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Guardians of the Dream (10.2.0)
Updated:11-26-23 04:18 AM
Created:unknown
Downloads:461,849
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Categories:Bags, Bank, Inventory, Character Advancement, Mail, TradeSkill Mods

Altoholic  Popular! (More than 5000 hits)

Version: 10.2.007
by: Thaoky [More]

Hi, my name is Thaoky, and I'm an Altoholic

Altoholic is an Ace 3 add-on written for people who dedicate most of their time to leveling alts, and who want to have as much information as possible in one place.


IMPORTANT NOTE:

I am back in the game since 28/12/2020.

If you are upgrading from a version below 9.0.003, YOU MUST CLEAR YOUR SAVED VARIABLES !!

This means cleaning the following files in \WTF\Account\<your_account>\SavedVariables : Altoholic.lua & All DataStore*.lua



About the add-on:

The add-on has been in development since December 2007 and was officially released in late March 2008. It provides you information about your alts (bags, mails, AH, etc...) without having to reconnect them all the time.

Supporting development:

You might not know this, but add-ons do not write themselves.
If you want to help development, or simply show your appreciation, use one of the following ways:


About the author:

I was born in '76 (you do the math) and I work as a Project Manager + Software Architect + Full Stack Web Dev (yup, multiple hats) in a large multinational, so my coding time is limited, and Work > Gaming.

I live in Belgium, and obviously play on EU only.

Assistance will be provided on a best effort basis, but in any case always be polite and respectful when asking for help, I am neither a teenager, nor a punching ball. I am a cool guy with people who are cool with me. Respect that rule and we'll be fine.


Availability:

2020/12/28: I am back in the game.

Current Issues:

2020/12/28: Due to Teelo's actions, I have reverted his changes and resumed development based on my latest version of the code. Some of his new features are temporarily not available anymore, some are gone forever. The main Shadowlands features will be back though, just be patient.

Credits:
  • I'd like to thank my guild, Odysseüs on EU-Marécages de Zangar, for assisting me since the earliest phases, thanks guys for everything you've done
  • Thanks to the all the people who have supported the add-on since 2008, and also all those of you who came on board later.
  • Thanks to all the guys who have helped with code/translations/bug tracking.. and well, project support in general, especially during my long absences. Such projects can be long and tedious, it is good to not feel alone

Join the #altoholic IRC channel on Freenode : irc://irc.freenode.net:6667/

IMPORTANT NOTE FOR 8.0 : As with every new expansion, many things have changed in the API, and it is REQUIRED to clear your Saved Variables for the addon.
This means cleaning the following files in \WTF\Account\<your_account>\SavedVariables : Altoholic.lua & All DataStore*.lua

There WILL be bugs if you use your old files without cleaning them first.
Some fixes to work around API changes are too time consuming, so cleaning is required. A meagre price to pay once per expansion.

How to support Altoholic's development :

- Use the donate button either on Curse or on WoW Interface
- Support me on Patreon : https://www.patreon.com/Thaoky , the page is still being setup, it might take a few days before it can be used, I still need a banner.
- Make a gift from my amazon's wish list : http://amzn.eu/7xWdnbZ

If you like the addon, consider supporting it, this has been the long term effort and commitment of a single person. #OneManArmy

10.2.007 (26/11/2023)

- DataStore_Crafts: The module is now shared between all versions of the game.
- This concludes the conversion of all DataStore modules to make them compatible with all versions.

10.2.006 (20/11/2023)

- DataStore_Quests: The module is now shared between all versions of the game.
- DataStore_Talents: The module is now shared between all versions of the game.
- DataStore_Reputations: The module is now shared between all versions of the game.
- DataStore_Containers: Fixed COMMON_NUM_BAG_SLOTS to be NUM_BAG_SLOTS + 1 for retail, and NUM_BAG_SLOTS for non-retail, instead of the opposite.

10.2.005 (17/11/2023)

- Fixed an issue where sorting the bags while the merchant frame is opened would trigger a slow down (Thanks Belazor !)
- DataStore_Containers: Removed an invalid test when closing a bank frame.
- Events : fixed a Lua error when a tracked item like an egg actually hatches.

