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Warlords of Draenor (6.0.3)
Updated:07-22-16 02:27 PM
Created:01-06-10 11:32 AM
Downloads:185,053
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Categories:Beta-version AddOns, Buff, Debuff, Spell, DPS, Healers, Tank, Combat Mods

Tidy Plates Beta  Popular! (More than 5000 hits)

Version: 6.18.Beta3
by: danltiger [More]

This is a major update to Tidy Plates, and many things have changed.

Having Trouble?

* Quick Fix - Quick Setup:
1. Use '/tp' to reselect your Theme
2. Use '/hub' to check your settings...
...Some settings have been pruned!

Here are some of the bigger changes:

* Hub Revamp / Phase 1
1. Removed theme copies; ie. "Damage" and "Tank"
2. Theme copies have become 'Profiles'
3. Access profiles via: '/tp'
4. You can still use '/hub' to jump to the
appropriate panel
5. Again, some settings have been pruned!

* NEON is the only theme that has been updated in Beta1
* QUATRE will be available in Beta2
* GREY will be available in Beta3

* Numerous Bug Fixes & Improvements
* Numerous Bug "Additions", possibly

I sincerely apologize for any inconvenience these changes may cause.
Think of this: Changes mean that this addon is being actively developed
and maintained, rather than withering.





I'm not going to bug you by popping up an ad whenever you hit "Download". If you enjoy this addon and want to send a monetary "Thank You", please visit our Pledgie page by clicking on the button, above.

---------------------------
6.18.Beta1
---------------------------
Nameplate-pocalypse!!!!!!!

99% of the previous nameplate system has been replaced by Blizzard for Legion.

Rebuilding has been slow, since I'm (apparently) a grown-up, now. ;-)

BUT, progress is indeed being made!

The internal widgets are disabled, which means the Aura timers are not working. I'm rewriting the entire bloody system because we now have a good way to capture that data without all the trickery that was previously required. (Blizzard does love us!)

Again, progress is being made!

Many things are broken, so I expect that many of you might want to check back with Tidy Plates in a week or so.

Happy questing!

---------------------------
6.16.Beta: Quick Notes
---------------------------
This is a MAJOR update to Tidy Plates, and many things have changed.

Here are some of the bigger changes:

* The Hub has been revamped and some rearranging has been done.
* Quick Fix - Quick Setup:
1. Use '/tp' to reselect your Theme (and Profile)
2. Use '/hub' to check your settings...

* Some settings have been pruned; If there was something important that got
removed, let me know...

* Numerous Bug Fixes & Improvements
* Numerous Bug "Additions"? (Quite possible!)

I sincerely apologize for any inconvenience these changes may cause...

Think of this: Changes mean that this addon is being actively developed and
maintained, rather than withering, as many addons do...

--------------------------------------
6.16.Beta8
--------------------------------------
* Hub: Threat: Highlight Mobs Tanked by Other Tanks: It was a mess. Rewrote and tested with hunter pet, and it's working well in that condition.
- To do: Reimplement Combat Log melee swing detection, and test in 5-man and Raids

--------------------------------------
6.16.Beta7
--------------------------------------
* I haven't been keeping track of changes. Warlords- yay!

Things still needing testing...
* Healer Tracking
* Tank Target-Of-Mob Tracking

--------------------------------------
6.16.Beta6
--------------------------------------
* Some fixes, some additions..

Things still needing testing...
* Healer Tracking
* Tank Target-Of-Mob Tracking


--------------------------------------
6.16.Beta5
--------------------------------------
* Lots of things that I didn't write down because I'm busy playing Warlords of Freakin' Draenor woot!
* Fixed some bugs
* Added some new bugs, probably
* Lots of changes to the Hub. Feedback is good. Be polite, please!

* Migrated to new Dropdown Menu and Hub Function system; Your settings will be a bit borked until you go to /hub

--------------------------------------
6.16.Beta4:
--------------------------------------
* Themes: Migrated Quatre, Grey, and Graphite to the new system
* Hub/Themes: New function definition process, makes it easier to add themes
* Numerous bug fixes.. Can't remember. Been leveling my druid. Sleep; Need more of.

--------------------------------------
6.16.Beta3:
--------------------------------------
* Hub/Aura Widget: Fixed an issue which would prevent your auras from showing up (Previous configuration conflict)

--------------------------------------
6.16.Beta3:
--------------------------------------
* Widget/Combo Points: Fixed?

