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Updated:07-01-17 12:29 AM
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Categories:Buff, Debuff, Spell, Casting Bars, Cooldowns, Warlock, DPS, Combat Mods

Ellipsis (Multi-Target DoT Timers)  Popular! (More than 5000 hits)

Version: 4.2.8
by: Kith [More]

Due to extensive changes, nearly all text in Ellipsis was altered rendering language translations for anything but English inaccurate. Anybody willing to take on the task of translating the mod (and the options especially) into other languages, please PM me and we can sort out getting the mod translated once again. Thanks!

Ellipsis (indicating omission)
Typography - A mark consisting of three periods, colloquially known as 'dot-dot-dot'.


Ellipsis is an addon that features multi-target aura tracking for spells that you (and your pet) cast on others. Additionally it keeps track of your pets spells when cast on others, tracks ground-targeted AoEs, temporary minion summons and totems. Cooldowns for your items, pet abilities and your own abilities can also be tracked. Options can be accessed by typing either /ellipsis or /...

Terminology
Aura - HoTs, DoTs, Buffs & Debuffs cast by you or your pet
Unit - Yourself, your pet, party members or hostile mobs (basically anything you can hurl spells at)

Auras, Units & Unit Groups
All auras you cast are attached to the unit they are cast on and these are then seperated into one of 7 groups when displayed. The first 4 groups are based on what the unit is, the 5th is a special case (see The Non-Targeted Unit below), and the last 2 are overrides for your current target and focus to keep them seperate (if desired) from every other displayed unit. Each group can be assigned to any of the 7 available display frames, and multiple groups can be assigned to a single frame.

Example: Assign all harmful units to frame [1], and your target to frame [2] to quickly reference the DoT situation on your current target 'pulled out' from the mess of all your other DoTs.

The Non-Targeted Unit
Some auras exist without any unit to attach themselves to such as temporary minion summons, totems, and ground-targeted AoE spells. These are all grouped together under the special Non-Targeted unit, which is the sole member of the non-targeted group (and can be assigned to a display frame and sorted just like any other unit).

Installation
There are two 'mods' included with Ellipsis, the main mod itself (folder: Ellipsis) and the configuration options (folder: Ellipsis_Options). Only the first is required to use the mod, though you will not be able to change options without the latter; Ellipsis_Options is also Load on Demand and thus won't use up any resources until you begin changing options (which is also why its a seperate folder/addon).

-- 4.2.8 --
Fixed a bug when notifying 'empty' cooldown timers by preventing their creation
Fixed a typo in options localization

-- 4.2.7 --
Updated ToC for 7.2
Updated embedded Ace Libraries

-- 4.2.6 --
Added ability to filter auras using a whitelist (as well as existing blacklist)
Updated Earth Elemental (Shaman) timer to 60s

-- 4.2.5 --
Hostile units will now be cleared on combat end
Havoc (Warlock) added to unique target data

-- 4.2.4 --
Fixed movement code for frames after CreateTitleRegion was removed

-- 4.2.3 --
Updated ToC for 7.1

-- 4.2.2 --
Attempted fix for erratic Unit creation causing overlapping or 'orphaned' Units
Fixed player auras not being shown on login until altered

-- 4.2.1 --
Fixed a missing localization lookup for Non-Targeted units

-- 4.2.0 --
NEW OPTIONS For Auras: Flip Icons, Name Format
NEW OPTIONS For Units: Faded Opacity, Faded Non-Targeted, Collapse All Headers
Fixed a bug with Cooldown options not applying properly on Profile updates

-- 4.1.0 --
NEW FEATURE Cooldown Tracking

-- 4.0.1 --
Added Nether Tempest (Mage) to Unique Spells
Soul Effigy will now show up and track auras used on it

-- 4.0.0 --
- Complete Rewrite for Legion, new functionality, new options.

-- 3.0.4 --
- Updated ToC and Libraries for 5.3

-- 3.0.3 --
- Updated ToC for 5.1

-- 3.0.2 --
- Fixed raid marking related bug that caused a LUA error.

