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Updated: 10-26-10 06:45 AM
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Updated:10-26-10 06:45 AM
Created:01-26-09 03:18 PM
Downloads:24,645
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SquidFrames (inc - SquidMod)  Popular! (More than 5000 hits)

Version: 2.6c
by: whizque, Triadian

SquidFrame allows you to change your standard WoW Player Frame... Type /squidframe or /sf for option menu. You can use an optional alt click command to drag the frame wherever you like; and it has a 3D portrait just for fun.

"It just makes WoW prettier" - SAM

Frames:
- Default WoW Player Frame
- Rare Rare Mob Frame
- Elite Elite Mob Frame
- EliteRare Elite Rare Mob Frame
- Squid Custom Frame
- Deathknight1 Greatsword Frame (Blizzcon '07)
- Deathknight2 Longsword Frame (Blizzcon '07)
- Plus loads more...

Note:
I first started with [Class Player Frame] which didn't have the option to change the player frame in-game and I don't know how to do that . But then I remember about [SquidMod] (I always love this addon since SAM first started it) now maintained by Ganders, instead of gryphon I want to change player frame so it's pretty much the same useless addon .
I uses most of the codes from SquidMod by Ganders for SquidFrame to work, so the credits goes to him. I just want to share this addon.

Note:
currently updated by Triadian v2.0 onwards

Includes a modified version of SquidMod - if you already use squidmod please disable it

Version 2.6c the users request patch
- added bartender4 artbar support
- added 2 new player created textures - thanks to DarthMeatloaf

Version 2.6b the lack of intuitive patch
- fixed the 4.0.1 intuitive bug

Version 2.6a the omgl2p patch
- toc update for 4.0.1
- few minor changes to allow for new blizz funky frames
- addon checks the person targeted to see if they have the addon and then asks what their player frame is now fully implemented :P
- known problems
- afk notification currently missing
- slight delay from default frame to selected frame - dont blame me

Version 2.5a the tiny u patch
- addon now checks the person targeted to see if they have the addon and then asks what their player frame is
- known problems slight delay from default frame to selected frame - dont blame me

Version 2.4d
- added a dont show if npc tickbox to target window

Version 2.4c
- fixed bug intui settings not being saved if it was automatically cancelled
- fixed bug where popup text would show even if setting already set

Version 2.4b
- added alternative hunter frame
- intuitive mode automatically cancelled if selecting a frame manually
- added popup text when intuitive mode goes on or off

Version 2.4a - the back to front patch
- added prefs for flipping some frames horizontally

Version 2.2a- The Spiderkeg
- stage two and three of the preferences upgrade
- added 2 new sections to the preferences - Target and Focus Frames
- it will now scan the target or focus and change the frame to one you have selected in prefs
* - x-perl intentionally missed from target and focus - maybe later - if important let me know.


Version 2.1b
- Black box fix

Version 2.1a
- stage one of the preferences upgrade
- seperated the preferences into section for upcoming updates
- added visual selections instead of the awful drop down box
- updated libsimpleoption to include a gfxbutton - hopefully this wont upset other versions or future versions

Version 2.0d
- arcane mage bugfix

Version 2.0c
- added 3d focus frame portraits
- added shamen and warlock frames
- text changes to config popup text

Version 2.0b
- added categories to the option menu
- added skorr's frames from v1.6 ( unreleased )

Version 2.0a
- Ownership Now Courtesy Of Triadian
- Bug Fixing to the threat glow
- Removed target frame relocation
- Added loads of new textures (more to come)
- Added Rune bar movements for deathknights
- Added Intuitive changes for most classes (more to come)
- Added Configure option for turning off 3d portraits

Version 1.5a
-Minor Bug fix
-Fixed Deathknight 2
-Standard update to work with patch 3.3

Version 1.5
-Ownership now by Sk—rr
-New frames
-Update to the frame Deathknight 1 to look like the DKUF frame
-Movable frame
-Adjustable frame which means that the frame will be moved slightly to the right so you can see frames such as the elite frame fully
-Has an animated player icon so it is no longer just a picture, but a 3D player icon (still in the works so it sometimes will have layering problems)
programmed by DKmisfit end edited by Sk—rr
-The health bar changes color as your health lowers by changing from green to red
programmed by DKmisfit
-Shows if your target is DND or AFK next to their name on the UF
programmed by DKmisfit
-New menu in the AddOn tab on the interface menu

v1.2b
+ Moved some frames to background, you must Reload UI to "refresh" overlapping frames.
+ Now saved per character

v1.2
+ Rearrange option menu
+ TOC update

v1.1
+ Small bug fix
Optional Files (0)


