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X-Perl UnitFrames  Popular! (More than 5000 hits)

Version: 3.6.35
by: MysticalOS, Zeksie

A much enchanced version of Nymbia's Perl UnitFrames, and a complete replacement for Blizzard's default unit frames, including raid frames and raid tools, with many additions and improvements over the original Nymbia code.

Range Finder (combined with optional health check) for all frames based on spell or item range test.

HoT Monitor will highlight units clearly that have your own active Heal over Time spells.

Debuff Highlights in standard debuff colours on all friendly frames. Priority given to show debuffs that YOU can cure first.

Raid Frames, buff icons, MT list units and some other portions or X-Perl are Created on demand. Saving a lot of time and memory at system startup. Defering the creation of many parts of X-Perl to when they are actually required. And of course, most often outside of raids they are never required and are never created.

Raid Target icon support for Target, Target's Target, MT Targets.

Raid tooltip will show combat rezzers available (druids with Rebirth ready (or very soon available) and any normal rezzers out of combat) if you bring up tooltip of a dead person.

'In-combat' indicators for Pet, Target, Target's Target, Party, Party pets, Raid, MT Targets.

3D Portraits for player, pet, target, focus, party. Optional. Of course this may degrade your framerate somewhat because you are displaying more 3D character models that without this option. But some like it pretty, and it does look cool.

Red and Green combat flashes for frames when player, pet, target, party, partypets, raid take damage/heals. Useful indication of things happening.

Added time left on party member/target buffs/debuffs when in a raid, these depend somewhat on CTRA/oRA/oRA2 sending appropriate information over the addon channel, although some of it can be determined at run time by X-Perl, when a player gets a buff for example, we know how long it should last, and therefor when it should expire.

Totally new options window including all X-Perl options and access via minimap icon.

Configurable colours for borders and backgrounds. Including class coloured names, and configurable reaction colours.

Much care has been taken with code size, memory load, memory usage per cycle and so on. LuaProfiler/OnEvent mods used extensively and regularly to ensure that X-Perl does not do more work than is absolutely necessary.

With that in mind, the event system was totally re-written, and is as kind to system performance as possible. The majority of events are disabled while zoning to alleviate any event backlog issues. And where most addons use 1 event handler per unit frame, which although standard, the alternative has improved X-Perl's performance. By using single main event handlers, we can route the events to appropriate units. So, for example, when a single UNIT_HEALTH update is fired, then just a single raid frame or party frame etc. gets the event, rather than 40 raid frame's handlers, 4 party and so on. Nymbia's Perl used to do a lot of crazy full frame udpates all over the place, eating away at CPU cycles. This was all fixed to only update what was necessary based on events.

Liberal usage of local functions to cut down compiled code size, and increase speed since functions are called directly rather than by name. Every time you have a global function, you have a global string name associated with it, so size in the global environment saved where possible.

XPerl_RaidHelper sub-addon
Assists View
Will show anyone from raid assising you with your target, and can also show healers or all plus known enemies targetting you.
Tooltips for the same also available (on player and target frames) if you prefer to not use the main window.

MT Targets
Replaces CTRA/oRA2 MT Targets window, and doubles as a replacement for the Perl RaidFrames warrior targets.
Indicator shows which target you are on.
Frames will be coloured to show if tanks have duplicate targets.

XPerl_RaidMonitor sub-addon (WORK IN PROGRESS)
Casting Monitor
Shows selected classes (defaults to healer classes) in a list (much like the MT List), but with some differences.
Shows mana bars and cast bars on left. Their targets on right. Health bar as normal, but a secondary small red bar on targets which shows the maximum single hit this unit has received since entering combat. The secondary bar will extend downwards from their current HP level down to as far as zero.
A green name on the targets indicates this is the same target that you have.
You can click on casters or their targets as expected.
For druids, right clicking on a caster will cast Innervate on them.
For shamans, right clicking on a caster will cast Mana Tide Totem. Check the * indicator to see if they're in your group.

