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TotemTimers.
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Updated:08-23-12 04:35 PM
Created:11-17-08 03:56 PM
Downloads:17,704
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TotemTimers 11.0 MoP Beta  Popular! (More than 5000 hits)

Version: Beta 5
by: Xianghar [More]

11.0 Beta 5
- Added single options for enabling Hex/Bind Elemental
- Show Hex/Bind Elemental only if these spells are available
- Added bar containing spells with longer cooldowns
- Added keybindings for most buttons
11.0 Beta 4
- Hide in pet battles
11.0 Beta 3
- Enabled range and mana check for spells
- Fixed totem sets
11.0 Beta 2
- Added profiles options gui
- Added more localizations
11.0 Beta 1
- Removed multicast bar/spells
- Added new totems and spells
- Removed buff checking for determining totem range, now uses coordinates only
- Removed small totem cast buttons, will put in something else instead
- Removed dot for player totem range, will color whole icon instead
- Option for slowing down timer update (e.g. updating only every 3./4./5. frame instead of every frame), not configurable yet
- Prepared code for profiles and automatic profile switching depending on spec and instance type, profiles not configurable yet
- Removed spec dependent settings

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Unread 01-19-09, 10:53 PM  
syeren
A Kobold Labourer

Forum posts: 1
File comments: 75
Uploads: 0
Nice upto now

I just started using this addon as a replacement to MTT, and upto now it's pretty nice, although I do have a couple of suggestions for additions / improvements to the addon in its current form.

If you could add the option to hide the totems when they are not active, that would make for a cleaner interface straight away; and would obviously make it feel like there is less clutter.

An option to change the color of the timer text would be quite nice, as yellow isn't everyones favourite color (You could possibly add 'normal' and 'expiring' font color options).

The ability to disable the range indicator on the totems would be a welcome addition too, as it isn't very pleasant looking in it's current form.

The message system is a good idea which has obviously been implemented in different addons over the course of time, however I think the ability to specify which 'scroll area' you would want the message to appear in would be huge, for example: that would allow the user to make a 'Totems' scroll frame in MSBT, exclusively for the messages the addon sends.
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Unread 02-08-09, 11:49 PM  
zadd
A Kobold Labourer

Forum posts: 0
File comments: 10
Uploads: 0
beta4~~

Interface\AddOns\TotemTimers\SetupTimers.lua:227: Usage: UnitBuff("unit", [index] or ["name", "rank"][, "filter"])
Count: 2

Call Stack:
(tail call): ?
[C]: ?
[C]: in function `UnitBuff'
Interface\AddOns\TotemTimers\SetupTimers.lua:227: in function `TotemEvent'
Interface\AddOns\TotemTimers\SetupTimers.lua:166: in function <Interface\AddOns\TotemTimers\SetupTimers.lua:148>

TotemTimers blocked from using TotemTimers_TimerBar10_1:Show()
Count: 13

Call Stack:
[C]: in function `Show'
Interface\AddOns\TotemTimers\Timers.lua:262: in function `ShowTimerBar'
Interface\AddOns\TotemTimers\Timers.lua:179: in function `start'
Interface\AddOns\TotemTimers\EnhanceCDs.lua:131: in function <Interface\AddOns\TotemTimers\EnhanceCDs.lua:121>
Last edited by zadd : 02-09-09 at 12:32 AM.
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Unread 02-11-09, 09:00 PM  
sayclub
A Kobold Labourer

Forum posts: 0
File comments: 31
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Korean localization

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Unread 02-18-09, 04:13 PM  
mcphie
A Deviate Faerie Dragon

Forum posts: 13
File comments: 5
Uploads: 0
General query

Hi. just stared using this mod, seems great. Just a few questions. First is that I am unable to get the tooltip for the totem to display when i mouseover them even with the option enabled in the interface options. Also what does the macro check box for each class of totem do? If there is a more detailed documentation somewhere, could anyone point me in the right direction.
Cheers, Jonny
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Unread 02-22-09, 07:16 AM  
AnrDaemon
A Chromatic Dragonspawn
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Forum posts: 156
File comments: 2231
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Now, when I understand it, whole thing looks very nice.
And the raid coordination is a good reserve for future...
I'll stick with it for now.

There's some suggestions, however...
Red range indicator dot blends into button too softly. It's almost invisible. Please consider adding black background to it, 2px bigger, so it will give some kind of border to indicator.

For trackers, it would be good to have shocks cooldown tracking included.