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Unread 10-26-13, 07:34 AM  
Langepac
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fix will be?
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Unread 10-22-13, 10:55 AM  
Langepac
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Originally Posted by Triadian
Originally Posted by Langepac
Разве вы не думаете, функции, чтобы добавить "SquidFrame" увеличить масштаб?
сфера ?
Well, I would like to see a function that increases the size of eagles on the sides (as in the assembly Diablo)
I threw you to the screens where the bad texture
You will be able to fix it?
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Unread 10-22-13, 06:16 AM  
Triadian
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Originally Posted by Langepac
Did not you think of the feature in order to add "SquidFrame" to increase the scope?
scope ?
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Unread 10-22-13, 06:14 AM  
Langepac
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Did not you think of the feature in order to add "SquidFrame" to increase the scope?
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Unread 10-16-13, 05:07 AM  
Langepac
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Originally Posted by Triadian
Originally Posted by Langepac
how to delete this?
My script just does not stack with this

The health bar changes color as your health lowers by changing from green to red
programmed by DKmisfit
didn't quite understand the question:-

if it was how do you delete squidframes you just untick it from the ui selection screen at the bottom left of the character select screen.
The problem was solved

Found a mistake which is very much an eyesore

Near the nickname of my shows "gray and silver"
You can even remove this texture?
leaving only the elite
http://imageshack.us/f/407/s8yp.jpg/

1 more problem
If you look good then you can see how a piece of a person close to one of the mobs your addon
Please note that the left side
http://imageshack.us/f/843/qizx.jpg/
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Unread 10-14-13, 10:43 AM  
Triadian
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Originally Posted by Langepac
how to delete this?
My script just does not stack with this

The health bar changes color as your health lowers by changing from green to red
programmed by DKmisfit
didn't quite understand the question:-

if it was how do you delete squidframes you just untick it from the ui selection screen at the bottom left of the character select screen.
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Unread 10-14-13, 10:38 AM  
Langepac
A Kobold Labourer

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how to delete this?
My script just does not stack with this

The health bar changes color as your health lowers by changing from green to red
programmed by DKmisfit
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Unread 06-13-13, 03:59 AM  
Imithat
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my mistake xD

thanks.
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Unread 06-12-13, 01:37 PM  
Triadian
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Originally Posted by Imithat
got this bug:

Code:
193x SquidFrame-2.8b\Visual.lua:84: attempt to call global "Squid_Frame_UpdateLeft" (a nil value)
SquidFrame-2.8b\Visual.lua:84: in function "?"
SquidFrame-2.8b\Visual.lua:13: in function <SquidFrame\Visual.lua:12>

Locals:
this = <unnamed> {
 0 = <userdata>
}
event = "PLAYER_LOGIN"
that error implies that squidmod wasnt active - do you have the original squidmod installed ?
if not can you check that "SquidMod.lua" is still present in the toc
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Unread 06-12-13, 01:26 PM  
Imithat
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got this bug:

Code:
193x SquidFrame-2.8b\Visual.lua:84: attempt to call global "Squid_Frame_UpdateLeft" (a nil value)
SquidFrame-2.8b\Visual.lua:84: in function "?"
SquidFrame-2.8b\Visual.lua:13: in function <SquidFrame\Visual.lua:12>

Locals:
this = <unnamed> {
 0 = <userdata>
}
event = "PLAYER_LOGIN"
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Unread 05-03-11, 08:20 PM  
Agmarr
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lag

As of patch 4.1 this mod is causing me to lag badly while in combat.

My screen will be less pretty without it.
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Unread 02-16-11, 07:11 PM  
kylerB
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Character pane resetting

Hello, love this little mod, but ever since 4.06 the protrait keeps resetting to the default position. It happens every time i enter an instance or cut scene etc. Can that be fixed?
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Unread 01-08-11, 03:11 PM  
Triadian
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Originally posted by Illumio
I can send you version of addon, that includes that skin. It still works btw.
i found one in v1.5 - i'll get it added with the others i was sent
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Unread 01-08-11, 03:07 PM  
Illumio
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Originally posted by Triadian
hmmm never seen that - was before my time, i'll have a look in the archives for it.
I can send you version of addon, that includes that skin. It still works btw.


Upd: http://uploadbox.com/files/df79bb7dda/
Last edited by Illumio : 01-08-11 at 03:12 PM.
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Unread 01-08-11, 02:56 PM  
Triadian
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Originally posted by Illumio
Dis sheet. Smooth skin.

hmmm never seen that - was before my time, i'll have a look in the archives for it.
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