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Updated: | 10-21-10 12:39 PM |
Created: | unknown |
Downloads: | 260,151 |
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SBF has a maintainer!
I have to say, I am amazed by the number of people who just kept plugging along. It makes me feel bad that I do not have the time to keep working on this myself - you guys are all awesome! The good news is that a new maintainer has been found. Meet father0fnine, who is taking over SBF. I'm sure you'll all show him as much love as you showed me all these years
SBF 3.2 with clickable buffs
Go here: http://www.wowinterface.com/download...o.php?id=12524
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08-31-09, 09:01 AM | ||
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If u want only coloring check out oGlow. |
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numein |
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08-30-09, 02:21 PM | |
A Kobold Labourer
Forum posts: 1
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Jibroni57 |
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OttoDeFe |
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08-29-09, 07:30 AM | |
A Kobold Labourer
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The weapon enchant is being funky at the moment, it keeps going to it's normal time and then spending the majority of it's time on 00:00
http://systm.in/sbf.jpg |
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syeren |
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numein |
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08-28-09, 06:44 PM | |
A Kobold Labourer
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performance related questions:
I use CPU profiling, to see what addons use the most resources (25man raid FPS is a real issue for everybody and CPU limited), and up there are PowerAuras an SatrinaBuffFrames (many days ago, it was DoTimer dominating all addons, it is really bad written). So first question: In game, when one types "/sbf throttle", it says range is 0.05 to 1.0. I can set it to 1.0, but when i log out and back in, it's set back to 0.2. If I set 0.5 (given as maximum on the HP), it remembers the 0.5 after logout/-in. A bug? If not, please make 1.0 possible and usable in the long run. Second question: I have a normal player buff anchor, and a second player buff anchor for special buffs (a subset of the first anchor). Is filtering out a buff in the first anchor via blacklist and n="...." filter less CPU heavy than showing the buff, and thus having a shorter filter list? (I assume the first case) |
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LudiKalell |
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08-28-09, 05:21 PM | ||
A Wyrmkin Dreamwalker
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duhwhat |
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08-28-09, 11:11 AM | |
A Kobold Labourer
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I keep getting an error with SBF and buttonfacade. I use the normal frames and create two others for target buffs and target debuffs.
However, when I have it finally working, and I change anything in buttonfacade under the main options of SBF options, nothing changes for one frame. It used to be target debuffs I was having problems with, but now its player debuffs. The backrop is still showing, even though the general buttonfacade, SBF, and player debuff options all have transparency set to 0%. |
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Ryan7395 |
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08-28-09, 04:15 AM | |
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Frustrated...
Hi,
Please help me with a quick question (quick for pros), struggling to do the following: -Created a bar, showing focus buffs/debuffs, its a whitelist -Trying to show only my buffs/debuffs on the target (using the "my" filter) But also I would like to get rid of the totems, not show up at all. Since its a whitelist I have to add somehow the to!&my or something but it doesn't work. Help me out pls |
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H0PE |
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08-28-09, 02:52 AM | ||
A Kobold Labourer
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Thank you for a great addon and taking your time answering noobs like me. |
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Silentbob_dk |
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08-27-09, 10:21 PM | |
A Fallenroot Satyr
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Thanks!
Thanks Satrina that seems to have fixed that annoying line 177 error!
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Turgis |
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08-27-09, 05:41 PM | |
A Kobold Labourer
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its still a bit bugged with Button Facade borders. I'm using Dek addon for BF and more times than not the boarders are bugged. (not showing up correctly)
I also have 1 suggestion. Make filters its own profiles setup. That way i can set up a universal layout for all my characters and not have to change everyone's profile settings when i change one little thing on my layout or have to redo my filters on all my characters. Because right now I have a ton of filters set for each of my characters but It will be a huge pain when i want to rearrange my layout for all my characters. EDIT: So I'm thinking its not the borders thats the issue, its the glossy feature from BF. It seems the boarders get a brighter boarder from the gloss feature with Dek. So if there's any way to fix the gloss to work 100% of the time with SBF that would be awsome. Also another suggestion: Allow the showing of vehicle buffs/debuffs for all custom frames, not just the default player buffs and debuffs frames.
Last edited by Jibroni57 : 08-28-09 at 03:56 PM.
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Jibroni57 |
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08-27-09, 05:13 PM | |
A Kobold Labourer
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Just popping in to say that my SBF also reset when Ryan7395 posted. It's happened 2 or 3 times since I've started using it. It's a bit of a headache to rebuild it from scratch, but I have no idea what's causing it. But it's certainly not an isolated incident.
That being said, absolutely amazing addon, keep up the great work! |
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Zadeoran |
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08-27-09, 02:30 PM | |
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Version 3.1.18
- Reworked temporary weapon enchants somewhat. They should work a lot better now - Fixed a problem where ButtonFacade users could not rename frames - Fixed an error during buff updates when fast bar is enabled (line 177) - Some performance tweaks - The SBF entry in the Interface panel now has a button to launch SBF options rather than just clicking on the name - Fixed a bug where the tracking icon would not update when the tracking type was changed
Last edited by Satrina : 08-27-09 at 03:20 PM.
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Satrina |
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08-27-09, 11:16 AM | |
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SBF 3.1.18 - Ran into a few little things that need fixing while raiding last night, but have been in meetings all day so far. Should be able to get it done and out a bit later this afternoon!
JStresse - There is no technical reason why negation can't be made to work with any given filter, and negation will be made to work with my in the next filter revamp. The main problem with the ! modifier is that almost everyone makes whitelist frames, and of course every buff will match that sort of filter unless you make a compound filter like n=somebuff&!my. The problem with just going ahead and making it work is the immediate influx of people going I used !my in my whitelist frame and it shows every buff, SBF sucks/is bugged/you suck!, when in fact we have a case of PEBKAC. However, I still get a huge increase in posts here and email that needs to be dealt with, so these things take time to get right. Changes like this require extra code to validate what the user is inputting to save them from themselves, or at least ask if that's what they really mean to do. In any case, making the totem filter work correctly for non-shamans is on the list of things to do, and may get done for SBF 3.2
Last edited by Satrina : 08-27-09 at 11:20 AM.
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Satrina |
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