--------------------------------------
6.16.Beta2:
--------------------------------------
* Widgets/UnitCache: Fix for mouseover bug
* Class Coloring: Fixed IsInInstance() issue.. maybe?
* Hub: Removed "Default" choice from the Friendly and Enemy Coloring Modes (Yeah, this will make current settings funk-up... but it cleans out that redundant choice)

--------------------------------------
6.16.Beta1: Full-ish List of Changes:
--------------------------------------

Core:
* Core/Panel: !! The Bundled themes no longer create a "Damage" and "Tank" copy !!
* Core/Panel: Introduced a new menu set, called Profiles, which will load the appropriate "Damage", "Tank", or "Healer" Hub profile.
* Core/Panel: When the selected theme is invalid, it'll fall-back to the first available theme.
* Core/Panel: Added a Slash Command alias, "/tp" in addition to "/tidyplates"

Bundled Themes:
* Themes: Neon & Quatre now have CastProtected art. About time!
* Neon: New Elite Icon, which looks more like I'd originally intended. (Replaces the old Star)
* Removed "Blizzard Theme"... Sorry guys... There are core things that I want to get done, and fixing/maintaining
that component is not a priority. It will probably return, but don't hold your breath.

Widgets:
* Widgets/UnitCache: Replaced " (*)" with FOREIGN_SERVER_LABEL, which will fix unit-caching on certain server types.
* Widgets/UnitCache: Now using a Scanning Tooltip, which should prevent conflicts with TipTac and other Tooltip mods
* Widgets/Aura: Combat Log Event Handler now skips units which are group members, relying on the general
Unit event handler for their updates.

Hub/General:
* Hub: Colorized 'Friendly' and 'Enemy' description titles, to improve readability.
* Separated Hub functions.lua into discrete category files
* Tweaked some names/descriptions
* Removed Threat Wheel widget from Hub
* Hub: Added a button to the Advanced category; "Clear Cache", which purges the stored Class/Description/Guild data
* Hub/Advanced: "Health Bar Width" (%) Allows you to tweak the relative width of the theme's Health Bar (Experimental)

Hub/Colors:
* Hub/Reaction: New Color, "Tapped Unit"
* Hub/Color Function: Tapped Color will be applied, taking priority over Threat/Etc. functions

Hub/Scale:
* Hub: Scale: Added, Bring Target units to Spotlight Scale, Bring Mouseovers to Spotlight Scale

Hub/Health Bar View:
* Removed several of the Status Text choices; These will reappear in a more advanced "Custom Text" category (Working on it...)
* NOTE: The CUSTOM/ADVANCED Status Text function hasn't been written, yet; Thus, it doesn't do anything at the moment...

Hub/Opacity:
* Hub: Opacity: Enemy & Friendly units now have their own independent Spotlight Modes
* Hub: Opacity: Spotlight Modes; Removal of some redundant and underused modes.
* Hub: Opacity: New Checkbox, "Spotlight Raid Marked"
* Hub: Opacity: Modified Checkbox, "Bring Mouseovers to Target Opacity" to "Spotlight Mouseover"
* Hub: Opacity: Modified Checkbox, "Bring Casting Units to Target Opacity" to "Spotlight Casting Units"

Hub/Aura Widget:
* Hub: Buffs & Debuffs: Replaced "Aura Widget Mode" Dropdown with Checkboxes: "Include My Buffs", and "Include My Debuffs".
* Hub: Buffs & Debuffs: The widget will now use a Smart Mode, where it first evaluates the checkboxes, then evaluates the Aura List.
* Hub: Buffs & Debuffs: Added the "Not" prefix to the aura list; This new mode allows you to blacklist auras from "Show My Debuffs" etc.

