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Enhanced Tradeskills (Fan Update)  Popular! (More than 5000 hits)

Version: v3.1
by: Sithehenn [More]

I am not the original author.


NOTE: Your cache MUST be reset before using this addon. Log into the character select screen, click the addons button, and disable this addon. Log into the game (any character), and open a tradeskill. Then log out back to the character select screen and enable this addon. Failure to clear the cache will cause the game to hang.

This mod was originally created by Pinky and updated by Romualdo and Triadian. I have had previously modified it to work with Patch 2.4, and have now updated it for WotLK.


From the Readme.txt

How many times have you wanted to know what you could craft when taking into account the inventory in your bank? Well now you can! The standard TradeSkill screen (Alchemy, First Aid, Cooking, etc.) has been enhanced to not only include what you can craft from your current inventory (current behaviour), but also what you can craft if make a trip to the vendor, what you can craft if you include your bank contents, and what you can craft if you include the contents of your inventory and bank and make a trip to the vendor.

The information on the top pane of the trade skill screen has been changed from:

SkillName [INV]
to:
SkillName [TOT/TOTVEN]

where:
INV is the standard count of items you can craft based upon your inventory (normal WOW)
TOT is what you can craft using your inventory and bank items
TOTVEN is what you can craft using you inventory and bank, and a trip to the vendor

there is also two optional figures [ INV / INVVEN/ TOT/TOTVEN]
INVVEN is what you can craft with your inventory and a trip to the vendor

For example:

Healing Potion [7/20]
or
Healing Potion [4/4/7/20]

means that you have sufficient items in your inventory to make 4 healing potions, if you went to a vendor that sold vials you could still make 4, if you include the items in your bank you can make 7 healing potions, and you include a trip to the vendor you could make 20 healing potions.

If you see '-' for a column value that means you've got a weird case where everything to craft the item is buyable, you have some, but not all of those items. Not quite sure what to display for the case where all is buyable... conceivably you could create an infinite number of those items...

Additionally, in the bottom pane in the trade skill screen the reagent name now has additional information about the total available to the user. For example:

Plaguebloom [22]

means that you have 22 plaguebloom herbs in your inventory and bank (the number is your inventory is still displayed in the reagent icon next to the number needed for the item). This allows you to very quickly see what reagents you may still need to get for an item.
History:

2005: Originally started using KC_EnhancedTrades by Kaelten.
2006: Kaelten stopped updating KC_EnhancedTrades, and it fell into "The Land of Outdated Mods."
Went looking for a replacement and found Enhanced Trade Skills (continued) by Triadian, which was an update of Enhanced Trade Skills by Pinky (this was the mod Kaelten based his on).
2007 - Burning Crusade: ETS(continued) stopped working with Burning Crusade, and Triadian was no longer updating it, so I played around and got it mostly working.
- Patch 2.1: ETS(continued) broke hard with new Blizzard TradeskillUI functionality. I poked around under the hood, compared it to the Blizzard code, made a couple changes, closed the hood, and fired it up again.
Present: Seems to be working fine and playing nice (so far) with the other mods I have on my machine, so I thought I'd share what I have with the community.
- See Change Log tab for further updates/changes.


Please remember: This is a Beta version, and therefore it is still a work in progress. If you have any questions/problems, please post them here and I'll see what I can do, since I'm not really much of a coder. If someone else wants to take up this project, please feel free to do so.

3.1: Updated an issue where Blizzard was adding an extra quantity tag.

3.0:Updated for WotLK

2.4d: Fixed a problem with the filters only working on the first character that used the addon, as noticed by Nychz.

2.4c: Re-enabled the filters

2.4b: Added a button to bring up the configuration frame.

2.4a: Updated bank functions to work better with Bagnon and OneBank. Many Thanks to reubenhelms for his assistance! :)

2.4: Updated for patch 2.4, and added some more buyables.

2.2a: Updated a couple more buyables

2.2: Updated for Version 2.2 patch

2.1a: Added a couple of missing items into the buyable item database

2.1: Updated .toc

2.1 Beta: Initial Version
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Unread 06-19-09, 06:18 PM  
SmuvMoney
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Re: Re: TradeTabs

Originally posted by Sithehenn
Smuv,

I looked a little more and realized I was running version 1.6 of TradeTabs, so I upgraded to version 1.7. Upon logging in, I encountered the same issue that you reported. I reverted back to 1.6 and it works fine again. I'm going to have to do a little more research to figure out what changed in TradeTabs. In the meantime, reverting to version 1.6 of TradeTabs will get them both working together again.
Sithehenn,

Cool - I'm glad that you took a look at this. I can downgrade to 1.6 for now to avoid the issue. I hope you are able to get to the bottom of this. As always, keep up the excellent work.
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John 14:27 & Numbers 6:24
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Unread 06-19-09, 12:53 PM  
Sithehenn
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Re: TradeTabs