10.2.004 (14/11/2023)

- DataStore_Containers: The module is now shared between all versions of the game.

10.2.003 (11/11/2023)

- DataStore_Currencies: Added the Dream Infusion currency.

10.2.002 (08/11/2023)

- DataStore_Currencies: Added the Emerald Dewrop currency.
- Summary Tab : Added the Emerald Dewrop currency (Thanks Feral!)

10.2.001 (08/11/2023)

- DataStore_Crafts & DataStore_Currencies: Fixed a lua error related to artifacts.
- Added new 10.2 currencies & reputations (Thanks Feral !)
- DataStore_Auctions is now generic and works will all versions of the game.
- DataStore_Inventory is now generic and works will all versions of the game.


10.1.005 (18/05/2023)

- DataStore_Agenda is now generic and works will all versions of the game.
- DataStore_Currencies is now generic and works will all versions of the game.
- Fixed texture coordinates in the QuestLogRow template. (Technohunter)

10.1.004 (12/05/2023)

- Summary Tab : fixed garrison enums in the activity panel.
- DataStore_Pets : updated scanning functions for the new API. (Technohunter)


10.1.003 (11/05/2023)

- DataStore_Quests : fixed scanning of spell rewards.

10.1.002 (04/05/2023)

- Updated Ace Libraries
- DataStore_Mails : fixed the events triggered when opening the mailbox AGAIN !

10.1.001 (03/05/2023)

Many thanks to Feral & Technohunter for providing fixes on Discord during my absence !

- Several fixes related to the change of the garrison enum. (Feral & Technohunter)
- Updated the ToC to make all DataStore modules mandatory dependencies, in order to avoid issues/complaints caused by missing modules.
- DataStore_Quests : fixed an error when scanning spell rewards of a quest (Thanks Technohunter)
- DataStore_Mails : fixed the events triggered when opening the mailbox.
- Summary Tab => Added support for the new 10.1 currency.


Older patch notes : see changelog.txt
Archived Files (48)
File Name
Version
Size
Author
Date
10.2.006
2MB
Thaoky
11-20-23 04:49 AM
10.2.005
2MB
Thaoky
11-17-23 12:25 PM
10.2.004
2MB
Thaoky
11-14-23 12:22 PM
10.2.003
2MB
Thaoky
11-11-23 10:16 AM
10.2.002
2MB
Thaoky
11-08-23 02:41 PM
10.2.001
2MB
Thaoky
11-08-23 12:59 PM
10.1.004
2MB
Thaoky
05-12-23 11:47 AM
10.1.001
2MB
Thaoky
05-03-23 02:53 PM
10.0.011
2MB
Thaoky
02-23-23 01:00 PM
10.0.010
2MB
Thaoky
01-11-23 11:59 AM
10.0.009
2MB
Thaoky
12-11-22 01:44 PM
10.0.008
2MB
Thaoky
11-27-22 10:46 AM
10.0.007
2MB
Thaoky
11-20-22 12:17 PM
10.0.006
2MB
Thaoky
11-17-22 12:00 PM
10.0.005
2MB
Thaoky
11-16-22 02:45 PM
10.0.004
2MB
Thaoky
11-02-22 10:00 AM
10.0.003
2MB
Thaoky
11-01-22 08:49 AM
10.0.002
2MB
Thaoky
10-31-22 11:32 AM
10.0.001
2MB
Thaoky
10-30-22 09:24 AM
9.2.006
2MB
Thaoky
08-05-22 12:21 PM
9.2.004
2MB
Thaoky
06-05-22 06:14 AM
9.2.003b
2MB
Thaoky
04-27-22 10:33 AM
9.2.003
2MB
Thaoky
04-24-22 07:59 AM
9.2.002
2MB
Thaoky
03-28-22 10:32 AM
9.2.001b
2MB
Thaoky
03-16-22 11:33 AM
9.2.001
2MB
Thaoky
03-15-22 01:36 PM
9.1.008
2MB
Thaoky
11-09-21 12:08 PM
9.1.007
2MB
Thaoky
09-26-21 11:05 AM
9.1.006
2MB
Thaoky
09-19-21 09:08 AM
9.1.005
2MB
Thaoky
09-04-21 11:58 PM
9.1.004
2MB
Thaoky
08-29-21 02:44 AM
9.1.003
1MB
Thaoky
08-22-21 06:14 AM
9.1.002b
1MB
Thaoky
08-15-21 07:59 AM
9.1.002
1MB
Thaoky
08-15-21 01:49 AM
9.1.001
2MB
Thaoky
07-01-21 11:27 AM
9.0.009b
2MB
Thaoky
05-03-21 08:46 AM
9.0.009
2MB
Thaoky
05-02-21 08:23 AM
9.0.008
2MB
Thaoky
04-05-21 06:26 AM
9.0.007
1MB
Thaoky
03-22-21 12:56 PM
9.0.007
1MB
Thaoky
02-28-21 10:55 AM
9.0.006d
1MB
Thaoky
02-22-21 11:25 AM
9.0.006c
1MB
Thaoky
02-21-21 09:42 AM
9.0.006b
1MB
Thaoky
02-21-21 08:51 AM
9.0.006
1MB
Thaoky
02-21-21 06:31 AM
9.0.005
1MB
Thaoky
02-14-21 07:28 AM
9.0.004
1MB
Thaoky
01-24-21 10:14 AM
9.0.003c
1MB
Thaoky
01-16-21 09:47 AM
9.0.003
1MB
Thaoky
01-13-21 12:22 PM


