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MyBags  Popular! (More than 5000 hits)

Version: 0.6.0-tg
by: thegabbert [More]

This is not really a patch for MyBags, it's an updated version for the 3.0.2 WoW patch. (Should also work in the WotLK beta.) This version fixes all known bugs. For really reals, this time.

As always, there're no guarantees that this mod works as I described above or even that it works at all. Also, I can't guarantee that it won't eat your hard drive for lunch. I'm just saying.

Please, please, please test this mod thoroughly and let me know if there're any more bugs.

0.6.0-tg:
* Updated for Wrath of the Lich King

0.5.12-tg:
* Fixed the double link bug

0.5.11-tg:
* Fixed the flashing tooltip bug

0.5.10-tg:
* Commented out the KC_Items compatability code as it was interfering with the new KC_Items. Use MyBagsCache for item storage.

0.5.9-tg:
* Fixed bug where tooltips weren't showing for items in the main bank bag

0.5.8-tg:
* Reverted to not using secure buttons to allow open/close in combat

0.5.7-tg:
* Fixed unable to use items that cast spells bug (Mithril Spurs, Armor Kits, etc.)

0.5.6-tg:
* Fixed unable to cast spells on items bug (Feed Pet, Unlock, Disenchant, Prospect, etc.)

0.5.5-tg:
* Fixed unable to drop items in bags by clicking bug

0.5.4-tg:
* Fixed nil error on line 18 bug

0.5.3-tg:
* Updated to handle changes to ContainerIDToInventoryID
* Now using secure templates, so there's no longer any danger of accidentally using/moving the current character's items when viewing an alt

0.5.2-tg:
* Added command line options to set border color for gem, mining bags

0.5.1-tg:
* Fixed bug with not being able to Shift/Ctrl click items
* Fixed bug in MyBagsCache with not saving last four slots of bank bag. Again.

0.5.0-tg:
* Updated for WoW 2.0.1
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Unread 12-11-06, 07:01 AM  
Mithoron
A Murloc Raider

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That's not a pancake, that's a WAFFLE!!!

THIS is a pancake:



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Unread 12-12-06, 06:40 PM  
alexgieg
A Murloc Raider

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MyBags' Taunted

I found a bug with the new MyBags. For some reason, when I right-click an item in my inventory, WoW popups a message saying Ace has tried to do something illegal, and offering me to disable Ace.

I tried to load only Ace and MyBags, nothing more, and this error still happened.

Then I tried both plus the following standard companions:

a) MyBagsCache;
b) AceGUI/KC_Items (full);
b) AceGUI/KC_Items (bank, inventory and equipment modules disabled);
c) MyBagsCache + AceGUI/KC_Items (full);
d) MyBagsCache + AceGUI/KC_Items (b/i/e disabled).

So, the problem is really either in Ace or in MyBags. The caching of b/i/e doesn't change anything.

A detail: this Ace has been edited according to the instructions you provided in the Ace forums: gfind to gmatch. That's all there's different between it and the standard version available at http://www.wowace.com/files/ .
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Unread 12-12-06, 07:52 PM  
thegabbert
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Re: MyBags' Taunted

Alex:

There was a post about this on the WoWAce forums but I was at work and couldn't respond. I will look into this issue but from the description given over there, it might be a tough one to resolve. Blizz's stance on mods is that they now can't choose targets, use items, or cast spells. I thought that actions like these were allowed as long as there was a user action (key press or button click) behind them, but now I'm not so sure. I'll keep you posted.
Last edited by thegabbert : 12-12-06 at 08:41 PM.
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Unread 12-13-06, 04:17 AM  
Stormblade_
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One thing to check for. If the addon / library is using the UseContainerItem function that function was changed to Use.

