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Updated:10-13-12 08:11 PM
Created:06-05-10 04:26 PM
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dNamePlates  Popular! (More than 5000 hits)

Version: r17
by: Dawn [More]

Custom minimalistic and lightweight nameplates.

Features
* works with PlateBuffs
* spell icon
* name text is colored by threat
* Totems are shown as icons
* current health value
- current health value is hidden @100% health
- between 35% and 25%, value is yellow colored
- between 25% and 20%, value is orange colored
- below 20%, value is red colored
* added hankthetank's raidicon textures
* show hostile nameplates in combat and/or optionally hide them out of combat
- by default nameplates show in combat and do not hide out of combat
...


NPCs are not class coloured, never.
Hostile players are only class coloured out of a sanctuary (which excludes Dalaran for example). Generally said, they are class coloured in PvP, which also means they have to be flagged for PvP on a PvE server.



FAQ

1. Where'z teh options?

Take a look into your World of Warcraft folder: Interface\Addons\dNamePlates\dNameplates.lua. You can open this file with Wordpad, Notepad or any other text editor. I recommend Notepad++ - it's free, google it.

note: If you change anything, you have to reload your interface, either via /rl, /console reloadui or log out ingame.



Credits
p3lim - for Overhead
hankthetank - raid icon texture
Cyprias - for helping me to improve the code



Config
Code:

local TEXTURE = mediaFolder.."dA"
local FONT = mediaFolder.."Pixelway_Baseline.ttf"
local FONTSIZE = 8
local FONTFLAG = "OUTLINE MONOCHROME"			-- "THINOUTLINE", "OUTLINE MONOCHROME", "OUTLINE" or nil (no outline)

local hpHeight = 5
local hpWidth = 100
local cbIconSize = 20
local cbHeight = 5
local cbWidth = 100

local showIC = true 
local hideOOC = false

local blankTex = "Interface\\Buttons\\WHITE8x8"	

r17
* quick updated for Mists of Pandaria

note: untested


r16
* updated for 4.1
* the selected nameplate won't be resized by default, anymore (aka adWidth and adHeight are set to 0)
- the option is still there, however ...

note:
- untested, just a quick fix for 4.1


r15
* selected nameplates will now be larger than others
* added options to set the increased size for selected plates
- adWidth = 14 -- additional width for selected nameplate (hpWidth + adWidth)
- adHeight = 4 -- additional height for selected nameplate (hpHeight + adHeight)
* fixed totem icon display, which broke in r14, because of level display ... D'OH!


r14
* added Totem of Tranquil Mind support
* added Spirit Link Totem support
* added 1px border around totem icons
* added highlight for selected nameplate
* tweaked level and name position code
* added an option to set a font shadow offset (default: FontShadowOffset = 0)
- 1 = (1,-1), 1.5 = (1.5, -1.5), ...


r13
* forgot to include raidicon texture ...


r12
* Totems are now shown as icons
* some CVars are now set by default
- SetCVar("ShowClassColorInNameplate", 1)
- SetCVar("nameplateShowEnemyTotems", 1)
* added level display ...
* some minor visual tweaks


r11
* removed some obsolete code
* small visual tweaks

r10
* toc update for patch 4.x
* code rewritten, extremely simplified, no longer based on caelNameplates
* removed class icon code
* removed separate config - some options (size, etc) can still be found in dNameplates.lua
* level is now hidden
* names are no longer abbreviated

NOTE:
Blizzards Nameplates are still bugged and seem to show/hide randomly. This addon modifies blizzards nameplates instead of replacing them. Therefore the same oddly behaviour will happen. This is Blizzards fault. Once Blizzard will fix their code, the issue will be gone. ;)


r9
* nicer raid icon position...

r8
* replaced the "glow border" with a solid border, to match my oUF layout
* added an option to change the border color
* long names will be abbreviated, to match my oUF layout (for example: Sunreaver Mage Guardian becomes S. M. Guardian)
* added an option to change the maximum number of characters before a name gets abbreviated
* revised class icon code
* added new border to class icon
* some tweaks
* removed the class icon textures from the package and use blizzards default textures instead - reduced package size FTW ...
* removed some more unused textures and fonts from the package - reduced package size FTW ... #2

r7
* added an option to change the position of the nameplate (X and Y Offset)
* cleaned up some code and improved PlateBuffs compatibility

r6
* added class icon (only visible for hostile players)
* added 3 icon sets of class textures (oldClassIcons, newClassIcons)
- you can choose a different one, via config
- you might have to adjust the size of the icon, depending on the texture you choose
* added hankthetanks's raidicon textures
* added an icon texture (dBBorderJ) for castbars spell icon
* added a new mouseover highlight texture and made the highlight slightly more visible
* added a more flat bartexture (dM2) and set it as default
* level text font shadow can be turned on/off via "showFontShadow", too

r5
* possible fix for r4 nil error, everyone but myself seems to enounter - D'OH! #2

r4
* added current health value as a possible shown health value
* added an option to show/hide current health value
* added an option to show/hide percent health value
- if both options are true it will show both, current AND percent health value

r3
* possible fix for a nil error everyone but myself seems to enounter - D'OH!
- I need some feedback on this.Since I don't get the error, I can't tell if it's gone now or not.

r2
* added an option to turn auto show nameplates in combat on/off
* added auto hide nameplates out of combat (disabled by default)
* added an option to turn auto hide nameplates out of combat on/off
* added an option to show/hide a shadow behind text (disabled by default)
* removed some fonts

r1
* initial release
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Unread 04-30-11, 04:52 AM  
Lock
A Kobold Labourer

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Originally posted by Dawn
I'm most likely not going to replace the default colors.