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Unread 06-09-09, 01:07 AM  
Thaoky
An Aku'mai Servant
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Forum posts: 30
File comments: 19
Uploads: 1
There's an alpha of 3.1.003 on curse svn.

http://wow.curseforge.com/projects/altoholic/files/

It's stable, but only enUS and frFR are supported at this point, we're finalizing the localization to work with the CurseForge localization tool. No DB cleanup is required. Other languages should follow soon.
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Unread 06-12-09, 07:32 AM  
AnrDaemon
A Chromatic Dragonspawn
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Uploads: 5
I'm start to get that mystical disappearance of content often, so... what to look at, i.e. which variables to inspect if I get it next time?
May be you can suggest a code to dump content of frame table in readable text?
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Unread 06-12-09, 11:32 AM  
Thaoky
An Aku'mai Servant
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Forum posts: 30
File comments: 19
Uploads: 1
There's been an important cleanup in the code between .002 and .003, with changes that should hopefully deal with that problem, let me know if it still happens with .003, and if so, I'll come up with a piece of code for that.
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Unread 06-12-09, 12:26 PM  
tripler
A Kobold Labourer

Forum posts: 1
File comments: 0
Uploads: 0
Exclamation Bug

When selecting the option to add Altoholic to Fubar V3.6 I receive the following error:

Date: 2009-06-12 14:23:59
ID: 3
Error occured in: Global
Count: 1
Message: [string "AltoholicTabOptionsFrame1_ShowFubarText:OnClick"] line 3:
attempt to call method 'ShowFuBarText' (a nil value)
Debug:
[C]: ShowFuBarText()
[string "*:OnClick"]:3:
[string "*:OnClick"]:1
AddOns:
Swatter, v5.5.4293 (WombatII)
ACP, v3.1.0.17
AdvancedTradeSkillWindow, v
agExtras, vr705
agUnitFrames, vr705
Altoholic, v3.1.003
AutoProfit, v5.3
Babylonian, v5.1.DEV.130
Bagnon, v1.7.3
BagnonForever, v1.1.1
BankStack, vv13
Bartender4, v4.3.3
Carbonite, v3.13
CarboniteTransfer, v1.01
CharacterInfoStorage, v1.0.$Revision: 63452 $
Configator, v5.1.DEV.190
CurseProfiler, v
DebugLib, v5.1.DEV.130
FishingBuddy, v0.9.7f
FlightMap, v
FriendsWithBenefits, v3.0.9.3
FuBar, v
FuBarDurabilityFu, v2.11
FuBarExitFu, v1.1
FuBarExperienceFu, v1.1 $Revision: 65606 $
FuBarFactionsFu, v2.2.1-79
FuBarFishingFu, v0.1.0
FuBarFriendsFu, v2.4.3-102
FuBarGuildFu, v2.4.3-116
FuBarLocationFu, v3.0
FuBarMailFu, v2.0
FuBarMoneyFu, vv1.2.1
FuBarPortalFu, v1.12
FuBarProfessionsFu, v3.0.4
FuBarSkillsPlusFu, v3.1.0
FuBarTrainerFu, v0.2
FuBarVolumeFu, v2.0.$Revision: 55081 $
Informant, v5.5.4293 (WombatII)
ItemDataCache, v1.303
LibRock10, v
LightHeaded, v281
MobInfo3, v0.801
NoDuel, v2.2
Postal, v3.1.2
Prat30, v3.2
Prat30Libraries, v
RecipeBook, v
RecipeRadar, v1.31
Stubby, v5.5.4293 (WombatII)
(ck=49a)
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Unread 06-12-09, 12:42 PM  
Thaoky
An Aku'mai Servant
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Forum posts: 30
File comments: 19
Uploads: 1
I suggest going to LDB + Broker2Fubar, since Fubar will be removed in the near future.
I'll give a look at it tomorrow though.
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Unread 06-12-09, 01:22 PM  
Tntdruid
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getting