Originally posted by SmuvMoney
I did follow those directions. Nothing changed. I even disabled all other addons to make sure another addon was not conflicting with TradeTabs or ETS. This is what I did:
  1. I logged onto the character select screen.
  2. I disabled all addons including ETS and TradeTabs.
  3. I entered the game.
  4. I opened each tradeskill once (mining/smelting, cooking, and first aid).
  5. I logged out and returned to the select screen.
  6. I enabled only ETS and TT.
  7. I re-entered the game.
  8. I opened each tradeskill once. The tabs were not there. I could see the modified title and the configuration button at the bottom.
  9. I then did a /console reloadui.
  10. Upon returning to the game, I opened each tradeskilll again. The tabs were visible.
When I reported this to you yesterday, I had all my normal addons running. I wanted to make sure that none of the addons were interfering. I will try some other stuff to make sure it is not on my end. Thanks again for looking into this.
Smuv,

I looked a little more and realized I was running version 1.6 of TradeTabs, so I upgraded to version 1.7. Upon logging in, I encountered the same issue that you reported. I reverted back to 1.6 and it works fine again. I'm going to have to do a little more research to figure out what changed in TradeTabs. In the meantime, reverting to version 1.6 of TradeTabs will get them both working together again.
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Unread 06-18-09, 07:22 AM  
H0PE
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I see and I guessed something happening like that. Ohh well if its too much trouble for you no worries, thanks anyways.

Originally posted by Sithehenn
H0PE,

I don't use any inventory/bank addons other than Altoholic. I'm not familiar with the Ace addon structure, but doing a quick scan, it seems that ArkInventory is hooking the bank functions and ETS isn't seeing the results.

You could try disabling ArkInventory and see if that helps.
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Unread 06-17-09, 09:44 PM  
SmuvMoney
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Re: Re: Re: Not working with TradeTabs until UI is reloaded

Originally posted by Sithehenn
I'm not having any problems with TradeTabs (it's one of the mods I use regularly). Please try the following steps:

1: Log into the Charater Select screen.
2: Click the Addons button.
3: Disable ETS.
4: Log into the game with one of your characters.
5: Open a tradeskill (Cooking, First Aid, Blacksmithing, whatever)
6: Log out to the Character Select screen.
7: Click the addons button.
8: Enable ETS.
9: Log back into the game and open a tradeskill.

Did that help, hurt, no change?
I did follow those directions. Nothing changed. I even disabled all other addons to make sure another addon was not conflicting with TradeTabs or ETS. This is what I did:
  1. I logged onto the character select screen.
  2. I disabled all addons including ETS and TradeTabs.
  3. I entered the game.
  4. I opened each tradeskill once (mining/smelting, cooking, and first aid).
  5. I logged out and returned to the select screen.
  6. I enabled only ETS and TT.
  7. I re-entered the game.
  8. I opened each tradeskill once. The tabs were not there. I could see the modified title and the configuration button at the bottom.
  9. I then did a /console reloadui.
  10. Upon returning to the game, I opened each tradeskilll again. The tabs were visible.
When I reported this to you yesterday, I had all my normal addons running. I wanted to make sure that none of the addons were interfering. I will try some other stuff to make sure it is not on my end. Thanks again for looking into this.
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Peace & God Bless,

$muvMoney
John 14:27 & Numbers 6:24
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Unread 06-17-09, 06:17 PM  
Sithehenn
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Originally posted by H0PE
Ok I confirm, the addon isnt working properly, the issue:

-Using arkinventory addon for bags/bank/etc.
-In my bank (open currently) I see 58dreamdust
-In my inv I see 20 dreamdust
-opening up enchanting the item enchant shield -greater stamina requires 5dreamdust
-enabled enhanced tradeskills and turned on display inv+vendor, inv+bank, inv+bank+vendor colums

I still see:
[4/4/4]

And I should see:
[4/13/17]

If I'm not mistaken...

can you check please whats wrong?
H0PE,

I don't use any inventory/bank addons other than Altoholic. I'm not familiar with the Ace addon structure, but doing a quick scan, it seems that ArkInventory is hooking the bank functions and ETS isn't seeing the results.

You could try disabling ArkInventory and see if that helps.
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Unread 06-17-09, 06:10 PM  
Sithehenn
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Re: Re: Not working with TradeTabs until UI is reloaded

Originally posted by SmuvMoney
I know that you fixed this issue above in an earlier patch, but it seems to be broken again. However, this may be due to a new user patch of EnhancedTradeSkills released yesterday. If you could look into this yet again, it would be greatly appreciated.
I'm not having any problems with TradeTabs (it's one of the mods I use regularly). Please try the following steps:

1: Log into the Charater Select screen.
2: Click the Addons button.
3: Disable ETS.
4: Log into the game with one of your characters.
5: Open a tradeskill (Cooking, First Aid, Blacksmithing, whatever)
6: Log out to the Character Select screen.
7: Click the addons button.
8: Enable ETS.
9: Log back into the game and open a tradeskill.

