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Updated: 02-13-23 05:05 PM
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Compatibility:
Dragonflight patch (10.0.5)
Dragonflight (10.0.2)
Shadowlands patch (9.2.7)
Dragonflight Pre-patch (10.0.0)
WOTLK (3.4.0)
Classic (1.14.3)
Eternity's End patch (9.2.5)
TBC Patch (2.5.4)
Classic Patch (1.14.2)
Eternity's End (9.2.0)
TBC Patch (2.5.3)
Updated:02-13-23 05:05 PM
Created:08-28-09 02:03 PM
Downloads:22,144
Favorites:77
MD5:
Categories:Death Knight, Buff, Debuff, Spell, Mage, Rogue, Warlock, Combat Mods

Engraved  Popular! (More than 5000 hits)

Version: 2.1.2
by: lieandswell [More]

Engraved lets you track combat resources using art from the Warcraft universe. Engraved can track:

  • Death Knight runes
  • Rogue and druid combo points
  • Warlock soul shards
  • Mage arcane charges
  • Paladin holy power
  • Monk chi

Features:
  • Several rune themes
  • Customize color and position on screen
  • Designed for readability at a glance or in peripheral vision
  • Can automatically hide out of combat
  • Compatible with WoW Classic (death knights, rogues, and cat druids)

Recent updates:
  • Now compatible with WoW Classic (death knights, rogues, and cat druids)

v2.1.2
* Fixed PLAYER_TALENT_UPDATE error in Classic Era
* Updated for Classic patch 3.4.1
* Updated for Retail patch 10.0.5
Optional Files (1)
File Name
Version
Size
Author
Date
Type
2.0.9
2kB
04-16-20 06:18 AM
Patch


Archived Files (2)
File Name
Version
Size
Author
Date
2.1.1
650kB
lieandswell
11-22-22 06:57 AM
2.1.0
650kB
lieandswell
11-06-22 07:15 PM


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Unread 08-29-09, 10:20 AM  
Astera
A Kobold Labourer

Forum posts: 1
File comments: 53
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First off, thanks for the great addon!

One feature I would like to request is to have an option to add a timer to icons. Even though the glow is sufficient enough for me to track the cooldown of my runes, I still like to see a timer.

Again, this is my favorite rune addon out there
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Unread 08-29-09, 11:04 AM  
kneeki
A Flamescale Wyrmkin
 
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Forum posts: 134
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Pretty!
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Unread 08-29-09, 11:51 AM  
bitechu
A Murloc Raider

Forum posts: 6
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Oh man this looks great! one thing tho is it seems a little hard to align.

Maybe you could include an option to put boxes around the runes when they are in config mode, and an option to drag all as one? maybe on shift click in config mode, it will sticky them all together and drag as one. And a sticky on / off feature too? and a static readout of the width and height. I dont think im the only one who is OCD about making elements exactly alike.

And the strata is too high, it displays over all my other elements. like my carbonite map, when maximized.
Last edited by bitechu : 08-29-09 at 12:00 PM.
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Unread 08-29-09, 01:06 PM  
Opaque
A Fallenroot Satyr
 
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Forum posts: 23
File comments: 138
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First off, great addon!!! Looks real nice!!!

As for alignment, yeah it would be nice to have something like a percentage sizing option and/or some boxes around the runes. But in the meantime, I just use the top of the options box as sort of a ruler to make things lined up. So there's a little trick for the poster below.

Keep up the great work, I can see this addon getting very popular!
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Unread 08-30-09, 07:58 AM  
EscaFoXX
A Deviate Faerie Dragon
 
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Forum posts: 14
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Love the look of this, much better GUI Add-on compaired to some of the crap out there for DK's

One idea that I've had about this is to add a set of proc/disease glyphs
Or maybe not so much that, more a set of 6 "blank" glyphs that can be set up to watch anything (Procs/Target Debuffs/Available Spells like "Dancing Rune Weapon" or "Death and Decay")

Right now I have the current glyphs set up in an arc to the left of my character. I'd like to have a set on the right to tell me when I get Killing Machine/Rime proc

EDIT: Also, a few new textures would be wicked too
Last edited by EscaFoXX : 08-30-09 at 10:52 AM.
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Unread 09-02-09, 09:45 AM  
syrupk
A Cliff Giant
 
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Forum posts: 71
File comments: 199
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I have quite a few DK rune textures saved if you are interested. I'd be happy to send them to you
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Unread 09-20-09, 03:37 PM  
Belial_69699
A Kobold Labourer
 
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I was using RuneHuD before I tried Engraved. I am really enjoying this add on and even added it as one of my favorites! The runes are much easier to see and much handier. I can position them around my character where I will be able to clearly see them at all times.

