Download
(235Kb)
Download
Updated: 08-13-11 12:05 PM
Pictures
File Info
Updated:08-13-11 12:05 PM
Created:06-28-11 08:08 AM
Downloads:13,288
Favorites:51
MD5:

Serenity  Popular! (More than 5000 hits)

Version: 1.3
by: JS [More]

Serenity is not being supported going into patch 5.0.

Please go here for the updated replacement: http://www.curse.com/addons/wow/js-hunter-focus-bar

1.3:
- Fix that *may* have caused FPS issues on people with mid-low level systems.
- Minor adjustments to functions and features.

1.2:
- Changed frame strata & levels so frames now get rendered over UI frames.
- Survival LnL procs will not change the main spell tick mark now, it will always remain stationary.
- Added option slider to set when tenths of seconds should be displayed.
- Changed target health from 80% to 90% per MM changer to Careful Aim.

1.1:
- Fixed MD not working on Grid raid frames.
- Added support to not enable MD on specified frames.
- Change allowable minimum energy bar height to be 6px.
- Allow aspect indicator to only pop up in combat.
- Fix type-o in battleground announces (should fix the /say issue being defaulted in PvP zones).
- Made TukUI template always show with or without TukUI installed (or ElvUI, etc.) - please report results @ gsguild.us.
- Attempt to raise frame strata to allow Serenity to embed over other frames.

1.0:
- Bumped to release, no changes.

0.9 Beta:
- First Beta release posted to addon sites.
Post A Reply Comment Options
Unread 12-02-11, 04:40 PM  
Movster
A Defias Bandit
 
Movster's Avatar

Forum posts: 3
File comments: 38
Uploads: 0
JS has passed this addon over to Toresh (Flippy734) over on Curse, no idea if it will be updated here but it has been updated over there.
Report comment to moderator  
Reply With Quote
Unread 11-28-11, 02:41 PM  
esnar
A Defias Bandit

Forum posts: 2
File comments: 40
Uploads: 0
Is it true JS quit the game and this addon is not being updated anymore? If so, is anyone else willing to update it for 4.3?
Report comment to moderator  
Reply With Quote
Unread 11-09-11, 07:35 PM  
eanderson1234
A Kobold Labourer

Forum posts: 0
File comments: 4
Uploads: 0
serenity

what is command to move it? resize it? configure it?
"/ser l" does nothing for me.
thanks
Report comment to moderator  
Reply With Quote
Unread 10-29-11, 05:47 AM  
Shikary
A Kobold Labourer
AddOn Compiler - Click to view compilations

Forum posts: 1
File comments: 11
Uploads: 3
Originally posted by newyezhu
when i use serenity and QulightUI I found a mistake
I have the same issue.
Report comment to moderator  
Reply With Quote
Unread 09-26-11, 11:19 PM  
newyezhu
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
when i use serenity and QulightUI I found a mistake
Code:
Message: Interface\AddOns\Serenity\modules\misdirection.lua:66: attempt to call method 'GetName' (a nil value)
Time: 09/27/11 13:18:07
Count: 1
Stack: Interface\AddOns\Serenity\modules\misdirection.lua:66: in function `val'
...nterface\AddOns\Serenity\functions\configuration.lua:21: in function `ReconfigureSerenity'
Interface\AddOns\Serenity\main\serenity.lua:76: in function `?'
...der\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147: in function <...der\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147>
[string "safecall Dispatcher[1]"]:4: in function <[string "safecall Dispatcher[1]"]:4>
[C]: ?
[string "safecall Dispatcher[1]"]:13: in function `?'
...der\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: in function `Fire'
...ce\AddOns\Recount\Libs\AceEvent-3.0\AceEvent-3.0.lua:120: in function <...ce\AddOns\Recount\Libs\AceEvent-3.0\AceEvent-3.0.lua:119>