Framework:
* Hub: Quick Frame Templates now return the created frame twice (ie. assign two references with a single call, which helps with the Quick Frame setup)
* Fixed some Odd Mouseover Behavior
* Rearranged and removed some old Hub stuff. Cleaning out functions, removing ancient code, removed items of questionable utility
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Unread 10-13-11, 12:24 PM  
Blubibulga
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Greetings,

Here is a error log from the last version (r340):

153x TidyPlatesWidgets\DebuffWidget.lua:556: invalid order function for sorting
<in C code>
TidyPlatesWidgets\DebuffWidget.lua:556: in function <TidyPlatesWidgets\DebuffWidget.lua:518>
TidyPlatesWidgets\DebuffWidget.lua:589: in function <TidyPlatesWidgets\DebuffWidget.lua:571>
TidyPlatesWidgets\DebuffWidget.lua:121: in function <TidyPlatesWidgets\DebuffWidget.lua:114>
TidyPlatesWidgets\DebuffWidget.lua:300: in function <TidyPlatesWidgets\DebuffWidget.lua:264>
TidyPlatesWidgets\DebuffWidget.lua:374: in function "?"
TidyPlatesWidgets\DebuffWidget.lua:426: in function <TidyPlatesWidgets\DebuffWidget.lua:423>

Locals:
frame = <unnamed> {
0 = <userdata>
AuraIconFrames = <table> {}
Update = <func> @TidyPlatesWidgets\DebuffWidget.lua:599
unit = <table> {}
guidcache = "0xF13079AA000045E9"
_Hide = <func> =[C]:-1
Filter = <func> @TidyPlatesHub\Functions.lua:577
UpdateTarget = <func> @TidyPlatesWidgets\DebuffWidget.lua:593
PollFunction = <func> @TidyPlatesWidgets\DebuffWidget.lua:482
UpdateContext = <func> @TidyPlatesWidgets\DebuffWidget.lua:599
Hide = <func> @TidyPlatesWidgets\DebuffWidget.lua:735
}
guid = "0xF13079AA000045E9"
AuraIconFrames = <table> {
1 = <unnamed> {}
2 = <unnamed> {}
3 = <unnamed> {}
4 = <unnamed> {}
5 = <unnamed> {}
6 = <unnamed> {}
7 = <unnamed> {}
8 = <unnamed> {}
}
AurasOnUnit = <table> {
3480x0680000001A97F19 = "0xF13079AA000045E93480x0680000001A97F19"
14900x0680000001A97F19 = "0xF13079AA000045E914900x0680000001A97F19"
1720x0680000001A97F19 = "0xF13079AA000045E91720x0680000001A97F19"
6030x0680000001A97F19 = "0xF13079AA000045E96030x0680000001A97F19"
}
AuraSlotIndex = 1
instanceid = nil
debuffCount = 4
GetAuraList = <func> @TidyPlatesWidgets\DebuffWidget.lua:210
DebuffCache = <table> {
1 = <table> {}
2 = <table> {}
3 = <table> {}
4 = <table> {}
}
GetAuraInstance = <func> @TidyPlatesWidgets\DebuffWidget.lua:175
debuffSort = <func> @TidyPlatesWidgets\DebuffWidget.lua:513
UpdateIcon = <func> @TidyPlatesWidgets\DebuffWidget.lua:492
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Unread 10-31-11, 01:29 PM  
danltiger
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Re: No bars for enemy players.

Hi Drey,

Looks like you're in Dalaran, from the pic. I think that enemy players don't get a nameplate in sanctuary zones, which would explain the oddity. (It's a blizz client thing, not Tidy Plates)

Originally posted by Drey
I'm just starting to use nameplates (yeah, I know. No excuse for that) and I love this addon but I've got a really odd problem here.

I do not get any bars over enemy players.

Current keybindings are:
V - show enemy name plates
Shift+v - show friendly name plates
Ctrl+V - show all name plates

When I have all name plates on (control+v) I don't see any enemy bars. I see npc friendly, npc enemy and friendly but no enemy.

I'm pretty sure it's a pebkac but for the life of me I cannot figure out what is wrong.

The below is a link to a screenshot I took.
[url]
As you can see everyone except the troll (on the bear) and the orc (on the broom) have bars.

Any assistance would be greatly appreciated.

Thanks!

quick edit.
I first installed V6.4.6 and had the exact same issue so I upgraded to V6.4.6 (r355). The picture I linked to is V6.4.6 (r355).

Thanks again!

