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Compatible with Retail, Classic & TBC
Updated: 05-10-24 06:11 PM
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Compatibility:
Dark Heart (10.2.7)
Cataclysm Classic (4.4.0)
Classic (1.15.2)
Updated:05-10-24 06:11 PM
Created:unknown
Downloads:519,266
Favorites:2,148
MD5:
10.2.7

ArkInventory  Updated less than 3 days ago!  Popular! (More than 5000 hits)

Version: 3.10.30
by: arkayenro [More]

PLEASE BACKUP YOUR SAVED VARIABLES FILE WHEN MAKING MAJOR UPGRADES OR IF USING A BETA VERSION SO YOU CAN REVERT IF REQUIRED. IT'S GOOD PRACTICE IN CASE SOMETHING GOES WRONG ANYWAY

Legion changes you really need to know are here (please read them first), theres also the the FAQ and Wiki

to see how you need to setup sorting go here

to see how to setup rules go here

please ensure you have read those before you lodge a ticket




ArkInventory (AI or ARKINV) is an inventory mod that was based off EngInventory when the BtS 2.0.0 patch came out and I needed a working replacement.

AI's display windows are built from "virtual bars", you assign categories to bars so that items in that category are displayed on the specific bars you want. There is no limit to the number of bars you can have inside a window but obviously you only have so much screen real estate before it becomes "too many".

AI uses several methods to assign a default category to an item such as what professions you have, tooltip scanning, basic type/subtype and PeriodicTable. You then assign those categories to a virtual bar.


You can also over-ride the default category by creating a rule that matches either a single or multiple items.


Overview:

* unlimited number of bars (there are practical limits though before your screen becomes full)
* assign items to a category of your choice (overrides the default assignment)
* assign categories to the bar of your choice
* configurable bars per row
* configurable width
* display bank, bag, keyrings for current and alts across all realms
* separate keybindings for bag, keyring and bank viewing


Key Bindings:

Press ESCAPE to bring up the blizzard menu
click on Key Bindings
scroll down to ArkInventory
bind the keys you want to use

3.10.30 (11-MAY-2024)
  • fixed - issue with LibDialog (bumped version to 10 - source has not been updated yet)
  • fixed - https://github.com/arkayenro/arkinventory/issues/1887 - issue with centered bar label text
  • fixed - (cataclysm) issue with restack not using profession bags (it defaults to the reagent bank which doesnt exist yet)
  • changed - (retail) toc updated to 100207
  • updated - callbackhandler library
  • updated - category for some items
  • added - config options for stack compression to select whether to compress empty slots, non-stackable items, or stackable items

known issues
  • some default frames (vendor/merchant at minimum) that would normally open via the PlayerInteractionFrameManager no longer open if you are in combat, you just get an addon error. there is currently no workaround.
  • (dragonflight) reagentbank slots are no longer readable unless the bank is open
  • recipes on vendors are showing item counts for the items they create, not the recipe
  • Enum.ItemConsumableSubclass is missing the Flask entry and everything after has moved down a value which screws up the category names (have hardcoded a workaround for the moment)
  • items with an active cooldown dont allow comparison tooltips to generate
  • cooldowns no longer start automatically. you can close/open the bag to get them to show (if you enable that option). all of the cooldown events ACTIONBAR_UPDATE_COOLDOWN, BAG_UPDATE_COOLDOWN, PET_BAR_UPDATE_COOLDOWN, SPELL_UPDATE_COOLDOWN, appear to trigger off other players as well, but do not provide any indication whether the event was triggered by you or them, so cooldowns will trigger window refreshes fairly constantly when you are around large numbers of players. even limiting it to one update per second generated too much lag, especially in massive groups.
  • chat link for a battlepet in the guild bank will not send
  • the first time you click on a hyperlink in chat it wont show the item counts

