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Updated: 07-30-16 10:45 PM
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Compatibility:
Legion (7.0.3)
Fury of Hellfire (6.2)
The Adventure Continues (6.1)
Warlords of Draenor (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:07-30-16 10:45 PM
Created:unknown
Downloads:96,331
Favorites:193
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ZMobDB Advanced6  Popular! (More than 5000 hits)

Version: 6.9.2alpha
by: Dant [More]

COUTION: Needs to Disable "Zuxana Model Citizen"
COUTION: ver6.9.1 or Later Needs FileDataLib by TOM_RUS"

IF YOU GET ERROR. TRY RESETCOMMAND (/ZMOB RESETBOX) BEFORE POST

All Animation 3D Models for UnitFrames and User original view Database
(models only.not include another Unit Informations)

Supported unit :
player,pet,pet target
target,target of target
party,party pet,party target
focus,focus target

All models will use default camera position when you find 1st time.
But you can change camera(zoom,rotation,position) settings.
Zmob will save your original camera setting and Auto-Load next time you find that model.

fullbody,halfbody,shoulder up,fullface as you like.

---- Mouse controls ----
CTRL Key + Left Mouse Button = Rotate and Zoom in on the model.
CTRL Key + Right Mouse Button = Pan the model horizontally or vertically.

ALT Key + Left Mouse Button = increace/decreace model scale.

SHIFT Key + Left Mouse Button = Drag the bounding box around.
SHIFT Key + Right Mouse Button = Resize the bounding box.

CTRL + SHIFT + Left Mouse Button = Auto Portrait ON
CTRL + SHIFT + Right Mouse Button = Auto Portrait OFF
CTRL + SHIFT + ALT + Left Mouse Button = Refresh Model View
Right Mouse Button or ALT Key + Right Mouse Button = Reflesh All Models.

---- Features ----
* Model Database (Common / UnitFrame Specific / PvP Faction Specific)
* Portrait / Auto Portrait Mode
* Clique Supported
* Event Animation
* Random Animation
* Selectable Pannel Style
* Eye Catch Animation
* Raid Target Icon
* UI Compilations Author Support
etc..

Plz Check README.TXT

---- Command ----
/ZMOB delete DataName :delete data from database ("/ZMOB delete Undead_male" etc)
/ZMOB copy DataName1,DataName2 : copy DataName1 setting to DataName2 ("/ZMC copy Undead_male,Troll_female" etc)
/ZMOB config : pop up Config Window
/ZMOB copymenu : pop up Copy Menu
/ZMOB cleardatabase : clear all model data
/ZMOB refresh :Refresh All Models (or mouse right-crick)
/ZMOB testbox op up Animation Test Window
/ZMOB resetbox : reset window position/size when next login



for UI Compilations Authors:

ZMobDB profile has your(author's) character/server name.
so I prepare command when building UI Compilation.
plz check README.txt

6.0
up to stage6

rebuild and unite ZMC and ZMobDB,
this addon not "Plug In". now "Standalone"

* update TOC
* update for 3.0.2 (all options reset but Model Database keeping old data)
* add New Feature "PvP Icon"

6.1 6.1beta2
* add "PvP Position Adjust Control"

6.1beta4,beta7
* Fix Small Bugs
* add Key Bind "Open/Close Animation Test Window"

6.2
* Add New Feature "UI Compilations Author Support"
check README.txt for Detail

6.2beta5,beta8
* Fix Small Bugs
* Change and add "UnitFrame Tooltip" Option

6.2beta9
* Fix Small Bugs

6.2beta10
* Support Vehicle Menu

6.2beta11
* ZMobDB will not change alpha rate while stealth animation OFF
* Database will auto save data when find new model
* Add Option "Notice New Data" (default OFF)
notice when find new model

6.2beta11hotfix
* FixBug: Alpha Rate will not back to default

6.2beta14
* Add command
/ZMOB resetbox : reset window position/size when next login

6.2beta16
* FixBug: cant change model settings while Player Window OFF

6.3alpha1
* Add corde for lag issues

6.3alpha2
* Fix small bugs

6.3alpha3
* Delete "Template" Feature
* model maximum scale has been increased. (ALT+Left Mouse)

