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Updated: 03-30-11 10:02 AM
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Updated:03-30-11 10:02 AM
Created:03-20-11 10:33 PM
Downloads:1,507
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JS' Target Check

Version: 1.1
by: Soren [More]

JS' Target Check:

What is this addon?
.. a utility to display missing buffs and debuffs from you or your target, actively while in combat and in a raid (Hidden otherwise).

Slash command (type this in the chat box to see help!) "/JSTC"

You will not see this addon do anything unless you are in a raid group and in combat.

It will show you Buffs missing on yourself and debuffs missing on your target.

If you have every possible buff and debuff - the addon will be hidden.

The more you see, the worse your group composition is or people are not doing their job.

*** NOTE: Before complaining to people you do not see a buff - I have not verified 100% of all buff spell ID's and debuff ID's.
I am fixing things as they come, but most seem to work, let me know if you find one that's not working. If you do, post which one and if you happen to have the correct ID, post that too.

Thanks All.

JS

1.1:
- A lot of spell ID corrections / additions. (Can always use people to post wrong or corrected spell IDs!)

1.0: Initial Beta release.
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Unread 03-30-11, 10:06 AM  
JS
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 112
Uploads: 3
Originally posted by Estoroth
I've been testing this in todays raid and noticed several odd things, for example its tracking fairy fire with id 770, but that one from our cat druid has 91656 and wowhead has another one with id 16857. I've added them both to my variables.lua as armor debuff and several others:

["armor"] = {
{ 35387 }, -- Hunter pet, Serpent - Corrosive Spit
{ 50498 }, { 95467 }, -- Hunter pet, Raptor - Tear Armor
{ 8647 }, -- Rogue, Expose Armor
{ 770 }, { 16857} , { 91565 } , -- Druid, Faerie Fire
{ 7386 }, { 58567 }, -- Warrior, Sunder Armor

for some reason the spell id of your tear armor is different than the one of "my" raptor, which is 95467. Might that be because of different language of the client?

Same for bleed dmg, there's some missing as well. I've had help from our cat druid and the addon "DroodFocus", from which I got some of the spell ids missing.

Also noticed attack speed debuff missing: { 90315 } for the Fox and { 58180 } for the druid's infected wounds (you had talent tree ids added)

edit: warrior's trauma for bleed dmg: 46857

edit2: gee, its not different languages. that fox skill? 90314? its the id the spell has in the SPELLBOOK, but on the TARGET the skill has the id 90315, same for the raptor's Tear Armor. blehrg, now thats gonna be a piece of work here. some skills have the same id in the spellbook and on the target, e.g. bear's demo roar...

edit3: is there a way to disable the missing buffs list as I only need missing debuffs?

edit4: sorry for the messy posting
Yep, I got the debuff id's off wowhead and Blizz spell id's a just a cluster-f***.

I went back and through the whole list again, cause I had a bit of time.

This should be way way more accurate now, but I'm sure there's still some work needed.

JS
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Unread 03-23-11, 04:41 PM  
Estoroth
A Kobold Labourer

Forum posts: 0
File comments: 33
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I've been testing this in todays raid and noticed several odd things, for example its tracking fairy fire with id 770, but that one from our cat druid has 91656 and wowhead has another one with id 16857. I've added them both to my variables.lua as armor debuff and several others:

["armor"] = {
{ 35387 }, -- Hunter pet, Serpent - Corrosive Spit
{ 50498 }, { 95467 }, -- Hunter pet, Raptor - Tear Armor
{ 8647 }, -- Rogue, Expose Armor
{ 770 }, { 16857} , { 91565 } , -- Druid, Faerie Fire
{ 7386 }, { 58567 }, -- Warrior, Sunder Armor

for some reason the spell id of your tear armor is different than the one of "my" raptor, which is 95467. Might that be because of different language of the client?

Same for bleed dmg, there's some missing as well. I've had help from our cat druid and the addon "DroodFocus", from which I got some of the spell ids missing.

Also noticed attack speed debuff missing: { 90315 } for the Fox and { 58180 } for the druid's infected wounds (you had talent tree ids added)

edit: warrior's trauma for bleed dmg: 46857

edit2: gee, its not different languages. that fox skill? 90314? its the id the spell has in the SPELLBOOK, but on the TARGET the skill has the id 90315, same for the raptor's Tear Armor. blehrg, now thats gonna be a piece of work here. some skills have the same id in the spellbook and on the target, e.g. bear's demo roar...

edit3: is there a way to disable the missing buffs list as I only need missing debuffs?

edit4: sorry for the messy posting
Last edited by Estoroth : 03-23-11 at 05:04 PM.
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Unread 03-23-11, 05:19 AM  
llerelol
A Murloc Raider

Forum posts: 7
File comments: 45
Uploads: 0
Originally posted by Soren
You can turn off what you do not need.
well yea, kind of
but you cant get rid of the bar itself, because everything is built around it

you see, i understand that all i say may sound a bit offensive, but i really dont want it feel that way.
im not saying its something wrong with the addon (hunters bar) i just find it a little too complicated and heavy. and in my opinion its better to have its functionality split between multiple addons(or modules at least), because then people who need just a couple of thing out of it wouldn be force to mess with all its feature it has now, and go through plenty of configuration disabling stuff just to make it look neat and do what they wanted.

i want to say once again that you did great job writing it, and if i wouldnt have most of it features already implemended in my ui i'd use it with pleasure.
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Unread 03-22-11, 08:34 AM  
JS
A Kobold Labourer
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Forum posts: 0
File comments: 112
Uploads: 3
Originally posted by llerelol
yea i know about that one, great mod also, but not a kind of addon i prefer to use.

i understand why people enjoy having all-in-one tool for their class, but imo its not really that convenient. for example, i would like to have some functionality that "Hunter bar" provides, like cc timers and tranq-shotable buffs, but i dont wanna mess with all the other stuff that i dont need. im mostly a PvPer so i prefer to keep my screen clean and addons minimalistic.

maybe you should consider making hunter bar modular which would make it more appealing to a wider audience.
You can turn off what you do not need.
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Unread 03-21-11, 05:33 PM  
llerelol
A Murloc Raider

Forum posts: 7
File comments: 45
Uploads: 0
yea i know about that one, great mod also, but not a kind of addon i prefer to use.

i understand why people enjoy having all-in-one tool for their class, but imo its not really that convenient. for example, i would like to have some functionality that "Hunter bar" provides, like cc timers and tranq-shotable buffs, but i dont wanna mess with all the other stuff that i dont need. im mostly a PvPer so i prefer to keep my screen clean and addons minimalistic.

maybe you should consider making hunter bar modular which would make it more appealing to a wider audience.
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Unread 03-21-11, 10:32 AM  
JS
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 112
Uploads: 3
Originally posted by llerelol
nice one, liking it alot

also it would be nice to have a similar addon showing buffs that you can dispell from the target (eg via using tranq shot or similar ability)
If you are a hunter, http://www.wowinterface.com/download...HunterBar.html - It shows what can be tranq'd off too.

JS
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Unread 03-21-11, 02:23 AM  
llerelol
A Murloc Raider

Forum posts: 7
File comments: 45
Uploads: 0
nice one, liking it alot

also it would be nice to have a similar addon showing buffs that you can dispell from the target (eg via using tranq shot or similar ability)
Last edited by llerelol : 03-21-11 at 05:14 AM.
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