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Updated: 10-27-20 10:36 AM
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Shadowlands pre-patch (9.0.1)
Updated:10-27-20 10:36 AM
Created:unknown
Downloads:109,386
Favorites:281
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nMainbar  Popular! (More than 5000 hits)

Version: 9.0.2
by: Neal, ballagarba

Features
- Smaller Mainbar
- Skin the buttons
- Out of range coloring
- You can change the font or the fontsize of the macronames, hotkey, count or still hide them
- The gryphons are hideable
... and many more.

The "picomenu"
The '+' button on the right gryphon is the "new" micromenu. Just left-click on it to show the micromenu or rightclick to show the gamemenu (the same as when you pres ESC)

How can I move the Pet-, Stance- or Possessbar?
It's very simple!
ShiftKey + AltKey + Leftclick on the first button of the Pet-, Stance- or Possessbar to move the them.

And whats about the new totemmanger?
ControlKey + Leftclick on one of the 4 totembuttons and move them.

How can I change some settings?
Open the config.lua with a text editor of your choice.
Some simple Lua knowledge is helpful to configure this addon, but the config is so simple that everyone can do this.

(!) THERE ARE NO INGAME CONFIGURATIONS (!)

Extra Stuff
If you want other gryphonarts check out SquidMod and SquidModGraficUpdate

Attention
Disable RedRange (or similar addons) if you use it, or it can occure
some problems. nMainbar has its own out of range coloring.

v9.0.2

- Add support for Shadowlands pre-patch.

v8.0.3

- !Beautycase added as a required dependency.
- !Beautycase now included in the release zip.

v8.0.2

- Prevent the fake and real bottom right bar to be shown at the same time.
- Fix border difference between the fake bottom right bar and the regular bars.

v8.0.1

- Bug fixes.

v8.0.0

- Updated for 8.0.1 Battle for Azeroth.


v7.3.0

- Updated for 7.3.0.

v7.0.0

- Updated for Legion (pre-patch).

v6.1.0

- Fixed picomenu buttons for the Toy Box and Mounts.
- TOC update.

v6.0.0

- Updates to work with Warlords of Draenor.

v5.4.1

- Fix the error when clicking the Player vs. Player option in the picomenu
- TOC update

v5.3.0

- TOC update.

v5.0.5

- Added some more abbreviations for keybinds:

Num Pad . => Nu.
Num Pad / => Nu/
Num Pad - => Nu-
Num Pad * => Nu*
Num Pad + => Nu+

v5.0.4

- Updated for patch 5.0.4.
- Now supports a minimum alpha on bars using mouseover.

v4.3.1d_1

- fixed a picomenu bug with grid

v4.3.1d

- improved button background texture (nobody cares but me!)
- adjust the normal texture (0.5px)

v4.3.1c

- fixed "hideRecallButton"

v4.3.1b

- fixed a multibar left and right bug
- default config: set multibarleft & right mouseover to false

v4.3.1a

- improvements, fixes and more

v4.3.1

- updates for patch 4.3
Optional Files (0)


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Unread 09-03-08, 08:16 AM  
dispel
A Kobold Labourer

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Hallo Neal.

Gibt es vielleicht noch einen Download-Link zu deinem kompletten Interface, Version 2.0 ?

Grüsse
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Unread 09-05-08, 05:52 AM  
Imithat
A Fallenroot Satyr
 
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Danke für das Update Neal
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Unread 09-11-08, 04:41 PM  
Phatrik
A Murloc Raider
 
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As of beta-build 8926 , every time you leave any mount or vehicle that changes your actionbars to the vehicle-bar, nMainbar does not switch back to the normal actionbars. Quite annoying eh.

