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Updated:05-23-13 09:30 AM
Created:10-11-10 06:37 PM
Downloads:3,589
Favorites:39
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VipQuester

Version: Revision 45
by: Vipera Berus [More]

Features:

  • Vendor price added to item "buttons" when accepting and/or handing in quests (and using a smaller font to make room for it)
  • Making quest rewards red or yellow - Yellow for 1 armor proficiency rank lower and red for 2+ ranks lower. At level 50 and above, all lower proficiency ranks will be red.
  • Highlight the reward with highest vendor price.
  • Add vendor values to chat for items looted or crafted.
Screenshot was taken on my shammy (using mail at the time), so cloth was made red.

There is a (very simple) options panel... It allows enabling/disabling the features seperately.
The settings are saved on account basis. I assumed most would want it this way.

Current localization list:
  • enUS - Default language
  • ruRU - Translation by Sinlinna
If someone wants to translate it to other languages, send me a message here on WoWI

commit 319d6555d2dd11442184dfc1cc055f357e3d7df9
Author: Vipera Berus <[email protected]>
Date: Thu May 23 16:59:47 2013 +0200

Bump ToC

commit d0bb0484d58c538b50b71e9f0c7d3b590f6a7861
Author: Vipera Berus <[email protected]>
Date: Mon Mar 4 15:36:56 2013 +0100

Bump ToC - It's about time to leave 4.x era... :o

commit b205c1f3ab6259d73243b9a3b2d365f6717da2b3
Author: Vipera Berus <[email protected]>
Date: Mon Mar 4 06:18:11 2013 +0100

Added monk class to the armor table

commit 9cc30d3c7e55a6847fce6d7ad7723a5a4ee47daf
Author: Vipera Berus <[email protected]>
Date: Tue Jul 24 08:43:59 2012 +0200

And remove a debug print...

commit 242bbb0eb40b6660c2876235bd8ee90fc864681d
Author: Vipera Berus <[email protected]>
Date: Tue Jul 24 08:43:33 2012 +0200

*cough* Forgot to bump version number...

commit 9616ca7f462ec3cac29ac7503be0afbf4ea29f2b
Author: Vipera Berus <[email protected]>
Date: Tue Jul 24 08:32:10 2012 +0200

Rewrote armor proficiency detection - Again... Basing it on a simple table lookup from class and level this time. Should remove any further problems with that ;)
Adding a "block" for level 50+ while at it, so lower proficiencies will be marked red there too... Doesn't quite make sense to use anything but highest type of armor at that point

commit 52a7e3dd008fd785dcaf50bef0fd10727ad454b0
Author: Vipera Berus <[email protected]>
Date: Fri Jul 13 11:13:43 2012 +0200

Reworking armor specialization detection - Could very well have broken the russian translation now...

commit 109e476b59600df9b810680ed5a8f98a42e1a9f0
Author: Vipera Berus <[email protected]>
Date: Thu Dec 1 15:32:22 2011 +0100

Bump ToC

commit a5a7cdbc6af1a174a8e39aacf951db6ab028e043
Author: Vipera Berus <[email protected]>
Date: Tue Nov 8 23:17:53 2011 +0100

Seems I swapped the order around on the russian locale file for plate to cloth... Fixed ;)

commit b90f01fff5a0ea629fd0bc5f3f3196d11241899f
Author: Vipera Berus <[email protected]>
Date: Tue Nov 8 15:46:46 2011 +0100

Added localization support to main addon.
Added ruRU localization. Translation done by Sinlinna
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r34 | ViperaBerus | 2011-09-14 23:35:27 +0200 (Wed, 14 Sep 2011) | 2 lines

Ugly hack to get this to work on DKs... Who for some reason use mail icon for plate armor... *sigh*

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r33 | ViperaBerus | 2011-08-01 12:28:35 +0200 (Mon, 01 Aug 2011) | 2 lines

Made RE strings more explicit. Looking for actual Links instead of the "dummy" approach earlier. Fixes bug when looting items with 'x' in the name...

