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Lukewarm MageTimers  Popular! (More than 5000 hits)

Version: 1.4
by: Widgertick [More]

No Longer Supported Or Updated

Due to time constraints IRL, I won't be updating or fixing this, as you may have already noticed. Sorry! Thanks to everyone who downloaded and used this. Hope it helped you out some. I highly recommend Chronometer if you're looking for similar functionality. It does more stuff (which you may not want), but at least it will do this stuff!

Lukewarm MageTimers tracks cooldowns for all mage spells, mana gems, ZHC/ToEP/MQG, and all racial abilities available to Mages.

MageTimers is compatible with all cooldown-reducing talents, including Cold Snap. It also displays when shared cooldowns have been triggered, for items like ToEP/ZHC, and abilities like Frost/Fire Ward.

The MageTimers window is also resizable, allowing for large and very small displays, with spell names that automatically abbreviate themselves when necessary.

Lukewarm MageTimers is an cooldown-tracking AddOn written using the Lukewarm display library, which is included with the AddOn.

Change Log
-------------
Version 1.4 -

  • Fixed Improved Scorch tracking. Now works even if you haven't managed to somehow obtain five points in Improved Scorch. =P
  • Added individual/group/raid Polymorph timers. MageTimers now displays the time left on polymorphs, with target and caster names. Your polymorph appears as "My Polymorph"
  • Hopefully fixed Combustion and Presence of Mind to work more reliably. The mod should now properly trigger the cooldown even if they're clicked off or dispelled.
  • Updated TOC file to WoW interface version 2.1

Version 1.32 -
  • Changed mouse behaviors for the frame. When the frame is locked, the only part of the frame which you can interact with will be the Title Bar. Unlocking the frame will allow you to click any part of the frame to move it, and lets you use the resize thumb as normal. Thanks Dracula for the great suggestion. =)

Version 1.31 -
  • Removed Winter's Chill tracking for Frost Nova until it can be reliably attributed to a set of targets
  • Improved the behavior of icon display and automatic abbreviations in very small windows

Version 1.3 -
  • MageTimers now tracks Winter's Chill and Improved Scorch, and communicates with other mages in your group to display it for them, if they have the mod installed.
  • Increased the maximum width and height of the window.

Version 1.25 -
  • Combustion working, finally!
  • Invisibility should no longer appear twice when cast.
  • Trinkets now display the name of the item, rather than the name of the effect.

Version 1.2 -
  • For realz, fixed the talent problems. Combustion is still not working right. Expect an update in the next two or three days.
  • Upgraded to Lukewarm v1.1, should resolve all memory performance issues.
  • Fixed the cooldown on mana gems.
  • All cooldowns should now reset when entering Arenas.

Version 1.13 -
  • Fixed all remaining talent issues.

Version 1.12 -
  • Added optional SCT support. Right click on the title to open the configuration menu, and choose "Display SCT warnings."
  • Added cooldowns for a large number of trinkets.
  • Fixed an issue with macroed spells and trinkets causing display lines to occasionally flicker on very fast computers.
  • Updated to Lukewarm 1.02
  • Fixed TOC file version so addon no longer appears out of date

Version 1.06 -
  • Fixed a bug where Cold Snap did not function correctly.
  • Fixed a bug where talents would not be accounted for the first time the UI was loaded.
  • Updated to Lukewarm version 1.01

Version 1.05 -
  • Added Invisibility to the list of tracked cooldowns.
  • Added option to toggle icon display to the config menu.

Version 1.01 -
  • Fix for ToEP cooldown. Now properly tracked at 90 seconds.

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Unread 05-30-07, 02:49 AM  
badeip
A Kobold Labourer

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Here are some issues that I have discovered in the latest version.

Bugs:
------------------
- Multiple PoM, invisibility, etc. bars

- Scorch resist invokes the timer
This really makes the scorch tracking unusable.


Feature request:
-------------------
- Scorch counter.
Show the number of scorches against a given target in the timer-bar.

- Scorch blinking bar.
Make the scorch bar(s) blink when fire vulnerability is about to expire.



Notes on the above:
--------------------------------
"UNIT_SPELLCAST_SUCCEEDED" (used for scorch monitoring in MageTimer_OnEvent)
Added in 2.0. Fired when a spell is cast successfully. Event is received even if spell is resisted.


The following might fix the scorch/winters chill resist issue (untested):
[btw: why check that all talent points are spent in scorch and winters chill?
It seems more correct to verify that > 0 points are used]


function MageTimer_OnEvent ()
if (event == "CHAT_MSG_SPELL_SELF_DAMAGE" ) then
local spell = string.match(arg1,'Your (.+) ');
if ((spell == "Scorch") and (improvedScorch and this.debuffTarget)) then
MageTimer_AddFVCooldown(this.debuffTarget);
elseif ( MAGETIMER_OFFENSIVEFROSTSPELLS[spell] and wintersChill and this.debuffTarget ) then
MageTimer_AddWCCooldown(this.debuffTarget);
end
eliseif ( event == "UNIT_SPELLCAST_SUCCEEDED" ) then
if ( arg1 == "player" ) then
....