EDIT: Ok every time you leave a vehicle while in combat, your actionbars disappears and you can not use any skills or abilities until you /reloadui
Last edited by Phatrik : 09-12-08 at 09:21 PM.
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Unread 09-17-08, 07:18 AM  
dreadfull
A Kobold Labourer

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hi neal

kannst du mir vllt verraten, wo ich die position der rechten bars ändern kann? wollte sie etwas nach unten setzen, finde aber nicht in der lua :/

edit:
ok, habs doch gefunden

grüße
Last edited by dreadfull : 09-17-08 at 07:42 AM.
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Unread 09-19-08, 01:52 PM  
dreadfull
A Kobold Labourer

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nochmal ne kleine frage

kann man die actionbars rechts unabhängig von der mainbar skalieren, ohne die lua aufwendig zu verändern?
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Unread 09-20-08, 02:45 AM  
Neal
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Suche nach
local frame_scale = {}

Da ist MultiBarBottomRight, lösche es aus dieser Liste und Füge ein MultiBarBottomRight:SetScale(x.x) in die lua ein
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Unread 09-20-08, 06:56 AM  
dreadfull
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Originally posted by Neal
Suche nach
local frame_scale = {}

Da ist MultiBarBottomRight, lösche es aus dieser Liste und Füge ein MultiBarBottomRight:SetScale(x.x) in die lua ein
dank dir; hat super geklappt
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Unread 09-21-08, 12:45 PM  
dreadfull
A Kobold Labourer

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kann man eigentlich die buttonumrandung (= farbe) dunkler machen?
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Unread 09-22-08, 10:32 AM  
Neal
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Nach :SetVertexColor(red, green, blue, alpha) suchen.

Fals etwas unklar ist auf wowwiki suchen
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Unread 09-28-08, 04:41 PM  
celebdae
A Kobold Labourer

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Fadeout

Is there any possiblty to add a fadeout feature. For example i dont want to see my right action bars (but i need those buttons for macros and other not commonly used stuff) so they can be invisible until i roll my mouse over them.
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Unread 10-07-08, 12:02 PM  
H4DOUK3N
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Hmm seems I haven't updated this in a while D:

Downloaded the latest version and extracted, only to notice "nShapeHide" & "nMainbar_RedRange" aren't included unlike the (older) version I currently have.

Question is does nMainbar still support these features?
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Unread 10-12-08, 05:45 AM  
CasperBangstad
A Murloc Raider

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Defauly ActionBar textures

First of all, thanks for a great AddOn!

However, I would like to use the default action bar textures, and when looking through previous comments one was told to simply remove the skinning section in the lua, which I did. Unfortunately this does not revert back to the default Blizzard action bar style, instead it leaves me with no borders/highlights/pushed at all.

So what I'm looking for is simply the path to the default Blizzard textures. Or maybe there is another way to fix this?
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Unread 10-13-08, 06:12 PM  
Neal
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Re: Defauly ActionBar textures

Originally posted by CasperBangstad
First of all, thanks for a great AddOn!

However, I would like to use the default action bar textures, and when looking through previous comments one was told to simply remove the skinning section in the lua, which I did. Unfortunately this does not revert back to the default Blizzard action bar style, instead it leaves me with no borders/highlights/pushed at all.

So what I'm looking for is simply the path to the default Blizzard textures. Or maybe there is another way to fix this?
Delete all lines between
Code:
for i = 1, NUM_PET_ACTION_SLOTS do,
Code:
for i = 1, NUM_POSSESS_SLOTS do,
Code:
for i = 1, NUM_SHAPESHIFT_SLOTS do
Code:
local function skin(name, i)
and
Code:
nMainbar:SetScript("OnEvent", function()
    for i = 1, 12 do
        skin("ActionButton", i)
        skin("BonusActionButton", i)
        skin("MultiBarBottomRightButton", i)
        skin("MultiBarBottomLeftButton", i)
        skin("MultiBarLeftButton", i)
        skin("MultiBarRightButton", i)
    end
end)
Last edited by Neal : 10-13-08 at 06:14 PM.
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Unread 10-13-08, 06:15 PM  
Neal
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Originally posted by H4DOUK3N
Hmm seems I haven't updated this in a while D:

Downloaded the latest version and extracted, only to notice "nShapeHide" & "nMainbar_RedRange" aren't included unlike the (older) version I currently have.

Question is does nMainbar still support these features?
I dont know but i think it work till 3.0 :P
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Unread 10-16-08, 11:45 AM  
shaxberd
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Moving

Hey,

ich hätte auch mal 'ne Frage - gibt's ne Möglichkeit, nMainbar mit allen 3 Action Bars zu verschieben? Hab mal in der lua rumgefuchtelt, bekomme aber partout nur die Background-Texturen und die obere Bar verschoben (um 100 nach rechts). Die anderen beiden Action Bars bleiben stur an ihrer Stelle, gibts da ne Möglichkeit?
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