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r32 | ViperaBerus | 2011-06-30 09:39:47 +0200 (Thu, 30 Jun 2011) | 2 lines

TOC Bump

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r31 | ViperaBerus | 2011-05-07 17:52:03 +0200 (Sat, 07 May 2011) | 3 lines

Added option to add vendor value to items looted or crafted
ToC Bump

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r30 | ViperaBerus | 2010-10-25 19:10:56 +0200 (Mon, 25 Oct 2010) | 2 lines

Added a slash handler that opens the option window - Provided VipQuester isn't "scrolled out" in Blizzards addon panel. Its their bug, so they get to fix it ;)

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r29 | ViperaBerus | 2010-10-20 16:00:15 +0200 (Wed, 20 Oct 2010) | 3 lines

Fixed boken default button. Apparently the refresh function is called afterwards, so just setting the checkboxes wont work.
Sideeffect from this is that hitting default will take effect immediately, but blame Blizzard for that ;)

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r28 | ViperaBerus | 2010-10-15 17:52:19 +0200 (Fri, 15 Oct 2010) | 3 lines

Altered armor skill detection again. Apparently the icon isn't the same every time, so went for partial icon name parsing instead...
Would have been nice with a direct call to what armors could be used :P

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r27 | ViperaBerus | 2010-10-15 15:01:10 +0200 (Fri, 15 Oct 2010) | 2 lines

GetSpellInfo("Armor Skills") apparently doesn't always return a useable value... So added a little workaround.

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r26 | ViperaBerus | 2010-10-15 12:54:49 +0200 (Fri, 15 Oct 2010) | 4 lines

Removed weapon skill coloring (as Blizzard removed weapon skills)
Rewrote armor skill detection (as Blizzard rewrote their end)
Bumped ToC

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r25 | ViperaBerus | 2010-10-12 03:15:15 +0200 (Tue, 12 Oct 2010) | 2 lines

*cough* When adding a TotalValue as return from the function CheckItem - Be sure to make all return paths return a value and not nil...

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r24 | ViperaBerus | 2010-10-11 20:02:25 +0200 (Mon, 11 Oct 2010) | 3 lines

Added "Highlight the reward with highest vendor price" feature.
And moved a few locals outside loops...

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r23 | ViperaBerus | 2010-10-08 03:36:32 +0200 (Fri, 08 Oct 2010) | 3 lines

Implemented Options panel (finally)
Supports toggling Recoloring (skill and "armor type" in same setting) and Prices

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r22 | ViperaBerus | 2010-03-29 19:54:15 +0200 (Mon, 29 Mar 2010) | 3 lines

Fix for fists weapon.
Basic options panel added - As a dud...

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r21 | ViperaBerus | 2010-03-29 18:52:19 +0200 (Mon, 29 Mar 2010) | 2 lines

Fix fist weapons...

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r20 | ViperaBerus | 2010-03-29 18:51:23 +0200 (Mon, 29 Mar 2010) | 3 lines

Remove completed quest marking, as Blizzard added that in 3.3.3 patch (quest icon changes instead of the "(complete)" text I used)
Minor cleanup here and there while at it

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r19 | ViperaBerus | 2010-02-22 20:05:55 +0100 (Mon, 22 Feb 2010) | 2 lines

; hunt...

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r18 | ViperaBerus | 2010-02-22 12:27:44 +0100 (Mon, 22 Feb 2010) | 2 lines

Removed shield skill registering - Not needed as Blizzards marking of shields isn't overwritten

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r17 | ViperaBerus | 2010-02-22 12:22:24 +0100 (Mon, 22 Feb 2010) | 3 lines

Relic handling added
Shield, ring, trinket and relics no longer change Blizzards default colors (why should they?)

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r16 | ViperaBerus | 2010-02-22 12:08:45 +0100 (Mon, 22 Feb 2010) | 2 lines

Shield fix

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r15 | ViperaBerus | 2010-02-01 17:47:17 +0100 (Mon, 01 Feb 2010) | 2 lines

Fix for shields... Weapon marking broke it last commit.

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r14 | ViperaBerus | 2010-02-01 16:31:03 +0100 (Mon, 01 Feb 2010) | 3 lines

Fix: "Completed" marking working properly when there are also quests available from NPC, that you haven't picked up.
Added: Weapon coloring - Will mark low weapon skills (50 under current cap) with green color.

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r13 | ViperaBerus | 2010-01-29 18:15:51 +0100 (Fri, 29 Jan 2010) | 2 lines

Oops. Higher rank items will be red once again now

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r12 | ViperaBerus | 2010-01-29 15:49:44 +0100 (Fri, 29 Jan 2010) | 3 lines

Removed SVN revision substitution tag again as it was based on last change in that particular file...
Made a commit script that updates version before doing the actual commit instead!