to do
  • double check all categories show/hide for the right clients
  • confirm things havent broken in classic, wrath, or shadowlands
  • restack disable - maybe change this to require a modifier key instead of a straight disable? might be easier to shift/alt/ctrl click on it than turning it on/off and its not like youll accidentally do it (which is why the disable was added)
  • backpack tokens to scroll when max width reached on second line
  • extend the categoryset actions to individual items for additional granular control.
  • add action; move (bank to bag, bag to bank, bag to vault, vault to bag)
  • add actions to items
  • allow multiple actions on a category / item
Archived Files (33)
File Name
Version
Size
Author
Date
3.10.29
1MB
arkayenro
05-05-24 01:14 AM
3.10.28
1MB
arkayenro
04-29-24 09:44 PM
3.10.27
1MB
arkayenro
03-20-24 12:03 AM
3.10.25
1MB
arkayenro
03-07-24 04:12 AM
3.10.24
1MB
arkayenro
01-29-24 05:47 PM
3.10.23
1MB
arkayenro
01-19-24 04:36 PM
3.10.22
1MB
arkayenro
12-30-23 07:27 PM
3.10.21
1MB
arkayenro
12-17-23 04:49 AM
3.10.20
1MB
arkayenro
12-15-23 06:22 AM
3.10.19
1MB
arkayenro
11-25-23 04:33 AM
3.10.18
1MB
arkayenro
10-10-23 03:05 PM
3.10.17
1MB
arkayenro
09-01-23 06:06 PM
3.10.16
1MB
arkayenro
05-07-23 11:49 PM
3.10.15
1MB
arkayenro
02-21-23 03:30 AM
3.10.14
1MB
arkayenro
01-19-23 03:11 PM
3.10.13
1MB
arkayenro
01-08-23 01:37 AM
3.10.12
1MB
arkayenro
12-04-22 04:07 PM
3.10.11
1MB
arkayenro
12-03-22 07:06 PM
3.10.10
1MB
arkayenro
11-29-22 07:27 AM
3.10.09
1MB
arkayenro
11-23-22 11:32 PM
3.10.07-alpha-6
1MB
arkayenro
11-23-22 05:58 PM
3.10.07
1MB
arkayenro
11-19-22 04:52 AM
3.10.05
1MB
arkayenro
11-15-22 10:33 PM
3.10.04
1MB
arkayenro
11-03-22 03:20 PM
3.10.03
1MB
arkayenro
10-29-22 02:17 AM
3.10.02
1MB
arkayenro
10-27-22 12:14 AM
3.10.01
1MB
arkayenro
10-25-22 09:52 PM
3.09.68
1MB
arkayenro
09-08-22 06:16 AM
3.09.67
1MB
arkayenro
06-04-22 11:38 PM
3.09.66
1MB
arkayenro
03-18-22 02:14 AM
3.09.65
1MB
arkayenro
03-16-22 05:42 AM
3.09.64
1MB
arkayenro
02-22-22 06:34 PM
3.09.63
1MB
arkayenro
02-18-22 05:48 PM


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Unread 08-03-11, 01:50 AM  
Amemir
Son of a Murloc
 
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Originally posted by Solgath
hmm, i tried those as a rule and it doesn't appear to work for all the heirlooms...
What is your definition of Heirlooms?

The rule posted by arkayenro quality( 7 ), can also be written as q( "heirloom" ) according to the wiki, matches anything that is of heirloom quality.
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Unread 08-02-11, 11:29 PM  
Solgath
A Chromatic Dragonspawn
 
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hmm, i tried those as a rule and it doesn't appear to work for all the heirlooms...
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Unread 07-31-11, 07:57 PM  
arkayenro
A Deviate Faerie Dragon
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Originally posted by Solgath
what to use for sorting heirlooms?
quality( 7 )

level 7 quality is heirlooms, used to have a yellow border but got changed to white at some point.
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Unread 07-28-11, 01:21 AM  
Amemir
Son of a Murloc
 
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Originally posted by Solgath
so, no one knows what to use for sorting heirlooms? i looked over what was on the faq page, nothing there seems to work... help?
I have 2 rules I use for sorting BoA stuff one is
Code:
tt( "Binds to account" )
and the other is
Code:
tt( "Battle.net" )
Can't remember exactly why I have them as 2 separate rules but the following should work too