During raids, especially during boss fights its important to me that I can see where my Runes are at and what I have ready and with all the graphics and action going on from casters and other dps and healers there is a lot going on.
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Unread 09-28-09, 07:09 PM  
Lane
An Aku'mai Servant
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Forum posts: 36
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Art?

Where did you get the Ulduar Rune art?
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Unread 10-12-09, 07:58 AM  
kaattakilla
A Kobold Labourer

Forum posts: 0
File comments: 8
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omg ty

This addon changed my life.

Will u marry me?
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Unread 11-05-09, 11:35 PM  
Lomk
A Kobold Labourer

Forum posts: 0
File comments: 9
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Imho, this is one of the best rune addons out there.
I have one proposition, however. To add optional timers for each rune. Maybe even separately movable and resizable (but with info in tooltip (when in config mode) from which rune this timer is). It's not a musthave thou. I got used to it without seeing how a rune is "filled" with color. But something like a timer or a default blizzard style "timer" would be a great help.

P.S.: Sorry for my bad english. >.<
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Unread 11-20-09, 06:52 AM  
vodan
A Kobold Labourer

Forum posts: 0
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wow, this is like a dream come true.

i was just thinking about how great it'd be to have a rune mod where the individual runes are movable.

one of the things i really liked about SimpleRune is the "filling up" part - it sort of lets me know how much longer I have to wait for a rune to become available. would it be possible to add this functionality back to Engraved? or at least to the "Circle" textures?
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Unread 12-22-09, 08:48 AM  
Nananea
A Defias Bandit

Forum posts: 3
File comments: 23
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I agree with some previous posters, if these had timers available for the runes (I like the solid color circle ones and a timer would fit perfect) I would definitely use it.

Right now I am using Power Auras but I can't figure out how to track both Runes at once but the visual is exactly like a timer in a circle.
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Unread 01-20-10, 01:05 AM  
manlystubble
A Kobold Labourer

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File comments: 2
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I made an account just to comment on this addon; it's truly fantastic.

In addition to the below requests (especially the possibility of rune timers), I had another suggestion; some way other than dragging to resize the runes. I'm anal retentive when it comes to my UI, so I spent a while ensuring that all the runes were the exact size I wanted, so it would be wonderful to just be able to more precisely size each rune the way I want, preferably through a numerical input field somewhere.

It would also be great to set the runes into some pre-set configurations (lines, arcs, etc.); while being manually able to move each rune is a huge bonus, it also makes it more difficult to do something that should be simple, say place your runes in an exact line.

Just some thoughts. Again, fantastic addon, by far the best looking rune addon I've seen.
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Unread 03-26-10, 01:49 PM  
Ceberus
A Kobold Labourer

Forum posts: 0
File comments: 5
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So far the addon is awesome. In the terms of Aesthetics and setup it's superior than magic runes (I fucking loathe magic runes). I love that I can quickly move them around my screen and re-size them. The rune art is awesome, I'm a big fan of Glyph myself.

It has potential, but it has a bit of a way to go before it can be a true contender with the other rune addons. I got some suggestion how it can be improved.

- I would like a better way to watch my rune CDs. Having a counter would help or even blizzard's pie cool down thing would be great.

- Be able to manipulate the runes' strata (how UI-elements overlap). I'm finding the runes are over lapping blizzard's new smaller movable map.

-I would like to have the option to type in the runes' size in the config menu. It's kinda hard to get an uniform size by eyeballing it.

Also, I've noticed a rather annoying bug. When ever I die, release, zone while I have runes on CD, those runes would appear to still be on CD until I actually use those runes again.
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Unread 04-25-10, 02:29 PM  
lieandswell
A Cyclonian
 
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I'm working on better ways to move & size the runes. Right now, the priority is to be able to move/size all runes as a single unit. But having more-precise ways of align or size things is also worth looking into.

I would like a better way to watch my rune CDs
I want to add more timer options, especially having runes fill up with color and become usable when full (like in SimpleRune). I myself prefer the discrete almost-ready method, but with the rune changes planned for Cataclysm that might change.

Whenever I die, release, zone while I have runes on CD, those runes would appear to still be on CD until I actually use those runes again.
Working on a fix for this. Shouldn't be too hard.

Where did you get the Ulduar Rune art?
I made it in Photoshop based on a screenshot. There's a better-looking update for that theme in the works.

For the stuff I didn't get to, feel free to post a ticket on CurseForge.com.
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