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Compatible with Retail, Classic & TBC
Updated: 03-19-24 06:41 PM
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Compatibility:
Plunderstorm (10.2.6)
Classic (1.15.1)
WOTLK Patch (3.4.3)
Updated:03-19-24 06:41 PM
Created:unknown
Downloads:48,668
Favorites:368
MD5:
10.2.6

TinyPad  Popular! (More than 5000 hits)

Version: 3.1.14
by: Gello [More]

TinyPad is a simple but powerful notepad addon that's easy to use.

This addon works in Retail, Classic Era and WotLK Classic clients.

How to Use

  • To summon: /pad or /tinypad, bind a key, or turn on a minimap button in the settings panel.
  • To resize: Drag the resize grip in the lower right corner of the window.
  • The mod should be self explanatory how to use. Mouseover buttons to see what they do.

Notes
  • To add links to pages: Bring up a TinyPad page and put the blinking cursor where you want to insert a link, then shift+click an item, spell, recipe, quest or achievement as you ordinarily would to chat.
  • To view links: Click them.
  • To send links: Shift+click to chat as you would normally.
  • Links may display only a handful of characters, but they have many hidden control characters. The EditBox is not intended to handle massive amounts of text (the limit in TinyPad is 8192 characters), so keep that in mind if trying to cram the entire contents of the Adventure Journal loot pages into one page.
  • Searches are case insensitive.
  • You can bind a key to search.
  • While locked, the window won't go away with ESC, but you can still toggle it with a macro, key bind or minimap button; and you can move it while holding the Shift Key.
  • You can also run pages with /run TinyPad:Run(page)
  • You can add a page with TinyPad:Insert("text here adds a new page")
  • You can delete multiple pages with TinyPad.DeletePagesContaining("regex") NOTE: be careful with this one.
  • Users who edited the Lua in previous version to choose your own fonts, look in panels\fontbar.lua now. (You can replace any of the 3 fonts with your own but it will ignore a 4th font, sorry!)

v3.1.14, 03/19/2024
- toc update for 10.2.6 patch

v3.1.13, 03/10/2024
- toc update for 1.15.1 patch

v3.1.12, 01/16/2024
- toc update for 10.2.5 patch

v3.1.11, 11/23/2023
- Rework of OnKeyDown handling to remove the need to use the protected PropgateKeyboardInput
- The Allow Ctrl Keys option now allows for Ctrl+F (Find), Ctrl+N (New), CTRL+Z (Undo) or Ctrl+Y (Redo) while the editbox has focus. This functionality (while editbox had focus) was previously 'baked in' but is now an option that's on by default that can be turned off
- The former behavior of Allow Ctrls Keys, to use Ctrl+F/N/Z/Y without editbox focus, has been removed
- TinyPad will once again behave the same in or out of combat

v3.1.10, 11/07/2023
- toc update for 10.2 patch
- toc update for 3.4.3 patch

v3.1.9, 09/05/2023
- toc update for 10.1.7 patch

v3.1.8, 08/24/2023
- Resize lua error fix for Classic Era clients
- toc update for 1.14.4 amd 3.4.2 patches

v3.1.7, 07/11/2023
- Due to changes by Blizzard in 10.1.5, while TinyPad is on screen in combat, any key will act as the ESC key (to dismiss bookmarks/settings/window)
- toc update for 10.1.5 patch

v3.1.6, 05/02/2023
- Added compartment launcher support
- toc update for icon and 10.1.0 patch

v3.1.5, 03/21/2023
- toc update for 10.0.7 patch

v3.1.4, 01/25/2023
- toc update for 10.0.5 patch

v3.1.3, 01/19/2023
- Fix for WotLK Ulduar patch
- toc update for 3.4.1 patch

v3.1.2, 11/15/2022
- toc update for 10.0.2 patch

v3.1.1, 10/25/2022
- Update for Dragonflight clients

v3.1.0, 09/11/2022
- Added support for 10.x (Dragonflight) PTR/Beta clients
- PTR/Beta clients will still need to load out of date addons for this version

v3.0.20, 09/01/2022
- toc update for WotLK Classic

v3.0.19, 08/16/2022
- toc update for 9.2.7 patch

v3.0.18, 08/03/2022
- Added option 'Start on First Page' to open TinyPad to the first page after a login/reload, instead of the last.