Did that help, hurt, no change?
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Unread 06-17-09, 04:40 PM  
H0PE
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Ok I confirm, the addon isnt working properly, the issue:

-Using arkinventory addon for bags/bank/etc.
-In my bank (open currently) I see 58dreamdust
-In my inv I see 20 dreamdust
-opening up enchanting the item enchant shield -greater stamina requires 5dreamdust
-enabled enhanced tradeskills and turned on display inv+vendor, inv+bank, inv+bank+vendor colums

I still see:
[4/4/4]

And I should see:
[4/13/17]

If I'm not mistaken...

can you check please whats wrong?
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Unread 06-17-09, 03:44 AM  
H0PE
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Thanks for the fix I'm using this since day one and I can't really live without it. I don't even use any other tradewindow mod. addons (other than reverse engineering), so for me and maybe others too this is very important info that you pull off with this addon.

Although I'm not sure if its working for me properly. Many times I dont see the available mats from bank. Maybe i did some silly change in settings, not sure.

Thanks for keeping it up to date!
Last edited by H0PE : 06-17-09 at 03:51 AM.
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Unread 06-16-09, 09:19 PM  
SmuvMoney
A Defias Bandit

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Re: Not working with TradeTabs until UI is reloaded

Originally posted by SmuvMoney
I was trying to figure out why this addon was not working with TradeTabs (http://www.wowinterface.com/downloads/info6948-TradeTabs.html). What will happen on startup is that the tabs that this addon creates on the trade skill window will not show up. However, if I reload the UI, I can see all the tabs. If I don't initially load ETS, then TradeTabs works without issue. I was not sure if you were aware of this, but I thought it weird that ETS could initially prevent TradeTabs from working until the UI was reloaded.
I know that you fixed this issue above in an earlier patch, but it seems to be broken again. However, this may be due to a new user patch of EnhancedTradeSkills released yesterday. If you could look into this yet again, it would be greatly appreciated.
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John 14:27 & Numbers 6:24
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Unread 04-28-09, 02:26 PM  
TAToutik
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This addons doesnt seem to be compatible with EnhancedTradeSkillUI
Any thoughts :/?
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Unread 01-28-09, 03:06 PM  
Sithehenn
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Re: 3.0.8 Error

Originally posted by Harshmage
I believe the 3.0.8 patch did something to muck up the code for ETS. At least where Inscription is involved, the skill window is completely blank. No text in any location, just the player image in the top left corner. No error messages either.
Thanks for the error report.

Inscription is the one tradeskill I don't currently have on an alt to test. Time to make a new alt.

I'll get a look at it tonight, and see what's up.


Edit: I rolled a new character, leveled up thru the newbie zone, then ran to the zep to Northrend. Got Inscription, and it opened up fine for me, so I went back to Durotar, got Herbalism, farmed some herbs, milled them, and was able to make scrolls no problem.

If you haven't yet, please make sure you have the latest version, and rename your \WTF\Account\"AccountName"\SavedVariables\EnhancedTradeSkills.lua file to something else before starting the game again.
Last edited by Sithehenn : 01-29-09 at 02:45 PM.
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Unread 01-28-09, 02:12 PM  
Harshmage
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Exclamation 3.0.8 Error

I believe the 3.0.8 patch did something to muck up the code for ETS. At least where Inscription is involved, the skill window is completely blank. No text in any location, just the player image in the top left corner. No error messages either.
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Unread 08-06-08, 01:32 AM  
Fridge-RaideR
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Great work, and i love to use ur program. But could you make it work next to Advanced Tradeskill Window? I'm sorry to say but i find that program a bit better, but it misses a very very important feature, your program.

But hey, as soon as you integrate qeueing like that advanced tradeskillwindow, then i wont think twice n will use ur program right away :P
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Unread 08-05-08, 08:40 PM  
Sithehenn
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Filters

Nychz: I think I've found and fixed the problem you reported. Please check it out and see if it works for you.


MasterofMuppets: After looking at Skillet's code, it seems that it would be easier for the author of that mod to implement the functionality you are looking for, than for me to adapt this one. You might want to make a feature request at Skillet - Official Thread.
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Unread 08-04-08, 09:44 PM  
Nychz
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Ok, after playing with the new working filters (thanks again, btw) I have discovered something odd...

I can't seem to get the filters to work for any of my characters except for the first character I tried it out on. I have over 20 characters spread across at least 3 servers and the only one that the filters seem to work on is my main, which is the first char I logged in with after downloading the new version.

I have disabled all of my other addons and tried it with multiple chars on multiple realms and still it only works with my main on the one server.

I hope I'm not being too much of a pain, but I at least felt that you would like to know. Just having the numbers displayed is a great help and if you feel its too much trouble to look into this odd behavior I've found, then I understand. (Seriously, I'm not trying to goad you into this. I can certainly live w/o the filters. They were handy to have, but not absolutely necessary.)

Please let me know if there's anything I can do to help.
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