-- 3.0.1 --
- Release build for Mists of Pandaria (same as MoP beta build)

-- 2.2.1 --
- Updated TOC for 4.3
- Fixed (long-standing) bug with Cooldown bar showing when not wanted. To hide the bar just disable tracking of all 3 cooldown types, the bar will hide itself once all tracked cooldowns have expired (if any).

-- 2.2.0 --
- Updated TOC for 4.2

-- 2.1.0 --
- Added minimum duration options for auras and cooldowns (set in seconds as opposed to minutes like the maximums)
- Fixed spell cooldown groups showing the wrong icon for Hunter Traps and Shaman Shocks (they were flipped)
- Cleaned up tooltips and made it more clear when mouseover options are disabled by the 'Clickable' option

- Still To Do: For those who are able and willing, the following strings need translating in all available languages other than English (if you have a translation, please PM me it and the language it's in).

L.MinAuraDuration = 'Min Aura Duration'
L.MinAuraDurationDesc = 'Set the minimum duration of auras (in seconds) that will be tracked by Ellipsis.'
L.MaxAuraDurationDesc = 'Set the maximum duration of auras (in minutes) that will be tracked by Ellipsis.\n\nA setting of 0 will disable max duration checking, allowing auras of any duration.'
L.CDMinDuration = 'Min CD Duration'
L.CDMinDurationDesc = 'Set the minimum duration of cooldowns (in seconds) that will be tracked by Ellipsis.\n\nThis setting will not go below 2 dseconds so as to avoid all cooldowns showing up due to the GCD.'
L.CDMaxDurationDesc = 'Set the maximum duration of cooldowns (in minutes) that will be tracked by Ellipsis.\n\nA setting of 0 will disable max duration checking, allowing cooldowns of any duration.'

-- 2.0.3 --
Fixed glitch with mages due to Water Elemental now being permanent or nothing rather than a talented duration buff.

-- 2.0.2 --
- 4.0.3 release.

-- 2.0.1 --
- Class Data changes made. I'm sure I missed some as I haven't been properly following the class changes for 4.0.1 so please let me know if anything errors, isn't tracked or has the wrong timer. Note: this is only for AoE spells and Totems, single targets are all handled via direct interaction with the game so should update properly.

Warlock:
- Howl of Terror: 6 -> 8 seconds
- Shadowflame: 8 -> 6 seconds
Death Knight:
- Removed Unholy Blight
Priest:
- Removed Shadow Fiend
Hunter:
- Removed Flare
- Added Ice Trap
Mage:
- Blast Wave: 6 -> 3 seconds
- Removed Water Elemental
- Added Time Warp
Warrior:
- Thunderclap set to 30sec duration
Shaman:
- Removed Cleansing Totem
- Removed Fire Nova Totem
- Removed All 4 Resistance Totems
- Removed Sentry Totem (awr, I liked this one)
- Removed Totem of Wrath
- Searing Totem set to 60sec duration
- Tremor Totem: 120 -> 300 seconds
- Added Elemental Resistance Totem
- Added Tranquil Mind Totem
Paladin:
- Consecration: 8 -> 10 seconds
Once again, i'm sure i've missed some (probably newly added abilities), so please let me know if any problems occur.

-- 2.0.0 --
- Base update for compatibility with 4.0.1. No in-depth testing done due to lack of available time though most things should work. Things that are likely to be broken will apply to new/changed spells that had special requirements (such as some AoE's and shaman totems). Please let me know of any issues with these.

-- 1.5 --
- ToC Update

-- 1.4 --
- Fixed bug with detecting cooldown of Holy Shock & Penance (thanks Jzar)
- Fixed bug with Searing Totem duration detection (I swear there weren't 10 ranks last time I played!)
- Updated internal Libs to most recent versions

-- 1.3a --
- Corrected some missing translations in the zhTW Options locale.

-- 1.3 --
- Actually removed the Poison Cleansing Totem entry instead of just claming to.