Locals: mdFrames = <table> {
 1 = "pet"
 2 = "focus"
 3 = "party1"
 4 = "partypet1"
 5 = "raid1"
 6 = "raidpet1"
 7 = "party2"
 8 = "partypet2"
 9 = "raid2"
 10 = "raidpet2"
 11 = "party3"
 12 = "partypet3"
 13 = "raid3"
 14 = "raidpet3"
 15 = "party4"
 16 = "partypet4"
 17 = "raid4"
 18 = "raidpet4"
 19 = "raid5"
 20 = "raidpet5"
 21 = "raid6"
 22 = "raidpet6"
 23 = "raid7"
 24 = "raidpet7"
 25 = "raid8"
 26 = "raidpet8"
 27 = "raid9"
 28 = "raidpet9"
 29 = "raid10"
 30 = "raidpet10"
 31 = "raid11"
 32 = "raidpet11"
 33 = "raid12"
 34 = "raidpet12"
 35 = "raid13"
 36 = "raidpet13"
 37 = "raid14"
 38 = "raidpet14"
 39 = "raid15"
 40 = "raidpet15"
 41 = "raid16"
 42 = "raidpet16"
 43 = "raid17"
 44 = "raidpet17"
 45 = "raid18"
 46 = "raidpet18"
 47 = "raid19"
 48 = "raidpet19"
 49 = "raid20"
 50 = "raidpet20"
 51 = "raid21"
 52 = "raidpet21"
 53 = "raid22"
 54 = "raidpet22"
 55 = "raid23"
 56 = "raidpet23"
 57 = "raid24"
 58 = "raidpet24"
 59 = "raid25"
 60 = "raidpet25"
 61 = "raid26"
 62 = "raidpet26"
 63 = "raid27"
 64 = "raidpet27"
 65 = "raid28"
 66 = "raidpet28"
 67 = "raid29"
 68 = "raidpet29"
 69 = "raid30"
 70 = "raidpet30"
 71 = "raid31"
 72 = "raidpet31"
 73 = "raid32"
 74 = "raidpet32"
 75 = "raid33"
 76 = "raidpet33"
 77 = "raid34"
 78 = "raidpet34"
 79 = "raid35"
 80 = "raidpet35"
 81 = "raid36"
 82 = "raidpet36"
 83 = "raid37"
 84 = "raidpet37"
 85 = "raid38"
 86 = "raidpet38"
 87 = "raid39"
 88 = "raidpet39"
 89 = "raid40"
 90 = "raidpet40"
}
i = nil
frame = <unnamed> {
 0 = <userdata>
 genCPoints = <function> defined @Interface\AddOns\QulightUI\Addons\UF\lib.lua:969
 gen_hpstrings = <function> defined @Interface\AddOns\QulightUI\Addons\UF\lib.lua:299
 createBuffs = <function> defined @Interface\AddOns\QulightUI\Addons\UF\lib.lua:753
 Experience = <function> defined @Interface\AddOns\QulightUI\Addons\UF\lib.lua:1107
 gen_InfoIcons = <function> defined @Interface\AddOns\QulightUI\Addons\UF\lib.lua:408
 TotemBars = <function> defined @Interface\AddOns\QulightUI\Addons\UF\lib.lua:1064
 CreateTargetBorder = <function> defined @Interface\AddOns\QulightUI\Addons\UF\lib.lua:476
 gen_highlight = <function> defined @Interface\AddOns\QulightUI\Addons\UF\lib.lua:457
 AltPowerBar = <function> defined @Interface\AddOns\QulightUI\Addons\UF\lib.lua:1034
 ChangedTarget = <function> defined @Interface\AddOns\QulightUI\Addons\UF\lib.lua:486
 addQuestIcon = <function> defined @Interface\AddOns\QulightUI\Addons\UF\lib.lua:439
 genRunes = <function> defined @Interface\AddOns\QulightUI\Addons\UF\lib.lua:937
 genHolyPower = <function> defined @Interface\AddOns\QulightUI\Addons\UF\lib.lua:898
 gen_ppbar = <function> defined @Interface\AddOns\QulightUI\Addons\UF\lib.lua:326
 genShards = <function> defined @Interface\AddOns\QulightUI\Addons\UF\lib.lua:859
 UpdateThreat = <function> defined @Interface\AddOns\QulightUI\Addons\UF\lib.lua:502
 createAuras = <function> defined @Interface\AddOns\QulightUI\Addons\UF\lib.lua:718
 init = <function> defined @Interface\AddOns\QulightUI\Addons\UF\lib.lua:38
 Reputation = <function> defined @Interface\AddOns\QulightUI\Addons\UF\lib.lua:1
Report comment to moderator  
Reply With Quote
Unread 09-24-11, 02:02 PM  
sigmer
A Murloc Raider

Forum posts: 9
File comments: 29
Uploads: 0
Can u add a bigger screenshot plz? the one u have is pretty useless. if u press it u still cant see much.
Report comment to moderator  
Reply With Quote
Unread 09-12-11, 06:35 PM  
Lutherien
A Kobold Labourer

Forum posts: 0
File comments: 28
Uploads: 0
Originally posted by Destrominos
Hallo, great AddOn here.

But, I seem to be having a problem with it.. I've recently switched from ElvUI to Qulight UI and now for some reason the Focus bar does not show up.

I do not know if this is a bug on Serenity's side or on Qulight's side.
The post I made right before yours is the error you are probably receiving...it has something to do with Serenity. Delete the "misdirection" module out of the addon files and everything else will work with no errors. You'll just lose the misdirection functionality.
Report comment to moderator  
Reply With Quote
Unread 09-10-11, 12:12 AM  
Destrominos
A Wyrmkin Dreamwalker
AddOn Author - Click to view AddOns

Forum posts: 56
File comments: 62
Uploads: 1
Hallo, great AddOn here.

