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Fractures in Time (10.1.5)
Embers of Neltharion (10.1.0)
Updated:07-18-23 01:31 PM
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ItemRack  Popular! (More than 5000 hits)

Version: 3.28
by: Kharthus, Gello

This is a mod to make swapping equipment easier through popout slot menus, equip slot buttons, gear sets and automated swaps.

__ Quick Start Guide __

Minimap button:
* Right-click the minimap button to open options or create sets
* Left-click the minimap button to choose a set
* Shift-click the minimap button to unequip the last set equipped
* Alt-click the minimap button to toggle events on/off

Dockable buttons:
* Alt+click slots on the character sheet to create/remove buttons
* Alt+click yourself in the character sheet to create/remove a set button
* Alt+click the created buttons to toggle their auto-queue status
* Shift+drag buttons to break them apart if they're docked to each other
* Drag the menu's border around to dock it to a different side of buttons
* Right-click the menu's border to rotate the menu
* Size, alpha, spacing, etc are in options

Creating/equipping sets:
* You create sets in the Sets tab after right-clicking the minimap button
* Select slots for the set, choose a name and icon and click Save
* Once a set is saved, there are several ways to equip it:
1. Left-click the minimap button and choose the set
2. Mouseover a set button you've created (Alt+click yourself in character sheet)
3. Use a key binding you define in the set ("Bind Key" button)
4. In macros with /itemrack equip setname
5. In events or scripts that use EquipSet("setname")

Popout menus:
* Click an item or set in a menu to equip it
* Shift+click a set in a menu to unequip it
* Alt+click an item in a menu to hide/unhide it
* Hold Alt as you mouseover a slot to show all hidden items

While at a bank:
* Items/sets in the bank have a blue border.
* Selecting an item or set that's in the bank will pull it from the bank to your bags.
* Selecting an item or set that's not in the bank will attempt to put it all into the bank.

__ Slash Commands __

/itemrack : list the most common slash commands
/itemrack opt : summon the options GUI
/itemrack equip setname : equips a set
/itemrack reset : resets buttons
/itemrack reset everything : wipes all settings, sets and events
/itemrack lock/unlock : locks and unlocks the buttons
/itemrack toggle set name[, second set name] : equips/unequips "set name" (or swaps between two sets if a second set given)

__ Macro Functions __

EquipSet("setname") -- equips "setname"
UnequipSet("setname") -- unequips "setname"
ToggleSet("setname") -- toggles (equips then unequips) "setname"
IsSetEquipped("setname") -- returns true if "setname" is equipped

In the unlikely event that another mod (or default UI in the future) uses these function names, you can use their long version ItemRack.EquipSet(), ItemRack.UnequipSet(), etc. This mod only commandeers the shortened names if they appear to be unused.

__ Events __

2.2 (re)introduces events. These are scripts to automatically equip and unequip gear as things happen in game.

To use an event:
1. In the 'Sets' tab, create or make sure you have a set you'd like to equip when the event happens.
2. In the 'Events' tab, click the red ? icon beside the event you want to use.
3. Choose the set for this event.
4. Ensure the event has a check beside it.

As events are enabled, a separate process watches for those events and equips (and unequips if chosen) as they happen.

If you want to create or edit an event, there are four types of events:

Buff: These events equip gear as you gain buffs. ie, Evocation, Drinking and being on a mount.
Stance: These events equip gear when you change stances or forms. ie, Battle Stance, Moonkin Form, Shadowform
Zone: These events equip gear when you're in one of a list of zones. ie, the PVP event includes all arena and BG maps.
Script: For those with lua knowledge, you can create your own event based on a game event. A couple examples are in the default events.