{Edit: I am about to give up on this addon as there seems to be more mature alternatives with a more active development forums; quartz, chronometer, etc comes to mind.
I have a fix for the scorch issues btw. It's almost as I wrote above, but CHAT_MSG_SPELL_SELF_DAMAGE must be a registered event. Also, the string.match function doesn't return the spell name only, so the 'if spell' check fails. As I said, it was untested .}


Regards,

ilayali@zenedar.
Last edited by badeip : 06-01-07 at 03:15 AM.
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Unread 05-26-07, 04:57 AM  
destinyfa
A Defias Bandit

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thx Kevin Kelly for your great ui

since 1.3, Im doing translated into chinese languages
hmm, sorry for my rude
can u put the vir name to top area?

just a suggestion
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Unread 05-25-07, 03:12 AM  
aastarius
An Aku'mai Servant
 
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Yeah combustion does appear to getting rather over excited Creates a new bar everytime it stacks. Didn't notice an issue with PoM though I've now respecc'd out of having it so can't actually confirm that.
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Unread 05-24-07, 05:59 PM  
Widgertick
A Murloc Raider
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Combustion

Okay, I heard Combustion is freaking out, can anybody tell me if Presence of Mind is working okay?
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Unread 05-22-07, 06:14 PM  
aastarius
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It's some weird combination of addons it seems. Removed everything else and can resize no problem. Put everything back and it "sulks". Funnily enough installing 1.4 fixed it
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Unread 05-22-07, 03:16 PM  
Widgertick
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Hey man, are you getting this problem when you click on the resize thumb too? It's the three diagonal lines in the lower right hand corner of the window when you mouseover it while it's unlocked. =)

Originally posted by aastarius
Thanks for the continued updates Widgertick.

...

One issue I do seem to have though is I can't seem resize the frame. Soon as I clink anywhere on the frame it wants to move.
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Unread 05-22-07, 06:08 AM  
aastarius
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Thanks for the continued updates Widgertick.

Wasn't trying to disparage your mod in any way, the fact it doesn't have all the other stuff in it is one of the reasons I'm using it.

One issue I do seem to have though is I can't seem resize the frame. Soon as I clink anywhere on the frame it wants to move. Maybe 1.4 will fix that for me but suspect its another addon somewhere mucking it up.
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Unread 05-21-07, 03:27 PM  
Widgertick
A Murloc Raider
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Hey folks =) Thanks for posting the Scorch fix and the reverse code. Reversing the display order will be going in as a right-click option within the next couple releases, and Scorch has been fixed. Additionally, Polymorph will be tracked in the next release. This should be as soon as the 2.1 patch goes live.

As for features and stuff, I know there are other addons that are more comprehensive out there, like Chronometer. If I start adding everything though, this won't be a mage specific addon for tracking cooldowns anymore. =) The Scorch/Winter's Chill stuff was a significant deviation already, as is the new Polymorph thingy. This may seem selfish, but I don't really want to try and write an end-all be-all kind of timer mod. As you've said, it's already been done.
Last edited by Widgertick : 05-21-07 at 04:47 PM.
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Unread 05-20-07, 06:17 PM  
aastarius
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Originally posted by badeip
You are welcome.
This addon suits my needs now, but I might take a look at the addons you mention.
Thanks,

Ilayali
Yeah, at this time this mod is better for scorch (with your tweak) than the others as they can't seem to cope with casting another spell before renewing the scorch debuff. Once 2.1 goes in however it seems Blizz has added a few neat links that allows for all sorts of "accurate" info to be tracked.
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Unread 05-20-07, 09:42 AM  
badeip
A Kobold Labourer

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Originally posted by aastarius
Thanks for that badeip.

With 2.1 looking fairly imminent and having been on the PTR seems Quartz and/or Chronometer cover this quite nicely now. Not sure which timers I'm going to be using then
You are welcome.
This addon suits my needs now, but I might take a look at the addons you mention.
Thanks,

Ilayali
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Unread 05-20-07, 09:39 AM  
badeip
A Kobold Labourer

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A change I would like in this addon is make it populate from the bottom and upwards.
To do that change lukewarm.lua line 102 from
tinsert(meterFrame.bars, bar);
to
tinsert(meterFrame.bars, 1, bar);

Enjoy,

Ilayali.
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Unread 05-20-07, 04:48 AM  
aastarius
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Thanks for that badeip.

With 2.1 looking fairly imminent and having been on the PTR seems Quartz and/or Chronometer cover this quite nicely now. Not sure which timers I'm going to be using then
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Unread 05-19-07, 05:27 AM  
badeip
A Kobold Labourer

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Originally posted by aastarius
Not sure if it was implemented as a 2.1 only feature but for me the ImprovedScorch tracking does not seem to work.
To get improved scorch working, change line 96 in magetimers.lua from:
if ( arg2 == "Scorch" and improvedScorch and improvedScorch == 5 and
to
if ( arg2 == "Scorch" and improvedScorch and improvedScorch == 3 and

Enjoy,

Ilayali
lunar-eclipse@zenedar
Last edited by badeip : 05-19-07 at 05:28 AM.
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Unread 05-12-07, 11:55 AM  
aastarius
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Not sure if it was implemented as a 2.1 only feature but for me the ImprovedScorch tracking does not seem to work.
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Unread 05-05-07, 09:59 PM  
Widgertick
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Hey, thanks again for your help =) Fixed the Blast Wave icon for the next release. Apparently there are still issues with Combustion not being tracked. Instead of the timer being wrong, it just doesn't show up at all. I'm going to completely change how the Combustion/PoM tracking system works, I think. Right now it's kinda dumb, and doesn't work at all if you right click them off. Anyway, thanks again =)
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