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Compatible with Retail, Classic & TBC
Updated: 12-19-23 11:22 AM
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Compatibility:
Classic (1.15.0)
Guardians of the Dream (10.2.0)
WotLK Patch (3.4.2)
Updated:12-19-23 11:22 AM
Created:07-31-12 03:04 PM
Downloads:42,583
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Categories:Unit Mods, PvP, Arena, BattleGrounds

Target Nameplate Indicator  Popular! (More than 5000 hits)

Version: 1.53
by: Choonstertwo [More]

Target Nameplate Indicator attaches a texture to the nameplates of your target, mouseover and focus to make them easier to spot.

NOTE: As of 7.2, this AddOn no longer works for friendly nameplates in dungeons or raids. See this MMO-Champion article or this Wowhead article for Blizzard's original announcement of the change.


NOTE: This AddOn currently doesn't work with EKPlates, see this comment thread on CurseForge for details.


NOTE: If you want indicators to display for a unit, make sure you have nameplates enabled for that unit type. If nameplates are disabled, the indicators can't be displayed.


The AddOn now includes forty textures:

  • Red targeting reticule (the default texture, contributed by Dridzt)
  • Red arrow (contributed by DohNotAgain)
  • Neon versions of the reticule and arrow (contributed by mezmorizedck)
  • Two red inverted triple chevrons (contributed by OligoFriends)
  • Red and green 3D Arrows (contributed by OligoFriends)
  • Skull and crossbones (contributed by OligoFriends)
  • Red concentric circles in the style of a target (contributed by OligoFriends)
  • Red star with gold outline (contributed by OligoFriends)
  • Neon green arrow with a red target (contributed by OligoFriends)
  • Blue arrow (contributed by Imithat)
  • Abstract blue arrow (contributed by Imithat)
  • Gears of War logo (contributed by Imithat)
  • Malthael (Diablo) logo (contributed by Imithat)
  • Red arrow (contributed by Imithat)
  • Skull with gas mask (contributed by Imithat)
  • Abstract purple arrow (contributed by Imithat)
  • Kite shield with sword and crossed spears/polearms (contributed by Imithat)
  • Neon green arrow (contributed by Nokiya420)
  • Fel green flaming skull (contributed by ContinuousQ)
  • Red flaming skull (contributed by ContinuousQ)
  • Shadow purple flaming skull (contributed by ContinuousQ)
  • Green map pin/GPS symbol (contributed by ContinuousQ)
  • Red map pin/GPS symbol (contributed by ContinuousQ)
  • White map pin/GPS symbol (contributed by ContinuousQ)
  • Green target arrow (contributed by ContinuousQ)
  • Red target arrow (contributed by ContinuousQ)
  • White target arrow (contributed by ContinuousQ)
  • Red Hunter's Mark arrow (contributed by thisguyyouknow)
  • Red Arrows Towards Nameplate (contributed by Inokis)
  • Red Arrows Away From Nameplate (contributed by Inokis)
  • Blue Arrows Towards Nameplate (contributed by Inokis)
  • Blue Arrows Away From Nameplate (contributed by Inokis)
  • Green Arrows Towards Nameplate (contributed by Inokis)
  • Green Arrows Away From Nameplate (contributed by Inokis)
  • Yellow Arrows Towards Nameplate (contributed by Inokis)
  • Yellow Arrows Away From Nameplate (contributed by Inokis)
  • Green arrow pointing downwards (suggested by Hayan, from Iconpacks)

You can also use any texture in the WoW Interface folder (feature contributed by markgravity).

The AddOn's configuration menu can be opened using the /tni or /targetnameplateindicator commands.

If you want to contribute a custom texture (that you own), simply leave a comment here or on Curse with the image embedded or a direct link to the image.

If you want to translate the configuration menu into another language, please contribute translations on CurseForge.

Thanks to Meneltel for posting this request, which inspired me to write Target Nameplate Indicator.

Imithat's iMedia AddOn includes additional textures for Target Nameplate Indicator.


