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Warlords of Draenor (6.0.3)
Updated:01-12-15 01:19 PM
Created:unknown
Downloads:6,853
Favorites:16
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Sas Diablo  Popular! (More than 5000 hits)

Version: v6.0.004
by: Sasenna [More]

INTRO:

This UI is the RothUI(Diablo) without Orbs, nothing else has been changed besides orb removal and player frame added. Drag able player frame.

Orb Version: Roth/Zork RothUI(Diablo)

All credit goes to Roth for an incredible UI.


INSTALLATION GUIDE:
  1. Open World of Warcraft Folder.
  2. Back up "Interface" and "Fonts" folders.
  3. Delete "Interface" and "Fonts" folders in World of Warcraft folder.
  4. Download Sas Diablo.
  5. Save the Zip-file to the Desktop.
  6. Copy "Interface" and "Fonts" folder to the World of Warcraft folder.
  7. Start World of Warcraft.
  8. Login to a Server.
FAQ:
See RothUi(Diablo) for FAQ
If used RothUI before this UI type
Code:
/diablo resetunits
/diablo resetart
/diablo resetbars


SCALING:
If scaling or something does not fit.
  1. Hit escape-key ingame.
  2. Goto Options Tab.
  3. Goto Advanced Tab.
  4. Check/Uncheck UI Scale.
  5. If checked move the slider to desired scaling.
  6. Click Accept. If scaling is correct then congrats you are done, if not continue to step 7.
  7. Go back to step 5 until scaling fits.

Same goes for the chat. If it does not fit
  1. Right-click the chat-tab.
  2. Unlock the chat and move it around until comfortable.
FPS LAG:
  1. Open World of Warcraft folder.
  2. Open WTF folder.
  3. Open Account folder and ACCOUNTNAME folder.
  4. Open Saved Variables folder.
  5. Delete tullaRange file.
  6. Restart WoW.
SLASH COMMANDS:
Code:
LOCK / UNLOCK

/rabs lock --will lock all actionbars
/rabs unlock --will unlock all actionbars
/diablo lockart --will lock all art frames
/diablo unlockart --will unlock all art frames
/diablo lockbars --will lock all the toolbars (soulshards, castbars, combobar etc.)
/diablo unlockbars --will unlock all the toolbars (soulshards, castbars, combobar etc.)
/diablo lockunits --will lock all the unitframes
/diablo unlockunits --will unlock all the unitframes
/rbfs lock --will lock the player aura frames
/rbfs unlock --will unlock the player aura frames
/rmm lock --will lock the minimap cluster
/rmm unlock --will unlock the minimap cluster
/ris lock --will lock the data strings below the map
/ris unlock --will unlock the data strings below the map
/rppba lock --will lock the player power bar alt
/rppba unlock --will unlock the player power bar alt

RESET

/rabs reset --will reset all actionbars
/diablo resetart --will reset all art frames
/diablo resetbars --will reset all the toolbars (soulshards, castbars, combobar etc.)
/diablo resetunits --will reset all the unitframes
/rbfs reset --will reset the player aura frames
/rmm reset --will reset the minimap cluster
/ris reset --will reset the data strings below the map
/rppba reset --will reset the player power bar alt
ADDONS INCLUDED:
  1. LootRollMover - move the loot roll window
  2. ncImprovedMerchant - sells gray items automatically on vendor visit
  3. oUF - unit framework
  4. oUF_Diablo - Diablo flavoured oUF layout
  5. rActionBarStyler - moves the action bars
  6. rActionButtonStyler - styles the action buttons
  7. rBuffFrameStyler - styles the player auras
  8. rChat - chat mod
  9. rCombatText - combat text adjustment
  10. rDamageFont - damage font adjustment
  11. rError - redirect errors to combat text
  12. rInfoStrings - some data strings
  13. rLib - library for rAddons
  14. rMinimap - Diablo flavoured minimap
  15. rNamePlates - simple nameplates
  16. rPlayerPowerBarAlt - alternative power bar movable
  17. rRaidManager - Blizzard raid manager replacement
  18. rTooltip - simple tooltip mod
  19. tullaCC - cooldown count
  20. tullaRange - out of range/out of mana coloring for action buttons

