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Compatibility: | Shadowlands pre-patch (9.0.1) |
Updated: | 12-15-20 11:16 AM |
Created: | 07-03-09 12:57 AM |
Downloads: | 62,695 |
Favorites: | 263 |
MD5: |
Neav UI
This UI compilation will work on all resolution.
I will not help with questions
Most of the addons in this compilation is only configurable via the supplied Lua config files (config.lua), so some basic programming knowledge is highly recommended but not required. A lot of the options are basically setting the value to either true or false depending on if you want to enable or disable the feature.
AddOns include
!Beautycase
!Colorz
nBuff
nChat
nCore
nMainbar
nMinimap
nPlates (by thomasjohnshannon)
nPower
nTooltip
oUF (by Haste)
oUF_Neav
oUF_NeavRaid
Thanks to Haste, kerrang, zork, Tuller, and many more for their great AddOns. And thomasjohnshannon/Grimsbain for making Neav UI compatible with Legion.
Information
A lot of the addons have a config.lua file where you can change some settings. So look first into this file before you ask something! Some addons like nCore, oUF_Neav and oUF_NeavRaid have an in-game configuration.
How can I move the player, target, focus, boss and arena frames?
Use the /neav slash command to toggle the anchors to move the frames around.
How can I move the Pet-, Stance- or Possessbar?
Press Shift + Alt and drag with your left mouse button on the first button of the Pet-, Stance- or Possessbar to move the them.
Commands
/neavrt to move the raid frames.
/rolecheck or /rcheck to do a role check.
/ntooltip toggles the tooltip anchor.
/alertframemover toggles the "talking head" anchor.
/neavcast toggles the anchors for the castbars.
/neavbag toggles the bag bar.
/moveextraactionbar toggles the anchor for the extra action button.
The latest updates and changes can be found on Github.
File Name |
Version |
Size |
Author |
Date |
Type |
7.3.2 |
678kB |
09-03-17 07:19 AM |
Addon |
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6.0.1 |
318kB |
10-26-14 10:28 AM |
Addon |
Comment Options |
12-02-10, 08:37 PM | |
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Re: nChat
How do i get the the chat to show player-names by class colour?
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badness |
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cokedrivers |
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11-30-10, 06:32 AM | ||
A Deviate Faerie Dragon
Forum posts: 17
File comments: 54
Uploads: 0
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Last edited by Julchen : 11-30-10 at 06:34 AM.
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Julchen |
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Astug |
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11-23-10, 02:20 PM | ||
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But it's in the readme on Github, open up nMainbar_Config.lua and set this to false: Code:
petbar = { mouseover = false, scale = 1, alpha = 1, vertical = false, },
Last edited by ballagarba : 11-23-10 at 02:21 PM.
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ballagarba |
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11-23-10, 01:39 PM | ||
A Kobold Labourer
Forum posts: 0
File comments: 16
Uploads: 0
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One question tho; How can I change my pet's actionbar to display horizontal instead of vertical? |
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Astug |
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11-23-10, 11:28 AM | ||
A Murloc Raider
Forum posts: 5
File comments: 12
Uploads: 0
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Yeah, that's what I kinda do most of the time. :P |
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Metian |
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11-23-10, 10:03 AM | ||
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Code:
--self:AddLine(' ') GameTooltipStatusBar:Hide() GameTooltipStatusBar:ClearAllPoints() GameTooltipStatusBar:SetPoint('LEFT', self:GetName()..'TextLeft'..self:NumLines(), 1, -3) GameTooltipStatusBar:SetPoint('RIGHT', self, -10, 0) |
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ballagarba |
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11-23-10, 08:25 AM | ||
A Murloc Raider
Forum posts: 5
File comments: 12
Uploads: 0
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Oh, and before I forget to ask, does the tooltip from LFD-tool also go 'up' to the 'left' < tooltip > _________[ L - map --- ] Because when I'm in a dungeon with a group, it always goes like that, and I can't teleport out of the dungeon that way O.o
Last edited by Metian : 11-23-10 at 08:26 AM.
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Metian |
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11-22-10, 10:58 AM | ||
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Code:
self:AddLine(' ') GameTooltipStatusBar:Hide() GameTooltipStatusBar:ClearAllPoints() GameTooltipStatusBar:SetPoint('LEFT', self:GetName()..'TextLeft'..self:NumLines(), 1, -3) GameTooltipStatusBar:SetPoint('RIGHT', self, -10, 0)
Last edited by ballagarba : 11-22-10 at 10:59 AM.
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ballagarba |
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11-22-10, 04:34 AM | |
A Murloc Raider
Forum posts: 5
File comments: 12
Uploads: 0
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Hi, is it possible to remove the HP text and HP bar from nToolTips ?.
Because I don't really need those in my tooltips tbh :P.
Last edited by Metian : 11-22-10 at 04:38 AM.
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Metian |
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11-21-10, 10:54 AM | |
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Added a fix for the exit vehicle button in the latest revision. It should now be positioned slightly above the right gryphon.
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ballagarba |
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11-19-10, 07:36 AM | ||
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Fumler |
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11-19-10, 06:38 AM | ||
A Murloc Raider
Forum posts: 5
File comments: 12
Uploads: 0
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Metian |
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11-19-10, 04:41 AM | |
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Added option for horizontal health bar growth on the raid frames, see oUF_NeavConfig.lua, set to false by default (i.e. vertical bars).
Just as a warning, haven't tested it yet, but "should" work And the heal prediction bars is only shown for classes that can heal.
Last edited by ballagarba : 11-19-10 at 04:47 AM.
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ballagarba |
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