Suggested Indicator Settings:
  • Fel green/Red/Shadow purple flaming skull - Size = 80x80
  • Red/Blue/Green/Yellow Arrows Towards/Away From Nameplate - Size = 150x24, Texture/Anchor Point = Centre, X Offset = 0, Y Offset = -5

1.53
  • Add missing localisation entries on CurseForge

1.52
  • Add green_arrow_down_11384 texture
    • Suggested by Hayan of CurseForge, from Iconpacks

1.51
  • Add missing localisation entries on CurseForge

1.50
  • Add option to control frame strata of indicator
  • Bump TOC Interface version to 10.2.0
  • Bump TOC Interface version for Classic to 1.15.0

1.49
  • Bump TOC Interface version to 10.1.7
  • Bump TOC Interface version for Classic to 1.14.4

1.48
  • Bump TOC Interface version to 10.1.5
  • Bump TOC Interface version for WotLK Classic to 3.4.2

1.47
  • Bump TOC Interface version to 10.0.2

1.46
  • Bump TOC Interface version to 10.0.0

1.45
  • Bump TOC Interface version 9.2.7
  • Add support for WotLK Classic
    • This is untested, please report any errors

1.44
  • Add more textures from Inokis of Curse

1.43
  • Add textures from Inokis of Curse
  • Add support for Classic/BC Classic
    • This is untested, please report any errors

1.42
  • Bump TOC Interface version to 9.2.5

1.41
  • Add support for custom textures (contributed by @markgravity)

1.40
  • Prevent indicators from being hidden by disabled higher-priority indicators

1.39
  • Bump TOC Interface version to 9.1

1.38
  • Add Target of Target indicator
  • Refactor checking of other indicators to priority-based system

1.37
  • Bump TOC Interface version to 9.0.5

1.36
  • Bump TOC Interface version to 9.0.1

1.35
  • Bump TOC Interface version to 8.3

1.34
  • Remove mention of ElvUI from unit token error message
    • ElvUI fixed the issue on 2018-10-11:
    • https://git.tukui.org/elvui/elvui/issues/602#note_9808

1.33
  • Bump TOC Interface version to 8.2
  • Update library URLs in .pkgmeta

1.32
  • Add missing translations to CurseForge

1.31
  • Update license with reference to new CONTRIBUTORS file
  • Add verification for missing nameplate unit tokens
    • This will throw a clear error when a nameplate doesn't have a unit token (which TNI requires to function) instead of throwing a generic usage error for the UnitIsUnit function.
    • This is usually caused by AddOns that replace the default nameplates, e.g. ElvUI or EKPlates.
  • Improve number validation in the config GUI.
    • There are now usage messages for numeric options.
    • Width and Height are now restricted to positive numbers.
    • Opacity is now restricted to numbers between 0 and 1.
    • X and Y offsets now accept negative numbers.
    • This now uses Lua's built-in number parsing instead of relying on pattern matching.

1.30
  • Update TOC Notes tag to reflect the current functionality

1.29
  • Add config GUI
  • Remove old config files

1.28
  • Change indicators to display below most UI elements
  • Prevent multiple indicators from displaying on the same unit
  • Add separate config files for each unit
  • Add config options to control the opacity of indicators

1.27
  • Add support for a separate focus indicator

1.26
  • Fix LibNameplateRegistry not being packaged correctly by the BigWigs packager script

1.25
  • Bump TOC Interface version to 8.0
  • Add .travis.yml file and TOC properties for the BigWigs packager script
    • https://www.wowinterface.com/forums/showthread.php?t=55801

1.24
  • Add support for a separate mouseover indicator

1.23
  • Add support for separate self target indicator options (for the class resource bars, which are implemented as a nameplate)
  • Add per-target type option to show/hide target indicator

1.22
  • Add support for separate friendly and hostile target indicator configurations

1.21
  • Bump TOC Interface version to 7.3

1.20
  • Another new release to try and fix CurseForge packager error. MrFlamegoat says it should be fixed now.

1.19
  • New release to try and fix CurseForge packager error.

1.18
  • Use consistent spelling of reticule in config.lua
  • Fix comment of RedChevronArrow texture not mentioning OligoFriends' Curse profile
  • Add Red Hunter's Mark Arrow texture provided by thisguyyouknow of Curse

1.17
  • Bump TOC Interface version to 7.2
  • Add textures from ContinuousQ of Curse
  • Fix Notes tag in TOC to mention options in config.lua instead of core.lua

1.16
  • Add explanation of when changes will take effect to config.lua

1.15
  • Change the default texture back to Reticule
  • Fix typo in file name of neon green arrow texture

1.14
  • Move configuration variables into config.lua
  • Move textures to Textures directory
  • Add screenshots to the repository
    • They won't be packaged with the AddOn
  • Add neon green arrow texture provided by Nokiya420 of Curse

