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Updated:08-04-09 02:13 AM
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SSPVP3  Popular! (More than 5000 hits)

Version: r20090804
by: Shadowed [More]

SSPVP3 is mostly improvements and recodes to sections of code, along with adding support for 3.0.x features.

Herald yells inside Alterac Valley are changed to be more consistant and will be colored by the faction that triggered it, you can also see how many resources are gained via the Mines inside the overlay along with chat alerts when the Captains are slain by a faction. Timers for how long until graveyards, bunkers and towers are included for Arathi Basin and Alterac Valley.

Includes match information like time left, nodes to win, final scores for Arathi Basin and Eye of the Storm. Along with flag carriers inside Warsong Gulch and Eye of the Storm, including coloring by flag carrier class and carriers health (when available). Other features are things like modifying the players arena panel to show both weekly and seasonal stats instead of having to toggle them as well as displaying team leader even if they're offline, or showing break down by server/class on the battlefield scoreboard and more, see configuration for a better list on all the features SSPVP3 has.

See, /sspvp ui for configuration, /arena for different data functions like games required to hit 30%, points -> rating or rating -> points conversions.

Thanks Narvinye on Die Argustwacht (EU) for German localization.

Note Post bug and feature requests on my issue tracker

Author: Shadowed <[email protected]>
Date: Tue Aug 4 00:31:23 2009 -0700
* Updated to use _G instead of getglobal

Date: Sun Aug 2 01:03:01 2009 -0700
* Fixed all leaked globals
* Removed all of the auto join code, 3.2 disables this (Blizzards fault not mine, I can't do anything about it)
* Updated EoTS and AB to use the new 1600 resource cap for calculations
* Updated time before port features to not divide by 1000 as it's not needed now
* Changed overlay to be unlocked by default
* Changed /sspvp to open up the configuration by default, /sspvp suspend still works thought
* Cleaned up localization
* Library update
* Updated TOC to 30200

Date: Sun May 3 05:39:44 2009 +0000
* Reverted the score request change, forgot that its actually used in a few things (Fixed flag carrier names not being colored)

Date: Mon Apr 27 23:38:38 2009 +0000
* Wintergrasp shows second to last in configuration now
* Fixed a bug with score/pvp frame positioning being messed up due to UI scale
* Removed RequestBattlefieldScoreData call as it's not needed anymore
* Fixed minor typo in status messages for joining an arena

Date: Sat Apr 25 15:20:42 2009 +0000
* Fixed an error in wg.lua if you're no in a WOTLK zone
* Added a Wintergrasp timer to the overlay for when the battle will start (Includes an option to only show it when the match is about to start within X minutes)

Date: Sun Apr 12 21:08:36 2009 +0000
* Fixed an error in battlefield.lua from API changes in 3.1
* TOC bump + library update

Date: Mon Dec 29 00:47:03 2008 +0000
* Fixed join priority not including strands
* Fixed queue overlay not hiding if you disable it while it's visible
* Fixed minimap checks for battlefields, uses the showBattlefieldMinimap CVar now
* Library update
* Added a failed warning to screenshots (Can screenshots even fail to be saved?)
* Added a bomb timer for Strands
* Removed some old code that isn't needed anymore with 3.0

Date: Sat Oct 18 20:36:43 2008 +0000
* Updated a bunch of libraries
* Fixed an error with AcceptBattlefieldPort
* Removed all of the WoTLK checks as 3.0 is live

Date: Sun Sep 21 17:10:57 2008 +0000
* Swapped back to our old method of rechecking the totals for overlays since the new fancy way was too buggy
* Fixed a possible error in score.lua at #103

Date: Fri Sep 19 17:07:53 2008 +0000
* Actually works with both now
* SSPVP (SHOULD) work with wrath and live now
* Fixed the auto release disabled text never showing if auto release is disabled
* Fixed battlefield window not working in WoTLK
* Fixed score not working in WoTLK
* Updated battlefield auto releasing, now supports Strand of the Ancients and Wintergrasp
* Added Strands of the Ancient module, all this does right now is hide the "X Defending" and "Y Attacking" world states
* Moved slash commands to config.lua
* Fixed rows not being shown if it was shown, removed, then shown again

Date: Thu Sep 18 05:14:29 2008 +0000
* Fixed a possible error if RemoveRow is called before the category has been setup
* Fixed a few bugs with ACTIVE_CATS and ACTIVE_ROWS in overlay.lua causing weird-ness

Date: Wed Sep 17 20:59:07 2008 +0000
* Fixed an error in EoTS at line #74
* Recoded the overlay to fix horrible usage of tables, as well as fix an anchor to ourself error when configuring it

Date: Fri Sep 12 19:58:44 2008 +0000
* Removed a bunch of unused localizations
* Cleaned up queue overlay and the joining code a little bit
* Fixed overlays creating new tables for ids more than once if they had been removed
* Fixed a typo in the higher priority message
* Flag settings are actually saved now since I remembered to register it was a namespace not a new DB
* Removed some useless variable creation in in eots.lua and score.lua

Date: Wed Sep 10 23:59:04 2008 +0000
* Fixed flag positioning in EoTS
* Fixed error inside AV about compare nil value
* Fixed our chat filter in AV
* Fixed error on line #280 in flag.lua
* Cleaned up OOC updating, no longer creates a table EVERYTIME we register something
* Removed the option to release in battlegrounds, instead you can choose which battleground to release (and arenas)
* Removed the level option on score board
* Removed the leave confirmation when a match ends
* Configuration should be fully implemented now, the priorities are a little hackish but not sure how I want to clean them up yet
* Cleaned up av.lua, timer outputting should work better, removed most of the table usage, cleaned up Snowfall detection, changed our ChatFrame_OnEvent hook to a method thats friendly with both live and WoTLK
* Pulled in the Overlay and Flag configuration (Still more to do)
* Pulled in the SSFlags/ code
* Changed EoTS WorldStateAlwaysUpFrame_Update hook to a regular one instead of secure
* Cleaned up overlay.lua, no longer passing tables for OnClick handlers but a single string, you should also be able to switch between grow up and normal without reloading (NTS: Improve this)
* Removed AceConsole-3.0, OptionHouse, HousingAuthority usage
* Renamed lib/ -> libs/
* Removed arena.lua (split into SSArena)