6.3alpha4
* Add Mouse Control
CTRL + SHIFT + ALT + Right Mouse Button = Save Model View Compulsory

6.3alpha5
* Fix Small bugs while in Raid group

6.3alpha6
* Stop Bug for 3.0.9
(bug stop only, still have sissues)

6.4alpha1
* update for 3.0.9
* Fix Flame Error,Taint Error

6.4alpha2
* delete Mouse Control CTRL+SHIFT+ALT+RightMouse command
* Fix Mouse Control Error

6.4alpha3
* Fix Profile Issues
* Fix Option Saving Issues
* Animation TestBox re-work
* decrease FPS Issues

6.4alpha4
* Fix "Enable Mouse" Error
* Stop Auto Save when ALT+RightMouse

6.4alpha6
* Fix issues about Raid

6.4beta12
* Fix "Enable Mouse" Option Issue
* Fix Error if change model while UI OFF

6.4beta12 HotFix1
* Fix Error when change target

6.4beta14
* Implubed reflesh count when window pop

6.5beta1
* Update TOC
* BugFix : PartyMember DropDown Menu

6.5.2
* Change Option "Simple Data Mode" Feature

6.6.0
* Add code for patch 4.0.1

6.6.1
* Add code for patch 4.1

6.6.2
* update Animation System script
* re-build Dwarf Male's DEAD animation
* re-build Draenei's DEAD animation

11/05/05
Update Desc

6.6.3
* BugFix : Unitframe "Enable" option

6.7.1
* update TOC
* decreace FPS issue
* find bug: some EventAnimations not work correctly

6.7.2 6.7.3
* update for 5.0.4API Changes

6.7.4
* update TOC
* update Model Scale Range, all models can set more Small

6.8.1 alpha
* update TOC
* Swapped from "SetCamera" to "SetPortraitZoom" for Fix portrait model issue
* small bugs has occurred (not tested :/
Post A Reply Comment Options
Unread 02-27-09, 08:18 AM  
oliverlee
A Defias Bandit

Forum posts: 3
File comments: 8
Uploads: 0
I find when the "Party Model" is ON(select), then in raid the target model will set to default_position and can't adjustment.

If "Party Model" is OFF(non-select), everything is fine!

have anybody same with me ?
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Unread 02-25-09, 08:33 PM  
VincentSDSH
Non-Canadian Luzer!
 
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Forum posts: 350
File comments: 257
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Re: raid settings

Originally posted by Dant
give me some info
My normal settings:
1) "Hide in Raid" option ON, but on or off, same result.
3) "RandomAnimation" "Target" OFF
4) "EventAnimation" "Target" OFF
5) "Animation Test Box" I'm not even sure where that is

Edit: something odd I noticed. Did a raid, left the raid, went back to town, model for an NPC target was badly displaying and wouldn't update. I reloaded the UI and then the model was both saving on update and, odder still, displaying normally (not smaller/off-center).

Is there a separate model database for raids or something?
Last edited by VincentSDSH : 02-25-09 at 11:28 PM.
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Unread 02-23-09, 06:38 PM  
Dant
A Murloc Raider
 
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Forum posts: 9
File comments: 332
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raid settings

give me some info

1) "Hide in Raid" option ON/OFF?
3) "RandomAnimation" "Target" ON/OFF?
4) "EventAnimation" "Target" ON/OFF?
5) "Animation Test Box" did not work(had saving issue)while in raid?

will fix. and try following setting till new version

* "RandomAnimation" "Target" OFF
* "EventAnimation" "Target" OFF
* "Hide in Raid" OFF
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Unread 02-23-09, 11:11 AM  
VincentSDSH
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I've replicated the behavior several times on the same char over several versions for zMob. Alter target model, works fine. Join raid, go into instance, alter target model: no save.
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Unread 02-23-09, 03:18 AM  
Dant
A Murloc Raider
 
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6.4alpha4

6.4alpha4
* Fix "Enable Mouse" Error
* Stop Auto Save when ALT+RightMouse

checked AB(raid) and no error found about change & save model view setting

PS: Find Some Issues:

* "EnableMouse(false)" not work, only lock mouse input
* "Mouseoverthrough" Option now not work, now always "OFF"
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Unread 02-21-09, 05:53 PM  
VincentSDSH
Non-Canadian Luzer!
 
