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Karma (player tracking/LFG tool)  Popular! (More than 5000 hits)

Version: 50000.01
by: Coren [More]

(Karma was originally created by Aveasau, and first resurrected by Endareth, and currently kept alive by Kärbär from EU-Proudmoore)

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This version still claims to be compatible down to TOC 4.0.x (if you have any issues in a pre-5.0 environment, send me a message), it should be fully compatible up to 5.3.x though.


This is from now on a loosely maintained addon, as I currently don't play actively at this time.

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Karma - player tracking
----------------------------------

If you know you met this player once before but can't remember if s/he was good or bad... Karma is for you.

Karma allows you to track where you hung around with other people, what quests you completed (or just made progress) with them, and you can add notes for specific information worth remembering (the good, the bad and the ugly...)
And the Karma value is for your overall impression, how much you liked grouping with them. (E.g. you can sort the list of people you met by the Karma value, so the "nicer" people are listed first.)

It adds a minimap button which you can left-click to open the main window, middle-click to open the new LFM window. (You can also configure a key mapping for that in the normal keyboard configuration of WoW. Personally, I use shift-K/shift-L.)

It also got some LDB support in version 30102.D (but I never tried it on large raids to see if the tooltip is not too large - your mileage may vary).

(KarmaTrans is a helper AddOn to store extra stuff. You don't need to enable it usually.)

-------------------

TW translation: Thanks to SuKai (first added in 30000.C, most recently updated in 30200.02)

P.S.: If you are willing to contribute a translation (frFR, or Asian languages), don't hesitate to contact me... :-)

--------------------

I added a signature to the files. See Signatures.txt in the archive. Here's the complementary key: (Extended the duration on 2010/11/04, so if gpg yells about expiration, update the key)

Code:
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(older entries are now in Changelog.txt in the archive)

** Remember to backup your WTF folder regularly! **

(TODO: transfer some of the Changelog data that was only stored with the Cata beta version)

20101202 (v40003.01): >>
New:
- added gearscan:
- does NOT store the whole gear, only a general figure
- sums the item level of all slots, modified by item quality and slot importance
- only shows atm in the tooltip of the Karma window (TODO: show in tooltip extension to mouse-over/target/unitframe)

Changed:
- moved 3.x changelog into Changelog-pre-4.0.txt
- tooltip: if most-recently-joined-with-char is the current char, don't show twice
- talent scan: mentioning successful scan now in secondary window
- achievements:
- dropped the old, dead categories from LK (with compatibility code for 3.x clients to put them back in)
- added code to only test the achievements matching the current raid size
(this is likely not compatible with languages using non-Arabic number symbols,
as the title of the achievement is scanned for 10/25; don't know though which
WoW languages would have an issue here, feedback welcome)

Fixed:
- minimap/broker menu: selection from chat/.. was broken, fixed
- minimap/broker menu: added missing refresh after a removal from memberlist
- localization.final.lua: for all but English Karma failed to initalize properly, fixed
(reported by Flaemyn, thank you!)

20110424 (v40003.02 / v40100.01pre):
- DK: tank tree is blood, not frost any longer... (should've released that change since months :D)
- 4.1.x compatibility code to not trip over Blizzard's newest nasty land mine for older addons (COMBAT_LOG_EVENT_UNFILTERED change)
- gear 'score':
- using simple ilvl as in the default UI
- added option to show/hide gear level in tooltip
- dungeon tracking:
- changed display to two lines (dungeon entered / left)
- storing role in group in random dungeon groups
- ignore list: added mouse-over tooltip for players on ignore with a Karma note (for reasons unfathomable, you can add notes to friends but not to ignored people in the default UI)
- cutthroat "achievement": not tracking for players below level 80
- LFM module: added fancy down-arrows above the right table to clearer indicate the on-top descriptions of the columns

20110428 (missing entry)

20110505 (v40100.01):
- mouseover the player unit shows the equipped ilvl
- fixed an error in ilvl calculation: main hand 2H weapon was accounted wrong
- friendlist: now shows class/level/seen for known offline players
- friendlist: fixed an unnecessary potential taint by always hooking the mouseover
- fixed an error in merging a char with an empty comment back from history

20110520 (v40100.02):
- LFM: added missing translation for Worgen/Goblin in deDE and frFR locale

20110522 (v40100.03):
- added compatibility code to prepare for 4.2.0
- fix for a bug related to Battle.net friends, reported by Darki0815 - thanks for the bug report!

20131215 (v50000.01):
- mini-fix to work with 5.4.x again
Optional Files (1)
File Name
Version
Size
Author
Date
Type
50400.02-Fix
289kB
09-26-13 05:25 AM
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Unread 05-17-08, 07:01 AM  
Slona
A Kobold Labourer

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auto add karma?

is that me daydreaming, an old karma version or something i misconfigured?

i "think" i remember that karma automagically added some karma (+1?) whenever i grouped with somebody? i did like that...

cheers and thanks for a GREAT mod
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Unread 05-17-08, 08:57 AM  
Coren
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Re: auto add karma?

Originally posted by Slona
is that me daydreaming, an old karma version or something i misconfigured?

i "think" i remember that karma automagically added some karma (+1?) whenever i grouped with somebody? i did like that...
I think there's another addon regarding player tracking that does that. AFAIR Karma itself never did that.