For more basic WoW style with Diablo flavor SasUI

UPDATE: January 12, 2015
Version v6.0.004
1. Updated to RothUI Version: 60000.04
UPDATE: October 30, 2014
Version v6.0.003
1. Updated to WoW v6.03
2. Updated to RothUI Version: 60000.03
UPDATE: March 24, 2013
Version v5.2.001
1. Updated to WoW v5.2
2. Updated to RothUI Version: 50200.04
UPDATE: December 04, 2011
Version v4.3.000
1. Updated to WoW v4.3
UPDATE: November 05, 2011
Version v4.2.200
1. Updated for Cataclysm
2. Updated to RothUI Version: 40200.12
UPDATE: October 28, 2008
Version 4
1. Complete Rework
2. Updated to RothUI
Optional Files (0)


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Unread 08-31-08, 11:10 PM  
bonehed
A Kobold Labourer

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File comments: 17
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Great UI but I dont care to much for rUnits. When I remove rUnits the targetframe texture gets bigger and moves to the middle of the screen. How can I get rid of it?

NVM, just deleted the targetframe texture and that fixed it.
Last edited by bonehed : 08-31-08 at 11:52 PM.
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Unread 09-18-08, 07:11 AM  
MintyCharrms
A Kobold Labourer
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Red face Love The orbs!

Hey love the orbs. I wantedto know if there was a way to move the orbs. I prefer them on top of my screen upper left and upper right compared to the lower left and right position is it posiblie to make it moveable or can you tell me how to edit the files so i can position it to the upper left and right of my screen would be much appreciated...

Minty of Thrall
70 Druid Restro
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Unread 09-21-08, 12:57 PM  
Sasenna
A Murloc Raider
 
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Re: Love The orbs!

Originally posted by MintyCharrms
Hey love the orbs. I wantedto know if there was a way to move the orbs. I prefer them on top of my screen upper left and upper right compared to the lower left and right position is it posiblie to make it moveable or can you tell me how to edit the files so i can position it to the upper left and right of my screen would be much appreciated...

Minty of Thrall
70 Druid Restro
Easiest way: I included an addon called FluidFrames, if you go into the blizzard keybindings menu and scroll down to the button you should see an option to keybind FluidFrames. Once FluidFrames is keybinded when mousing over MOST objects on the screen and hit the keybind then FluidFrames places a box around the object enabling the object to moved. To reset the object to default just select its frame with the keybind and right-click.

Harder Way: Only do this if you know anything about coordinate systems and LUA coding. Find addon folder, usually C:\Program Files\World of Warcraft\Interface\AddOns if installed in default location. Once in the addon folder find Diablo3Orbs, enter this folder and double-click core. (If promoted what program to use to open it, use Notepad) Once the coding is up press and hold ctrl+f. For the health frame: type into the find box, --POSITION THE HEALTH ORB. The following code should appear:

Code:
  --POSITION THE HEALTH ORB
  local healthorbposanchor = "BOTTOMLEFT"
  local healthorbposx = 78
  local healthorbposy = -8
Editing the healthorbposx, moves the orb either left or right. Editing the healthorbposy, moves the orb either up or down. Make sure to edit local healthorbposanchor = "BOTTOMLEFT" first however, this sets a frame of reference for the coordinate system to work. Such as you wanted the TOPLEFT so make it.

Code:
  --POSITION THE HEALTH ORB
  local healthorbposanchor = "TOPLEFT"
  local healthorbposx = 78
  local healthorbposy = -8
Then begin editing the x and y position.

To edit the mana orb do the same thing except search for --POSITION THE MANA ORB. This Code should appear:

Code:
  --POSITION THE MANA ORB
  local manaorbposanchor = "BOTTOMRIGHT"
  local manaorbposx = -63
  local manaorbposy = -8
Editing the manaorbposx, moves the orb either left or right. Editing the manaorbposy, moves the orb either up or down. Make sure to edit local manaorbposanchor = "BOTTOMRIGHT" first however, this sets a frame of reference for the coordinate system to work. Such as you wanted the TOPRIGHT so make it.

Code:
  --POSITION THE MANA ORB
  local manaorbposanchor = "TOPRIGHT"
  local manaorbposx = -63
  local manaorbposy = -8
Then begin editing the x and y position.

Also the artwork next to the orbs must be moved individually, they are not connected together.

I recommend the use of the addon FluidFrames if you have no idea with LUA coding is.

