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Dark Heart (10.2.7)
Plunderstorm (10.2.6)
Fractures in Time (10.1.5)
Embers of Neltharion (10.1.0)
Updated:05-07-24 07:44 PM
Created:unknown
Downloads:763,542
Favorites:1,969
MD5:
10.2.7

ItemRack  Updated less than 3 days ago!  Popular! (More than 5000 hits)

Version: 3.30
by: Kharthus, Gello

This is a mod to make swapping equipment easier through popout slot menus, equip slot buttons, gear sets and automated swaps.

__ Quick Start Guide __

Minimap button:
* Right-click the minimap button to open options or create sets
* Left-click the minimap button to choose a set
* Shift-click the minimap button to unequip the last set equipped
* Alt-click the minimap button to toggle events on/off

Dockable buttons:
* Alt+click slots on the character sheet to create/remove buttons
* Alt+click yourself in the character sheet to create/remove a set button
* Alt+click the created buttons to toggle their auto-queue status
* Shift+drag buttons to break them apart if they're docked to each other
* Drag the menu's border around to dock it to a different side of buttons
* Right-click the menu's border to rotate the menu
* Size, alpha, spacing, etc are in options

Creating/equipping sets:
* You create sets in the Sets tab after right-clicking the minimap button
* Select slots for the set, choose a name and icon and click Save
* Once a set is saved, there are several ways to equip it:
1. Left-click the minimap button and choose the set
2. Mouseover a set button you've created (Alt+click yourself in character sheet)
3. Use a key binding you define in the set ("Bind Key" button)
4. In macros with /itemrack equip setname
5. In events or scripts that use EquipSet("setname")

Popout menus:
* Click an item or set in a menu to equip it
* Shift+click a set in a menu to unequip it
* Alt+click an item in a menu to hide/unhide it
* Hold Alt as you mouseover a slot to show all hidden items

While at a bank:
* Items/sets in the bank have a blue border.
* Selecting an item or set that's in the bank will pull it from the bank to your bags.
* Selecting an item or set that's not in the bank will attempt to put it all into the bank.

__ Slash Commands __

/itemrack : list the most common slash commands
/itemrack opt : summon the options GUI
/itemrack equip setname : equips a set
/itemrack reset : resets buttons
/itemrack reset everything : wipes all settings, sets and events
/itemrack lock/unlock : locks and unlocks the buttons
/itemrack toggle set name[, second set name] : equips/unequips "set name" (or swaps between two sets if a second set given)

__ Macro Functions __

EquipSet("setname") -- equips "setname"
UnequipSet("setname") -- unequips "setname"
ToggleSet("setname") -- toggles (equips then unequips) "setname"
IsSetEquipped("setname") -- returns true if "setname" is equipped

In the unlikely event that another mod (or default UI in the future) uses these function names, you can use their long version ItemRack.EquipSet(), ItemRack.UnequipSet(), etc. This mod only commandeers the shortened names if they appear to be unused.

__ Events __

2.2 (re)introduces events. These are scripts to automatically equip and unequip gear as things happen in game.

To use an event:
1. In the 'Sets' tab, create or make sure you have a set you'd like to equip when the event happens.
2. In the 'Events' tab, click the red ? icon beside the event you want to use.
3. Choose the set for this event.
4. Ensure the event has a check beside it.

As events are enabled, a separate process watches for those events and equips (and unequips if chosen) as they happen.

If you want to create or edit an event, there are four types of events:

Buff: These events equip gear as you gain buffs. ie, Evocation, Drinking and being on a mount.
Stance: These events equip gear when you change stances or forms. ie, Battle Stance, Moonkin Form, Shadowform
Zone: These events equip gear when you're in one of a list of zones. ie, the PVP event includes all arena and BG maps.
Script: For those with lua knowledge, you can create your own event based on a game event. A couple examples are in the default events.

When dealing with events, it's good to keep some things in mind:
* You'll get the most predictable behavior by having sets that don't overlap. If you're a warrior with a Tanking, DPS and PVP set, consider not including weapons in those sets. If you decide to make an event to swap in a 2H when you go into Berserker Stance and a 1h+shield when you go into Defensive Stance, you won't step on the toes of events that swap in PVP gear in a BG/arena or a tuxedo in a city.
* A gold gear icon on the minimap button (and on the sets button if you've created one) means that events are enabled. If you decide you want to temporarily shut down all events, Alt+click the minimap button or the sets button. (You can disable events in options also)
* For non-English users, you might want to edit the events that have English text within them. I try to keep it locale-independant when possible (ie, warrior and most druid stances use the numbers instead of names), but you'll never enter "Stormwind City" on a deDE client for the city event.
* Script Events do not have a "set" defined to them like other events do. They need to EquipSet("setname") explicitly. Its set button will always be the macro keys icon.
* Advanced users of 1.9x may notice the lack of a delay option in scripted events. I've decided to pull this down into the scripting system to streamline the event process. For now, you can use ItemRack.CreateTimer and ItemRack.StartTimer defined in ItemRack.lua.

