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Updated:11-15-08 12:06 PM
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Proximo  Popular! (More than 5000 hits)

Version: Beta 2.43
by: Grayhoof [More]

What is it? - Simple enemy unit frames for Arena matches used for identifying and coordinating targets

Features:


- Unit tracking via mouse over, target, party targets, death messages, name plate updates, and optional syncing between all teammates
- Main Assist setting and syncing, shown by yellow outline on current Main Assist target.
- Optional New Enemy, Low Health, Death, and Aura announcements via Chat, Party, RaidWarning, SCT, or MSBT.
- Optional Focus setting via right click.
- Optional Mana bars.
- Optional Party Targets.
- Optional Race Icons.
- Optional Aura tracking.
- Optional Cast bars.
- Optional Talent Guessing.
- Optional Battle Ground Support.
- Minor frame customizations: size, font, texture, header, etc...


For Spells, give the spell name just like you would in a macro. Example: Dispel, Dispel(Rank 1)
For Macros, use ; to break lines and *t to insert the targets name. Example: /target *t;/cast Dispel

Where did it come from? - After using ArenaMaster for a long time, I decided to make my own Arena based mod based on some ideas from myself and friends.

How do I use it? - Unzip Proximo into your interface\addons directory. For more info on installing, please read install.txt. Type /prox test to see a test frame when not in arena. Alt+left click header to move. Right click header for options.

What happens if an enemy is first seen after combat starts? - They will still be shown and synced, however you will not be able to target them by clicking on their bar. This will be designated with **'s around their name (ex. ** Grayhoof ** ).

Support
Please post all errors and suggestions on http://grayhoof.wowinterface.com/ using the provided forms.

Beta 2.43 - Added Death Knights to unit handling
Beta 2.42 - Updates to allow extract tracking of Auras times and optional tracking of PvP Trinkets.
Beta 2.4 - Many updates to take advantage of the 3.0 arena id's. Arena enemies can now always be targeted/clicked regardless of when they are first seen.
2.32 - Fixes for 3.0
2.31 - Updates for 3.0 patch (not tested very well)
2.3 - Added New "Use in Battlegrounds" option. It basically just becomes a "last 5 targets" unit frame for self only, and doesn't sync with other users. Added new talents using TalentGuess-1.0. Provides talents as best as possible based on comblog events and buffs. Converted to using ShareMedia Widgets for Ace3. Added Frost Nova to tracked auras. Fix for highlighted frames staying after leaving and re-entering an arena. Register SML callbacks correctly.
2.2 - Converted Auras to use spellid. Fixed Profile copies/changes. Removed unneeded locals. Convert to LibShareMedia-3.0.
2.1 - Fix for combat log names. Added optional cast bars. Cast bars for your focus and target will be accurate, while others are only approximations. Options for cast bar: color, size, font size, time. Made more of the frame clickable, besides just the health bar. Converted to quicker combat log method. Gave main frame a name
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Unread 12-03-07, 07:06 AM  
Habardeen
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Re: Movable Window?

Originally posted by SNotgob
Is it possible to move the window? For some reason I have it stuck right in the center of the screen and for the life of me I can't figure out how to get it to move around...
got the same problem.
tried every combination of keys like ctrl+mouseclicks drags and such.

thanks alot and btw: really wonderful work. best arena mod around!
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Unread 12-03-07, 08:14 PM  
Grayhoof
A Wyrmkin Dreamwalker
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From above:

How do I use it? - Unzip Proximo into your interface\addons directory. For more info on installing, please read install.txt. Type /prox test to see a test frame when not in arena. Alt+left click header to move. Right click header for options.
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Unread 12-10-07, 07:17 PM  
recall383
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Other mod communication

Does this mod communicate w/ the other arena mods, like Arena Live Frames?

Thanks!
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Unread 12-26-07, 05:10 PM  
tetz
A Defias Bandit

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Editing

Im not a big .lua writer, but i have a quick idea which would benefit me and others a ton!!!!


See, i used to use Arena Unit frames, but Proximo is WAYYY better <3. But there is one thing that was amazing about Arena Unit frames and im hoping u can incorporate into proximo.

