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Shadowlands pre-patch (9.0.1)
Updated:10-14-20 04:21 PM
Created:02-05-09 05:35 PM
Downloads:12,571
Favorites:43
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OpenContainer  Popular! (More than 5000 hits)

Version: 1.1.19
by: Vrul [More]

Provides options for changing the default appearance and behavior of Blizzard's container frames (opened bags).

There are also options to have selected bags automatically open and/or close with choosen UI windows:
- Auction House
- Bank
- Black Market
- Guild Bank
- Item Upgrade
- Mailbox
- Merchant
- Reforging
- Socketing
- Trade
- Tradeskill
- Transmogrify
- Void Storage

Note: It is recommended that you delete the folder(s) for an existing addon when updating to a different version. This is to keep files that are no longer used from taking up space.

Version 1.1.19 (10/14/2020)
- Updated for 9.0

Version 1.1.18 (01/30/2020)
- Fixed a couple invalid 'self' references

Version 1.1.17 (01/29/2020)
- Undid a couple of optimizations to facilitate compatibility with other addons

Version 1.1.16 (01/14/2020)
- Fix for backpack staying highlighted after opening it the first time

Version 1.1.15 (03/12/2019)
- Updated for 8.1.5

Version 1.1.14 (07/21/2018)
- Library update

Version 1.1.13 (06/09/2018)
- Updated for 8.0

Version 1.1.12 (01/21/2018)
- Fix for auto vendoring junk when using the theme "None"
- Made the preview of the expanded backpack consistent across themes
- Always hide the expand slots help text

Version 1.1.11 (01/17/2018)
- Updated for 7.3.5

Version 1.1.10 (12/10/2017)
- Modified the Auto Open/Close options to be able to select individual bags for each UI window

Version 1.1.9 (09/02/2017)
- Fix for PlaySound change in 7.3

Version 1.1.8 (08/28/2016)
- Corrected an issue with auto opening bank bags on first visit
- Fix for an issue when adding/removing bags to bag bar

Version 1.1.7 (07/23/2016)
- Library update

Version 1.1.6 (06/25/2016)
- Fixed an issue with automatically closing windows

Version 1.1.5 (05/14/2016)
- Updated for 7.0

Version 1.1.4 (04/06/2015)
- Fixed an error when automatically vendoring items flagged as junk and not all bag slots have a bag
- Automatically vendoring junk items should no longer leave items behind if there was an excessive amount

Version 1.1.3 (10/29/2014)
- Added an option to change when the junk icons are shown
- Fixed a display issue when switching between a non-standard bag (i.e. 1-slot bag) and a regular bag
- Corrected the way alternate currency tracking is handled when the Hide Money option is enabled
- Minor code cleanup and optimization

Version 1.1.2 (10/21/2014)
- Added an option to automatically vendor items flagged as junk when visiting a merchant
- Corrected an issue with the new item glow and flash resetting

Version 1.1.1 (10/15/2014)
- Fixed bugs with the backpack not opening and with empty bags not having a name displayed on initial login

Version 1.1 (10/14/2014)
- Updated for 6.0
- Added the Black Market and Item Upgrade UI windows to the auto open/close options
- The options for auto open/close now have "Check All" and "Uncheck All" buttons

Version 1.0.18 (10/05/2012)
- Added options for positioning container frames by dragging them with the mouse
- Changed the "Shrink Bags" option to allow a user chosen scale

Version 1.0.17 (09/30/2012)
- Corrected a potential issue with event processing after changing some options with bags open
- Minor performance tweaks

Version 1.0.16 (09/14/2012)
- Corrected an issue with event processing
- Minor performance tweaks

Version 1.0.15 (09/13/2012)
- Config support reincluded

Version 1.0.14 (09/09/2012)
- Slight change to the options for bag positioning
- Updated for MoP

Version 1.0.13 (12/05/2011)
- Added auto open/close options for transmogrification and void storage

Version 1.0.12 (07/03/2011)
- Corrected an issue with opening bags and their positioning