Hope this helps,
~Sas
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Unread 11-11-11, 08:45 PM  
Areul
A Kobold Labourer

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thanks for your share !
I love this style more than another one (SasUI)
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Unread 01-04-12, 12:25 AM  
andyhui
A Kobold Labourer

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Got this error everytime i go into boomkin

Message: Interface\AddOns\oUF_Diablo\units\player.lua:746: attempt to call global 'updatePlayerPower' (a nil value)
Time: 01/04/12 01:24:23
Count: 1
Stack: Interface\AddOns\oUF_Diablo\units\player.lua:746: in function <Interface\AddOns\oUF_Diablo\units\player.lua:744>

Locals: s = <unnamed> {
__owner = oUF_DiabloPlayerFrame {
}
glow = <unnamed> {
}
PostUpdate = <function> defined @Interface\AddOns\oUF_Diablo\libs\functions.lua:332
disconnected = false
SetValue_ = <function> defined =[C]:-1
SetValue = <function> defined @Interface\AddOns\oUF_Diablo\modules\oUF_Smooth.lua:5
0 = <userdata>
ForceUpdate = <function> defined @Interface\AddOns\oUF\elements\power.lua:92
bg = <unnamed> {
}
Smooth = true
}
e = "UPDATE_SHAPESHIFT_FORM"
(*temporary) = nil
(*temporary) = <unnamed> {
__owner = oUF_DiabloPlayerFrame {
}
glow = <unnamed> {
}
PostUpdate = <function> defined @Interface\AddOns\oUF_Diablo\libs\functions.lua:332
disconnected = false
SetValue_ = <function> defined =[C]:-1
SetValue = <function> defined @Interface\AddOns\oUF_Diablo\modules\oUF_Smooth.lua:5
0 = <userdata>
ForceUpdate = <function> defined @Interface\AddOns\oUF\elements\power.lua:92
bg = <unnamed> {
}
Smooth = true
}
(*temporary) = "player"
(*temporary) = 130192
(*temporary) = 132070
(*temporary) = "attempt to call global 'updatePlayerPower' (a nil value)"
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Unread 01-15-12, 06:20 PM  
Sasenna
A Murloc Raider
 
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File comments: 114
Uploads: 7
Sorry about the delay on answering, was working 60 hour weeks.

Quick fix:
1. Open Interface\AddOns\oUF_Diablo\units\player.lua
2. Scroll down to around line 742
Code:
    --fix to update druid power correctly when cat has 100 power
    self.Power:RegisterEvent("UPDATE_SHAPESHIFT_FORM")
    self.Power:SetScript("OnEvent", function(s,e)
      if e == "UPDATE_SHAPESHIFT_FORM" then
        updatePlayerPower(s,"player",UnitPower("player"),UnitPowerMax("player"))
      end
    end)
3. Make it look like
Code:
 
--[[
   --fix to update druid power correctly when cat has 100 power
    self.Power:RegisterEvent("UPDATE_SHAPESHIFT_FORM")
    self.Power:SetScript("OnEvent", function(s,e)
      if e == "UPDATE_SHAPESHIFT_FORM" then
        updatePlayerPower(s,"player",UnitPower("player"),UnitPowerMax("player"))
      end
    end)
]]--
Effectively commenting out the error.
4. Save the file.
5. Start WoW or if WoW was running reload the ui ( /console reloadui )

Let me know if that did not fix the problem.
~Sas

Originally Posted by andyhui
Got this error everytime i go into boomkin

Message: Interface\AddOns\oUF_Diablo\units\player.lua:746: attempt to call global 'updatePlayerPower' (a nil value)
Time: 01/04/12 01:24:23
Count: 1
Stack: Interface\AddOns\oUF_Diablo\units\player.lua:746: in function <Interface\AddOns\oUF_Diablo\units\player.lua:744>

Locals: s = <unnamed> {
__owner = oUF_DiabloPlayerFrame {
}
glow = <unnamed> {
}
PostUpdate = <function> defined @Interface\AddOns\oUF_Diablo\libs\functions.lua:332
disconnected = false
SetValue_ = <function> defined =[C]:-1
SetValue = <function> defined @Interface\AddOns\oUF_Diablo\modules\oUF_Smooth.lua:5
0 = <userdata>
ForceUpdate = <function> defined @Interface\AddOns\oUF\elements\power.lua:92
bg = <unnamed> {
}
Smooth = true
}
e = "UPDATE_SHAPESHIFT_FORM"
(*temporary) = nil
(*temporary) = <unnamed> {
__owner = oUF_DiabloPlayerFrame {
}
glow = <unnamed> {
}
PostUpdate = <function> defined @Interface\AddOns\oUF_Diablo\libs\functions.lua:332
disconnected = false
SetValue_ = <function> defined =[C]:-1
SetValue = <function> defined @Interface\AddOns\oUF_Diablo\modules\oUF_Smooth.lua:5
0 = <userdata>
ForceUpdate = <function> defined @Interface\AddOns\oUF\elements\power.lua:92
bg = <unnamed> {
}
Smooth = true
}
(*temporary) = "player"
(*temporary) = 130192
(*temporary) = 132070
(*temporary) = "attempt to call global 'updatePlayerPower' (a nil value)"
__________________
l SasUI l - Blizzard Like l Sas Diablo l - Alteration of l RothUI (Diablo) l
Last edited by Sasenna : 01-15-12 at 06:22 PM.
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Unread 02-05-12, 12:50 AM  
andyhui
A Kobold Labourer