Both addons had an icon on the side to show their class which is perfect. BUT if it is possible for proximo to change that icon due to the surroundings like Arena Unit frame does. For example if i cyclone a target with Arena Unit frames it changes the icon to a Cyclone icon and if i root them it changes to a root.. Which made life a lot easier. On top of that if it is possible to add a timer in that icon that would be superb, but just the changing of the icon in proximo would be a huge benefit!!!! Sorry my english isn't that professional, but i hope i was able to get my point across. Great Addon!!! keep up the good work thanks


Tetz
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Unread 12-28-07, 03:44 PM  
Massie
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Probleme with the frame

Hey im having problems with the frame as soon as i do /proximo test or that i enter a arena it pops me a error saying "" Interface\AddOns\Proximo\frame.lua:460: attempt to call method 'SetTimeVisible' (a nil value) "" if anyone can help me it would be apreciated cause Proximo is wounderfull ^^ when it works >.<

Thx Anyway !!
Last edited by Massie : 12-28-07 at 03:45 PM.
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Unread 12-30-07, 09:58 AM  
Archangel_Mike
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AddOn Compiler - Click to view compilations

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Re: Probleme with the frame

Originally posted by Massie
Hey im having problems with the frame as soon as i do /proximo test or that i enter a arena it pops me a error saying "" Interface\AddOns\Proximo\frame.lua:460: attempt to call method 'SetTimeVisible' (a nil value) "" if anyone can help me it would be apreciated cause Proximo is wounderfull ^^ when it works >.<

Thx Anyway !!
I too am having trouble with errors after the latest update to the mod.

..options.lua line 2
..frame.lua line 1
..Proximo.lua line 105 .. 226

Possible it is an Ace update issue, other mods (mobhealth, etc) are having similar issues on cleanup.
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Unread 12-30-07, 03:04 PM  
Grayhoof
A Wyrmkin Dreamwalker
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Massie, use something besides the raid warning frame. Its fixed in the next version but it is not ready for release.

Archangel_Mike, please post about beta Ace updates to the mod on the Ace forums. This site is only for released versions of the mod.
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Unread 12-31-07, 01:14 AM  
Massie
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Hey thx Greyhoof, continue the Great! work

and Happy Holidays Every! One and Happy New Year!!!
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Unread 01-02-08, 10:21 AM  
alterbender
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Talent Point Detector???

Last night I was doing some arenas, and durning 4 of my first arenas, I was able to see the other teams talent points on their health bar..... But then it went away for the rest of the night Is this something that I missed somewhere on the features and how does this feature proc?

Lovin the addon regardless though
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Unread 01-09-08, 08:01 AM  
Thalim
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Hello,

thanks for this great addon, grayhoof.
But, i have a question about the main assist target.

Is it possible to set the highlighted frame of the main assist target on an enemy and switch my target to another one? So that the main assist target is still the same, but my target as main assist leader can be another one (e.g. for heals, dispells, etc.).

Thanks for your answer and i hope, you understand what i mean with my bad english

greetz

Thalim
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Unread 01-09-08, 12:21 PM  
dedbadja
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Originally posted by Grayhoof
use something besides the raid warning frame
raid warning frame? :s

great addon though! ;>
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Unread 01-09-08, 06:54 PM  
Grayhoof
A Wyrmkin Dreamwalker
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Thalim, that is currently not possible as it uses the MA's target to determine the main target. I'm not sure of an easy way to achieve what you are asking for, but I will think about it.
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Unread 01-09-08, 11:17 PM  
chaoshero
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Hi Is there any plan to add Enemy's pet hp into the frame ?
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Unread 01-10-08, 10:47 AM  
vespoli
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Nice job on the talent display Grayhoof! One question: is it possible to announce enemies' talent specs when Proximo announces enemy players? So, instead of "/ra Furydude (Warrior)" it says "/ra Furydude (Warrior) 17/44/0"?
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Unread 01-11-08, 03:41 AM  
howiec
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Middle-mouse-button click-action

First off, I'd like to say thanks for such a great mod.

It's great to be able to assign /cast or macros to left or right mouse clicks on the enemy list.
However, it would be even better if it was possible to add a middle-mouse-button click-action to the enemy list too.

I do not have any .lua experience and have been unsuccessfully trying to edit your mod to see if I could test that functionality.

So I'd like to submit this as a feature request. If you ever have the time to look into it, I think we'd all greatly appreciate it.

Much thanks,
HC
Last edited by howiec : 01-11-08 at 03:41 AM.
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