1.13
  • Fix LibStub and CallbackHandler not being included in the packaged AddOn

1.12
  • Bump TOC Interface version to 7.1
  • Update LibNameplateRegistry to 0.18T
  • Change the LNR_ERROR_FATAL_INCOMPATIBILITY callback to use the correct incompatibilityType values and remove ones that are no longer used by LNR
  • Remove handlers for callbacks that are no longer fired by LNR
  • Remove Ace3 from the OptionalDeps and X-Embeds TOC tags
    • TNI doesn't actually use Ace3 at all
  • Rename .pkgmeta to pkgmeta.yaml for CurseForge's new packager

1.11
  • Bump TOC Interface version to 7.0
  • Add to p3lim's AddOn Packager Proxy

1.10
  • Add textures from Imithat of WoWI

1.09
  • Bump TOC Interface version to 6.0

1.08
  • Trim trailing spaces
  • Add DEBUG flag to enable/disable debugging output
  • Replace all debugging print() calls with debugprint() calls
  • Wrap debugprint() calls in --@debug@/--@end-debug@ so CurseForge packager comments them out
  • Add FindGlobals tools-used reference in .pkgmeta
  • Add OptionalDeps and X-Embeds tags to TOC as recommended by LibNameplateRegistry
  • Rewrite around LibNameplateRegistry-1.0
  • Update for 5.4
  • Add three new textures

1.07
  • Added red/green 3D arrow and skull and crossbones textures provided by OligoFriends of Curse/WoWI
  • Not updating LibNameplate for now, the latest alpha versions don't seem to work very well.

1.06
  • Added red inverted chevron textures provided by OligoFriends of Curse/WoWI

1.05
  • Updated LibNameplate-1.0 to r145 for the nameplate changes in 5.1. This version of the library is still in alpha, so please report any errors or strange behaviour.

1.04
  • Added neon textures provided by mezmorizedck of Curse
  • Renamed the reticule texture to Reticule.tga and changed the TEXTURE_PATH variable's default value to match

1.03
  • Updated LibNameplate to version 1.0.36, which should fix the GetNumRaidMembers error
  • Updated TOC to 5.0

1.02
  • Added a red arrow texture provided by DohNotAgain of WoWI
  • Added more detail to the comments at the top of core.lua, including stuff about custom textures, GIMP and texture contribution.

1.01
  • Changed default texture to read targeting reticule contributed by Dridzt of WoW Interface.
  • Doubled the default width/height

1.00
  • AddOn created. Hooray!
Optional Files (0)


Archived Files (16)
File Name
Version
Size
Author
Date
1.52
1MB
Choonstertwo
12-19-23 02:09 AM
1.51
1MB
Choonstertwo
12-10-23 05:53 AM
1.50
1MB
Choonstertwo
12-10-23 02:13 AM
1.49
1MB
Choonstertwo
10-01-23 11:48 PM
1.48
1MB
Choonstertwo
06-17-23 01:34 AM
1.47
1MB
Choonstertwo
11-20-22 01:12 AM
1.46
1MB
Choonstertwo
11-05-22 12:22 AM
1.45
1MB
Choonstertwo
09-10-22 03:45 AM
1.44
1MB
Choonstertwo
04-24-22 02:25 PM
1.43
737kB
Choonstertwo
04-24-22 07:54 AM
1.42
566kB
Choonstertwo
03-25-22 02:12 AM
1.41
566kB
Choonstertwo
10-03-21 01:03 AM
1.40
565kB
Choonstertwo
09-07-21 07:08 AM
1.39
565kB
Choonstertwo
08-14-21 01:55 AM
1.38
565kB
Choonstertwo
04-25-21 04:49 AM
1.37
565kB
Choonstertwo
04-04-21 01:45 PM


Post A Reply Comment Options
Unread 08-24-19, 05:20 AM  
Choonstertwo
A Chromatic Dragonspawn
 
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Re: Bug

Originally Posted by viRo369
I've just discovered the ElvUI fixed this issue back on 2018-10-11, so I've removed the mention of ElvUI from the error message I added in 1.31.
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Unread 08-04-18, 07:14 AM  
Choonstertwo
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Re: Bug

viRo369, are you using ElvUI nameplates? They don't work properly with TNI, see this comment thread on CurseForge.
Last edited by Choonstertwo : 08-04-18 at 07:15 AM.
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Unread 07-27-18, 03:58 PM  
viRo369
A Kobold Labourer