Code:
tt( "Binds to account", "Battle.net" )
Edit: Or if you want just Heirlooms you could use the following alone or in with the rules above.
Code:
q( "Heirloom" )
Last edited by Amemir : 07-28-11 at 01:24 AM.
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Unread 07-27-11, 11:06 PM  
Solgath
A Chromatic Dragonspawn
 
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so, no one knows what to use for sorting heirlooms? i looked over what was on the faq page, nothing there seems to work... help?
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Unread 07-21-11, 08:56 PM  
Poreo
A Warpwood Thunder Caller

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Is it normal for this addon to shoot up to 4mb usage ? Seems a lil ridiculous for a bag addon no ?
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Unread 07-21-11, 03:58 PM  
Solgath
A Chromatic Dragonspawn
 
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rule for new battle.net items

was wondering if anyone could help us out with a rule for the battle.net items, i used to have one that worked before blizzard changed the tooltip for them. thanks for any help u can offer
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Unread 06-29-11, 11:54 PM  
darkcelia
A Kobold Labourer

Forum posts: 1
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Hello !

I've got this LUA error :

Code:
Date: 2011-06-30 06:44:26
ID: 2
Error occured in: Global
Count: 1
Message: ...dOns\ArkInventory\Externals\Ace3-AceDB\AceDB-3.0.lua line 94:
   stack overflow
Debug:
   (tail call): ?
   (tail call): ?
   ...dOns\ArkInventory\Externals\Ace3-AceDB\AceDB-3.0.lua:94:
      ...dOns\ArkInventory\Externals\Ace3-AceDB\AceDB-3.0.lua:91
   ...dOns\ArkInventory\Externals\Ace3-AceDB\AceDB-3.0.lua:123:
      ...dOns\ArkInventory\Externals\Ace3-AceDB\AceDB-3.0.lua:91
   ...dOns\ArkInventory\Externals\Ace3-AceDB\AceDB-3.0.lua:123:
      ...dOns\ArkInventory\Externals\Ace3-AceDB\AceDB-3.0.lua:91
   ...dOns\ArkInventory\Externals\Ace3-AceDB\AceDB-3.0.lua:123:
      ...dOns\ArkInventory\Externals\Ace3-AceDB\AceDB-3.0.lua:91
   ...dOns\ArkInventory\Externals\Ace3-AceDB\AceDB-3.0.lua:123:
      ...dOns\ArkInventory\Externals\Ace3-AceDB\AceDB-3.0.lua:91
   ...dOns\ArkInventory\Externals\Ace3-AceDB\AceDB-3.0.lua:123:
      ...dOns\ArkInventory\Externals\Ace3-AceDB\AceDB-3.0.lua:91
   ...dOns\ArkInventory\Externals\Ace3-AceDB\AceDB-3.0.lua:123:
      ...dOns\ArkInventory\Externals\Ace3-AceDB\AceDB-3.0.lua:91
   ...dOns\ArkInventory\Externals\Ace3-AceDB\AceDB-3.0.lua:123:
      ...dOns\ArkInventory\Externals\Ace3-AceDB\AceDB-3.0.lua:91
   ...dOns\ArkInventory\Externals\Ace3-AceDB\AceDB-3.0.lua:123:
      ...dOns\ArkInventory\Externals\Ace3-AceDB\AceDB-3.0.lua:91
   ...dOns\ArkInventory\Externals\Ace3-AceDB\AceDB-3.0.lua:123:
      ...dOns\ArkInventory\Externals\Ace3-AceDB\AceDB-3.0.lua:91
   ...dOns\ArkInventory\Externals\Ace3-AceDB\AceDB-3.0.lua:123:
      ...dOns\ArkInventory\Externals\Ace3-AceDB\AceDB-3.0.lua:91
   ...dOns\ArkInventory\Externals\Ace3-AceDB\AceDB-3.0.lua:123:
      ...dOns\ArkInventory\Externals\Ace3-AceDB\AceDB-3.0.lua:91
   ...dOns\ArkInventory\Externals\Ace3-AceDB\AceDB-3.0.lua:123:
      ...dOns\ArkInventory\Externals\Ace3-AceDB\AceDB-3.0.lua:91
   ...dOns\ArkInventory\Externals\Ace3-AceDB\AceDB-3.0.lua:123:
      ...dOns\ArkInventory\Externals\Ace3-AceDB\AceDB-3.0.lua:91
   ...dOns\ArkInventory\Externals\Ace3-AceDB\AceDB-3.0.lua:123:
      ...dOns\ArkInventory\Externals\Ace3-AceDB\AceDB-3.0.lua:91
   ...dOns\ArkInventory\Externals\Ace3-AceDB\AceDB-3.0.lua:123:
      ...dOns\ArkInventory\Externals\Ace3-AceDB\AceDB-3.0.lua:91
   ...dOns\ArkInventory\Externals\Ace3-AceDB\AceDB-3.0.lua:123:
      ...dOns\ArkInventory\Externals\Ace3-AceDB\AceDB-3.0.lua:91
   ...dOns\ArkInventory\Externals\Ace3-AceDB\AceDB-3.0.lua:123:
      ...dOns\ArkInventory\Externals\Ace3-AceDB\AceDB-3.0.lua:91
   ...
   ...dOns\ArkInventory\Externals\Ace3-AceDB\AceDB-3.0.lua:123:
      ...dOns\ArkInventory\Externals\Ace3-AceDB\AceDB-3.0.lua:91
   ...dOns\ArkInventory\Externals\Ace3-AceDB\AceDB-3.0.lua:123:
      ...dOns\ArkInventory\Externals\Ace3-AceDB\AceDB-3.0.lua:91
   ...dOns\ArkInventory\Externals\Ace3-AceDB\AceDB-3.0.lua:123:
      ...dOns\ArkInventory\Externals\Ace3-AceDB\AceDB-3.0.lua:91
   ...dOns\ArkInventory\Externals\Ace3-AceDB\AceDB-3.0.lua:123:
      ...dOns\ArkInventory\Externals\Ace3-AceDB\AceDB-3.0.lua:91
   ...dOns\ArkInventory\Externals\Ace3-AceDB\AceDB-3.0.lua:123:
      ...dOns\ArkInventory\Externals\Ace3-AceDB\AceDB-3.0.lua:91
   ...dOns\ArkInventory\Externals\Ace3-AceDB\AceDB-3.0.lua:123:
      ...dOns\ArkInventory\Externals\Ace3-AceDB\AceDB-3.0.lua:91
   ...dOns\ArkInventory\Externals\Ace3-AceDB\AceDB-3.0.lua:123:
      ...dOns\ArkInventory\Externals\Ace3-AceDB\AceDB-3.0.lua:91
   ...dOns\ArkInventory\Externals\Ace3-AceDB\AceDB-3.0.lua:197:
      ...dOns\ArkInventory\Externals\Ace3-AceDB\AceDB-3.0.lua:184
   ...dOns\ArkInventory\Externals\Ace3-AceDB\AceDB-3.0.lua:214:
      ...dOns\ArkInventory\Externals\Ace3-AceDB\AceDB-3.0.lua:206
   AtlasLoot\Modules\DefaultFrame.lua:77:
      AtlasLoot\Modules\DefaultFrame.lua:74
   (tail call): ?
   [C]: ?
   [string "safecall Dispatcher[1]"]:9:
      [string "safecall Dispatcher[1]"]:5
   (tail call): ?
   ...rkInventory\Externals\Ace3-AceAddon\AceAddon-3.0.lua:514: InitializeAddon()
   ...rkInventory\Externals\Ace3-AceAddon\AceAddon-3.0.lua:628:
      ...rkInventory\Externals\Ace3-AceAddon\AceAddon-3.0.lua:621
   [C]: LoadAddOn()
   ...terface\AddOns\AtlasLoot_Loader\AtlasLoot_Loader.lua:94: LoadModule()
   AtlasLoot_Loader\MiniMap-LDB.lua:21: OnClick()
   ...tlasLoot_Loader\Libs\LibDBIcon-1.0\LibDBIcon-1.0.lua:122:
      ...tlasLoot_Loader\Libs\LibDBIcon-1.0\LibDBIcon-1.0.lua:122
Enjoy
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Unread 06-29-11, 01:34 AM  
Nibelheim
local roygbi-
 