-- 1.2 --
- Made the following changes to ClassData (internal spell ID references):
- - Divine Hymn: changed ID
- - Disease Cleansing Totem: replaced by Cleansing Totem
- - Poison Cleansing Totem: removed
- - Polymorph: added serpent, cat, rabbit and turkey

-- 1.1 --
- Made compatible with 3.1 LUA changes.

-- 1.0 --
- Full release.

-- 0.78 RC2 --
- Updated totem durations to new values.
- Added Feral Spirit to 'aoe' timer tracking.

-- 0.77 RC1 --
- Missing translations fixed.
- You can now add 'Do Not Track' entries by drag-n-drop on spell and item icons and all non-needed information should be stripped to ensure the setting works correctly
- You can now Ctrl+Right-Click on totem timers to destroy that particular totem.
- Shifted check for mage talents in regards to water elemental. Talent data was loading 'after' my check initially. Mages should get an accurate timers for water elemental now if they have the appropriate talents.

-- 0.76 --
- I'm an idiot and left debugging code in the WOTLK version, its gone now.

-- 0.75 --
- Will now track timers on target dummies.
- Cooldowns will now be announced to raid when in a raid group, and not party
- Rewrote notification system to handle locales better.
- Translations added for German (by Eltorrato@Kil'jaeden) and French (by Markam@Chants éternels).

-- 0.74 --
- Changed a Blizzard function call after its name was changed in a recent build to allow options to work properly again via /ellipsis
Note: The next version will most likely be 0.75 for both WOTLK and LIVE when required, as 0.74 is a WOTLK-only update.

-- 0.73 --
- Rewrote totem destruction handling to use a new event-based system (via an event I never previously knew existed), totems timers should now properly update when destroyed whether its manually, via Totemic Call or by going out of range.
Important: Needs testing on WOTLK servers as i'm unable to do it myself (no Shaman :<)

-- 0.72 --
- Added the option to colour target identifiers based on the class of the target.
- Cleared player, pet and aoe timers appropriately on death.
- Default location for the Prominent Targets anchor shifted slightly so it does not overlap the Targets anchor.
- Fixed an error that was causing announcements to goto party chat instead of raid chat when in a raid.

-- 0.71 --
- If you cast a totem of one type while another totem of the same type is active, the timer should be destroyed as appropriate.
- AoE list updated for WOTLK version undoing a mistake made when 0.70 went live that prevented tracking of all 'wotlk only' aoe and unique spells.

-- 0.70 --
New Features:
- Prominence: You can now make No Target (AoE), Player and Pet timers promienent, that is, attach them to a seperate anchor from the rest of your aura targets.
- Cooldown Offsets: You can now offset cooldown timers (icons) from the main bar, either with or without a 'tag' linking them back to their position on the bar.
- Transparency: You can now make certain gui elements transparent via their colour pickers, these include most of the cooldown bar elements and the background for aura timers.
- Pet Tracking: You can now track buffs you cast on your pet (used to be a package deal with player tracking).
- Profiles: Profiling options for settings have been included, if you are updating from a version of Ellipsis prior to 0.7, then the default profile for everyone is "Default", for new users, an individual profile will be generated for each player. In either case, you will need to change settings if you wish the alternative behaviour.
- LibSink: Ellipsis now uses LibSink for visual notification output for expired and broken timers, this includes options to output to all main Blizzard locations (raid warning, error frame, chat etc) as well as Channel, SCT and MikSBT options.

Fixes:
- Redone the options panel to be more informative and to better group option categories.
- Aura scanning re-written to more accurately track the status of player, pet, target, and focus timers. Please give this extra attention when testing.
- Aura Target Layout re-written to fix a few glitches and to improve performance, please give this extra attention (mainly the Configure Target Display and Max Targets options, please try as many combinations as you are willing).
- Fixed many other glitches and errors (hopefully all now, but I doubt it :p)

Known Bugs:
- When using offset tags for cooldown timers, the tag will bulge slightly while in motion, this is an artifact of how WoW renders the textures and there is no fix I know of for the time being. It is less prominent the further a timer moves, so the larger your bar and the shorter the timescale, the less pronounced it will be.