Version 1.0.11 (07/02/2011)
- Added an auto open/close option for socketing
- Fixed some issues with auto open/close
- Updated for 4.2

Version 1.0.10 (04/27/2011)
- Fixed a bug with auto open and patch 4.1

Version 1.0.9 (01/22/2011)
- Removed the throttling on updateContainerFrameAnchors for compatibility with other addons

Version 1.0.8 (01/21/2011)
- Rewrote my rewrite of Blizzard's global function updateContainerFrameAnchors to be more optimized, throttled, and to no longer taint the global variables CONTAINER_OFFSET_X and CONTAINER_OFFSET_Y

Version 1.0.7 (01/20/2011)
- Added an auto open/close option for reforging

Version 1.0.6 (12/26/2010)
- Fix for auto open/close with trade skills

Version 1.0.5 (12/03/2009)
- Fixed a bug with setting a theme's color/alpha without having first selected that theme

Version 1.0.4 (07/29/2009)
- Corrected an issue with setfenv() being used on functions that were previously hooked by this addon

Version 1.0.3 (07/26/2009)
- Added MMOUI Minion support to TOC file (X-WoWI-ID)
- Configuration is now load on demand
- Separated the option "Auto Open/Close" into "Auto Open" and "Auto Close"

Version 1.0.2 (04/28/2009)
- Library update

Version 1.0.1 (04/19/2009)
- Code clean up

Version 1.0 (02/05/2009)
- Initial release
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Unread 02-08-09, 05:56 AM  
Crokk
A Kobold Labourer

Forum posts: 0
File comments: 21
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Thumbs up Thanks!!

Hi Vrul!

You made my day...

Works like it should - big thx for that Addon!!

Crokk
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Unread 03-01-09, 03:05 AM  
Gruffness
A Deviate Faerie Dragon
 
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It works!

A very nice add-on!

It does what it says and even appears to play well with Movable Bags! I'm in bank heaven!
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Unread 04-30-09, 07:48 PM  
Vrul
A Scalebane Royal Guard
 
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Originally posted by Gravedancer
How do I get to the options and settings?
Game Menu -> Interface -> AddOns -> OpenContainer
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Unread 07-20-09, 05:29 PM  
Twidget
An Aku'mai Servant
 
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Question Feature Request

Hi,
I have been using your mod pretty much since you first uploaded it and love it. I recently installed it on my wife's pc. She likes it too but she asked me if there was a way to have the bags stay open when you close the Mail box or Auction window. Some sort of persistent bag setting. Is there? If not is that something you could add?

Thanks,
Twidget
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Unread 07-21-09, 09:57 AM  
Vrul
A Scalebane Royal Guard
 
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Re: Feature Request

Originally posted by Twidget
if there was a way to have the bags stay open when you close the Mail box or Auction window. Some sort of persistent bag setting. Is there? If not is that something you could add?
I guess I could split the Auto Open/Close options into separate options for Auto Open and Auto Close. The Limit Backpack option should already prevent all bags from closing except the backpack. Then it would just be a matter of adding in some stuff to prevent the backpack from automatically opening or closing on it's own.
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Unread 07-21-09, 10:41 PM  
Twidget
An Aku'mai Servant
 
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Re: Re: Feature Request

Originally posted by Vrul
I guess I could split the Auto Open/Close options into separate options for Auto Open and Auto Close. The Limit Backpack option should already prevent all bags from closing except the backpack. Then it would just be a matter of adding in some stuff to prevent the backpack from automatically opening or closing on it's own.
lol... I just read her your response... her exact words "Awesome!"

