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Compatible with Retail, Classic & TBC
Updated: 04-09-24 09:23 AM
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File Info
Compatibility:
Classic (1.15.0)
Guardians of the Dream (10.2.0)
WOTLK Patch (3.4.1)
Updated:04-09-24 09:23 AM
Created:08-07-09 11:52 PM
Downloads:90,788
Favorites:133
MD5:
Categories:Raid Mods, Healers, Unit Mods

Aptechka  Popular! (More than 5000 hits)

Version: 10.2.17
by: d87 [More]

Aptechka is a raid frames addon.



Notable features:
- Auto profile switching based on group size
- Customizable indicators
- Debuff icons with a blacklist
- Incoming casts display (Retail only)
- Preconfigured for all healing classes
- RMB Mouselook
- Debuff ordering for PvP
- Debuff highlighting,
- Feedback indicators for smart aoe heals

GUI command: /apt gui
How to move: /apt unlock

INTRODUCTORY GUIDE

github (changelog)

>> Beta releases

As far i know ZenTracker frontends do not support Aptechka, but OmniCD does.





Aptechka
10.2.17 (2024-04-09)
Full Changelog Previous Releases
  • Fixed Barkskin
Archived Files (98)
File Name
Version
Size
Author
Date
10.2.16
475kB
d87
04-07-24 07:06 PM
10.2.15
475kB
d87
02-19-24 08:46 PM
10.2.14
474kB
d87
02-15-24 08:50 PM
10.2.13
473kB
d87
02-11-24 07:01 PM
10.2.12
473kB
d87
02-10-24 09:00 PM
10.2.11
473kB
d87
02-05-24 04:06 AM
10.2.10
473kB
d87
02-02-24 01:56 PM
10.2.9
473kB
d87
02-02-24 01:46 PM
10.2.8
472kB
d87
12-31-23 10:25 PM
10.2.7
472kB
d87
12-17-23 12:15 PM
10.2.6
471kB
d87
12-05-23 09:07 AM
10.2.5
471kB
d87
11-28-23 10:48 PM
10.2.4
471kB
d87
11-27-23 03:23 AM
10.2.3
471kB
d87
11-26-23 08:47 PM
10.2.2
548kB
d87
11-22-23 05:05 AM
10.2.0
548kB
d87
11-21-23 06:44 PM
10.1.10
548kB
d87
10-26-23 07:36 PM
10.1.9
548kB
d87
10-26-23 07:32 PM
10.1.8
547kB
d87
10-25-23 09:24 PM
10.1.7
547kB
d87
10-12-23 07:01 AM
10.1.6
547kB
d87
07-12-23 09:23 PM
10.1.5
547kB
d87
07-12-23 06:53 PM
10.1.4
547kB
d87
07-12-23 06:45 PM
10.1.3
547kB
d87
07-11-23 08:50 AM
10.1.2
545kB
d87
05-27-23 06:51 PM
10.1.1
545kB
d87
05-23-23 05:39 PM
10.1.0
545kB
d87
05-10-23 10:04 PM
10.0.8
545kB
d87
04-11-23 06:51 AM
10.0.7
545kB
d87
04-11-23 06:40 AM
10.0.6
545kB
d87
04-11-23 06:10 AM
1.0.5
545kB
d87
03-17-23 12:37 PM
10.0.4
544kB
d87
01-19-23 11:30 AM
10.0.3
550kB
d87
11-10-22 10:43 PM
10.0.2
550kB
d87
11-10-22 09:09 PM
10.0.1
528kB
d87
11-03-22 01:52 PM
10.0.0
528kB
d87
10-25-22 12:39 PM
9.2.20
527kB
d87
10-05-22 01:39 AM
9.2.19
526kB
d87
09-30-22 10:56 PM
9.2.18
526kB
d87
09-30-22 04:44 AM
9.2.17
528kB
d87
09-24-22 07:39 PM
9.2.16
528kB
d87
09-24-22 05:41 AM
9.2.15
527kB
d87
09-16-22 08:04 PM
9.2.14
527kB
d87
09-09-22 08:54 PM
9.2.13
526kB
d87
09-07-22 11:28 PM
9.2.12
526kB
d87
09-05-22 09:08 PM
9.2.11
526kB
d87
08-20-22 12:12 AM
9.2.10
520kB
d87
08-07-22 09:53 PM
9.2.9
519kB
d87
07-15-22 01:11 AM
9.2.8
511kB
d87
05-11-22 07:58 AM
9.2.7
511kB
d87
03-26-22 04:44 PM
9.2.6
511kB
d87
03-22-22 10:14 PM
9.2.5
511kB
d87
03-12-22 12:54 PM
9.2.4
503kB
d87
03-12-22 12:21 PM
9.2.3
510kB
d87
03-03-22 11:45 PM
9.2.2
508kB
d87
02-28-22 12:10 PM
9.2.1
508kB
d87
02-28-22 11:19 AM
9.1.8
510kB
d87
02-22-22 05:36 PM
9.1.4-era
475kB
d87
02-22-22 05:32 PM
9.1.3
474kB
d87
11-30-21 11:59 PM
9.1.3
474kB
d87
11-30-21 11:59 PM
9.1.3
474kB
d87
11-30-21 11:59 PM
9.1.3
474kB
d87
11-30-21 11:59 PM
9.1.4-era
475kB
d87
11-18-21 09:16 PM
9.1.4-era
475kB
d87
11-18-21 09:16 PM
9.1.4-era
475kB
d87
11-18-21 09:16 PM
9.1.3
474kB
d87
09-13-21 04:17 AM
9.1.3
474kB
d87
09-13-21 04:17 AM
9.1.3
474kB
d87
09-13-21 04:17 AM
9.1.3
474kB
d87
09-13-21 04:17 AM
9.1.2
508kB
d87
08-31-21 05:33 PM
9.1.1
507kB
d87
07-08-21 04:48 PM
9.1.0
508kB
d87
06-29-21 03:16 PM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.28
420kB
d87
02-15-21 01:59 PM
9.0.26
417kB
d87
01-21-21 10:38 PM
9.0.26
417kB
d87
01-21-21 10:38 PM
9.0.25
417kB
d87
01-13-21 03:37 AM
9.0.24
413kB
d87
01-07-21 04:13 AM