-- 0.68 --
- Fixed bug in Secondary Scanning which was causing lua errors (and for it not to work).
- Fixed a few spelling errors in the options.

-- 0.67 --
- Added the option to show raid icons on timer targets (needs additional testing that it accurately updates timers when icons change mid-combat)
- Fixed a few bugs introduced by the 'show stack in text' option.
- Moved cooldown icons 'behind' the timescale text to allow for reading the times.
- Fixed config updates to recognise the 'trackPlayers' setting properly.

-- 0.66 --
- Fixed a glitch where stacks weren't showing up properly for stackable spells (eg, Lifebloom)
- Hopefully fixed a glitch with cooldowns for some spells not showing up.
- Added an option to display spell stacks as part of the name display on the timer (this option will result in no stack being shown if your using icon mode as it has no spell text).
- Fixed a glitch where the secondary scan was picking up debuffs regardless of your options.

NOTE: For additional testing of the cooldowns on spells, added a debug option which will give you internal feedback about what the mod is up to. To activate it, type "/run Ellipsis.db.profile.debug = true" (without quotes) and to disable, the same but substitute 'true' for 'false'. If your not getting spell cooldowns showing up, please enable this and see if a) the spell missing is listed as being tracked and b) that its picked up when a cooldown event happens (obviously one of the above is failing).

-- 0.65 --
- Fixed a small glitch which was preventing some timers showing up.

-- 0.64 --
- There are now two versions of the mod, one for LIVE servers and the other for the WOTLK beta, please download the appropriate one for your game installation.
- Cooldown functionality now implemented.
- Can toggle ability to track auras (buffs) on player.
- Moved the 'lock' button for gui movement to a more prominant place.
- Numerous other tweaks and fixes.
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Unread 01-24-11, 03:05 AM  
215061
A Kobold Labourer
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Is it possible to completely disable the cooldowns showing?
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Unread 01-17-11, 09:45 PM  
Kelem
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Didn't see this anywhere in the several pages I scanned, but if answered somewhere please let me know where..

If I cast something such as Moonfire on multiple targets, then target something without moonfire on it, the timers vanish until I target them again, any reason why or ability to stop that?

Also, Is there a way to change the names/layouts of the names because I'd rather have them disabled if possible.
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Unread 01-16-11, 03:47 PM  
Flaer
A Murloc Raider

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Originally posted by Kith
3) You can make the bars/targets grow upwards under Aura Targets 1 -> Grow Targets (last option) and Aura Timers 1 -> Grow Timers (next to the bar/icon selector)
Any chance of an option to grow targets to the right but have the bars grow up?
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Unread 12-31-10, 07:01 PM  
Kerecha
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Missing spells on CD monitor.

The Priest spell "Archangel" (specifically the SP version Dark Archangel) isn't being tracked.

Normal version is a 30 second CD

SP version Dark Archangel is a 90 sec CD


Priest pet spells (shadowfiend ability "Shadowcrawl") isn't showing either


Edit:

Shadowfiend cooldown is off aswell for SP's due to the "sin and punishment" talent.
This talent causes the CD to be redused by 10sec every time MF crits so the CD check for shadowfiend has to update over the duration.
Last edited by Kerecha : 01-10-11 at 02:44 PM.
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Unread 12-30-10, 05:11 PM  
Kith
A Murloc Raider
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Originally posted by Ranas
Nice addon!

Can you please add the possibility to filter spells/abilities to monitor?

I'd like to use it just to track CC durations and some fears too..
Not sure what you mean? You can already filter spells to not show up at all (as well as cooldowns). You need to enable 'Clickable' under options, and then I believe its CTRL+Right-Click on an active timer to block it from ever showing up again. You can also manually add the spellname into the options to stop a spell with that name showing up.
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Unread 12-30-10, 05:09 PM  
Kith
A Murloc Raider
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Originally posted by Aisenfaire
Hi!