All bars can be re-sized in X-Perl main options (Monitor section).

Totals can be toggled (from the 'T' minibutton at top of frame) which gives overview of raid mana status.

XPerl_RaidAdmin sub-addon (WORK IN PROGRESS)
Raid Admin
Save/Load raid roster setups
Only does direct save and load for the moment, but more to come (templates and such).

Item Check
Replacement for /raitem /radur /raresist /rareg. Use the old commands before, or drop items in the left item list.
Query button will perform /raitem on all ticked items (query always includes dur and resists) and you can then view and review all the results whenever, without having to re-query each item.
Includes everyone in raid, so you don't have to work out who doesn't have items, it'll list them with 0 instead of no entry.
Active Scanner to check raid member's equipment for the item selected. So you can be sure that people actually have the item worn (Onyxia Cloak for example), without having to go round single target inspecting everyone who 'forgot' to install CTRA for the 50th raid in a row.

Supported Addons
CT_RaidAssist, oRA2. Shows tooltip info and player status, replaces MT Targets List, improves raid frames, shows player status, resurrection monitor, buff timers aware.
MobInfo-2 / MobHealth3 - Shows target health from MobHealth database.
DruidBar - Shows druid mana bar from DruidBar when shapeshifted.
Clique compatible. And any other click cast addon that uses the same communication method. (see below)

Changes:
*Updated for 5.x
*Should use signifcently less cpu then it did before
Optional Files (0)


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Unread 10-30-08, 12:38 PM  
Bregar
A Defias Bandit

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Re: raid buffs, castable/curable

Originally posted by keithgabryelski
The latest release of x-perl raid frames does not seem to honor the "castable" raid buffs options. Instead I see all buffs -- whether castable or not.

The "castable/curable" option seems to do same thing whether checked or unchecked.
This has been broken since patch 3.0.
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Unread 10-30-08, 07:49 AM  
keithgabryelski
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raid buffs, castable/curable

The latest release of x-perl raid frames does not seem to honor the "castable" raid buffs options. Instead I see all buffs -- whether castable or not.

The "castable/curable" option seems to do same thing whether checked or unchecked.
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Unread 10-30-08, 12:21 AM  
injury
A Murloc Raider

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non updating health workaround

for those who aren't too squeemish in monkeing with the files while waiting on a fix...

if you coment out using -- lines 951 through 955 in xperl.lua in the Xperl directory target frame health/buff works again.

When done it should look like

Code:
--	ldbSource = LibStub:GetLibrary("LibDataBroker-1.1"):NewDataObject("X-Perl UnitFrames", {
--		type = "data source",
--		text = XPerl_Version,
--		icon = XPerl_ModMenuIcon,
--	})
According to a mod author guildie that helped me find it, it's assuming we have libdatabroker

Also a note (not sure if it's intended or not) smooth mana update is not functioning in target, target of target, or focus frames. Seems to work just fine in player frame (haven't tested party/raid frames since I've noticed it)
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Unread 10-29-08, 11:54 AM  
tolems
A Kobold Labourer

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Yeah I know they have other addons to do this, but why use another addon taking up even more memory for such a simple task? Just another addon to update when shit gets out of date as well.

The fewer addon's I have installed, the better IMO.
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Unread 10-29-08, 05:36 AM  
AnrDaemon
A Chromatic Dragonspawn
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Originally posted by tolems
So I cant move the player buff frame? Is this right?
I'd find it funny that Xperl lets you move everything and now I find I cant move this frame.

I surely do not want it located above or below my player nameplate as is where it seems to want to put it.
If you do not wat it to be handled by X-Perl, there's tons of addons that does exactly thins - handling buffs in the way you want it.
I, myself, have it placed under player frame and that's enough for me. Because buffs default (Blizzard) position is taken up by focus frame.
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Unread 10-28-08, 10:40 PM  
tolems
A Kobold Labourer

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So I cant move the player buff frame? Is this right?
I'd find it funny that Xperl lets you move everything and now I find I cant move this frame.