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I still can't get camera changes to save when I'm in a raid.
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Unread 02-19-09, 01:49 PM  
IceShadow
A Deviate Faerie Dragon
 
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Re: 6.4alpha3

Originally posted by Dant
6.4alpha3
* Fix Profile Issues
* Fix Option Saving Issues
* Animation TestBox re-work
* decrease FPS Issues

tested only self playing
let me know if you have any issues in raid etc.
Having issue with clicking through the frames now, they are not unlocked but they are still reacting to right click.
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Unread 02-18-09, 04:17 AM  
Dant
A Murloc Raider
 
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6.4alpha3

6.4alpha3
* Fix Profile Issues
* Fix Option Saving Issues
* Animation TestBox re-work
* decrease FPS Issues

tested only self playing
let me know if you have any issues in raid etc.
Last edited by Dant : 02-19-09 at 03:31 AM.
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Unread 02-16-09, 06:55 PM  
VincentSDSH
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@6.a2: Is there something about raids and the target camera I should know? I was able to update the target on one char but swapped to another, joined a raid, and trying to update the target camera was a no-go, it wouldn't save; however, changes to the player model (the only one I had up in the raid) saved fine.
Last edited by VincentSDSH : 02-16-09 at 07:01 PM.
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Unread 02-15-09, 10:29 PM  
Dant
A Murloc Raider
 
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mouse control issues

sorry alpha1 still have some isses.
will fix ASAP give me 7h.

(will delete CTRL+SHIFT+ALT+RightMouse command)

EDIT:

6.4alpha2
* delete Mouse Control CTRL+SHIFT+ALT+RightMouse command
* Fix Mouse Control Error

still have some issues:

* Needs re-log after change option
* Animation Test Box not work

needs more time for fix.
still work for those
Last edited by Dant : 02-16-09 at 04:19 AM.
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Unread 02-15-09, 05:59 PM  
VincentSDSH
Non-Canadian Luzer!
 
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Ok, I give up: why doesn't ZMob save the camera changes any more? Can we please have an answer or better yet a fix for this? Can we please have the persistent save-on-change behavior back?

I tried the ctrl-alt-shift-right-mouse but it kept resetting all the other models back to default (the amount of work that blew away is more than annoying). I removed the saved variables file, start all over again, and it saved model changes for one session then stopped. ctrl-alt-shift-right-mouse is back to the same damn behavior: fix model, ctrl-alt-shift-right-mouse, fix next model, ctrl-alt-shift-right-mouse, go back to first model, changes not saved.
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Unread 02-12-09, 05:31 AM  
Dant
A Murloc Raider
 
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6.4alpha1

thx and sorry for waiting,

6.4alpha1

* update for 3.0.9
* Fix Frame Error
* Fix taint Error
* Fix Error: Target window still left after zone out

tested at AB only.I cant do test PvE raid, arena team
small bugs still left. but I keep working for fix those
let me know if you have any issues. will do fix ASAP

for your UI
Dant
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Unread 02-11-09, 12:36 AM  
cancerkid
A Kobold Labourer

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After updating the mod and getting everything back under control, I have one small problem.

The outline of the portrait will not shrink down to the size of the actual portrait of the target frame. All other frames modified for size do not have this problem. For whatever reason the target bar just wont lose the outer frame that visually adjusts when changing sizes.

If there is a fix please let me know
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Unread 02-10-09, 07:54 PM  
Dant
A Murloc Raider
 
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3.0.8

Patch 3.0.9 on Live and

ZMobDB crushed

Now working for fix errors

plz up to 6.4alpha6

will not freez but still have some issues. (ex: need unit when set box position/size)
now work for that plz give me a while
Last edited by Dant : 02-10-09 at 10:45 PM.
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Unread 02-10-09, 03:10 PM  
VincentSDSH
Non-Canadian Luzer!
 
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Originally posted by Zephinos
when i type /zmod config nothing pops up and the game freezes [/b]
I'm noticing have the same game-killing behavior

Originally posted by Zephinos another this is the toolbox that pops up when you put your mouse over the model is really annoying keeps getting in the way. [/b]
There's a setting in the config (if you could get to it ) to turn that popup off.
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