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r11 | ViperaBerus | 2010-01-29 13:49:32 +0100 (Fri, 29 Jan 2010) | 2 lines

Added "VipQuester loaded" msg in chat. Hey everyone else is doing it. Why not me? ;)

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r10 | ViperaBerus | 2010-01-29 13:20:19 +0100 (Fri, 29 Jan 2010) | 2 lines

Version updating might work better if it didn't contain a typo ;)

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r9 | ViperaBerus | 2010-01-29 13:17:29 +0100 (Fri, 29 Jan 2010) | 3 lines

Removing debug print I had forgotten all about after scanning skilllines - One showed up if they had changed tho (Meaning at login or learning another skill).
Attempt at getting SVN to update Version number based on revision.

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r8 | ViperaBerus | 2010-01-29 12:21:26 +0100 (Fri, 29 Jan 2010) | 4 lines

Added a Rating color code table and moved copy/pasted code into seperate functions
Added support for rewards (along with choices)
Fix for value calculation. Didn't look at amount of items (stacks of health potions for instance)

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r7 | ViperaBerus | 2010-01-26 00:06:29 +0100 (Tue, 26 Jan 2010) | 3 lines

Accept quest window now also has vendor values.
Completed quests will now get " (Completed)" added to their questname at the quest NPC to make it more obvious which quests you can hand in.

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r6 | ViperaBerus | 2010-01-23 18:06:19 +0100 (Sat, 23 Jan 2010) | 2 lines

Instead of scaling fonts, I've made it use another of the predefined ones. No weird scaling anymore (altho color changed in the process :P)

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r5 | ViperaBerus | 2010-01-18 20:22:11 +0100 (Mon, 18 Jan 2010) | 2 lines

Workaround for Cloak categorized under cloth items...

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r4 | ViperaBerus | 2010-01-14 17:30:04 +0100 (Thu, 14 Jan 2010) | 2 lines

Added text size scaling to reduce "long name" issue with prices stealing a lot of the room - Scaling isn't exactly pretty tho :(

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r3 | ViperaBerus | 2010-01-12 01:38:52 +0100 (Tue, 12 Jan 2010) | 3 lines

Tweak: Linefeed instead of " "
Fix: Shield not counted as Armor type anymore

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r2 | ViperaBerus | 2010-01-11 00:59:37 +0100 (Mon, 11 Jan 2010) | 2 lines

Price added to all texts

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r1 | ViperaBerus | 2010-01-09 21:22:33 +0100 (Sat, 09 Jan 2010) | 3 lines

Initial version - Spams vendor values only


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Unread 03-03-13, 11:47 PM  
Vipera Berus
A Kobold Labourer
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Re: monk

Originally Posted by DarkApple
i dont know if your still updating this but for monk it show red for leather items, cloth is normal though. Would be nice if you update it.
I'm actually not playing any more, but simply adding monk to the list of classes shouldn't be too risky, without being able to actually test it
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Unread 03-03-13, 03:25 PM  
DarkApple
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monk

i dont know if your still updating this but for monk it show red for leather items, cloth is normal though. Would be nice if you update it.
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Unread 11-10-11, 04:52 AM  
Vipera Berus
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Originally Posted by Kramarz
Sorry that I took it so long to answer. Well, scratch that lag part of it, but there's a freeze occasionally (for quite few seconds) when getting NPC to give you a quest with rewards in it, game freezes till all items get their info for addon I assume. Aint happening with addon off.
Have you tried with all other addons disabled?

My addon only requests the iteminfo when the related quest-events happen and "mark up" those that are known at the time in WoWs own itemcache (Those 2 requests would be at quest accept dialog and quest complete dialog)

Then it doesn't do anything (meaning game is free to do whatever it wants) until another event is fired about the item information is available in WoWs itemcache.

If that last event doesn't happen (sum of all addons communication is too high, so requests ignored at the server for example), then you wont see prices etc on items for that quest. I deliberately don't try to resend requests to avoid freezing the game
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Unread 11-10-11, 04:15 AM  
Kramarz
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Sorry that I took it so long to answer. Well, scratch that lag part of it, but there's a freeze occasionally (for quite few seconds) when getting NPC to give you a quest with rewards in it, game freezes till all items get their info for addon I assume. Aint happening with addon off.

Originally Posted by Vipera Berus
Could you be more specific?
I can't see any way the few functions I use for this addon can generate any lag
I'm inclined to believe its another addon you have thats the culprit.
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Unread 10-31-11, 03:41 PM  
Vipera Berus
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Originally posted by Kramarz
Lags and freezes tho :-)
Could you be more specific?
I can't see any way the few functions I use for this addon can generate any lag
I'm inclined to believe its another addon you have thats the culprit.
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Unread 10-31-11, 03:37 PM  
Kramarz
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Lags and freezes tho :-)
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Unread 10-26-10, 06:16 AM  
omeglidan
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Pretty neat addon, thanks.
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