One last edit. Just another quick screen shot to show that now there is a enemy npc in view with a red bar but still none on the troll on the bear.
[url]

Thanks cubed!
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Unread 12-11-11, 04:48 AM  
unstoppixel
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Question Current Target

One thing I love about Threat Plates is the big arrow icons around the current target. But one thing I love about the regular themes you have is that the full health bars turn blue when a mob is being tanked by another tank. Is there any way this could be combined. I'd LOVE if your themes had an option for bigger indication of your current target!
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Unread 12-16-11, 12:35 AM  
MysticalOS
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Re: Current Target

Originally Posted by unstoppixel
One thing I love about Threat Plates is the big arrow icons around the current target. But one thing I love about the regular themes you have is that the full health bars turn blue when a mob is being tanked by another tank. Is there any way this could be combined. I'd LOVE if your themes had an option for bigger indication of your current target!
that'd be up to threat plates getting updated for newer features. it's been a good while since it's been touched
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Unread 12-18-11, 01:19 PM  
danltiger
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Re: Current Target

You could replace the target indicator artwork. I've made customizations to my themes without editing the base file by creating an addon which modifies the theme's table, with the parent theme as a dependency....

1. Create Folder: TidyPlatesNeon_MyCustomizations

2. Create File: TidyPlatesNeon_MyCustomizations.toc

3. Add code to TidyPlatesNeon_MyCustomizations.toc:
Code:
## Interface: 40300
## Title: Tidy Plates Neon Customization
## Dependencies: TidyPlates_Neon
MyCustomizations.lua
4.Create File: MyCustomizations.lua

5. Add code to MyCustomizations.lua:
Code:
local theme = TidyPlatesThemeList["Neon/|cFFFF4400Damage"]
local style = theme["Default"]

-- Example Customization
style.target.texture = "Path\\YourTextureFile"
style.target.width = 128
style.target.height = 64
As a plus: The customization would persist through addon updates.


Originally Posted by unstoppixel
One thing I love about Threat Plates is the big arrow icons around the current target. But one thing I love about the regular themes you have is that the full health bars turn blue when a mob is being tanked by another tank. Is there any way this could be combined. I'd LOVE if your themes had an option for bigger indication of your current target!
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Unread 12-26-11, 07:31 AM  
the_sober
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one problem

I don't know why, but in my Mage and Druid, i can't change the options of enermy name plater to show class color in name or the bar or any options that change the enermy bar using Quatre. Always stay on red color.
. But only is this chars, on my shaman and hunter is normal.
Problem solved: there a option in wow interface that show class color in nameplates, this need be marked on, i forget that.

I can change the settings in options, but nothing happens on nameplates in game.

I don't tested with Neon cuz i deleted him.
Last edited by the_sober : 12-27-11 at 09:25 AM.
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Unread 12-27-11, 08:25 AM  
Thethiala
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Hello!

I've got a slightly annoying bug. When I enable 'Show Party Member Class Icons' it also shows class icons on my enemies, even though 'Show Enemy Class Icons' is not checked. Checking the latter doesn't make a difference either.

I would love to have class icons on only my allies, so I hope you can help me. :]
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Unread 12-30-11, 06:20 AM  
danltiger
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I think I've fixed this in the current release.

Originally Posted by Thethiala
Hello!

I've got a slightly annoying bug. When I enable 'Show Party Member Class Icons' it also shows class icons on my enemies, even though 'Show Enemy Class Icons' is not checked. Checking the latter doesn't make a difference either.

I would love to have class icons on only my allies, so I hope you can help me. :]
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Unread 12-30-11, 06:31 AM  
danltiger
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A few things about Tidy Plates 6.5:

The Hub system core has been significantly updated, and uses a totally different set of saved-settings. You'll have to reconfigure your theme settings.

On the bright side, there are a few new features that you might want to explore. For example: Dynamic Threat Mode (Detects your tanking Stance/Aura), Enemy Healer warning, new Spotlight Modes, new Color Modes, and the usual assortment of bug fixes.

Please look through the new options; I'll happily answer any questions.

:-)
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Unread 12-30-11, 08:01 PM  
unstoppixel
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Thumbs up Re: Re: Current Target

Originally Posted by danltiger
You could replace the target indicator artwork. I've made customizations to my themes without editing the base file by creating an addon which modifies the theme's table, with the parent theme as a dependency....