v3.0.17, 05/31/2022
- toc update for 9.2.5 patch

v3.0.16, 05/21/2022
- Added curse project ID to toc

v3.0.15, 05/19/2022
- Added option 'Share Position' to make window size and position shared across all characters
- Updated toc for Wago

v3.0.14, 05/12/2022
- Fix to make wowup recognize the wowinterface provider. (May require a rescan of folders in wowup)

v3.0.13, 02/22/2022
- toc update for 9.2 patch

v3.0.12, 11/27/2021
- Added broker plugin to summon/dismiss window
- toc update for Classic/BCC clients

v3.0.11, 11/2/2021
- toc update for 9.1.5 patch

v3.0.10, 06/29/2021
- toc update for 9.1.0 patch

v3.0.9, 05/18/2021
- Update for The Burning Crusade Classic

v3.0.7, 03/13/21
- toc update for 9.0.5 patch

v3.0.6, 12/06/20
- Added option 'Open On Login' to make TinyPad open when you login or /reload.
- Added 'Invisible' suboption under 'Transparency' to increase the transparency effect.
- Added 'Hide More' suboption under 'Hide Tooltips' to also hide bookmark tooltips.

v3.0.5, 10/13/20
- Shadowlands pre-patch release.

v3.0.4, 9/10/20
- Added a separate Search button to the main toolbar to open a dedicated search bar beneath the toolbar.
- The settings button now opens a scrollable side panel rather than a row of toolbar buttons shared with search.
- Font options are now within the settings panel rather than a dedicated toolbar panel.
- Added support for adding more fonts choices in panels/settings.lua.
- Added Morpheus and Skurri font choices.
- Added option 'No Fadeout' to stop the behavior of the TinyPad background fading out when the mouse leaves the window.
- Added option 'Hide Tooltips' to hide tooltips.
- Hitting Ctrl+F will open the Search panel when the main editbox has focus.
- Hitting Ctrl+N will start a new page when the main editbox has focus.
- Added option 'Allow Ctrl Keys' to allow Ctrl+F (Find), Ctrl+N (New), Ctrl+Z (Undo) and Ctrl+Y (Redo) to work while TinyPad's editbox doesn't have focus but the addon is on the screen.
- Fix for fadein/fadeout effect sometimes not triggering when the mouse moves very fast.
- The Tab key will now insert 3 spaces where the cursor is.

v3.0.3, 8/7/20
- Added support for Shadowlands beta client

v3.0.2, 7/26/20
- Fix for page not saving if it's up on screen during a logout/reload.
v3.0.1, 7/5/20, Complete rewrite. Changes include:
- When the mouse is off the window while it doesn't have focus, the toolbar, bordering frame, etc. will fade away and leave only the text area on screen.
- When there's not enough text on a page to scroll, the scrollbar will now hide and allow text to wrap across width ordinarily taken up by the scrollbar.
- The toolbar now adapts to the size of the window. For instance: as you narrow the window's width, the page number will collapse
Optional Files (0)


Archived Files (27)
File Name
Version
Size
Author
Date
3.1.13
238kB
Gello
03-10-24 12:25 PM
3.1.12
238kB
Gello
01-16-24 03:58 PM
3.1.11
238kB
Gello
11-23-23 06:00 PM
3.1.10
238kB
Gello
11-07-23 03:29 PM
3.1.9
238kB
Gello
09-05-23 04:44 PM
3.1.8
238kB
Gello
08-24-23 04:04 AM
3.1.7
238kB
Gello
07-11-23 05:59 PM
3.1.6
237kB
Gello
05-02-23 03:17 AM
3.1.5
237kB
Gello
03-21-23 03:06 AM
3.1.4
237kB
Gello
01-25-23 04:58 AM
3.1.3
237kB
Gello
01-19-23 06:02 PM
3.1.2
237kB
Gello
11-15-22 11:15 AM
3.1.1
237kB
Gello
10-25-22 05:37 PM
3.1.0
237kB
Gello
09-11-22 04:26 AM
3.0.20
237kB
Gello
09-01-22 01:55 AM
3.0.19
237kB
Gello
08-16-22 06:29 PM
3.0.18
237kB
Gello
08-03-22 01:49 PM
3.0.17
237kB
Gello
05-31-22 09:05 AM
3.0.16
237kB
Gello
05-22-22 07:41 AM
3.0.15
238kB
Gello
05-19-22 03:24 AM
3.0.14
243kB
Gello
05-12-22 06:33 PM
3.0.13
243kB
Gello
02-22-22 04:41 PM
3.0.12
243kB
Gello
11-27-21 06:27 AM
3.0.11
243kB
Gello
11-02-21 09:47 AM
3.0.10
243kB
Gello
06-29-21 04:51 PM
3.0.9
242kB
Gello
05-18-21 06:57 PM
3.0.7
242kB
Gello
03-13-21 04:59 AM