I've been using Ellipsis for a while now and I'd like to say it's a fantastic lightweight alternative to all the other dot timers I used in the past.

There is a small issue that I was wondering about though: If I unload Ellipsis, then enable it for the character and log in again, it doesn't remember all its placements and all the bars appear in the default position.
That was due to me (foolishly :<) letting WoW save positioning in its layout-cache file in each character's WTF folder. The upside is its less coding, the downside is its per character regardless and if you disable/re-enable WoW clears its settings as you've found.

I'll see what I can do, when I get some time, to change it over to storing settings in the DB like everything else so it'll carry over through both profiles and reloads.
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Unread 12-28-10, 04:19 AM  
Ranas
A Kobold Labourer

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Nice addon!

Can you please add the possibility to filter spells/abilities to monitor?

I'd like to use it just to track CC durations and some fears too..
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Unread 12-27-10, 01:06 PM  
Aisenfaire
A Murloc Raider

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Hi!

I've been using Ellipsis for a while now and I'd like to say it's a fantastic lightweight alternative to all the other dot timers I used in the past.

There is a small issue that I was wondering about though: If I unload Ellipsis, then enable it for the character and log in again, it doesn't remember all its placements and all the bars appear in the default position.
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Unread 12-27-10, 05:24 AM  
Kith
A Murloc Raider
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Originally posted by Nu7a
Any thoughts into setting a minimum for aura tracking. Playing a DK so when runes are on cooldown there is a few spells that come flying bye. Not exactly sure how you coded it, so I can understand if you cant implement it (will make all the spells under a certain amount not show past the min amount).

Thanks for the great addon though.
Done! Will be added in the version i'm uploading right after typing this.
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Unread 12-18-10, 05:11 AM  
Nu7a
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Any thoughts into setting a minimum for aura tracking. Playing a DK so when runes are on cooldown there is a few spells that come flying bye. Not exactly sure how you coded it, so I can understand if you cant implement it (will make all the spells under a certain amount not show past the min amount).

Thanks for the great addon though.
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Unread 12-18-10, 12:36 AM  
Kith
A Murloc Raider
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Re: Track enemy cd's?

Originally posted by Kraiden
Can this addon also track enemy cooldowns, I don't need my own cd tracking, only enemies.
And my own debuffs on enemies.
It can't track enemy cooldowns as that data isn't provided directly to the UI. For npc's, DeadlyBossMods will track, for Arena you can only guess based on what the cooldown should be (ie, no way to know if somebody glyphed their cooldown down).

For #2, yes, Ellipsis will track your debuffs on enemies, that was its original intent (dot tracking for my Warlock).
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Unread 12-18-10, 12:35 AM  
Kith
A Murloc Raider
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Originally posted by Zidomo
No further issues related to that problem so far here, thanks.

But one other problem that has come up with the massive overhaul of talents. For a Holy speced Priest, Ellipsis tracks the cooldown of just the actual Chakra spell instead of the actual "Chakra state". Consequently, its of far less use than it could be.

There is really little need to track the Chakra spell cooldown. Of far (far) more importance is knowing the active cooldown of the state, such as Chakra: Sanctuary (the various states were changed again in WoW 4.0.3a; there is no longer a specific one for Renew, etc.). The cooldown of any Chakra effect is extended with every heal (or Smite) cast thanks to the State of Mind talent.

Its critical to know in a raid when you don't have a Chakra effect up and/or it ends. But Ellipsis is only tracking the "original" Chakra cast, not its actual effect. Which is somewhat unexpected.

In testing recently, the ancient SpellReminder cooldown mod actually detects and tracks only the actual, proper Chakra effect cooldown instead of the original cooldown, unlike Ellipsis. (Check WowAce for that mod; its something I tried to give up in 4.0.1 in an attempt to minimize the number of Ace2 mods was running/testing).

