Go to Page... |
Updated: | 10-19-08 07:24 PM |
Created: | unknown |
Downloads: | 13,955 |
Favorites: | 68 |
MD5: |
I'm moving the latest version downloads to the Curse.com site this is due to the pain of keeping two addon sites going. Also because Curse.com makes it very easy to update. All I need to do is to right click on project folder and click submit, and it uploads changes and creates zip files for me as well as maintaining the change log and problem tickets system.
So this addon is very very much under active development (as of 7th Nov 2008) its just that the main page is now on Curse.com
Please note the version here is already out of date.
Get the latest version here
Comment Options |
Pericles |
View Public Profile |
Send a private message to Pericles |
Find More Posts by Pericles |
Add Pericles to Your Buddy List |
10-11-08, 03:15 PM | |
|
Shock Rotation??
Forgive my ignorance, but what's with the shock rotation? I'm playing on PTR, not Beta, so may be missing some info here. However, All Shocks are still on the same cooldown. I've been praying for Shocks to have indepedant cooldowns, but can't find anything saying so.
And supposing i'm missing something important, i don't get the order. If i've just hit StormStrike, wouldn't i want my next Shock to be EarthShock, for the 20% bonus to nature dmg? The rotation always shows FireShock are my next choice. Regards. |
|
DaemonSambe |
View Public Profile |
Send a private message to DaemonSambe |
Find More Posts by DaemonSambe |
Add DaemonSambe to Your Buddy List |
10-11-08, 01:27 AM | |
|
Maelstrom Alert
I Personally would like to see an option for sound on maelstrom, provided you can do what some addons have done, and make it still work with the game sound off.
Also I would like to see an option to repeat the alert on every maelstrom proc once you hit 5 stacks, incase you miss the warning for some reason. Not sure if that would actually be possible, otherwise just ping it every n seconds would do. This could of course apply to all forms of maelstrom notifications.
Last edited by Rubidium : 10-11-08 at 01:28 AM.
|
|
Rubidium |
View Public Profile |
Send a private message to Rubidium |
Find More Posts by Rubidium |
Add Rubidium to Your Buddy List |
10-10-08, 02:37 PM | |
|
Border textures done and implemented in v2.70 soon to be uploaded.
|
|
Pericles |
View Public Profile |
Send a private message to Pericles |
Find More Posts by Pericles |
Add Pericles to Your Buddy List |
10-09-08, 02:39 AM | ||
A Murloc Raider
Forum posts: 5
File comments: 49
Uploads: 0
|
|
|
|
Sangull |
View Public Profile |
Send a private message to Sangull |
Find More Posts by Sangull |
Add Sangull to Your Buddy List |
10-05-08, 06:10 PM | ||
|
Actually I might just see if I can add all 3. Theres bound to be SOMEONE out there foolish enough to want it to flash the bar, make a sound, and flash their screen. Although they will probably want the screen to shake too at the same time - similar options on Omen2. For border texture - I hope you are only asking for a global border texture change to affect all bars? If so I could add this. Adding a custom border for every frame would just be too over the top, as it adds loads of extra checks. |
|
|
Pericles |
View Public Profile |
Send a private message to Pericles |
Find More Posts by Pericles |
Add Pericles to Your Buddy List |
10-04-08, 11:17 PM | |
A Murloc Raider
Forum posts: 5
File comments: 49
Uploads: 0
|
Got a chance to try this out a bit in Naxx tonight. Worked rather well. I have a few suggestions for you.
On the functionality front would it be possible to maybe add a flash or pulse to the maelstrom bar when you reach 5 stacks? Not sure how easily that could be implemented but making the bar 'pop' momentarily may make it more noticable without having to constantly be staring at the bar. On the aesthetic level I'd like to be able to change the border texture or simply turn it off if possible. Thanks for the shared media support, by the way! I'll play around with it some more later in the week and let you know if I come up with anything else. This mod is shaping up rather well so far! |
|
Sangull |
View Public Profile |
Send a private message to Sangull |
Find More Posts by Sangull |
Add Sangull to Your Buddy List |
10-02-08, 06:07 AM | |
|
Thanks will investigate - I need to change a few MW things anyway because of patch 9014 changes however I have read a blue post that they are reversing some of them, so I am tempted to wait for the reversed changes before jumping in.
Last edited by Pericles : 10-03-08 at 04:08 AM.
|
|
Pericles |
View Public Profile |
Send a private message to Pericles |
Find More Posts by Pericles |
Add Pericles to Your Buddy List |
10-01-08, 11:58 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 2
Uploads: 0
|
Today I noticed on the MW bar the cool down spark seems to extend past the end of the bar itself. I tried playing around with the settings with no results.
|
|
Lunaps |
View Public Profile |
Send a private message to Lunaps |
Find More Posts by Lunaps |
Add Lunaps to Your Buddy List |
09-22-08, 07:06 AM | |
|
New version uploaded that fixes the maelstrom weapon bug. As Lava Lash had been introduced with build 8970 the talents had moved in the tree, so it maelstrom weapon talents weren't being seen and thus the bar wasn't showing.
Many thanks also to Itania for offering to do French translations. I'll have to sort the embedded text I've neglected to put into translations.
Last edited by Pericles : 09-22-08 at 07:25 AM.
|
|
Pericles |
View Public Profile |
Send a private message to Pericles |
Find More Posts by Pericles |
Add Pericles to Your Buddy List |
09-22-08, 03:00 AM | |
A Deviate Faerie Dragon
Forum posts: 10
File comments: 13
Uploads: 0
|
This would explain why my translation don't work.
|
|
Itania |
View Public Profile |
Send a private message to Itania |
Find More Posts by Itania |
Add Itania to Your Buddy List |
09-21-08, 12:59 PM | |
|
Was testing this on the PTR and I'm not seeing the Maelstrom Weapon bar (although everything else is working beautifully).
http://i224.photobucket.com/albums/d...108_145222.jpg SS shows the space for the bar is there, but the actual bar and stack counts aren't showing up. Tried playing with the alpha a bit, and it didn't change anything. Advice? Or am I dumb and this isn't supposed to work on the PTR yet? |
|
Eluial |
View Public Profile |
Send a private message to Eluial |
Find More Posts by Eluial |
Add Eluial to Your Buddy List |
09-20-08, 09:44 AM | |
A Deviate Faerie Dragon
Forum posts: 10
File comments: 13
Uploads: 0
|
Hello,
I can help you with the frFR localization. I have translate some missing part and update the Locale-frFR.lua file, but i have a problem with Maelstrom Waepon. It's actually called "Arme du Maelström" in french but it seems that \195\182 is not working for "ö". I will continue to investigate. |
|
Itania |
View Public Profile |
Send a private message to Itania |
Find More Posts by Itania |
Add Itania to Your Buddy List |
09-12-08, 02:59 AM | ||
|
This addon will work on patch 3.0.1 ie:BEFORE WotLK comes out. |
|
|
Pericles |
View Public Profile |
Send a private message to Pericles |
Find More Posts by Pericles |
Add Pericles to Your Buddy List |
09-12-08, 12:49 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 44
Uploads: 0
|
I'm unsure, does this version work on Live as well?
|
|
Bellante_mazrigos |
View Public Profile |
Send a private message to Bellante_mazrigos |
Find More Posts by Bellante_mazrigos |
Add Bellante_mazrigos to Your Buddy List |