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Exclamation Bug

Date: 2018-07-27 23:49:35
ID: 1
Error occured in: Global
Count: ∞
Message: ..\AddOns\TargetNameplateIndicator\core.lua line 146:
Usage: UnitIsUnit("unit", "otherUnit")
Debug:
[C]: ?
[C]: UnitIsUnit()
TargetNameplateIndicator\core.lua:146:
TargetNameplateIndicator\core.lua:144
function MouseoverIndicator:OnUpdate()
-- If there's a current nameplate and it's still the mouseover unit, do nothing
if self.currentNameplate and UnitIsUnit("mouseover", self.currentNameplate.namePlateUnitToken) then return end
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Unread 04-16-18, 02:36 AM  
Choonstertwo
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Re: Not working in normal antorus?

Originally Posted by Barleduq
ETA: and then I figured it out. Apparently I had turned off enemy nameplates. *sigh*
I'm glad you got it working again.
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Unread 04-15-18, 09:56 PM  
Barleduq
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Not working in normal antorus?

ETA: and then I figured it out. Apparently I had turned off enemy nameplates. *sigh*

I'm in normal antorus right now, and I don't see any targeting reticule at all. ETA: after the raid, I went to my garrison and targeted a few of the hostile mobs outside it. Nothing. I targeted training dummies in my legion order hall, and my garrison; the trees walking outside the garrison, I reloaded, relogged, turned the addon off and on again (reloading each time, through acp), exited the game entirely.

This was all on my monk. Then I tried going to another character. My hunter could see them, as could 3 other characters...

I'm pretty sure that it was working when I was just randomly questing earlier.

This isn't on friendly nameplates, but hostile.




-Barleduq
Last edited by Barleduq : 04-16-18 at 12:06 AM.
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Unread 06-07-17, 01:30 AM  
Choonstertwo
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Originally Posted by Imithat
Hey, i added new textures to iMedia 1.6

Greetings

(example):

Thanks, I'll link that in the description.
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Unread 05-20-17, 10:47 AM  
Imithat
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Hey, i added new textures to iMedia 1.6

Greetings

(example):

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Unread 02-24-17, 03:57 PM  
Barleduq
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Re: Re: Re: Funny error

Originally Posted by Choonstertwo

I've just released version 1.12, which uses the newest version of LibNameplateRegistry and fixes the error messages for known error codes. Let me know if you still encounter this issue.
Heh. Well, to test it in that situation again, I'm going to need to take another toon through Legion. I've been debating on whether it's to be my Blacksmith/Tailor toon (warrior) or my Engineer (mage).

-Barleduq
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Unread 12-20-16, 02:19 AM  
Choonstertwo
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Re: Re: Funny error

Originally Posted by Choonstertwo
Originally Posted by Barleduq
I just took my 110 rogue through the SkoldAshir ending, which is a cut-scene where Genn is wolfing all over Sylvanas. When I cut back, my toon in the Greywatch Barracks, I had an error on my screen:
This looks like an error with LibNameplateRegistry, but I'm using an old version in Target Nameplate Indicator so it may have already been fixed.

Try downloading the latest version from WowAce and installing it as an AddOn, it will replace the old version at runtime and may fix the error.

I won't be at my computer for about a week, so I can't release an update until then.
I've just released version 1.12, which uses the newest version of LibNameplateRegistry and fixes the error messages for known error codes. Let me know if you still encounter this issue.
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Unread 12-14-16, 03:16 AM  
Choonstertwo
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Re: Funny error

Originally Posted by Barleduq
I just took my 110 rogue through the SkoldAshir ending, which is a cut-scene where Genn is wolfing all over Sylvanas. When I cut back, my toon in the Greywatch Barracks, I had an error on my screen:
This looks like an error with LibNameplateRegistry, but I'm using an old version in Target Nameplate Indicator so it may have already been fixed.

Try downloading the latest version from WowAce and installing it as an AddOn, it will replace the old version at runtime and may fix the error.

I won't be at my computer for about a week, so I can't release an update until then.
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Unread 12-13-16, 10:04 PM  
Barleduq
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Funny error

I just took my 110 rogue through the SkoldAshir ending, which is a cut-scene where Genn is wolfing all over Sylvanas. When I cut back, my toon in the Greywatch Barracks, I had an error on my screen:

TargetNameplateIndicator: LibNameplateRegistry has encountered a fatal error: (Error Code: TRACKING: OnHide) Something has gone terribly wrong!