[2009/06/12 21:07:27-643-x2]: Altoholic-v3.1.003\Frames\Calendar.lua:359: bad argument #2 to 'format' (string expected, got nil)
Altoholic-v3.1.003\Frames\Calendar.lua:359: in function `OnEnter'
<string>:"*:OnEnter":1: in function <[string "*:OnEnter"]:1>

and

[2009/06/12 21:07:28-643-x2]: Altoholic-v3.1.003\Frames\Calendar.lua:487: attempt to index local 's' (a nil value)
Altoholic-v3.1.003\Frames\Calendar.lua:343: in function `OnClick'
<string>:"*:OnClick":1: in function <[string "*:OnClick"]:1>

when mouse over an event on the calendar
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Unread 06-12-09, 09:52 PM  
AnrDaemon
A Chromatic Dragonspawn
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Forum posts: 156
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*sigh*
What
Code:
function Altoholic.Tooltip:Process(tooltip, name, link)
means? I mean, the colon... is it allowed there?
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Unread 06-13-09, 12:25 AM  
AnrDaemon
A Chromatic Dragonspawn
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Forum posts: 156
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Uploads: 5
Well, nevermind.
Code:
-- Experiment begin here
local libTT = LibStub("LibExtraTip-1")

function Altoholic.Tooltip.LextGameTooltip(tooltip, item, quantity, ...)

	local self = Altoholic.Tooltip
	local name, link = ...
	if link then
		self:ProcessEx(tooltip, name, item, ...)
	end

end

function Altoholic.Tooltip:ProcessEx(tooltip, name, link, ...)
	--	*** Note about tooltips ***
	--	If an error occurs with a specific item, like a gathering node, make sure its item id is valid in core.lua
	--	28/12/2008: I fixed an issue with black lotus, which did not display its counters at all, this was due to an invalid item id

	local itemID = Altoholic:GetIDFromLink(link)

	-- if there's no cached item id OR if it's different from the previous one ..
	if (not self.CachedItemID) or
		(self.CachedItemID and (itemID ~= self.CachedItemID)) then

		self.RecipeCache = nil

		-- these are the cpu intensive parts of the update .. so do them only if necessary
		self.CachedSource = nil
		if Altoholic.Options:Get("TooltipSource") == 1 then
			local Instance, Boss = Altoholic.Loots:GetSource(itemID)

			self.CachedItemID = itemID			-- we have searched this ID ..

			if Instance then
				self.CachedSource = GOLD .. L["Source"]..  ": |cff00ff9a" .. Instance .. ", " .. Boss
			end
		end

		-- .. then check player bags to see how many times he owns this item, and where
		if Altoholic.Options:Get("TooltipCount") == 1 or Altoholic.Options:Get("TooltipTotal") == 1 then
			self.CachedCount = Altoholic:GetItemCount(itemID) -- if one of the 2 options is active, do the count
			if self.CachedCount > 0 then
				self.CachedTotal = GOLD .. L["Total owned"] .. ": |cff00ff9a" .. self.CachedCount
			else
				self.CachedTotal = nil
			end
		end
	end