Also the option to make mybags freeze and stay open doesn't seem to work. This was the feature that made me switch to mybags ffrom All In One Inventory. So far none of the bag mods I've played with can do this.
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Unread 12-13-06, 06:07 AM  
alexgieg
A Murloc Raider

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Thanks for looking into the problem. I would have posted this in the WoWAce forums, but they were down when I went there, so I posted it here to be sure I wouldn't forget to do it later.
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Unread 12-13-06, 06:51 PM  
thegabbert
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There's a thread on the WoW UI and Macros forum where Slouken suggests a way this can be fixed. It might be a bear to actually do, but I'll look at this tonight when I get home from work and see if I can get it switched over. Stay tuned.
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Unread 12-17-06, 02:57 AM  
thegabbert
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Still working on this. There's a sort of short term fix for this issue but it comes with a big caveat. If you comment out the OnClick handler in the MyBagsItemButtonTemplate (MyBagsCore/MyBags.xml) and set it to inherit from ContainerFrameItemButtonTemplate instead of ItemButtonTemplate, you'll be able to right-click to use items from your bags. XML comments are marked with <!-- -->, so it'll end up looking like this: (starting at line 6)

Code:
...
<Button name="MyBagsItemButtonTemplate" inherits="ContainerFrameItemButtonTemplate" virtual="true">
    <Frames>
        <Model name="$parentCooldown" inherits="CooldownFrameTemplate"/>
    </Frames>
    <Scripts>
        <OnLoad>
            MyBagsCoreClass.ItemButton_OnLoad()
        </OnLoad>
        <!-- <OnClick>
            if ( not IsModifierKeyDown() ) then
                self = this:GetParent():GetParent().self
                self:ItemButton_OnClick(arg1)
           end
        </OnClick> -->
        <PostClick>
            if ( IsModifierKeyDown() ) then
                self = this:GetParent():GetParent().self
                self:ItemButton_OnModifiedClick(arg1)
            end
        </PostClick>
...
The problem is that doing this removes the live/not-live checking when making unmodified clicks (i.e. clicking without pressing Shift, Ctrl, or Alt). So if you click on an item in an alt's bags it'll pick up/use whatever is in that same spot on the current character. If that happens to be a unique/rare/whatever flask/scroll/whatever you won't be very happy with yourself. You have been warned!

BTW no, I will not release this as an actual patch because it's dangerous and I'm still working on a real solution.
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Unread 01-13-07, 05:27 PM  
Kayde
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Any updates once again? All this broke again with the 2.0.3 patch.

I am SO hoping for a working Ace2 version sometime in the future!
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Unread 01-14-07, 02:30 PM  
thegabbert
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Originally posted by Kayde
Any updates once again? All this broke again with the 2.0.3 patch.

I am SO hoping for a working Ace2 version sometime in the future!
A new patch is up that should fix those error messages about ContainerIDToInventoryID as well as fix the long-standing issue of being able to accidentally use/move items in the current character's bags when viewing an alt. In other words, as far as I can tell it works perfectly.

Please, please, please test it thoroughly and let me know if there are any more bugs.
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Unread 01-14-07, 02:41 PM  
Cairenn
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ROFL @ your screenshot!
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Unread 01-14-07, 09:21 PM  
thegabbert
A Kobold Labourer
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Originally posted by Cairenn
ROFL @ your screenshot!
Thanks

In other news, 0.5.4-tg is out. It fixes the nil error on line 18 bug.
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Unread 01-15-07, 06:50 PM  
thegabbert
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Smile New version: v0.5.5-tg

Version 0.5.5-tg is out. My roommate found a bug where you can't pick up or drop items in the bags by clicking, you had to use drag/drop to make it work. How I missed this I really don't know.
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Unread 01-16-07, 08:42 AM  
Phanx
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Really glad to see this being updated.

A couple things I've gotten used to while using Bagnon in the interim, that would be nice to see integrated into MyBags someday:

1. Quick toggle for show/hide bags. In Bagnon, there is no slot count, but text in the same place that says "Show Bags" (or "Hide Bags" if they're shown) that toggles bag display. Perhaps the slot count in MyBags could do this.

2. Configurable spacing between bag slots.

And one other thing that looked interesting in OneBag (which I tried briefly after Bagnon added a ton of category features I don't need/want), but didn't seem to work properly, was a feature which broke to a new row at the end of each bag.

Just some things to think about if you're ever in the market for new features to add!
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Unread 01-16-07, 10:24 AM  
thegabbert
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Just some things to think about if you're ever in the market for new features to add!
Yeah, I don't know about adding features.. at this point I'm lucky if I can just keep the bugs under wraps.

Isharra is the official maintainer, and I know she had some plans for future versions. Just haven't heard from her in a while. Isharra? Are you there?
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Unread 01-17-07, 01:42 AM  
Arokh
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Hi, I have another problem:

While I'm in combat I can't either close the bags when they are open or open them when they are closed.
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