Took me about 5 minutes to stop laughing enough so I could find my browser window and post.

Here's the error from Swatter:
Code:
Date: 2016-12-13 22:58:26
ID: 12
Error occured in: Global
Count: 1
Message: ...ibNameplateRegistry-1.0\LibNameplateRegistry-1.0.lua line 1112:
   LibNameplateRegistry-1.013 has died due to a serious incompatibility issue: TRACKING: OnHide
Debug:
   [C]: ?
   [C]: error()
   ...ibNameplateRegistry-1.0\LibNameplateRegistry-1.0.lua:1112:
      ...ibNameplateRegistry-1.0\LibNameplateRegistry-1.0.lua:1109
Locals:

AddOns:
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  MyMountspecial, v7.1.0.1
  NameplateColors, vv1.2.2
  Overachiever, v0.98
  Pawn, v2.1.9
  PetFarmHelper, v7.1.0
  PetLeash, v3.1.2
  PetTracker, v7.1.3
  PetTrackerBreeds, v7.1.3
  PetTrackerConfig, v7.1.3
  PetTrackerJournal, v7.1.3
  PetTrackerSwitcher, v7.1.3
  PetTrackerUpgrades, v7.1.3
  Postal, vv3.5.8
  ProfessionsComplete, v2.4
  QuickQuestItem, v3.0
  RangeDisplay, vv4.5.0
  RaresTip, vr10
  SayRandomQuote, v7.0
  SemlarPlates, v7.1.0.1
  SilverDragon, vv3.2.9
  SimpleDing, vv1.0
  SimpleGold, v5.5.0
  Skada, v1.5-14
  Skadacfi, v0.4c
  SkadaScroll, v1.5.3
  SlideBar, v7.0.3 (<%codename%>)
  SpeedyGonzales, v1.7.6
  StoreBeGone, v1.2
  Stubby, v7.2.5688 (TasmanianThylacine)
  TabardAddict, v2.34
  TargetNameplateIndicator, v1.11
  TheUndermineJournal, v4.7.20161213
  TinyPad, v2.1.3
  TipHelper, v5.12.DEV.405(/embedded)
  TipTop, v2.16.2
  TokenSplainer, vr04
  TomTom, vv70100-1.1.0-49459b0
  WardrobeSort, vv0.2.2
  WhoFramedWatcherWabbit, v2.2.1
  Wholly, v061
  WowheadBagScanner, v1.11
  WoWPro, v7.1.0E
  WoWProAchievements, v7.1.0E
  WoWProDailies, v7.1.0E
  WoWProLeveling, v7.1.0E
  WowProProfession, v7.1.0E
  WoWProWorldEvents, v7.1.0E
  WoWTokenWatch, v1.0.3
  ZoneAchievementTracker, v7.1.0.0
  BlizRuntimeLib_enUS v7.1.0.70100 <none>
  (ck=1331)
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Unread 07-25-16, 11:52 PM  
Aisenfaire
A Murloc Raider

Forum posts: 6
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Re: 1.11

Originally Posted by Choonstertwo
I've just released version 1.11 for WoW 7.0.
Yay, missed this so much. Thank you for the update!
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Unread 07-25-16, 04:57 PM  
Choonstertwo
A Chromatic Dragonspawn
 
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Forum posts: 194
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1.11

I've just released version 1.11 for WoW 7.0.
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Unread 04-17-15, 10:13 PM  
Choonstertwo
A Chromatic Dragonspawn
 
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Forum posts: 194
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Originally Posted by Vigs999
Would it be possible since i see the clear recticals and arrows over the target nameplate..... Would it be possible to make something like



to put around the target?
You could use a transparent rectangular texture with visible corners (like the one in the picture) and offset the indicator below the nameplate, but it would still be a static texture, it won't scale to the size of the mob itself.
Last edited by Choonstertwo : 04-17-15 at 10:14 PM.
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Unread 04-17-15, 09:56 PM  
Vigs999
A Kobold Labourer
 
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Forum posts: 1
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Would it be possible since i see the clear recticals and arrows over the target nameplate..... Would it be possible to make something like



to put around the target?
Last edited by Vigs999 : 04-17-15 at 09:57 PM.
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