Post A Reply Comment Options
Unread 10-19-10, 11:55 AM  
d87
A Chromatic Dragonspawn
 
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Forum posts: 163
File comments: 643
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Yeah, it was dropped. Tho I thought i'd make a few child skins that modify default skin maybe, but then i forgot.
Like this:
(also nice example of how to tweak skin from userconfig)
Code:
config.skin = "GreenTransparent'
config.GreenTransparent = function(self)
    config.GridSkin(self)
    self:SetBackdropColor(0,0,0,0.5)
    self.health.bg:SetTexture(nil)
    self.health:SetStatusBarTexture[[Interface\AddOns\Aptechka\white]]
    self.health:SetStatusBarColor(0,1,0)
    self.health.SetJob = nil
    self.health._SetValue = self.health.SetValue
    self.health.SetValue = function(self,value)
        self:_SetValue(100-value)
    end
end
Last edited by d87 : 10-19-10 at 11:55 AM.
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Unread 10-19-10, 11:45 AM  
Berb
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File comments: 49
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Originally posted by ballagarba
Did you decided to drop inverted colors or have you just not come around implementing it along with all the new stuff?

Managed to tweak the code myself, just thought I'd ask.
Noticed this as well when trying to move the mana bar under the health bar and making is horizontal. But, likewise, I managed to change the code.
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Unread 10-19-10, 11:34 AM  
ballagarba
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Did you decided to drop inverted colors or have you just not come around implementing it along with all the new stuff?

Managed to tweak the code myself, just thought I'd ask.
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Unread 10-19-10, 07:42 AM  
mikma
A Cyclonian
 
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Re: Re: Re: Re: Re: Mana Bar

Originally posted by bloodaxis
I've had this happening in ulduar, more specifically on flame leviathan, and I'm guessing it has something to do with the vehicles, and it happened about every 5 seconds or so, lagging my game to a crawl for a second every time it did it. If this gets sorted out I'll be a happy camper!
I'm sorry, I should have said this same in the first place. I was busy raiding Ulduar
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Unread 10-19-10, 01:50 AM  
d87
A Chromatic Dragonspawn
 
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Uploaded the fix. GetPartyAssignment function was the culprit.
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Unread 10-18-10, 01:11 PM  
d87
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After a lot of WSG /afks i found out it was caused by "tanks functions" ... who would've thought.
Last edited by d87 : 10-19-10 at 02:07 AM.
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Unread 10-18-10, 10:32 AM  
bloodaxis
A Kobold Labourer

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Re: Re: Re: Re: Mana Bar

Originally posted by d87
Well, i know this happens when you leave bg. and was going to track it down eventually (i honestly still have no idea what's causing it, closest guess is onupdate range check ). It happens under different circumstances for you?
I've had this happening in ulduar, more specifically on flame leviathan, and I'm guessing it has something to do with the vehicles, and it happened about every 5 seconds or so, lagging my game to a crawl for a second every time it did it. If this gets sorted out I'll be a happy camper!
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Unread 10-17-10, 12:53 PM  
d87
A Chromatic Dragonspawn
 
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Re: Re: Re: Mana Bar

Originally posted by mikma
I get huge amount of spam of "raidpetX not in your party" when using this addon :P
Well, i know this happens when you leave bg. and was going to track it down eventually (i honestly still have no idea what's causing it, closest guess is onupdate range check ). It happens under different circumstances for you?
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Unread 10-17-10, 12:43 PM  
mikma
A Cyclonian
 
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Re: Re: Mana Bar

Originally posted by d87
Yes, it's coming with next release. ( or get it from http://github.com/rgd87/Injector )
Also removed long raid buffs from config. Because they're cheap, raidwide, 60m long and someone's blood pact, fel intel or who knows what else now always tring to replace them
I get huge amount of spam of "raidpetX not in your party" when using this addon :P
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Unread 10-16-10, 10:22 PM  
d87
A Chromatic Dragonspawn
 