	-- add item cooldown text
	local owner = tooltip:GetOwner()
	if owner and owner.startTime then
		libTT:AddLine(tooltip, format(ITEM_COOLDOWN_TIME,
				SecondsToTime(owner.duration - (GetTime() - owner.startTime))), nil, nil, nil, true);
	end

	if (Altoholic.Options:Get("TooltipCount") == 1) then			-- add count per character
		libTT:AddLine(tooltip, " ", nil, nil, nil, true);
		for CharacterName, c in pairs (V.ItemCount) do
			libTT:AddDoubleLine(tooltip, CharacterName,  TEAL .. c, nil, nil, nil, nil, nil, nil, true);
		end
	end

	if (Altoholic.Options:Get("TooltipTotal") == 1) and (self.CachedTotal) then		-- add total count
		libTT:AddLine(tooltip, self.CachedTotal, nil, nil, nil, true);
	end

	if self.CachedSource then		-- add item source
		libTT:AddLine(tooltip, " ", nil, nil, nil, true);
		libTT:AddLine(tooltip, self.CachedSource, nil, nil, nil, true);
	end

	-- Altoholic:CheckMaterialUtility(itemID)

	if Altoholic.Options:Get("TooltipItemID") == 1 then
		local iLevel = select(4, GetItemInfo(itemID))

		if iLevel then
			libTT:AddLine(tooltip, " ", nil, nil, nil, true);
			libTT:AddDoubleLine(tooltip, "Item ID: " .. GREEN .. itemID,  "iLvl: " .. GREEN .. iLevel, nil, nil, nil, nil, nil, nil, true);
--			tooltip:AddLine(TEAL .. select(10, GetItemInfo(itemID)));		-- texture path
		end
	end

	local companionID = Altoholic:GetCompanionSpellID(itemID)
	if companionID then
		libTT:AddLine(tooltip, "<pets-todo>", nil, nil, nil, true);
		-- self:WhoKnowsPet(companionID, "CRITTER", tooltip)
		return	-- it's certainly not a recipe if we passed here
	end

	local mountID = Altoholic:GetMountSpellID(itemID)
	if mountID then
		libTT:AddLine(tooltip, "<mounts-todo>", nil, nil, nil, true);
		-- self:WhoKnowsPet(mountID, "MOUNT", tooltip)
		return	-- it's certainly not a recipe if we passed here
	end


	if Altoholic.Options:Get("TooltipRecipeInfo") == 0 then return end -- exit if recipe information is not wanted

	local _, _, _, _, _, itemType, itemSubType = ... -- Reuse already called GetItemInfo(itemID)
	if itemType ~= BI["Recipe"] then return end		-- exit if not a recipe
	if itemSubType == BI["Book"] then return end		-- exit if it's a book

	if not self.RecipeCache then
		local tooltipName = tooltip:GetName()
		local reqLevel
		for i = 2, tooltip:NumLines() do			-- parse all tooltip lines, one by one
			local tooltipText = _G[tooltipName .. "TextLeft" .. i]:GetText()
			if tooltipText then
				if string.find(tooltipText, "%d+") then	-- try to find a numeric value ..
					reqLevel = tonumber(string.sub(tooltipText, string.find(tooltipText, "%d+")))
					break
				end
			end
		end
		self.RecipeCache = self:WhoKnowsRecipe(itemSubType, link, reqLevel)
	end

	if self.RecipeCache then
		libTT:AddLine(tooltip, " ", nil, nil, nil, true);
		libTT:AddLine(tooltip, self.RecipeCache, nil, nil, nil, true);
	end
end

if libTT then
  libTT:RegisterTooltip(GameTooltip)
  libTT:RegisterTooltip(ItemRefTooltip)
  libTT:AddCallback(Altoholic.Tooltip.LextGameTooltip, 350)
end

-- Experiment end here
That's all!
You can further simplify it's look by linking to nTipHelper instead of LibExtratip, but I think it's not worth the overhead.
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Unread 06-13-09, 05:54 AM  
Thaoky
An Aku'mai Servant
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Forum posts: 30
File comments: 19
Uploads: 1
Originally posted by Wall
getting

