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The Adventure Continues (6.1)
Warlords of Draenor (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:03-10-15 11:40 AM
Created:07-07-09 12:53 AM
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PetTimeToLive

Version: v1.5.15
by: mitch0 [More]

Displays the remaining time before your temporary pet is dismissed.

This change log is outdated. See the auto-generated logs on Curse for recent changes.

v1.2.1
- added option to disable sub-second precision in time display
- added CONFIGMODE (OneButtonConfig) support
- added optional statusbar mode display
- hide the tooltip while moving
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Unread 08-09-09, 02:35 PM  
mitch0
A Fallenroot Satyr
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Re: DK Ghouls

Hi,

Unfortunately, the ghouls are not "pets" in game terms but "guardians", so PetTimeToLive won't work for them (same as with Shaman elementals), sorry.

Since I want this addon to be as simple as possible, I don't think I can add support for these special pets. I might create another one for them if I'll have the time.

cheers,
mitch
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Unread 08-07-09, 10:29 AM  
Ookami.kun
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I assume this works with Death Knight ghouls (I have a Blood DK), but was curious if it tracked Blood Worms as well. Thanks

Edit: I answered my own question by testing it and it doesn't seem to support DK ghouls so is it possible to add a request for this ability? Thanks.
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Last edited by Ookami.kun : 08-07-09 at 09:01 PM.
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Unread 07-07-09, 07:24 PM  
miros
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As there already IS a timer (Enslave demon buff), I think I'll just dig into that some other way. BTW, thank you very much. This works like a charm on Infernal.
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Unread 07-07-09, 09:59 AM  
mitch0
A Fallenroot Satyr
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Hi,

Due to a bug with the blizz API GetPetTimeRemaining(), I need to limit the time to some "moderately large" value, and since most temporary pets stay around for around 1 minute or so, I chose to limit to 9:59, so that the display could be more consistent. If you'd like to test Doomguard, just change the this line in PetTimeToLive.lua:

local MaxPtr = 10 * 60 * PtrScale
to

local MaxPtr = 30 * 60 * PtrScale
this will raise the time limit to 30 mins. If it works, I'll change the display formatting and this default, too.

cheers,
mitch

Originally posted by miros
It says it might have trouble with >10min. pets.
Does it work with doomguard? Currently, it is summoned as a 15 min temp pet, but under the effect of Enslave demon (though it despawns when it's over).
I just can't test it atm.
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Unread 07-07-09, 08:33 AM  
miros
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Originally posted by JMHammer
This is not correct.

When the Doomguard is summoned (which requires a reagent and 4 other players), it is not under control. The Warlock has to cast Enslave Demon when the summoning is complete, before one of the overzealous players nearby decides to kill it. It then functions as does any demon under the effect of Enslave Demon. It won't despawn in 15 minutes, although you're going to need a lot of shards, luck, and hit rating if you want to keep it under Enslave Demon even that long, let alone longer (Enslave Demon has a 5-minute duration, but can break earlier depending on the demon's resists and how many times Enslave Demon has been cast on it).

It's not really a temporary pet that despawns after a particular period of time. It could, theoretically, last indefinitely. In practice, it is usually abandoned (put on STAY while the Warlock runs away without mounting), or killed by the Warlock/Warlock's group when the Enslave Demonn spell breaks.
I'm afraid that's not true anymore.
What you stated was what happened before 3.0.X
Now, the doomguard just does a percent damage (no longer kills the player) and comes already under control. It cannot break free and after 15 min it just despawns.

If you don't belive me, check out the "Summoning" section in the Doomguard page of Wowwiki

Besides, Enslave demon no longer suffers from Dimishing returns. It can be cast as many times as you wish

Check out the Infernal page, also.
Last edited by miros : 07-07-09 at 08:42 AM.
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Unread 07-07-09, 07:45 AM  
JMHammer
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Originally posted by miros
It says it might have trouble with >10min. pets.
Does it work with doomguard? Currently, it is summoned as a 15 min temp pet, but under the effect of Enslave demon (though it despawns when it's over).
I just can't test it atm.
This is not correct.

When the Doomguard is summoned (which requires a reagent and 4 other players), it is not under control. The Warlock has to cast Enslave Demon when the summoning is complete, before one of the overzealous players nearby decides to kill it. It then functions as does any demon under the effect of Enslave Demon. It won't despawn in 15 minutes, although you're going to need a lot of shards, luck, and hit rating if you want to keep it under Enslave Demon even that long, let alone longer (Enslave Demon has a 5-minute duration, but can break earlier depending on the demon's resists and how many times Enslave Demon has been cast on it).

It's not really a temporary pet that despawns after a particular period of time. It could, theoretically, last indefinitely. In practice, it is usually abandoned (put on STAY while the Warlock runs away without mounting), or killed by the Warlock/Warlock's group when the Enslave Demonn spell breaks.
Last edited by JMHammer : 07-07-09 at 07:46 AM.
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Unread 07-07-09, 04:14 AM  
miros
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It says it might have trouble with >10min. pets.
Does it work with doomguard? Currently, it is summoned as a 15 min temp pet, but under the effect of Enslave demon (though it despawns when it's over).
I just can't test it atm.
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