Post A Reply Comment Options
Unread 10-02-22, 04:10 PM  
Gello
A Molten Giant
AddOn Author - Click to view AddOns

Forum posts: 521
File comments: 582
Uploads: 75
Re: TinyPad(no delete symbols ver)(5.4.8)

Originally Posted by rbdingor
Hi, thank u for this usefull addon.
I add some edit (for MOP version) to protect from deleting symbols (after its more than 8193 on the page).
Hope it will help some1. Tested only on Tauri-server.
This is interesting, thanks for posting it. I'll experiment a bit more with other ways of doing a warning. Possibly increasing the 8k limit too.
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Unread 09-30-22, 05:16 PM  
rbdingor
A Kobold Labourer

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TinyPad(no delete symbols ver)(5.4.8)

Hi, thank u for this usefull addon.
I add some edit (for MOP version) to protect from deleting symbols (after its more than 8193 on the page).
Hope it will help some1. Tested only on Tauri-server.

So i edit this:

Code:
<OnTextChanged>

-------------edit---------------

TPuserInput1=userInput

-------------edit---------------

TinyPad.OnTextChanged(self)

</OnTextChanged>
and this:

Code:
function tinypad:OnTextChanged()

	tinypad.undo:SetEnabled(tinypad:GetPageText()~=editBox:GetText())
	
----edit----	

if not(tinypad:GetPageText()~=editBox:GetText()and strlenutf8(editBox:GetText())>8192)then 
TPtext1=editBox:GetText()
--print("TPtext1")
elseif(TPuserInput1)then
--print("userInput")
if(tinypad:GetPageText()~="")then editBox:SetText(TPtext1)
--print("TPtext2")
--TinyPad:NewPage()TinyPadEditBox:SetFocus()
end
BasicScriptErrorsButton:Click()print("page # "..current.." have more than 8192 symbols")message("page # "..current.." have more than 8192 symbols")
BasicScriptErrors:SetHeight(math.max(128,(strlenutf8(BasicScriptErrorsText:GetText())*1.1)))
end

----edit----

end
Last edited by rbdingor : 10-29-22 at 03:02 PM.
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Unread 07-26-20, 08:29 AM  
xfghkxgfhk
A Kobold Labourer

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Yep, its fixed. Wow that was fast thank you very much! Keep it up
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Unread 07-26-20, 08:18 AM  
Gello
A Molten Giant
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Re: Bug Not Saving when not Closing Once

Originally Posted by xfghkxgfhk
Hey, made a quick account to inform you about a very annoying bug. When you type in new things and exit the game without at least once closing and reopening tinypad (guess the closing button starts some type of saving algorythm?) everything new you typed in is gone. It will not be saved. Just tested it again to be sure.
Update going up this morning should fix that. Thanks for bringing it up!
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Unread 07-26-20, 07:13 AM  
xfghkxgfhk
A Kobold Labourer

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Bug Not Saving when not Closing Once

Hey, made a quick account to inform you about a very annoying bug. When you type in new things and exit the game without at least once closing and reopening tinypad (guess the closing button starts some type of saving algorythm?) everything new you typed in is gone. It will not be saved. Just tested it again to be sure.
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Unread 07-19-20, 09:10 AM  
Firedancer
An Aku'mai Servant
 
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I really like the 'new' TinyPad. The updated (from beta) solution to the 'grip' when moving the window is great.
__________________
(\ /)
( . .) <( if you say 'plz' because it's shorter than 'please' then I'll say 'no' because it's shorter than 'yes' )
c('')('')
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Unread 07-18-20, 12:11 AM  
Gello
A Molten Giant
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3.0

This update posted tonight is what was the beta at https://www.wowinterface.com/downloa...d3.0-Beta.html

Thanks to everyone that helped with feedback.
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Unread 02-29-20, 07:28 AM  
Gello
A Molten Giant
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I didn't realize this addon hadn't been updated for almost two years. Sorry about that!