Thanks again for a great mod,
Twidget
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Unread 07-27-09, 05:16 AM  
Privelgus
A Kobold Labourer

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File comments: 61
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I don't know if it's because I use german client, but I got a few errors, using this addon... also I'm not able to open my backpack at all:

Code:
[2009/07/27 13:06:42-1674-x2]: OpenContainer-1.0.3\Hooks.lua:218: attempt to index global 'settings' (a nil value)
Interface\FrameXML\ContainerFrame.lua:234: in function `OpenBackpack':
Interface\FrameXML\MerchantFrame.lua:40: in function <Interface\FrameXML\MerchantFrame.lua:39>:
<in C code>: in function `Show'
Interface\FrameXML\UIParent.lua:1542: in function `SetUIPanel':
Interface\FrameXML\UIParent.lua:1387: in function `ShowUIPanel':
Interface\FrameXML\UIParent.lua:1280: in function <Interface\FrameXML\UIParent.lua:1276>:
<in C code>: in function `SetAttribute'
Interface\FrameXML\UIParent.lua:1899: in function `ShowUIPanel':
Interface\FrameXML\MerchantFrame.lua:26: in function <Interface\FrameXML\MerchantFrame.lua:18>:

  ---
Code:
[2009/07/27 13:07:10-1674-x17]: OpenContainer-1.0.3\Hooks.lua:218: attempt to index global 'settings' (a nil value)
Interface\FrameXML\ContainerFrame.lua:786: in function <Interface\FrameXML\ContainerFrame.lua:763>:
OpenContainer-1.0.3\Hooks.lua:233: in function `OpenAllBags'
<string>:"OPENALLBAGS":1: in function <[string "OPENALLBAGS"]:1>

  ---
Code:
[2009/07/27 13:07:21-1674-x2]: OpenContainer-1.0.3\Hooks.lua:218: attempt to index global 'settings' (a nil value)
Interface\FrameXML\MainMenuBarBagButtons.lua:54: in function `BackpackButton_OnClick':
<string>:"*:OnClick":4: in function <[string "*:OnClick"]:1>

  ---
Code:
[2009/07/27 13:10:01-1674-x3]: OpenContainer-1.0.3\Hooks.lua:218: attempt to index global 'settings' (a nil value)
Interface\FrameXML\ContainerFrame.lua:786: in function <Interface\FrameXML\ContainerFrame.lua:763>:
OpenContainer-1.0.3\Hooks.lua:233: in function `OpenAllBags'
OpenContainer-1.0.3\Core.lua:80: in function <Interface\AddOns\OpenContainer\Core.lua:79>
<string>:"safecall Dispatcher[1]":4: in function <[string "safecall Dispatcher[1]"]:4>
<in C code>: ?
<string>:"safecall Dispatcher[1]":13: in function `?'
CallbackHandler-1.0-3 (Ace3):91: in function `Fire'
AceEvent-3.0-3 (Ace3):119: in function <Interface\AddOns\Ace3\AceEvent-3.0\AceEvent-3.0.lua:118>

  ---
Code:
[2009/07/27 13:10:42-1674-x1]: OpenContainer-1.0.3\Hooks.lua:218: attempt to index global 'settings' (a nil value)
Interface\FrameXML\ContainerFrame.lua:234: in function `OpenBackpack':
Interface\FrameXML\MailFrame.lua:53: in function <Interface\FrameXML\MailFrame.lua:40>:
<in C code>: in function `TurnOrActionStop'
<string>:"TURNORACTION":4: in function <[string "TURNORACTION"]:1>

  ---
Code:
[2009/07/27 13:10:42-1674-x1]: OpenContainer-1.0.3\Hooks.lua:218: attempt to index global 'settings' (a nil value)
Interface\FrameXML\ContainerFrame.lua:786: in function <Interface\FrameXML\ContainerFrame.lua:763>:
OpenContainer-1.0.3\Hooks.lua:233: in function `OpenAllBags'
OpenContainer-1.0.3\Core.lua:80: in function <Interface\AddOns\OpenContainer\Core.lua:79>
<string>:"safecall Dispatcher[1]":4: in function <[string "safecall Dispatcher[1]"]:4>
<in C code>: ?
<string>:"safecall Dispatcher[1]":13: in function `?'
CallbackHandler-1.0-3 (Ace3):91: in function `Fire'
AceEvent-3.0-3 (Ace3):119: in function <Interface\AddOns\Ace3\AceEvent-3.0\AceEvent-3.0.lua:118>
<in C code>: in function `TurnOrActionStop'
<string>:"TURNORACTION":4: in function <[string "TURNORACTION"]:1>