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Re: Mana Bar

Originally posted by Rammus
Thanks a lot for this addon, by far the most lightweight of its kind.
In previous versions i was able to disable the power/mana bar. On
this version i had no luck and since my LUA knowledge is very limited,
could i get a tip on how to do it?
Thanks in advance
Yes, it's coming with next release. ( or get it from http://github.com/rgd87/Injector )
Also removed long raid buffs from config. Because they're cheap, raidwide, 60m long and someone's blood pact, fel intel or who knows what else now always tring to replace them
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Unread 10-16-10, 10:11 PM  
Rammus
A Kobold Labourer

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Thumbs up Mana Bar

Thanks a lot for this addon, by far the most lightweight of its kind.
In previous versions i was able to disable the power/mana bar. On
this version i had no luck and since my LUA knowledge is very limited,
could i get a tip on how to do it?
Thanks in advance
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Unread 10-16-10, 12:50 PM  
d87
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Originally posted by Amnerys
Let me see if I understand correctly. In 2.0RC1, I want to track a different set of spells for paladins vs. the default config. The default has BoK and BoM set here:

[code]AptechkaUserConfig.IndicatorAuras = {} in UserConfig before all If statements checking for class information? And then just re-create all the class spells/tank CDs?

And I forgot to mention this in my last message, but your default config contains a trace for the glyph of holy light, which is no longer in the game.
AptechkaUserConfig.IndicatorAuras = {} is being done automatically inside A function. Other than that, yeah, you got it right

btw you're talking about old version, not 2.0 RC.
Last edited by d87 : 10-16-10 at 12:54 PM.
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Unread 10-16-10, 12:45 PM  
Amnerys
A Kobold Labourer

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Let me see if I understand correctly. In 2.0RC1, I want to track a different set of spells for paladins vs. the default config. The default has BoK and BoM set here:

Code:
A{ id = 20217, type = "HELPFUL", indicator = { "topleft" }, color = { .6 , .3, 1} } --Blessing of Kings
    
A{ id = 19740, type = "HELPFUL", indicator = { "topleft2" }, color = { 1 , 0.5, 0.3} } --Blessing of Might
Whereas my userconfig only defines indicators for the bottomright and bottomleft and I want the topleft and topleft2 to be left blank. If I want to do that instead of inheriting BoK/BoM, I need to define:

AptechkaUserConfig.IndicatorAuras = {} in UserConfig before all If statements checking for class information? And then just re-create all the class spells/tank CDs?

And I forgot to mention this in my last message, but your default config contains a trace for the glyph of holy light, which is no longer in the game.
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Unread 10-16-10, 12:22 PM  
d87
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Originally posted by Amnerys
- Can you make it so that settings in UserConfig overwrite what's in config completely, rather than just adding to it for the class spells? I don't use all the indicators for all classes, and sometimes it'll show the default config values rather than only the spells in userconfig.

- Sort of along the lines of the first point: I love having the tank/survival CDs displayed but they are simply listed outside in the main config file, and I have to change/remove them since I have them in a different position in userconfig.
I'm not quite sure where exactly is the problem.
userconfig can overwrite anything.

Default config fills AptechkaDefaultConfig table
For example, it creates AptechkaDefaultConfig.IndicatorAuras table that contains all spells that are being tracked. ("A" function)

Then userconfig starts as an empty table AptechkaUserConfig with inheritance to default config.
It means that when we try to acces (=READ!) table field in user config and it's empty we use the same field but from default config.

But then say we create new field for spells (which is what will happen the first time you call A function in userconfig) Now it contains:
AptechkaUserConfig.IndicatorAuras = {}

So IndicatorAuras field is no longer empty (not nil ) and we don't inherit default IndicatorAuras now. Thus we get empty spell set. And that means you'll need to recreate every spell for your class and add tanking cooldowns afterwards again.


If you're still not dead, note that inheritance only works at the first level.
If you'll try something like this when AptechkaUserConfig.IndicatorAuras is still nil
AptechkaUserConfig.IndicatorAuras["Renew"].assignto = { "spell3" }
then you're just editing spell in default config (and that is useful too)


Well, post specifically what you want to do, if you still got questions.

since I'm still going through the syntax for the skins
So someone is actually doing this...
Last edited by d87 : 10-16-10 at 12:31 PM.
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Unread 10-16-10, 11:12 AM  
Amnerys
A Kobold Labourer

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A few minor things re: UserConfig - Please let me know if I'm missing something that would fix this or if it simply isn't possible.

- Can you make it so that settings in UserConfig overwrite what's in config completely, rather than just adding to it for the class spells? I don't use all the indicators for all classes, and sometimes it'll show the default config values rather than only the spells in userconfig.

- Sort of along the lines of the first point: I love having the tank/survival CDs displayed but they are simply listed outside in the main config file, and I have to change/remove them since I have them in a different position in userconfig.

I haven't changed to the new version yet, since I'm still going through the syntax for the skins, so this all applies to the previous version.
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