__ New in 3.30 - By Kharthus __

* TOC update for 10.2.7 patch

__ New in 3.29 - By Kharthus __

* TOC update for 10.2.6 patch

__ New in 3.28 - By Kharthus __

* TOC update for 10.1.5 patch

__ New in 3.27 - By Kharthus __

* TOC update for 10.1.0 patch
* Addon compartment support
* Clickthrough buttons once again work on mouseUp
* Fix for addons collecting buttons (thanks sfmict)

__ New in 3.26 - By Kharthus __

* Fixed set icon list (thanks SlavKnightGeto)
* Fixed inventory icon sizing in Options window

__ New in 3.25 - By Kharthus __

* Fixed clickthrough on floating buttons that use inventory items.

__ New in 3.24 - By Kharthus __

* TOC update for 10.0.7 patch

__ New in 3.23 - By Kharthus __

* TOC update for 10.0.5 patch

__ New in 3.22 - By Kharthus __

* Fix for errors when mousing over item slots

__ New in 3.21 - By Kharthus __

* Updates for 10.0.2 patch

__ New in 3.20 - By Kharthus __

* Updates for 10.0 patch

__ New in 3.17 - By Kharthus __

* TOC update for 9.2.5 patch

_ New in 3.16 - By Kharthus __

* TOC update for 9.2 patch

__ New in 3.15 - By Kharthus __

* TOC update for 9.1.5 patch

__ New in 3.14 - By Kharthus __

* TOC update for 9.1 patch

__ New in 3.13 - By Kharthus __

* TOC update for 9.0.5 patch

__ New in 3.12 - By Kharthus __

* TOC update for 9.0.2 patch

__ New in 3.11 - By Kharthus __

- Updates to support Shadowlands Pre-Patch

- Change log up to this version removed from hosting site and archived in Change Log.txt
Optional Files (0)


Archived Files (14)
File Name
Version
Size
Author
Date
3.29
91kB
Kharthus
05-05-24 10:53 PM
3.28
91kB
Kharthus
07-18-23 01:31 PM
3.27
91kB
Kharthus
05-07-23 11:56 AM
3.26
91kB
Kharthus
04-02-23 08:20 PM
3.25
91kB
Kharthus
03-27-23 07:37 AM
3.24
91kB
Kharthus
03-26-23 02:22 PM
3.23
91kB
Kharthus
02-24-23 12:56 PM
3.22
91kB
Kharthus
12-02-22 02:32 AM
3.21
91kB
Kharthus
11-15-22 08:29 PM
3.20
91kB
Kharthus
11-04-22 11:17 AM
3.17
91kB
Kharthus
06-01-22 10:36 PM
3.16
91kB
Kharthus
02-22-22 10:36 PM
3.15
91kB
Kharthus
01-28-22 09:56 AM
3.14
91kB
Kharthus
07-03-21 08:50 AM


Post A Reply Comment Options
Unread 01-25-10, 04:28 AM  
rayvio
A Defias Bandit

Forum posts: 2
File comments: 11
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Re: Re: can't swap the weapon in combat.

Originally posted by Zreb
Wish someone would revive this mod =\

I hate not being able to switch weapons in combat. Blizzard's UI sucks.
yep, it's a pain in the arse if you get attacked while fishing. unfortunately it seems a deliberate act on blizzards part rather than ItemRack being outdated. apparently the rogue weapon swapping issue they said "isn't a major concern" was enough of a concern to screw over everyone else after all
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Unread 01-23-10, 09:55 PM  
Zreb
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Re: can't swap the weapon in combat.

Wish someone would revive this mod =\

I hate not being able to switch weapons in combat. Blizzard's UI sucks.
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Unread 01-12-10, 07:42 PM  
blankStare
A Kobold Labourer

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trinket queue not working?

