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Updated:07-03-11 12:18 PM
Created:05-22-09 03:41 PM
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Ara Broker WeaponBuffer  Popular! (More than 5000 hits)

Version: r18
by: Aranarth [More]

This data broker plugin allows quick poisons/stones/oils applications on weapons (mostly for rogues, shamans and leveling characters with enchanting/forging). Right-Click for options.


- Previously selected consumables are highlighted to help you refresh at a glance.

- Consumables are filtered: fishing lures, sharpening stones and weightstones are only shown when necessary.


This plugin supports Addon Loader and Skinner.

r18
- Fixed buff loss detection issue.
- Fixed config menu layout.


r17
- Fixed a typo that was restricting weight stones, sharpening stones and some oils to wrong classes.


r16
- Quick fixed the buff canceling issue by removing the option that hide the weapon buff frame until I get a clean solution.


r15
- Fixed the 4.0.3 buff frame error.
- Fixed the 0 stack poison issues.


r14
- Fixed shaman buff icons.
- Temporarily re-added old poisons (damn it Blizzard!).


r13
- Added an option to skip confirmation dialog (set by default).
- Added a 3rd block (throwing weapon) for rogues.
- Added options to resize tooltip (ctrl+mousewheel the tooltip or edit config menu).
- Fixed consumable list to reflect the 4.0.1 changes (old poisons with wrong IDs due to a Blizzard bug, will still be used by this plugin, but you will have to have at least one of the new poison to use as proxy).
- Fixed saving previous buff used.
- Removed warlock stuff.
- Changed background/border colors/opacity a bit.
- Improved config menu.


r12
- Fixed enUS Mind-numbing Poison, really.


r11
- Fixed Mind-numbing Poison icon (Rogue).
- Fixed Earthliving Weapon buff (Shaman).
- Updated the "Hide weapon buff frame" (now handles consolidated buffs).
- Added "iconCoords" for LDB displays that handle it.
- Added support for MMOUI Minion.


r10
- Fixed a Blizzard bug that was preventing the popup notification to show. (using "BasicScriptErrors" instead of the UI function "message").


r9
- Added an option to turn countdown timers off.
- Added notification options. You can now select: chat and/or popup and/or scrolling battle text (supports MSBT, Parrot, SCT and Blizzard's FCT).
- Added an option to delay popup notifications: if a weapon buff wears off during combat, the popup notification will hold until the combat ends.
- Reworked the config section to be much lighter.


r8
- Added partial german (deDE) translations (thanks Privelgus).
- Added Weather-Beaten Fishing Hat to the buff list (doesn't check if the hat is equipped and not cooling down).
- Changed buff list filtering so that when a fishing pole is equipped, ONLY fishing lures are shown.
- Changed buff loss notifications not to trigger on refresh/overwrite.
- Fixed the "Hide low ranks" option not hiding the right ones.
- Fixed the "No consumable available" entry showing the previous item quantity.


r7
- Removed a debug message left in r6. It's a habit. :o


r6
- Added shaman support (experimental, my shaman being lv 2 :p)
- Added a shaman option to hide Rockbiter Weapon spell from buff list.
- Added a default entry when buff list is empty.
- Fixed an error that occured with low level warlocks not having learned their first firestone and/or spellstone.


r5
- Fixed the buff list showing after a buff replacement/overwrite.


r4
- Fixed the buff scanner that was stopping after the first green line (like +40 spell power) missing the actual real buff.


r3
- Fixed buff icons in several ways. It now better reacts to weapon switching and config changes.
- Delayed the first weapon scan to make sure the game got enough time to load these informations.


r2
- Fixed the "Set text as buff" option.
- Added hints and an option to toggle it.
- Consumable/dose quantities are now instantly refreshed on use/creation.


r1
- Initial release.
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Unread 10-18-10, 08:12 PM  
Aranarth
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Known "issue" with r13: when a weapon buff wears off, buff icon and buff name (if displayed) are still shown. Not sure if it's a good thing or not.


@soyolas:

Holy crap you're right ! ReplaceEnchant is still protected but the "/click" macro works nicely. It's implemented in next version. Yay !!
Last edited by Aranarth : 10-18-10 at 09:03 PM.
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Unread 10-18-10, 06:27 PM  
soyolas
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I always wanted to automatically confirm the replacement, but it's a protected function only available to Blizzard addons. I also made a request a year ago, to no avail.
I don't know how but with this other addon http://www.wowinterface.com/download...Poisoner3.html you are able to skip the confirmation! I prefer the broker addon thou.
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Unread 10-18-10, 05:51 PM  
Aranarth
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@soyolas & fubar32:

I've added a 3rd block for rogues. I will post a release soon.


@soyolas:

I always wanted to automatically confirm the replacement, but it's a protected function only available to Blizzard addons. I also made a request a year ago, to no avail.
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Unread 10-18-10, 01:11 PM  
soyolas
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Originally posted by fubar32
In 4.01, poisons can now be applied to thrown weapons. Any chance of adding this feature when you poke at this next? (Maybe that way I'll stop forgetting to do it... )

Thanks
This! Also can you make it so it skips the warning 'want to replace' an already present poison on weapon.
Last edited by soyolas : 10-18-10 at 01:24 PM.
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Unread 10-17-10, 07:17 AM  
fubar32
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In 4.01, poisons can now be applied to thrown weapons. Any chance of adding this feature when you poke at this next? (Maybe that way I'll stop forgetting to do it... )

Thanks
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Unread 10-15-10, 11:09 PM  
Mook
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Ohhh, thanks for mentioning this Aranarth. I was having trouble with an 'auto buy' AddOn earlier with poisons, turned out to be because of the new consolidated poisons being different items than the old ranked ones.