I surely do not want it located above or below my player nameplate as is where it seems to want to put it.
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Unread 10-28-08, 07:20 PM  
SenseiLoki
A Flamescale Wyrmkin
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I dont want to surf thru all these comments so forgive me. But will this version retain the previous x-pers setting? Stupid question as I think yes but some setting of other addons have not retained
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Unread 10-28-08, 04:43 PM  
ksvoip
A Kobold Labourer

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Re: Player frame moving.

Originally posted by Ripture
For some reason, when I do a /reloadui, my player frame move down like the width of the mana bar. It just keeps moving down the more reloads that I do and it's only this frame that moves. This also happens when I try to load this setup to another character. The player frame starts out slightly lower than it was when I left the character that I'm loading from.
I have this problem too. Player frame is shifting down little by little every load or reload.
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Unread 10-27-08, 01:40 AM  
Clavicle
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Latest version getting Broker support is good, but has effectively killed my bar. Can't turn off the text, can't position the location to any side except Left....

About 10% of my bar is taken up by an addon that should just be a button. If you are going to add support for this, please make it work.
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Unread 10-26-08, 08:58 PM  
Bregar
A Defias Bandit

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Confirmed. The target frame does not update at all.

"Cannot find a library instance of "LibDataBroker-1.1" pops up when I log on.
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Unread 10-26-08, 06:42 PM  
Tonck
A Kobold Labourer

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I get the following message from Swatter when I log in using 3.01.b and my target frame does not update health, mana, buffs, etc.




Date: 2008-10-26 20:35:44
ID: 76
Error occured in: Global
Count: 1
Message: ..\AddOns\XPerl\XPerl.lua line 951:
Cannot find a library instance of "LibDataBroker-1.1".
Debug:
[C]: ?
[C]: error()
!Swatter\Support\LibRevision.lua:47: GetLibrary()
XPerl\XPerl.lua:951: XPerl_MinimapButton_Init()
XPerl\XPerl_Globals.lua:384:
XPerl\XPerl_Globals.lua:301
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Unread 10-26-08, 06:33 PM  
AnrDaemon
A Chromatic Dragonspawn
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Originally posted by Zeksie
Yes, they've changed the behaviour of these functions.

Before there was an option to filter to castable only, but now there's not and I'm trying to decide what to do with the thing. For the moment, turning this on can cause duplicate icons.
But can I turn this off? There's no such thing any more >.< for player frame.
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Unread 10-26-08, 04:09 PM  
VerasGunn
A Deviate Faerie Dragon

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Originally posted by Zeksie
Yeah, there's 2 modes, Either a needle in portrait or a slider on top of name frame. Make sure it's enabled.
Ah... how do I enable that? >_>

Edit: nevermind found it.
Last edited by VerasGunn : 10-26-08 at 11:27 PM.
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Unread 10-26-08, 03:24 PM  
pwolf72
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Exclamation Target Frame data not updating

Have a problem since upgrading. The Target Frame data is not updating properly for me.

Everything worked fine for me with version 3.0.1. Removed old files/folders from addon folder ( I do not overwrite files), installed 3.0.1b. Now the target frame data, everything, buffs, health, mana etc... only shows data from the target when first acquired. I have tried various options, removed and replaced the files in the WTF folder, ran Xperl solo without any other mods running. I get the same thing.

If I remove the latest version and replace with 3.0.1, it returns to working just fine.

Any help would be appreciated, thanks.
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Unread 10-26-08, 05:23 AM  
Zeksie
A Fallenroot Satyr
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Originally posted by VerasGunn
Well I only see it as text above enemy's head and in my omen. To my understanding it's supposed to appear in the frame for my character and my target in the form of specific colors for threat.
Yeah, there's 2 modes, Either a needle in portrait or a slider on top of name frame. Make sure it's enabled.
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