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Re: Re: Keyring error

Originally posted by arkayenro
in about 8 hours - the downside of living in australia.
Ohh, a fellow Aussie! We'll have to meet up and exchange Lua code over snifters of XML.

Edit: Thanks for the addon and keeping it updated.
Last edited by Nibelheim : 06-29-11 at 04:40 AM.
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Unread 06-29-11, 01:23 AM  
Aelorean
A Deviate Faerie Dragon

Forum posts: 15
File comments: 14
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That's awesome news -- thanks!
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Unread 06-28-11, 10:26 PM  
arkayenro
A Deviate Faerie Dragon
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Re: Keyring error

Originally posted by kittykatmax
Will you (hopefully) be updating this for 4.2? It keeps trying to find the key ring, which no longer exists.

Thanks so much!
in about 8 hours - the downside of living in australia.
Last edited by arkayenro : 06-28-11 at 10:26 PM.
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Unread 06-28-11, 12:33 PM  
kittykatmax
A Fallenroot Satyr
 
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Keyring error

Will you (hopefully) be updating this for 4.2? It keeps trying to find the key ring, which no longer exists.

Thanks so much!
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Unread 05-23-11, 04:10 PM  
Devilkin
A Murloc Raider

Forum posts: 4
File comments: 2
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items on AH rule

Is there a way to setup a rule that i can use to group all items that I currently have on the auction house together? I do a lot of vendor goods selling and have a whole bank full of the stuff and am currently using the tooltip info to see if I currently have one of whatever item on the AH (if i dont then I move it to my bag and go auction)
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Unread 05-15-11, 04:49 PM  
Rhilana
A Murloc Raider

Forum posts: 6
File comments: 1
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Hi there, is there any way to make a category for new items, which I got during the play session? It would spare me a lot of searching. Baggins has this feature, but I would prefer if I could do that with AI
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Zirkel des Cenarius (DE RP)
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Unread 05-13-11, 12:09 AM  
Lissandria
A Murloc Raider

Forum posts: 8
File comments: 22
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Ark, i'm posting this here as well 'cause it's relevant and maybe you can help me.

Whenever I change anything my character has equipped, Grid gives me:


Message: Interface\AddOns\Grid\GridStatusName.lua:93: Usage: UnitGUID("unit")
Time: 05/13/11 00:36:04
Count: 1
Stack: [C]: in function `UnitGUID'
Interface\AddOns\Grid\GridStatusName.lua:93: in function `?'
...ventory\Libs\CallbackHandler\CallbackHandler-1.0.lua:146: in function <...ventory\Libs\CallbackHandler\CallbackHandler-1.0.lua:146>
[string "safecall Dispatcher[1]"]:4: in function <[string "safecall Dispatcher[1]"]:4>
[C]: ?
[string "safecall Dispatcher[1]"]:13: in function `?'
...ventory\Libs\CallbackHandler\CallbackHandler-1.0.lua:91: in function `Fire'
...rkInventory\Externals\Ace3-AceEvent\AceEvent-3.0.lua:120: in function <...rkInventory\Externals\Ace3-AceEvent\AceEvent-3.0.lua:119>

Locals: <none>

This one says something about gridstatusname...but I don't have that particular plugin. I use bati's grid layout, which can be found here on wowinterface. I've got updated versions of both the grid layout and AI, but...no dice.
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