When dealing with events, it's good to keep some things in mind:
* You'll get the most predictable behavior by having sets that don't overlap. If you're a warrior with a Tanking, DPS and PVP set, consider not including weapons in those sets. If you decide to make an event to swap in a 2H when you go into Berserker Stance and a 1h+shield when you go into Defensive Stance, you won't step on the toes of events that swap in PVP gear in a BG/arena or a tuxedo in a city.
* A gold gear icon on the minimap button (and on the sets button if you've created one) means that events are enabled. If you decide you want to temporarily shut down all events, Alt+click the minimap button or the sets button. (You can disable events in options also)
* For non-English users, you might want to edit the events that have English text within them. I try to keep it locale-independant when possible (ie, warrior and most druid stances use the numbers instead of names), but you'll never enter "Stormwind City" on a deDE client for the city event.
* Script Events do not have a "set" defined to them like other events do. They need to EquipSet("setname") explicitly. Its set button will always be the macro keys icon.
* Advanced users of 1.9x may notice the lack of a delay option in scripted events. I've decided to pull this down into the scripting system to streamline the event process. For now, you can use ItemRack.CreateTimer and ItemRack.StartTimer defined in ItemRack.lua.

__ New in 3.28 - By Kharthus __

* TOC update for 10.1.5 patch

__ New in 3.27 - By Kharthus __

* TOC update for 10.1.0 patch
* Addon compartment support
* Clickthrough buttons once again work on mouseUp
* Fix for addons collecting buttons (thanks sfmict)

__ New in 3.26 - By Kharthus __

* Fixed set icon list (thanks SlavKnightGeto)
* Fixed inventory icon sizing in Options window

__ New in 3.25 - By Kharthus __

* Fixed clickthrough on floating buttons that use inventory items.

__ New in 3.24 - By Kharthus __

* TOC update for 10.0.7 patch

__ New in 3.23 - By Kharthus __

* TOC update for 10.0.5 patch

__ New in 3.22 - By Kharthus __

* Fix for errors when mousing over item slots

__ New in 3.21 - By Kharthus __

* Updates for 10.0.2 patch

__ New in 3.20 - By Kharthus __

* Updates for 10.0 patch

__ New in 3.17 - By Kharthus __

* TOC update for 9.2.5 patch

_ New in 3.16 - By Kharthus __

* TOC update for 9.2 patch

__ New in 3.15 - By Kharthus __

* TOC update for 9.1.5 patch

__ New in 3.14 - By Kharthus __

* TOC update for 9.1 patch

__ New in 3.13 - By Kharthus __

* TOC update for 9.0.5 patch

__ New in 3.12 - By Kharthus __

* TOC update for 9.0.2 patch

__ New in 3.11 - By Kharthus __

- Updates to support Shadowlands Pre-Patch

- Change log up to this version removed from hosting site and archived in Change Log.txt
Optional Files (0)


Archived Files (13)
File Name
Version
Size
Author
Date
3.27
91kB
Kharthus
05-07-23 11:56 AM
3.26
91kB
Kharthus
04-02-23 08:20 PM
3.25
91kB
Kharthus
03-27-23 07:37 AM
3.24
91kB
Kharthus
03-26-23 02:22 PM
3.23
91kB
Kharthus
02-24-23 12:56 PM
3.22
91kB
Kharthus
12-02-22 02:32 AM
3.21
91kB
Kharthus
11-15-22 08:29 PM
3.20
91kB
Kharthus
11-04-22 11:17 AM
3.17
91kB
Kharthus
06-01-22 10:36 PM
3.16
91kB
Kharthus
02-22-22 10:36 PM
3.15
91kB
Kharthus
01-28-22 09:56 AM
3.14
91kB
Kharthus
07-03-21 08:50 AM
3.13
91kB
Kharthus
03-12-21 05:40 PM


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Unread 02-23-07, 06:41 PM  
grandthrash
A Kobold Labourer

Forum posts: 0
File comments: 18
Uploads: 0
I was really hyped about 2.0 beta and have been using it for a week or so but for now it isn't really stable enough for me to continue using. It does not show all items, does not work with bank for me at all, and sometimes loses the items completely on the popout menus. It looks promising though.
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Unread 03-03-07, 05:29 PM  
Highend
A Murloc Raider

Forum posts: 5
File comments: 35
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Druid flight form event?

Hi,

does anybody have a working flight form event (druid bc flightform with lvl 68)?