Date: Tue Sep 9 13:57:23 2008 +0000
* Fuck it, I can't get the other method to a way I like so I'll just continue SSPVP3 as it is.
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Unread 08-10-09, 12:13 PM  
Undu
A Deviate Faerie Dragon

Forum posts: 12
File comments: 16
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I can't seem to get the estimated time until win/loss working in AB/EotS. And capture timers doesn't show in IoQ.
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Unread 08-09-09, 11:52 AM  
jczim
A Kobold Labourer

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Are you going to add Isle of Conquest features in an upcoming update?
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Unread 07-03-09, 04:13 PM  
blastermaster
A Defias Bandit

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PvP Objectives anchor keeps resetting after relogging and reloading. Is this a known bug?
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Unread 05-11-09, 02:10 PM  
Shadowed
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fixed
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Unread 05-11-09, 02:00 PM  
kimboslice
A Defias Bandit

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later version

Code:
5/11 12:50:46.718  Loading add-on SSPVP3
5/11 12:50:46.718  ** Loading table of contents Interface\AddOns\SSPVP3\SSPVP3.toc
5/11 12:50:46.718  Couldn't open Interface\AddOns\SSPVP3\libs\AceConsole-3.0\AceConsole-3.0.xml
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Unread 05-10-09, 04:02 PM  
Shadowed
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It's a separate addon, see SSGeneral Arenas
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Unread 05-10-09, 03:13 PM  
Jackalantern
A Kobold Labourer

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arena stats

Maybe I am too tired or something but i downloaded this addon for the first time in a long while after rediscovering it recently. It's works great like I remember it, but I don't see any modifications to my arena UI frame.. and I do not see an option for anything to do with arena in the config... and /sspvp arena or /arena doesn't seem to do anything either like you say in the description.

Am I totally oblivious here or did I miss some change?
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Unread 05-10-09, 09:50 AM  
Shadowed
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Oops didn't name the repo correctly when swapping to git, fixed.
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Unread 05-10-09, 08:42 AM  
ILT
A Fallenroot Satyr

Forum posts: 9
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Originally posted by caladein
Works fine if you rename it to "SSPVP3" thankfully.
Thats for sure Still would be nice to fix it in next turn and keep the SSPV3 one.
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Unread 05-10-09, 08:25 AM  
caladein
Climbing the Walls
 
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Originally posted by ILT
Latest mod is suddenly in "SSPVP" folder instead of "SSPVP3".
Works fine if you rename it to "SSPVP3" thankfully.
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Unread 05-10-09, 06:31 AM  
ILT
A Fallenroot Satyr

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Latest mod is suddenly in "SSPVP" folder instead of "SSPVP3".
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Unread 04-25-09, 07:50 AM  
Kazragore
A Deviate Faerie Dragon

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Error with r1279 after login:

Date: 2009-04-25 15:47:35
ID: 8
Error occured in: Global
Count: 3
Message: ..\AddOns\SSPVP3\modules\wg.lua line 40:
attempt to compare number with nil
Debug:
(tail call): ?
SSPVP3\modules\wg.lua:40: PLAYER_ENTERING_WORLD()
SSPVP3\modules\wg.lua:19:
SSPVP3\modules\wg.lua:6
(tail call): ?
[C]: ?
[string "safecall Dispatcher[1]"]:9:
[string "safecall Dispatcher[1]"]:5
(tail call): ?
Ace3\AceAddon-3.0\AceAddon-3.0.lua:502: InitializeAddon()
Ace3\AceAddon-3.0\AceAddon-3.0.lua:614:
Ace3\AceAddon-3.0\AceAddon-3.0.lua:607
AddOns:
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Unread 03-19-09, 10:33 PM  
Shadowed
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Featured Addon Author

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File comments: 2513
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NOTE I am moving to using my portal for feature and bug requests, please direct them to http://www.wowinterface.com/portal.php?id=269 from now on general comments and such can still go in the comments, but as I do not have unlimited time anymore it's easier for me to see what needs to be fixed or implemented if I can just look at a single list instead of searching through 60 addon comments.


Even if you already posted a bug or feature, re-posting it in the portal would be a big help. Thanks!
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Unread 01-04-09, 01:11 AM  
foladar
A Kobold Labourer

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How does the screenshots on game end work? I don't see any, do they go in the screenshot folder?
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Unread 12-22-08, 07:12 AM  
spiradin
A Kobold Labourer

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Does Not do anything new.

I installed this mod having already been using Deadly Boss Mods Battleground timers and auto-release feature. The reason I installed this mod was to use the Auto-join battleground and Auto-leave battleground functions. This mod failed to allow me to completely disable or remove the Queue Overlay Window in any battleground even when disabling it's functions singularly for every battleground in the list There wasnt even a way to just to make it invisible. So Playing with an annoying unessecary timer box on my screen that cant be disabled finally broke me into just getting rid of it all together. I really would have liked to have it work but on default settings and not in a group I queued up wsg and ab from stormwind both queues popped and this mod sat there and let both queues run out and never auto joined me that was it and i just uninstalled and came here to post. Would it be possible to make this mod have the auto-join auto-leave feature only mode and work for the new strand of the ancients as well or does anyone know of an exisiting mod that already does this? If so please post here
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