And you're right - this still works great with poison.
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Unread 10-14-10, 04:31 AM  
Aranarth
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@eviltone:

It works for rogues. Blizzard just messed the poison conversion. Trash poisons that doesn't work (those seen as rank 2+) and buy working ones. Or apply manually until I release a 4.0.1 compatible version.

Anyway, I have a lot of cleaning to do in this addon (and some issues to fix like not remembering previous used poison).
Last edited by Aranarth : 10-14-10 at 04:50 AM.
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Unread 10-14-10, 03:47 AM  
eviltone
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it seems that this mod no longer works on 4.0.1 .... no poisons are applied when clicking on the poisons... No error message is applied.... will double check, however
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Unread 04-25-10, 04:10 PM  
Aranarth
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@Mortox:

To be sure it's not an encoding problem, and before moving on, I need to elaborate :

If the first time you saved your translations in a lossy format, simply changing the format afterwards won't help.

If you haven't replaced your translation file with the one I linked below, please do. I copied your translations into it. (If you do it while WoW is running, you don't have to restart the client: just reload the UI with a slash command: "/rl" or "/console reloadui" if the first doesn't work).


For addon programing here are the most important websites/pages:
  • Lua manual : The script language used: syntax, branch/loop instructions, keywords, tables...
  • WoW API : (almost) all wow functions, events, widgets (ui elements) and some tips...
Looking at many addons helps alot understanding how frames, scripts and events are related. Learning from well coded addons is important to get good habits (design, cpu and memory optimizations...). Start with simple addons.(Tekkub as many little and well coded addons).

Look here for a tool to extract Blizzard's interface/addons. There's alot of functions you can take advantage of, using or replacing them with your own implementation to change behaviors, etc...

Programming is alot of fun, lot of possibilities.
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Unread 04-25-10, 12:03 AM  
Mortox
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nothing happens...i try to save file with different encoding. But names of poison stay in english, and it still don't work
i try to find someone at russian realms who now the lua programming, and ask him, or try to understand it by myself. Aranarth maybe you can tell me where i can find some manuals about add-on programming.

thank you, for helping me.
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Unread 04-23-10, 09:07 AM  
Aranarth
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What you did looks OK, I checked some translations to see if roman letters were inserted at the right place, and if the buff name is the same as the consumable name.

Edit: I think I know what's wrong --> Save the file with UTF-8 encoding. Try this file: http://pagesperso-orange.fr/aranarth...anslations.zip
Last edited by Aranarth : 04-24-10 at 07:28 AM.
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Unread 04-23-10, 08:02 AM  
Mortox
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hi.
I need to translate your plugin in to Russian? Because it don't work.
If I make some change in Translations.lua, nothing happens... only names of poison became unreadable? And it still doesn’t work.

local l = GetLocale()
if l == "ruRU" then
SetTranslations(
-- rogue poisons
"Crippling Poison", "Калечащий яд",
"Instant Poison", "Быстродействующий яд",
"Mind Numbing Poison", "Дурманящий яд",
"Deadly Poison", "Смертельный яд",
"Wound Poison", "Нейтрализующий яд",
"Anesthetic Poison", "Анестезирующий яд"
)

what i must do, to make it work.
Last edited by Mortox : 04-23-10 at 08:09 AM.
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Unread 04-21-10, 06:04 PM  
Aranarth
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That's strange, with a shaman I don't have to cancel a weapon buff to put a different one, but that's because they are spells. However, for consumables like rogues and warlocks use, there's always a replace dialog when I try to refresh, and the auto replace is still a "Blizzard only" (protected) function. ForceEnchant doesn't make any difference when it comes to weapon enchants, be they temporary or permanent.

And that's intended, they even fixed a workaround that could bypass the confirmation dialog: http://www.worldofraids.com/wow-blue...ith-click.html. Some wandering from one year ago: http://forums.wowace.com/showthread.php?p=278725.


EDIT: with r11 the Mind-numbing Poison icon is fixed but it broke the menu entry. I underestimated the problem.
Last edited by Aranarth : 04-21-10 at 06:15 PM.
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Unread 04-21-10, 12:37 PM  
Aesop
A Murloc Raider

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Originally posted by Aranarth
...

If you mean: clicking directly the block (not the tooltip entry) to recast the previous spell, well, even if the addon undergo an important rewrite to use secure stuff (I did it in the past, though), only one display supports secure stuff (StatBlockCore).

...
Is what i mean.

PS - I dont get the replace enchant box - but then i play i play a shaman , i don't know if that makes a difference I thought that was only for permanent enchants - there is a mod to turn that off it's called Force Enchant - http://www.wowinterface.com/download...ceEnchant.html


PPS: I use ButtonBin, now after further testing i realize im not getting a replace enchant dialog, whats occuring for me isI have to manuall click off an enxisting enchant before i can chose another ie replace windfury - with rockbiter, alothugh i can recast the existing enchant all day long with np.

Is this working as intended or or something else?, Thanks 4 your help



-edited to add postscript
Last edited by Aesop : 04-21-10 at 02:10 PM.
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Unread 04-21-10, 11:23 AM  
Aranarth
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If you mean: auto accepting the replace enchant dialog box, I wish ! Unfortunatly, last time I checked, Blizzard was still protecting that function ("only available to the Blizzard UI" error).

If you mean: clicking directly the block (not the tooltip entry) to recast the previous spell, well, even if the addon undergo an important rewrite to use secure stuff (I did it in the past, though), only one display supports secure stuff (StatBlockCore).

If you mean something else, please give more details.
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