  ---
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Unread 07-29-09, 02:32 PM  
Vrul
A Scalebane Royal Guard
 
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Originally posted by Privelgus
I don't know if it's because I use german client, but I got a few errors, using this addon... also I'm not able to open my backpack at all
This should be corrected with v1.0.4. Thank you for your help in tracking down the problem too.
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Unread 10-25-09, 10:45 AM  
xtoq
An Aku'mai Servant
 
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Hi Vrul, I know you're working on Docking Station and you probably don't have a lot of time to work on this mod, but I was curious about Button Facade support for the item slots inside bags. See, I've been using Skinner for skinning my whole UI and the bag slots are still just the normal ugly Blizzard bag slots. So I was curious if there is any way that Button Facade support could happen for the bags (since they aren't action bars I wasn't sure). Thanks for your hard work even though you don't play WoW anymore!
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Unread 11-16-09, 07:11 PM  
Vrul
A Scalebane Royal Guard
 
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Originally posted by xtoq
I was curious if there is any way that Button Facade support could happen for the bags (since they aren't action bars I wasn't sure).
I don't currently have the ability to log into WoW to test this but you could try:
Code:
local LBF = LibStub('LibButtonFacade', true)
if not LBF then return end

local group = LBF:Group("ContainerFrames")

for index = 1, NUM_CONTAINER_FRAMES do
	for id = 1, MAX_CONTAINER_ITEMS do
		group:AddButton(_G['ContainerFrame' .. index .. 'Item' .. id])
	end
end
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Unread 12-05-09, 07:05 PM  
xtoq
An Aku'mai Servant
 
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That did work, but it set the strata of my bag buttons to a ridiculously low level, so that I could not click any of my items.

EDIT: But only on one toon...hmm I'll have to look into it. So if I just put that code into an addon (with a toc and lua and appropriately named folder) I wouldn't have to run it everytime I logged in right? (And I'm talking for my own use, not for publishing.)

EDIT 2: Also, it seems to only paste the BF skin over the Blizzard skin if I have an item in a slot, so each time I open my bags, I have the Blizz skin behind the BF one, but only for items. If its an empty slot, it looks fine. (EDIT: Seems like the item icons aren't getting resized/cropped, just the slot is getting skinned.) I'll look into this more too. Thanks for doing this, I appreciate it, and I'm learning more about lua, so I'll have a look at the BF api and see if I can change some of it myself too. Do you have any plans on adding BF support to OpenContainer?
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Last edited by xtoq : 12-05-09 at 07:10 PM.
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Unread 01-01-10, 02:56 PM  
Chilius
A Deviate Faerie Dragon

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Thanks a lot for this great addon !

I used Cirk's Merchantbags for ages, but as it still isn't updated for 3.3 (gives an error message everytime I login) I went searching for a replacement and found this beauty.
It can do all Cirk's Merchantbags does, has some great extra options and has a very nice and simple options screen.

I love it !!!
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Unread 01-21-11, 09:22 AM  
Dridzt
A Pyroguard Emberseer
 
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This looks interesting but unfortunately it taints the globals CONTAINER_OFFSET_X, CONTAINER_OFFSET_Y
and from there taint spreads to all kinds of frames.

Edit2: removed taint.log as author got it and made changes.
Will be back after testing 1.0.8
Last edited by Dridzt : 01-21-11 at 05:31 PM.
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Unread 01-21-11, 11:38 PM  
Saynt
A Deviate Faerie Dragon

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Now breaks MovableBags
I prefer the default bags but like to place/order them as I like, not just offset.
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Unread 01-22-11, 09:36 AM  
Vrul
A Scalebane Royal Guard
 
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Originally posted by Saynt
Now breaks MovableBags
I prefer the default bags but like to place/order them as I like, not just offset.
I removed the throttling for version 1.0.9 since I think that is what caused that.
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