Once I finish on another addon, I'm going to rewrite this addon, principally to make the bookmarks frame an inset frame that's scrollable. I have so many bookmarks now it spans half the screen and looks awful. Let me know of any other simple features you guys want but try to keep ideas to within the scope of a simple notepad addon.
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Unread 09-08-19, 08:33 AM  
Dephault
A Kobold Labourer

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Re: Re: WoW-Classic

Originally Posted by Gello
Originally Posted by Dephault
Just wondering if this works with wow-classic or if you're going to release a version for classic?
It does work, though I haven't tested all the linking capabality, so a Classic version hasn't been posted yet. I'll see if I can go through and post it this weekend. But in the meantime if you load outdated addons it should work.
Awesome, Thanks!
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Unread 09-06-19, 02:11 AM  
Gello
A Molten Giant
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Forum posts: 521
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Re: WoW-Classic

Originally Posted by Dephault
Just wondering if this works with wow-classic or if you're going to release a version for classic?
It does work, though I haven't tested all the linking capabality, so a Classic version hasn't been posted yet. I'll see if I can go through and post it this weekend. But in the meantime if you load outdated addons it should work.
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Unread 09-05-19, 04:43 PM  
Dephault
A Kobold Labourer

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WoW-Classic

Just wondering if this works with wow-classic or if you're going to release a version for classic?
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Unread 03-07-19, 04:49 PM  
fakesaint41
A Murloc Raider

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Re: Re: This Addon is Great!!

Originally Posted by Gello
Originally Posted by fakesaint41
Why create local references to globally accessible tables?
Thanks!

That's a really good question and the practical answer is pretty tame, but it's mostly for style. Some people use locals for everything because local variables are faster to reference than global. I won't dispute that, but feel the effect is too negligible to notice unless doing a cpu-bound method like a sort. Some people use locals for everything because it's good programming practice to make everything private and to create getters/setters to manipulate them elsewhere. True also, but here it's kind of inevitable that stuff is global so there's little point. Ultimately, for me, it just feels more natural to use a local reference in that situation.
Awesome thanks for getting back to me! Like I said I really have learned a lot reading your code, as a beginner to WoW addons its super helpful to have well written references!
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Unread 03-07-19, 05:48 AM  
Gello
A Molten Giant
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Re: This Addon is Great!!

Originally Posted by fakesaint41
Why create local references to globally accessible tables?
Thanks!

That's a really good question and the practical answer is pretty tame, but it's mostly for style. Some people use locals for everything because local variables are faster to reference than global. I won't dispute that, but feel the effect is too negligible to notice unless doing a cpu-bound method like a sort. Some people use locals for everything because it's good programming practice to make everything private and to create getters/setters to manipulate them elsewhere. True also, but here it's kind of inevitable that stuff is global so there's little point. Ultimately, for me, it just feels more natural to use a local reference in that situation.
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Unread 03-06-19, 08:01 PM  
fakesaint41
A Murloc Raider

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This Addon is Great!!

This is such a great addon! It works so well and looks so good! Amazing non-intrusive UI. Use this all the time for keeping notes, or testing API's with in-game lua scripting.

Well done!

PS: Thanks for writing such well commented code, I've learned so much reading through it. Could you explain the reasoning behind the first two lines:

Lua Code:
  1. local tinypad = TinyPad
  2. local editBox = TinyPadEditBox

Why create local references to globally accessible tables?
Last edited by fakesaint41 : 03-06-19 at 08:19 PM.
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Unread 10-01-17, 08:38 AM  
Barleduq
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Thank you for updating!!!!!

Originally Posted by Gello
Note on tonight's update (2.1.6):

-Barleduq
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