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Updated:08-18-08 05:00 PM
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Classic Deathknight Frames  Popular! (More than 5000 hits)

Version: 0.4
by: Xabora [More]

This addon enables you to use the unused assets in WoTLK 3.01.
Your Deathknight can then use Blizzcon '07 Frames and the Alpha frames.

Comes with 2 options in the addons menu.

* Deathknight Alpha Frame [Thick Sword]
* Deathknight Blizzcon 07 Frame [Thin Sword]


Enable the one you wish to use.

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Unread 08-21-08, 09:11 AM  
Typh00n
A Deviate Faerie Dragon
 
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Nice, looks cool
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Unread 08-24-08, 05:33 PM  
GOKUSSJ5
A Murloc Raider

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love it can't wait for the live realms to go wotlk just wondering is there an option to move the frame?
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Unread 08-25-08, 12:57 PM  
Xabora
A Murloc Raider
 
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Originally posted by GOKUSSJ5
love it can't wait for the live realms to go wotlk just wondering is there an option to move the frame?
Not currently.

My intention was to keep it lightweight when in use. (2-3kb of memory)
But I know from other people it works fine with other UI addons that allow you to move frames.
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Unread 08-30-08, 10:27 AM  
GOKUSSJ5
A Murloc Raider

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could you plz tell me which mod it is that allows me to move the frame but with your mod active and working plz?
Last edited by GOKUSSJ5 : 08-31-08 at 12:27 PM.
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Unread 08-31-08, 12:13 PM  
Imithat
A Fallenroot Satyr
 
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Need the dk grafic frame for other classes

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Unread 09-01-08, 03:08 PM  
Xabora
A Murloc Raider
 
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Originally posted by Imithat
Need the dk grafic frame for other classes

You can enable this addon with the other classes.
It works... mostly.

Originally posted by GOKUSSJ5
could you plz tell me which mod it is that allows me to move the frame but with your mod active and working plz?
Should be any mod that allows you to move them around. I myself don't know which one would do it.
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Unread 09-11-08, 07:24 AM  
Doublehex
A Kobold Labourer

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Is it possible for you to make it work with WoW, and not just WotLK? Would we need to export some files to our main WoW from the WotLK .mpqs? If so, which ones?
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Unread 09-12-08, 04:43 PM  
Xabora
A Murloc Raider
 
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Originally posted by Doublehex
Is it possible for you to make it work with WoW, and not just WotLK? Would we need to export some files to our main WoW from the WotLK .mpqs? If so, which ones?
Can't due this because WoTLK is considered unreleased.

Just wait till the PTR patch comes out.


And its not really of use for non-DKs.
Last edited by Xabora : 09-12-08 at 04:43 PM.
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Unread 09-12-08, 09:09 PM  
Doublehex
A Kobold Labourer

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Originally posted by Xabora
Can't due this because WoTLK is considered unreleased.

Just wait till the PTR patch comes out.


And its not really of use for non-DKs.
Oh, I am well aware of the fact that it's not of any use to non-DKs.

But it just looks so awesome, I could hardly care less.
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Unread 09-21-08, 12:52 AM  
Xabora
A Murloc Raider
 
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Just an FYI.
I know about the issues that the most recent patch introduced.

I'm working on a fix.
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Unread 10-10-08, 01:55 PM  
Xabora
A Murloc Raider
 
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I've decided to redo the addon in its entirety.
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Unread 11-13-08, 12:05 PM  
ronjon
A Kobold Labourer
 
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Originally posted by Xabora
I've decided to redo the addon in its entirety.
how goes it?
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Unread 11-14-08, 11:44 AM  
Antipop
A Kobold Labourer
 
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Dang, too bad it doesn't work with WoTLK, my Death Knight's Runic Power bar doesn't even show up and I get back to back LUA errors. Hope the development of the new version goes well.
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Unread 11-22-08, 11:23 AM  
Fonjask
A Fallenroot Satyr
 
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This addon works fine here, it's just a pest it isn't disabled for my non-DK class characters.
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Unread 11-23-08, 04:21 PM  
Jun
A Kobold Labourer

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Originally posted by Fonjask
This addon works fine here, it's just a pest it isn't disabled for my non-DK class characters.
Are you saying that you can actually see the amount of runic power in the Unit Frame nameplate?

Screenshot?

How you fixed this error:


Code:
Interface\FrameXML\PlayerFrame.lua:581:
 attempt to index a global 'PlayerFrameRunicPowerBar' (a nil Value)
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