You should be able to disable class colors from within blizzards interface options, which should result in hostile mobs being colored red, neutral ones, yellow, ...
Thanks, it works.

@Game92: what font are you using? is not the dnameplates default one, right?
Last edited by Lock : 04-30-11 at 04:53 AM.
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Unread 04-30-11, 03:52 AM  
Aftermathhqt
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Hello there dawn, just got an question ^^ when i target the nameplates doesnt go in to alpha mode, but i do get in combat they do. or is this just new in 4.1?

Like this;

OOC



Combat

Last edited by Aftermathhqt : 04-30-11 at 04:07 AM.
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Unread 04-29-11, 03:01 PM  
Dawn
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Originally posted by Lock
Any chance to know how to configure dNameplates to show all nameplates as red instead of class colored one?
I figured how to do this with the old version (with neutral nameplates showed as yellow), but now i'm no more able to do that.

I'm most likely not going to replace the default colors.

You should be able to disable class colors from within blizzards interface options, which should result in hostile mobs being colored red, neutral ones, yellow, ...
__________________
Rock: "We're sub-standard DPS. Nerf Paper, Scissors are fine."
Paper: "OMG, WTF, Scissors!"
Scissors: "Rock is OP and Paper are QQers. We need PvP buffs."

"neeh the game wont be remembered as the game who made blizz the most money, it will be remembered as the game who had the most QQ'ers that just couldnt quit the game for some reason..."

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Unread 04-29-11, 01:22 PM  
Gankz
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r9

If you could that would be awesome (:
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Unread 04-29-11, 12:51 PM  
Lock
A Kobold Labourer

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Any chance to know how to configure dNameplates to show all nameplates as red instead of class colored one?
I figured how to do this with the old version (with neutral nameplates showed as yellow), but now i'm no more able to do that.
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Unread 04-29-11, 11:49 AM  
ForeverLost
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Originally posted by Dawn
No error pop up? Is the folder "dMedia" present in your AddOn folder? Are you sure you are using r16?
I found the problem. I put the dMedia folder inside the dNameplates folder by mistake, so it was an error on my part.
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Unread 04-29-11, 10:26 AM  
Dawn
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Originally posted by ForeverLost
I have deleted my old version of dNameplates and downloaded/installed this one. I have enabled the addon at my character selection screen but when I log into the game the nameplates are Blizzards default ones. Any ideas?
No error pop up? Is the folder "dMedia" present in your AddOn folder? Are you sure you are using r16?
__________________
Rock: "We're sub-standard DPS. Nerf Paper, Scissors are fine."
Paper: "OMG, WTF, Scissors!"
Scissors: "Rock is OP and Paper are QQers. We need PvP buffs."

"neeh the game wont be remembered as the game who made blizz the most money, it will be remembered as the game who had the most QQ'ers that just couldnt quit the game for some reason..."

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Unread 04-29-11, 08:39 AM  
ForeverLost
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I have deleted my old version of dNameplates and downloaded/installed this one. I have enabled the addon at my character selection screen but when I log into the game the nameplates are Blizzards default ones. Any ideas?
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Unread 04-29-11, 06:58 AM  
Dawn
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r10 and above is quite different code. I'll see if I find the time to update r9 for 4.1, no promises though.
__________________
Rock: "We're sub-standard DPS. Nerf Paper, Scissors are fine."
Paper: "OMG, WTF, Scissors!"
Scissors: "Rock is OP and Paper are QQers. We need PvP buffs."

"neeh the game wont be remembered as the game who made blizz the most money, it will be remembered as the game who had the most QQ'ers that just couldnt quit the game for some reason..."

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Unread 04-28-11, 11:57 PM  
Gankz
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Older Version

If i wanted to use a older version, is it possible? i was using d9 before the patch but it doesn't seem to work now.

EDIT: Or how to make the config code work with the newer version.
Last edited by Gankz : 04-29-11 at 12:13 AM.
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Unread 04-28-11, 08:03 PM  
Elaryn
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THANK YOU THANK YOU THANK YOU!

Tidy Nameplates was driving me absolutely insane, I just can't play with them. I've been obsessively checking on this addon to see if it was updated, and sure enough, an hour before my raid, it's updated!

Thank you!
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Unread 04-28-11, 05:06 PM  
Dawn
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I was just being lazy and using TidyPlates myself while running the new Zul heroics. However, I couldn't really play with those plates, too. They are nice, but to fancy and distracting.

Hopefully r16 is bug free, drycoded the 4.1 fix.
__________________
Rock: "We're sub-standard DPS. Nerf Paper, Scissors are fine."
Paper: "OMG, WTF, Scissors!"
Scissors: "Rock is OP and Paper are QQers. We need PvP buffs."

"neeh the game wont be remembered as the game who made blizz the most money, it will be remembered as the game who had the most QQ'ers that just couldnt quit the game for some reason..."

Last edited by Dawn : 04-28-11 at 05:11 PM.
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Unread 04-27-11, 10:55 PM  
Gankz
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Originally posted by Elaryn
Pretty please update this. I'm stuck using TidyPlates until dnameplates works and it's ugly. D:
I AGREE!!
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Unread 04-27-11, 06:55 PM  
Elaryn
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Pretty please update this. I'm stuck using TidyPlates until dnameplates works and it's ugly. D:
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Unread 04-26-11, 06:57 PM  
Dawn
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Europe has it's patchday one day after US, since ... forever.
__________________
Rock: "We're sub-standard DPS. Nerf Paper, Scissors are fine."
Paper: "OMG, WTF, Scissors!"
Scissors: "Rock is OP and Paper are QQers. We need PvP buffs."

"neeh the game wont be remembered as the game who made blizz the most money, it will be remembered as the game who had the most QQ'ers that just couldnt quit the game for some reason..."

Report comment to moderator  
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