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Compatibility: | Shadowlands patch (9.0.2) |
Updated: | 11-26-20 06:12 AM |
Created: | 06-07-10 02:11 PM |
Downloads: | 45,474 |
Favorites: | 160 |
MD5: |
oUF Lumen
Before I used oUF and started writing my own layout and small addons, Pitbull, Grid and ClassTimer were a big part of the functionality of my UI. Since then I tried to cut down on the number of addons while trying to retain its functionality. oUF_lumen using the power of oUF tries to accomplish this by creating a customized set of unit frames tha replace Pitbull, Grid and ClassTimer while being light and functional.
Compact config: https://i.imgur.com/34Yilqx.jpg
If you're interested in my UI it's here.
This is a PERSONAL Layout. What this means is that most of the functionalities will be implemented because I need it. I can eventually add some features If I see the utility in them, but I will never change the layout radically or add unnecessary and complicated features just because. The beauty of oUF layouts is that there are plenty for all tastes and it is easy to customize if you want to dwellve into code!
- Features
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jagersti |
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10-10-10, 06:21 AM | ||
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My oUF Layout: oUF Lumen |
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neverg |
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Gnaf |
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10-10-10, 11:11 AM | ||
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Didn't quite understand what you mean by that. Combat and Rest are being displayed as Text, same as LFG Role and I don't play to put Icons instead of that. But the magic of it all is that you can if you want, just edit the LUA!
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neverg |
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Gnaf |
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10-10-10, 04:51 PM | ||
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Spell Queing is changing a bit again in Cataclysm, you will be able to tune how it behaves, how tolerent it is, per se. About the icons, I really prefer text instead of icons, text fits better in the info bar then just icons. PS - Submited a new build with the BarTimers Scale issue and changed font and texture.
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My oUF Layout: oUF Lumen |
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neverg |
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10-10-10, 11:40 PM | |
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New Version
Just added a new version with a nice tweak for people that play Rogues (specially assassination), a Deadly Poison Tracker next to the ComboPoints Number:
You can turn it off in the config file.
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neverg |
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Fiercy |
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10-11-10, 05:53 PM | ||
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Re: Slight Bug
Thanks for reporting.
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neverg |
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10-11-10, 08:30 PM | |
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I just ran Occulus and I noticed when we were in the drakes that the second row that showed the players were much larger than the top row with the drakes healthbar. They were actually overlapping each other.
I also had this error. Code:
[22:24:08] Interface\AddOns\oUF_lumen\oUF_lumen.lua:423: attempt to concatenate field 'id' (a nil value) [C]: ? Interface\AddOns\oUF_lumen\oUF_lumen.lua:423: in function `handler' Interface\FrameXML\SecureTemplates.lua:529: in function `SecureActionButton_OnClick' Interface\FrameXML\SecureTemplates.lua:570: in function <Interface\FrameXML\SecureTemplates.lua:562> |
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Malice.US |
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10-11-10, 08:53 PM | ||
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My oUF Layout: oUF Lumen |
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neverg |
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10-13-10, 03:10 PM | |
A Kobold Labourer
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Fix warlocks debuffs and buffs, i went ahead and changed my code to include all of them
Code:
-- Buffs [GetSpellInfo(63321) or "Life Tap"] = true, -- Life Tap [GetSpellInfo(85114) or "Improved Soul Fire"] = true, -- Improved Soul Fire [GetSpellInfo(17941) or "Shadow Trance"] = true, -- Shadow Trance [GetSpellInfo(47260) or "Backdraft"] = true, -- Backdraft [GetSpellInfo(34939) or "Backlash"] = true, -- Backlash [GetSpellInfo(47197) or "Eradication"] = true, -- Eradication [GetSpellInfo(18095) or "Nightfall"] = true, -- Nightfall [GetSpellInfo(63158) or "Decimation"] = true, -- Decimation [GetSpellInfo(59672) or "Metamorphosis"] = true, -- Metamorphosis -- Debuffs [GetSpellInfo(172) or "Corruption"] = true, -- Corruption [GetSpellInfo(80240) or "Corruption"] = true, -- Bane of Havoc [GetSpellInfo(348) or "Immolate"] = true, -- Immolate [GetSpellInfo(980) or "Bane of Agony"] = true, -- Bane of Agony [GetSpellInfo(48181) or "Haunt"] = true, -- Haunt [GetSpellInfo(85112) or "Burning Embers"] = true, -- Burning Embers [GetSpellInfo(30108) or "Unstable Affliction"] = true, -- Unstable Affliction [GetSpellInfo(18223) or "Curse of Exhaustion"] = true, -- Curse of Exhaustion [GetSpellInfo(32392) or "Shadow Embrace"] = true, -- Shadow Embrace |
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alphanator |
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10-13-10, 04:22 PM | ||
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But for oUF 1.5 it will take me a bit (since I'm with Heavy Work). There is the Buffs of all classes to review (like you did for Warlocks), to make the code actually work for oUF 1.5 (there are some importante changes to secure code on headers and whastnot) and to implement Sould Shards, Holy Power, etc... Into oUF_lumen too. Expect more news in a couple of days.
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neverg |
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10-13-10, 06:51 PM | |
A Kobold Labourer
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No problem, hopefully what i did helps you out a little, and i might be missing a buff or two but i was pretty sure i caught all of the important ones for 4.0.1
Keep up the good work Really like your unit frames |
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alphanator |
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10-13-10, 07:25 PM | |
A Kobold Labourer
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Hiii, if I deactivate party and raid module in cfg.lua (I like new blizzard raid frames with 0 impact performance), addon will consume resources and cpu cycles in background with this modules "hide" or raid and party modules are deactivate COMPLETELY. Thx for this Ouf and updates
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Dhaern |
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