Regards,
Highend
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Unread 03-12-07, 01:56 AM  
Kharthus
A Fallenroot Satyr
AddOn Author - Click to view AddOns

Forum posts: 26
File comments: 293
Uploads: 9
new bank slot

ItemRack can't find items to swap out of the bank if they are in the very last bag (new in TBC).
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Unread 03-13-07, 01:30 PM  
Aranan
A Murloc Raider
 
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Forum posts: 9
File comments: 18
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An eventless version of IR2 would be wonderful. Is it still in the works or has it fallen by the wayside in the rush to get to 70, Gello?
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Unread 03-14-07, 03:55 AM  
British
A Defias Bandit
 
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File comments: 41
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I would really love to have a way to "break" the bar... like having separated weapons and trinkets slots.
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Unread 03-14-07, 07:24 AM  
Logiar
A Defias Bandit

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File comments: 5
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I would just like to say that for me the option of displaying a helm/cloak with the different sets is very important so id like to see that in version 2.
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Unread 03-14-07, 10:23 PM  
Kharthus
A Fallenroot Satyr
AddOn Author - Click to view AddOns

Forum posts: 26
File comments: 293
Uploads: 9
Originally posted by Logiar
I would just like to say that for me the option of displaying a helm/cloak with the different sets is very important so id like to see that in version 2.
Already exists in 1.991. Click on the helm/cloak boxes on each set and you get set them up independently.
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Unread 03-18-07, 08:37 AM  
toto63
A Kobold Labourer

Forum posts: 0
File comments: 3
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Originally posted by British
I would really love to have a way to "break" the bar... like having separated weapons and trinkets slots.

Alt + rightclick to do a space between items
Last edited by toto63 : 03-18-07 at 08:38 AM.
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Unread 03-19-07, 04:21 AM  
British
A Defias Bandit
 
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File comments: 41
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Originally posted by toto63
Alt + rightclick to do a space between items
Yeah, but I don't want a space, as it will still be a bar...
What I'd like is to have multiples bars.

eg: One with weapon slots, and one with trinket slots, that I could put in different places.
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Unread 03-23-07, 11:22 AM  
Wraanger
A Deviate Faerie Dragon
AddOn Author - Click to view AddOns

Forum posts: 12
File comments: 34
Uploads: 2
encountered a slight problem

I have encountered a slight problem with IR 1.991 .... It does not want to queue items if fired by event ... I mean , my wife playes a dr00d with 5 points in Furor ..when she shifts to bear ...only weapon changes ..other items don't change and don't get queued =/
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Unread 03-28-07, 01:25 PM  
Random
A Warpwood Thunder Caller
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Forum posts: 93
File comments: 5
Uploads: 4
As a rogue when I am taken out of stealth by any means of combat from the other player my weapon does not switch back to a sword. It only works if I am the one to initiate the attack.
__________________

Reallyadude: OMG Blizz nerfed crashing
Iriel: Tem will find a workaround. I have faith.
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Unread 05-03-07, 05:00 PM  
Logiar
A Defias Bandit

Forum posts: 2
File comments: 5
Uploads: 0
Originally posted by Kharthus
Already exists in 1.991. Click on the helm/cloak boxes on each set and you get set them up independently.
But not in the version 2 beta which is what im asking for. I dont want to see the mod lose that function.
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Unread 05-13-07, 09:21 AM  
guice
A Cobalt Mageweaver

Forum posts: 236
File comments: 63
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Originally posted by British
eg: One with weapon slots, and one with trinket slots, that I could put in different places.
Try TrinketMenu. It's an "item rack" just for trinkets.
Last edited by guice : 05-13-07 at 09:23 AM.
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Unread 05-31-07, 02:18 PM  
seyek
A Murloc Raider

Forum posts: 6
File comments: 3
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As a rogue who PVP's alot, I have found that if I am in stealth when the Battleground ends, my weapons stay the way that they were in stealth (dagger in MH). The problem with this is that they never switch back (unless I manually do this).
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Unread 06-10-07, 10:06 AM  
Kelvin
A Kobold Labourer

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File comments: 9
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Mount

Hey,any chance making the Mount set work with Nether Rays?
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