So hopefully can get Ellipsis to track the Chakra effect cooldown instead of (or in addition to) the base Chakra spell cooldown.
I'll have to take a look at that (no promises though as I don't actually know any priests to test on). Ellipsis has a very general cooldown monitoring system, it basically scans your spellbook on login for anything with a cooldown and notes it down for later; i'm assuming due to the mechanics of chakra that the spell has 'sub-spells' which the mod will never see as they don't actually exist. Will need to do some tinkering (and look at the othe mod) to fix that.
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Unread 11-29-10, 10:14 AM  
Kraiden
A Kobold Labourer

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Track enemy cd's?

Can this addon also track enemy cooldowns, I don't need my own cd tracking, only enemies.
And my own debuffs on enemies.
Last edited by Kraiden : 11-29-10 at 10:59 AM.
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Unread 11-27-10, 08:59 PM  
Zidomo
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No further issues related to that problem so far here, thanks.

But one other problem that has come up with the massive overhaul of talents. For a Holy speced Priest, Ellipsis tracks the cooldown of just the actual Chakra spell instead of the actual "Chakra state". Consequently, its of far less use than it could be.

There is really little need to track the Chakra spell cooldown. Of far (far) more importance is knowing the active cooldown of the state, such as Chakra: Sanctuary (the various states were changed again in WoW 4.0.3a; there is no longer a specific one for Renew, etc.). The cooldown of any Chakra effect is extended with every heal (or Smite) cast thanks to the State of Mind talent.

Its critical to know in a raid when you don't have a Chakra effect up and/or it ends. But Ellipsis is only tracking the "original" Chakra cast, not its actual effect. Which is somewhat unexpected.

In testing recently, the ancient SpellReminder cooldown mod actually detects and tracks only the actual, proper Chakra effect cooldown instead of the original cooldown, unlike Ellipsis. (Check WowAce for that mod; its something I tried to give up in 4.0.1 in an attempt to minimize the number of Ace2 mods was running/testing).

So hopefully can get Ellipsis to track the Chakra effect cooldown instead of (or in addition to) the base Chakra spell cooldown.
Last edited by Zidomo : 11-30-10 at 05:08 PM.
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Unread 11-21-10, 07:43 PM  
Kith
A Murloc Raider
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Originally posted by Zidomo
Ellipsis 2.0.2, WoW 4.0.3 live, Fire spec Mage. Added the following glyph to an open slot: Glyph of Dragon's Breath. Error was thrown up by Ellipsis as soon as it was inscribed:

Code:
["message"] = "Ellipsis-2.0.2\\Core.lua:398: attempt to index field '?' (a nil value)\nCallbackHandler-1.0-6:147: in function <...onLoader\\CallbackHandler-1.0\\CallbackHandler-1.0.lua:147>\n<string>:\"safecall Dispatcher[6]\":4: in function <[string \"safecall Dispatcher[6]\"]:4>\n<in C code>: ?\n<string>:\"safecall Dispatcher[6]\":13: in function `?'\nCallbackHandler-1.0-6:92: in function `Fire'\nAceEvent-3.0-3 (Ace3):120: in function `OnEvent'\nStopAddonMessage-1.6.1beta\\core.lua:282: in function <Interface\\AddOns\\StopAddonMessage\\core.lua:211>\n(tail call): ?:\n\n  ---",
            ["type"] = "error",
            ["session"] = 583,
            ["counter"] = 1,
        }, -- [1000]
EDIT: haven't been playing/testing much in the past week. Upgraded from v2.0.0 to v2.0.2. Doing a file diff with v2.0.1, looks like the code issue started there. The section of core.lua from lines 393-399 is not working properly: Special once-only check for mage talents on water elemental.

Another option besides custom code for talent detection: LibTalentQuery-1.0.
Think i've fixed this, basically removed the code (it used to check for whether you had the talent for perma elemental but that, of course, is no longer needed). Will test it on my alt mage in a bit then will upload a new version.
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