I thought trinket switching queue was working. But now it seems it's not. Can someone confirm?
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Unread 12-26-09, 03:58 PM  
blankStare
A Kobold Labourer

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optional files

look under optional files, there is a more up-to-date patch there. I don't know if this fixes everything but worth a try.

and I agree, this is still the best switcher
Last edited by blankStare : 12-26-09 at 03:59 PM.
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Unread 12-22-09, 01:19 PM  
Goldschlager
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File comments: 12
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Since 3.3 is anyone else having the issue when u mouse over someone else's gear occasionally the tooltip disapears and it only says "Chest" "Gloves" etc.... I know Itemrack in the past caused this but not sure whats doing it now if its Itemrack or not, also is there anything as good as this mod updated for 3.3? I have tried Outfitter, tried the Blizz interface but hate em... have used Itemrack for as long as I can remember and it is by far a much superior mod and love it, WTB an update! /beg


One more quick question, in past versions of Itemrack you could dock a button (Simular to the minimap button) anywhere on ur screen that when u mouse over it had a dropdown of all ur sets can u still do this with current version cause I couldnt get that to work either

Thank you for any help!
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Unread 12-19-09, 08:29 AM  
Droma
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Someone please update this mod for 3.3. Outfitter is crap, and the in-game item manager is crappier. I'd do it myself, but I don't know how.
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Unread 12-17-09, 07:06 PM  
DartWyllt
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Update?

Any1 knows if anywhere there's an update avaible or if the author is goin update it?
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Unread 12-14-09, 06:54 AM  
questarey
A Defias Bandit

Forum posts: 2
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Re: can't swap the weapon in combat.

Originally posted by toodirty
wow 3.3 patch,
can't swap the weapon in combat.


message-->
Itemrack:Swap stopped. Something is on the cursur.
I have the same, it's quite annoying as i use itemrack to switch back to my 2hander when ive been defensive.
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Unread 12-13-09, 03:08 AM  
toodirty
A Kobold Labourer

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can't swap the weapon in combat.

wow 3.3 patch,
can't swap the weapon in combat.


message-->
Itemrack:Swap stopped. Something is on the cursur.
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Unread 09-18-09, 06:01 AM  
Goatbert
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Re: Re: Re: Minor update for 3.2

Originally posted by Dridzt
No idea.. so probably not.
As the description says it is a patch of v2.25 as uploaded by Gello here
with the exact changes noted, nothing more, nothing less.
romracer posted it on 4-27-2009 in these comments, its on the second page (for the moment at least). Perhaps it is something you could integrate into your patch?
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Unread 09-18-09, 03:34 AM  
Dridzt
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Re: Re: Minor update for 3.2

Originally posted by Goatbert
Great to hear - does it also include the Jewelcrafting fix?
No idea.. so probably not.
As the description says it is a patch of v2.25 as uploaded by Gello here
with the exact changes noted, nothing more, nothing less.
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Unread 09-17-09, 04:58 PM  
Goatbert
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Re: Minor update for 3.2

Originally posted by Dridzt
I uploaded a patch for ItemRack 2.25.
(you need to have it installed before overwriting with the changed files)

Changes:
- bugfix: Class/Talent specific detection when switching talents.
- bugfix: Alt-Clicking the Player Model to create a Set Button.
- feature: Add a Dual Spec event to default scripts.
- .toc update.

You can get it here when/if it's approved by the site admins.
Great to hear - does it also include the Jewelcrafting fix?
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Unread 09-15-09, 06:57 AM  
Dridzt
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Minor update for 3.2

I uploaded a patch for ItemRack 2.25.
(you need to have it installed before overwriting with the changed files)

Changes:
- bugfix: Class/Talent specific detection when switching talents.
- bugfix: Alt-Clicking the Player Model to create a Set Button.
- feature: Add a Dual Spec event to default scripts.
- .toc update.

You can get it here when/if it's approved by the site admins.
Last edited by Dridzt : 09-15-09 at 06:57 AM.
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Unread 09-14-09, 01:47 AM  
mhicaoidh
A Kobold Labourer

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Re: Item rack set button issue

Originally posted by Xavir
I realize that the likelihood of this getting resolved here is low since most people have stopped using itemrack, however i love the addon.
Just wanted to make a comment specifically to this sentiment. I think that a lot of people still use ItemRack that used it prior to the implementation of the in-game equipment manager. In my opinion, ItemRack is far superior to it, and most other addons of its kind.
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Unread 09-05-09, 01:45 AM  
Dridzt
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Dual Spec User Script /w Titan's Grip Support

  1. Make a new event.
  2. Name it something (eg. "Dual Spec").
  3. Select "Script" as type of event.
  4. Type ACTIVE_TALENT_GROUP_CHANGED as event trigger.
  5. Save the following script in the editor.
Code:
if ItemRack.HasTitansGrip and GetInventoryItemLink("player",17) then
  local b,s = ItemRack.FindSpace()
  if b then
    ItemRack.MoveItem(17,nil,b,s)
  end
end
local at = GetActiveTalentGroup()
if at == 1 then
  ItemRack.EquipSet("pri")
elseif at == 2 then
  ItemRack.EquipSet("sec")
end
Note:
"pri" and "sec" need to be replaced with existing
ItemRack Equipment Set names in your personal configuration.
Last edited by Dridzt : 09-05-09 at 04:33 PM.
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