hacked the current version to support it, but its rather crude.
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Unread 05-02-08, 08:59 AM  
Jerricka
An Aku'mai Servant
 
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Great addon! Now if there was only one just like this one, except to combine motes once you have 10...
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Unread 05-02-08, 01:07 AM  
Highend
A Murloc Raider

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V8 leads to:

Prospector.lua:170: attempt to index global 'button' (a nil value).

V7 is still working fine...

Regards,
Highend
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Unread 01-25-08, 05:48 PM  
BTShrump
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fianlly got it to report an error...

[2008/01/25 15:45:18-1054-x1]: AceAddon-3.0\AceAddon-3.0.lua:48: Usage: EmbedLibrary(addon, libname, silent, offset): 'libname' - Cannot find a library instance of "AceConsole-3.0".
AceAddon-3.0\AceAddon-3.0.lua:86: in function `EmbedLibrary'
AceAddon-3.0\AceAddon-3.0.lua:74: in function `EmbedLibraries'
AceAddon-3.0\AceAddon-3.0.lua:48: in function `NewAddon'
Prospector\Prospector.lua:32: in main chunk
had to turn the mod on and off again to show the error.
__________________

Time Spent in WOW:
3 hours a night to raid
2 hours a day to farm
300 hours a day to work on UI
>_<
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Unread 01-25-08, 11:58 AM  
kergoth
A Kobold Labourer
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Re: No Button

Originally posted by Muerto
I am having this same issue where none of the commands for Prospector are showing up. Are BTShrump and I the only ones experiencing this?
I'm not able to reproduce this. Try enabling showing lua errors in your interface options and see if it's erroring.
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Unread 01-25-08, 09:08 AM  
Muerto
A Kobold Labourer

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No Button

Originally posted by BTShrump
since i updated to the newest version the button doesn't show up anymore. and none of the slash commands work when I try to use them.

I even tried reverting back to version 3, and it doesnt show anymore either... So maybe it's the new 2.3.3 patch?
I am having this same issue where none of the commands for Prospector are showing up. Are BTShrump and I the only ones experiencing this?
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Unread 01-24-08, 06:45 PM  
BTShrump
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since i updated to the newest version the button doesn't show up anymore. and none of the slash commands work when I try to use them.

I even tried reverting back to version 3, and it doesnt show anymore either... So maybe it's the new 2.3.3 patch?
__________________

Time Spent in WOW:
3 hours a night to raid
2 hours a day to farm
300 hours a day to work on UI
>_<
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Unread 12-05-07, 09:28 AM  
Korred
A Flamescale Wyrmkin

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Originally posted by kergoth
Hmm, you could do that today in a macro with:
/click ProspectorButton

If you'd like, I'll add a configuration option to disable making the button visible, so you could just use that macro to do your prospecting.
That'd be great. Thanks!
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Unread 12-04-07, 11:19 PM  
kergoth
A Kobold Labourer
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Originally posted by Korred
One of the few little mods like this i'm using, nice one!

Anyway you can make it a /command as well so I can just add it to my current set of buttons?
Hmm, you could do that today in a macro with:
/click ProspectorButton

If you'd like, I'll add a configuration option to disable making the button visible, so you could just use that macro to do your prospecting.
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Unread 12-04-07, 08:38 PM  
Korred
A Flamescale Wyrmkin

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One of the few little mods like this i'm using, nice one!

Anyway you can make it a /command as well so I can just add it to my current set of buttons?
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