1. Create Folder: TidyPlatesNeon_MyCustomizations

2. Create File: TidyPlatesNeon_MyCustomizations.toc

3. Add code to TidyPlatesNeon_MyCustomizations.toc:
Code:
## Interface: 40300
## Title: Tidy Plates Neon Customization
## Dependencies: TidyPlates_Neon
MyCustomizations.lua
4.Create File: MyCustomizations.lua

5. Add code to MyCustomizations.lua:
Code:
local theme = TidyPlatesThemeList["Neon/|cFFFF4400Damage"]
local style = theme["Default"]

-- Example Customization
style.target.texture = "Path\\YourTextureFile"
style.target.width = 128
style.target.height = 64
As a plus: The customization would persist through addon updates.


Originally Posted by unstoppixel
One thing I love about Threat Plates is the big arrow icons around the current target. But one thing I love about the regular themes you have is that the full health bars turn blue when a mob is being tanked by another tank. Is there any way this could be combined. I'd LOVE if your themes had an option for bigger indication of your current target!
AWESOME! I got it to work, but I tried to switch it up to work for Quatre instead and it wasn't working for me. How might I make it work for that instead? Or better yet... for ALL themes?
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Unread 12-30-11, 11:10 PM  
danltiger
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Re: Re: Re: Current Target

Two changes:

1. Change the .TOC file's dependency:
## Dependencies: TidyPlates_Quatre

2. Change the MyCustomizations.lua file:
local theme = TidyPlatesThemeList["Quatre/|cFFFF4400Damage"]

If you wanted to apply this effect to more than one theme, you'd have to add a dependency for each of those themes, and duplicate the code for changing the graphic, for each theme.

Originally Posted by unstoppixel
Originally Posted by danltiger
You could replace the target indicator artwork. I've made customizations to my themes without editing the base file by creating an addon which modifies the theme's table, with the parent theme as a dependency....

1. Create Folder: TidyPlatesNeon_MyCustomizations

2. Create File: TidyPlatesNeon_MyCustomizations.toc

3. Add code to TidyPlatesNeon_MyCustomizations.toc:
Code:
## Interface: 40300
## Title: Tidy Plates Neon Customization
## Dependencies: TidyPlates_Neon
MyCustomizations.lua
4.Create File: MyCustomizations.lua

5. Add code to MyCustomizations.lua:
Code:
local theme = TidyPlatesThemeList["Neon/|cFFFF4400Damage"]
local style = theme["Default"]

-- Example Customization
style.target.texture = "Path\\YourTextureFile"
style.target.width = 128
style.target.height = 64
As a plus: The customization would persist through addon updates.


Originally Posted by unstoppixel
One thing I love about Threat Plates is the big arrow icons around the current target. But one thing I love about the regular themes you have is that the full health bars turn blue when a mob is being tanked by another tank. Is there any way this could be combined. I'd LOVE if your themes had an option for bigger indication of your current target!
AWESOME! I got it to work, but I tried to switch it up to work for Quatre instead and it wasn't working for me. How might I make it work for that instead? Or better yet... for ALL themes?
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Unread 12-31-11, 12:17 AM  
unstoppixel
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Got it to work... thanks again!
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Unread 01-01-12, 11:14 PM  
Pagezero2
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Not sure if it's bug to the way you intended things to work, but I noticed that the "Show Class Color for Party/Raid Members" doesn't do anything unless you have the text set to "By Class".

Any chance this option could work regardless of what the text coloring option is set to, I like my friendly text set to "By Reaction" but love seeing class color in Raids.

Also if I hit "Copy" on the Tank Hub, it says copying "Damage" to cache, not sure if it's a cut-n-paste issue.

Thanks for all the great work.
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Unread 01-02-12, 07:00 AM  
danltiger
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It's not really a bug, but I agree that it would work better if the mode didn't need to match.

And, I think the "Copy Damage to Cache" thing is a typo. I'll take a peek.

Thanks for the feedback!

Originally Posted by Pagezero2
Not sure if it's bug to the way you intended things to work, but I noticed that the "Show Class Color for Party/Raid Members" doesn't do anything unless you have the text set to "By Class".

Any chance this option could work regardless of what the text coloring option is set to, I like my friendly text set to "By Reaction" but love seeing class color in Raids.

Also if I hit "Copy" on the Tank Hub, it says copying "Damage" to cache, not sure if it's a cut-n-paste issue.

Thanks for all the great work.
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Unread 01-02-12, 07:23 AM  
Thethiala
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Originally Posted by danltiger
I think I've fixed this in the current release.
It was indeed fixed, thank you for your hard work!
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