Timers - I'd like to see expiration timers separated from cooldowns. I.e., i want to have expiration timers on top of totems and cooldowns at the bottom.
Last edited by AnrDaemon : 02-22-09 at 08:12 AM.
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Unread 03-04-09, 01:40 PM  
AnrDaemon
A Chromatic Dragonspawn
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Another suggestion is to invert button highlight for weapon buffs and shileds.
Highlight when buff not present and dim when it is up.
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Unread 03-06-09, 03:36 AM  
AnrDaemon
A Chromatic Dragonspawn
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And make it compatible with OmniCC.
And do not show it to non-Shammys... at all!
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Unread 04-09-09, 01:51 PM  
AnrDaemon
A Chromatic Dragonspawn
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Trackers - Arrangement - Changing from Horisontal back to free
Code:
Date: 2009-04-09 23:50:36
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\TotemTimers\SetupTrackers.lua line 240:
   Usage: TotemTimers_Timer6:SetPoint("point" [, region or nil] [, "relativePoint"] [, offsetX, offsetY])
Debug:
   (tail call): ?
   [C]: ?
   [C]: SetPoint()
   TotemTimers\SetupTrackers.lua:240: TotemTimers_OrderTrackers()
   TotemTimers\GUI\Trackers.lua:23: func()
   ..\FrameXML\UIDropDownMenu.lua:561: UIDropDownMenuButton_OnClick()
   [string "*:OnClick"]:1:
      [string "*:OnClick"]:1
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Last edited by AnrDaemon : 04-09-09 at 01:52 PM.
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Unread 08-06-09, 11:58 AM  
Vilkku
An Aku'mai Servant
 
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Forum posts: 35
File comments: 77
Uploads: 4
One thing I like about the new default totem bar is that there is a module for it for Bartender, which means I can config how it looks... particularly, I can hide the totem bar when I'm in a vehicle. Would it be possible to add a "Hide in vehicles"-feature?
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Unread 08-06-09, 12:44 PM  
AnrDaemon
A Chromatic Dragonspawn
AddOn Author - Click to view AddOns

Forum posts: 156
File comments: 2231
Uploads: 5
Originally posted by Vilkku
One thing I like about the new default totem bar is that there is a module for it for Bartender, which means I can config how it looks...
Sadly - you can't...
Or am I missed something... obvious...
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Unread 08-06-09, 01:13 PM  
AnrDaemon
A Chromatic Dragonspawn
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Forum posts: 156
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Reducing Trackers button size INCREASING Timers button size O.o
Totem Menu Spacing - minimum 36 pixels... a bit unexpected, don't it?
The set selection button - "nicht configurable". I want it to be in same way configurable, as totem buttons. Direction, auto/on click. Plus suggestion - expand only 2 buttons, so it will not have a look of "Elements - Elements - Ancestors - Spirits" - no duplicated buttons.
Last edited by AnrDaemon : 08-06-09 at 01:18 PM.
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Unread 08-06-09, 01:24 PM  
AnrDaemon
A Chromatic Dragonspawn
AddOn Author - Click to view AddOns

Forum posts: 156
File comments: 2231
Uploads: 5
How about option to not show empty totem slots? I'm sure i do not and will never need it... with this wonderful addon.
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Unread 08-06-09, 02:10 PM  
Carenzi
A Kobold Labourer

Forum posts: 0
File comments: 36
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Please make it so the multi cast button don't fly out when moused over, but when right clicked. Also we need to change the direction things fly out and not automatically like now. Now it also seem to fly out to the left if on the right of the center of the screen, and vice versa. Maybe add a totemic recall button too next to it, or something.

Keep it with empty icons for some totems so can make a group with less than 4 totems. handy at times too.

I always missed an option where I can remove the timers, numbers and all.
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Unread 08-06-09, 10:34 PM  
uatilt
A Kobold Labourer

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File comments: 1
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Would love to be able to change the spell being cast by MW in enhance mode, and a forth button to configure for Wind Shear since ES is no longer and interrupt.
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Unread 08-06-09, 11:03 PM  
Vilkku
An Aku'mai Servant
 
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Originally posted by AnrDaemon
Sadly - you can't...
Or am I missed something... obvious...
Well you can't in the current version, that's why I requested it :P It shouldn't be too hard, just a matter of adding it: when enter vehicle event fires, hide frames, when leave vehicle event fires, show frames, and on login, check if player (for some reason) is in vehicle and show bar accordingly. I suppose it would be possible to write a separate mod that only does this, but integrated is always integrated.

Also, it seems to totally go bonkers when I enter Isle of Conquest - the sets don't work, the icons for them are cleared (it shows no totem for all sets), and a Totemic Recall button appears out of nowhere.

EDIT: Totemic Recall appeared because it was on the bars of the other spec, but placed so that it appeared to be related to TT, my bad.
Last edited by Vilkku : 08-07-09 at 12:49 AM.
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