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it works but now i get this errors

Message: Interface\AddOns\rActionButtonStyler\config.lua:20: attempt to concatenate global 'addonName' (a nil value)
Time: 02/05/12 01:49:54
Count: 1
Stack: Interface\AddOns\rActionButtonStyler\config.lua:20: in main chunk

Locals: addon = "rActionButtonStyler"
ns = <table> {
}
cfg = <unnamed> {
0 = <userdata>
}
(*temporary) = <table> {
}
(*temporary) = "Interface\AddOns\"
(*temporary) = nil
(*temporary) = "\media\textures\gloss"
(*temporary) = "attempt to concatenate global 'addonName' (a nil value)"
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Unread 03-24-13, 02:56 AM  
Cupofcheese
A Kobold Labourer

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File comments: 5
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Thank you for updating this! Loved the Roth UI setup, but hated the orbs as health/mana pools. Hopefully with this we will be set for good! Are the /commands basically the same as before?
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Unread 03-24-13, 11:10 AM  
Sasenna
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Yes, all the slash commands still work. I removed the orb control but orb no longer exists anyway.

Hope you enjoy it,
~Sas

Originally Posted by Cupofcheese
Thank you for updating this! Loved the Roth UI setup, but hated the orbs as health/mana pools. Hopefully with this we will be set for good! Are the /commands basically the same as before?
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Unread 10-05-13, 11:02 PM  
iNs
A Kobold Labourer

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is there a way to make the player hp/power bar move from left to right as the health is lost?
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Unread 10-06-13, 01:08 AM  
iNs
A Kobold Labourer

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Another quick question. The elite/rare/world boss icons dont seem to be spawning. Any idea on how to fix this?
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Unread 10-31-14, 02:06 PM  
Kunou
A Kobold Labourer

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I have a few questions coming from Roth UI:

1) Where did the options to enable frequent updates and disable smoothing go for the player unit frame?

2) How can I get the class resource and cast bars to obey the positions I set in the config file? I liked where they were in Roth UI and I'm trying to get their original positions back but the x/y coords seem to have an altered offset even when I changed the af value back to UIParent. I'd also like to have the original behavior of having the combo point and holy power bars becoming hidden when not in combat. Not the fading option, but straight up removing them from view.

Edit: Just to clarify, I was able to get the other units to position where they were in Roth UI without issue (Target, ToT). It's the player cast bar and player resource bar that don't seem to obey the x/y coords.

Edit2: Now I'm not sure any of them are placing properly based on entries in the config file. Any way to get all the locations set to the RothUI locations? I moved the player frame from where it started out since that would have been an issue. It's off to the side now, near where the focus frame is.
Last edited by Kunou : 10-31-14 at 03:48 PM.
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Unread 10-31-14, 08:03 PM  
Sasenna
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Make sure when in-game to reload ui and to call the function and reset it. So if you move the player frame in the lua: save it, reload ui and then do /diablo resetunits. You can also is the drag functions as well to place them. I.E. /diablo unlockunits

The option for frequent updates is probably not there. I just removed the orbs, made the player frame ( basically its the target frame again ) and then moved elements that made more sense to me in position of the new player frame.
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Unread 12-25-14, 07:42 AM  
bravejohn
A Deviate Faerie Dragon

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thanks for this I love the Roth UI and especially the Unit Frames except the Orbs. The reason for me is that I want the default Blizzard action bars (weird I know ). This is exactly the tweak I was looking for.
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Unread 12-25-14, 10:16 AM  
Sasenna
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Glad you like it, I know zork gets alot of requests for his player frame to look like the target frame. i figured out the way to do it around 5 years ago now and just try to keep it up to date for others to have. I don't even use his UI for the most part anymore.

Originally Posted by bravejohn
thanks for this I love the Roth UI and especially the Unit Frames except the Orbs. The reason for me is that I want the default Blizzard action bars (weird I know ). This is exactly the tweak I was looking for.
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