[2009/06/12 21:07:27-643-x2]: Altoholic-v3.1.003\Frames\Calendar.lua:359: bad argument #2 to 'format' (string expected, got nil)
Altoholic-v3.1.003\Frames\Calendar.lua:359: in function `OnEnter'
<string>:"*:OnEnter":1: in function <[string "*:OnEnter"]:1>

and

[2009/06/12 21:07:28-643-x2]: Altoholic-v3.1.003\Frames\Calendar.lua:487: attempt to index local 's' (a nil value)
Altoholic-v3.1.003\Frames\Calendar.lua:343: in function `OnClick'
<string>:"*:OnClick":1: in function <[string "*:OnClick"]:1>

when mouse over an event on the calendar
I'd need to know in which language you're playing and get a screenshot of the calendar pane + error message if possible, it would greatly help

Thanks in advance.
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Unread 06-13-09, 05:55 AM  
Thaoky
An Aku'mai Servant
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Forum posts: 30
File comments: 19
Uploads: 1
Re: Bug

Originally posted by tripler
When selecting the option to add Altoholic to Fubar V3.6 I receive the following error:
I just fixed these issues too btw.
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Unread 06-13-09, 05:57 AM  
Thaoky
An Aku'mai Servant
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Forum posts: 30
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Uploads: 1
Originally posted by AnrDaemon
Well, nevermind.

That's all!
You can further simplify it's look by linking to nTipHelper instead of LibExtratip, but I think it's not worth the overhead.
Nice !

I'd assume that gets rid of the double display of data when informant is present, I'll get this into the addon soon.

edit: made a few tests, it's partially convincing so far, my problem lies with the hook on GameTooltip:Show which I used to display information on gathering nodes. I need more time to dig this issue, but if I can't it would be a dealbreaker at this point.

In addition to this, lines like
Code:
tooltip:AddLine(self.RecipeCache, 1, 1, 1, 1, 1);
Must stay as they are, because the last parameter is used to wrap the line when its too long, and this is not supported by LibExtraTip.
Last edited by Thaoky : 06-13-09 at 09:37 AM.
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Unread 06-13-09, 01:57 PM  
AnrDaemon
A Chromatic Dragonspawn
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Originally posted by Thaoky
Nice !

I'd assume that gets rid of the double display of data when informant is present, I'll get this into the addon soon.
That was original intention, barring the temptation of having some finer control over info placement and such.
But the coding transparency is a nice addition, too.

Originally posted by Thaoky
edit: made a few tests, it's partially convincing so far, my problem lies with the hook on GameTooltip:Show which I used to display information on gathering nodes. I need more time to dig this issue, but if I can't it would be a dealbreaker at this point.
I think it could be resolved. Library intended to be able to hook to any tooltip in game. Including custom tooltips.
Didn't digged deeper into the issue.

Originally posted by Thaoky
In addition to this, lines like
Code:
tooltip:AddLine(self.RecipeCache, 1, 1, 1, 1, 1);
Must stay as they are, because the last parameter is used to wrap the line when its too long, and this is not supported by LibExtraTip.
That's strange news, it is really that bad?
I didn't got time to come to the longer lines which would be need to be wrapped (mounts/pets list f.e.), gonna see how it works, now.
And try to get in touch with library author(s).
Hacking this ability into library shouldn't be hard, but this is something that should be there as library API function.

Mmm... and i just came across the proposal to alter API in a usual way...
/me going to write some lines of code
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Unread 06-13-09, 05:26 PM  
cypsyan
A Kobold Labourer

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hi thaoky, im getting this error with calendar as well on clicking or simply by passing the cursor over some event, and im playing US version
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Unread 06-13-09, 05:31 PM  
AnrDaemon
A Chromatic Dragonspawn
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Well, the AddLine API reference on wowprogramming is (was) wrong.
It has only five parameters - GameTooltip:AddLine(text, r, g, b, wrap)
That's why my initial editings didn't worked >.>
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Unread 06-13-09, 05:32 PM  
AnrDaemon
A Chromatic Dragonspawn
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Originally posted by cypsyan
hi thaoky, im getting this error with calendar as well on clicking or simply by passing the cursor over some event, and im playing US version
Over which events? Screenshot please.
And copy of error dump.
Last edited by AnrDaemon : 06-13-09 at 05:32 PM.
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