But, I seem to be having a problem with it.. I've recently switched from ElvUI to Qulight UI and now for some reason the Focus bar does not show up.

I do not know if this is a bug on Serenity's side or on Qulight's side.
Report comment to moderator  
Reply With Quote
Unread 08-27-11, 10:16 PM  
Lutherien
A Kobold Labourer

Forum posts: 0
File comments: 28
Uploads: 0
Error

17x Serenity-40200.1.3\modules\misdirection.lua:66: attempt to call method "GetName" (a nil value)
Serenity-40200.1.3\modules\misdirection.lua:66: in function "val"
Serenity-40200.1.3\functions\configuration.lua:21: in function "ReconfigureSerenity"
Serenity-40200.1.3\main\serenity-40200.1.3.lua:76: in function "?"
CallbackHandler-1.0\CallbackHandler-1.0-6.lua:146: in function <CallbackHandler-1.0\CallbackHandler-1.0.lua:146>
<string>:"safecall Dispatcher[1]":4: in function <string>:"safecall Dispatcher[1]":4
<in C code>
<string>:"safecall Dispatcher[1]":13: in function "?"
CallbackHandler-1.0\CallbackHandler-1.0-6.lua:91: in function "Fire"
AuctionLite-v1.8.2\Libs\AceEvent-3.0\AceEvent-3.0-3.lua:120: in function <AuctionLite\Libs\AceEvent-3.0\AceEvent-3.0.lua:119>

Locals:
nil


Edit: I noticed the mention of AuctionLite at the bottom. I turned off AuctionLite addon and still got the exact same error. Serenity is not displayed at all.

2nd Edit: Deleting the misdirection module restores functionality in game and gets rid of the error, so it's something specific to that line in the MD module.
Last edited by Lutherien : 08-30-11 at 06:43 PM.
Report comment to moderator  
Reply With Quote
Unread 08-23-11, 02:47 AM  
Methyl
A Kobold Labourer

Forum posts: 0
File comments: 12
Uploads: 0
PHP Code:
        -- Check for T12 Proc
        
if Serenity.CheckForBuff("99060""PLAYER""PLAYER"then
                local T12barcolor 
= { 0001}
                return 
T12barcolor
    
-- class colored is turned on
    
elseif Serenity.db.profile.frames.energybar.classcolored then 
for

PHP Code:
if Serenity.db.profile.frames.energybar.classcolored then 
in energybar.lua

line ??26ish??

This adds a very crude hack to change a players bar color if they have the T12 bonus, I just choice black cause its so different then the other colors i use, I might add it as a DB variable color, but i feel that would be something JS would do if he wanted to add this type of feature.
Report comment to moderator  
Reply With Quote
Unread 08-13-11, 12:04 PM  
JS
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 112
Uploads: 3
Funny thing is - when you log in to game Serenity tells you what the slash command is.
Report comment to moderator  
Reply With Quote
Unread 08-02-11, 10:35 PM  
artemiss
A Kobold Labourer
 
artemiss's Avatar

Forum posts: 0
File comments: 1
Uploads: 0
Re: Moving the serenity interface.

Originally posted by Sebathia
Not sure what I am missing but I cannot seem to find a way to re-position this on my interface. JShunter bar you were able too. Am I just overlooking something in the configuration?
Took me all day to figure it out too and with a lot of research i found it lol....anyways to re- position everything you simply type " /ser l " (the l is an L) and to close it just type it again!
Report comment to moderator  
Reply With Quote
Unread 08-01-11, 10:59 PM  
Sebathia
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Moving the serenity interface.

Not sure what I am missing but I cannot seem to find a way to re-position this on my interface. JShunter bar you were able too. Am I just overlooking something in the configuration?
Report comment to moderator  
Reply With Quote
Unread 07-24-11, 12:34 PM  
Pinghansen
Certified Insane
AddOn Author - Click to view AddOns

Forum posts: 3
File comments: 75
Uploads: 2
Anyone got a magnifying glass?

Any chance of getting a full size screen shot?

The one uploaded is too small to read any of the text or even see the bar.
Report comment to moderator  
Reply With Quote
Unread 07-20-11, 09:21 AM  
Kramarz
A Kobold Labourer

Forum posts: 0
File comments: 194
Uploads: 0
Hi again (anyone's checking this forum?).
No matter how I try to make it work, it's not - the mounted target is not getting whisper that I am trying to misdirect to him. Any clue?
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump:

Support AddOn Development!

You have just downloaded by the author . If you like this AddOn why not consider supporting the author? This author has set up a donation account. Donations ensure that authors can continue to develop useful tools for everyone.