I thought about the idea myself, I considered an automatic +1 per time grouped (say +1 per 3 hours). But I dropped the idea again, it was a day I played some midlevel alt and looking for a tank for hours and finally got one who was... uh. Y'know?
Add onto that that sometimes people play together always (couples...) and you like the one person and can't stand the other... it wouldn't be right to +1 both.

The idea isn't totally off the table, but I'm still pondering...
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Unread 05-17-08, 10:52 AM  
Slona
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Re: Re: auto add karma?

Originally posted by Coren
The idea isn't totally off the table, but I'm still pondering...

WHOA - that's a fast reply! so i better keep you pondering :
(NO! not about bananas ...)

too bad my sigificant other does not play WoW - so all of my WoW budies share the same karma... . but tbh - in that situation I would (manually) have my SO start at karma 100 while everybody else starts at 50. maybe a possibility to even lock karma at a given value? I don't even think about using karma for these few "special" players - i'll remember their name anyway ...

how about some right-click functionality (not sure if that would interfere with tooooo many other mods?) for -5,-1,+1,+5 karma for the current group members? right on my target or group frame(s) would be perfect, but inside karma is ok. maybe just a few buttons next to the "current party" inside the karma window?

what I miss is an *easy* way to move somebody up or down a bit on the karma ladder. it's really "hard" to type the /command or move that slider a constant value left or right.

maybe i just miss something?

thanks
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Unread 05-18-08, 04:56 AM  
Coren
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Re: Re: Re: auto add karma?

Originally posted by Slona
so i better keep you pondering (NO! not about bananas ...)
Mmmh, bananas... /afk

I'll likely add it like I plan to add foreign Karma: as a modifier to the regular Karma value, plus a switch to turn it on/off
(Foreign Karma will be Karma you got for someone else by another someone else with Karma installed.)

how about some right-click functionality (not sure if that would interfere with tooooo many other mods?) for -5,-1,+1,+5 karma for the current group members? right on my target or group frame(s) would be perfect, ...
That was part of the original Karma concept, but got thrown out with the 1.10 taint model. I was recently looking into adding that again, and I *think* I got it - but I'm still testing that it doesn't screw up the target frame (which would be worse than anything).

maybe just a few buttons next to the "current party" inside the karma window?

what I miss is an *easy* way to move somebody up or down a bit on the karma ladder. it's really "hard" to type the /command or move that slider a constant value left or right.

maybe i just miss something?
You ain't missing something and are not the first one who asks for it. I'll check if the buttons that were on both ends of the Karma slider a loooong time ago (I think even Aveseau removed them...) can be re-activated.
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Unread 05-19-08, 04:35 PM  
Slona
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funtastic changes

i really like the latest changes

it's just that i get spammed with "can't inspect talents: multiple frames being registered..." now. sounds interesting, but i don't need to be told every few seconds.

can i turn that off somehow or do i need to find the conflicting mod? i assume it's x-perl that shows me talent info too and i can't survive without that...

cheers
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Unread 05-19-08, 06:15 PM  
Coren
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Re: funtastic changes

Originally posted by Slona
it's just that i get spammed with "can't inspect talents: multiple frames being registered..." now. sounds interesting, but i don't need to be told every few seconds.
Yeah, that kinda backfired, it was supposed to be showed only once, but I wrote the test for once-shown wrong - duh. (And as I have no other addons which fetch talents, it didn't spam me...)

can i turn that off somehow or do i need to find the conflicting mod? i assume it's x-perl that shows me talent info too and i can't survive without that...
Well, if you don't want to update to 20400.E, then you can just go into the "Options" window (bottom-left button from main window), there the category "Other" and disable the auto-fetch of talents. Unfortunately, the value was cached, so you'll have to relog to let the change take hold.

In 20400.E, the value is updated on change and I completely changed the whole talent stuff, so Karma can live with other stubborn addons and still work.
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Unread 05-19-08, 11:53 PM  
Kamicane
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Post Feature Request

First sorry for my bad english

I use Karma a while and there's a feature I'm still missing:

Since the friendlists on my chars are full (synchronized) I'd love to could whisper people from the Karma list. If it's just possible maybe I'm too blind to find this option

Please keep up the good work!
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Unread 05-20-08, 02:13 PM  
DaemonSambe
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Raiding

Karma doesn't auto track a full raid party? That would be most useful for PuGs.
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Unread 05-20-08, 05:13 PM  
Coren
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Re:

Originally posted by Kamicane: Feature Request
... I'd love to could whisper people from the Karma list. ...
In the next version there'll be the possibility to shift-leftclick a member to open a chatline with /whisper <clicked member> in it. Up to now it seems to not block the mighty /target command. (Various things done in the chat window can taint it and block secure commands like /target.)

Originally posted by DaemonSambe: Raiding
Karma doesn't auto track a full raid party? That would be most useful for PuGs.
In the opposite: I plan to deactivate all tracking when in raid (configurable). Karma is about the social part of the game. Raids are not social encounters. Raids mean, 9 or 24 people execute the orders of one. One doesn't hang out together in SSC or similar. The raid group goes in, kills mobs, leaves. And then one socializes, shows off one's my-loot-is-of-epic-length p*nis etc.

But: As I'll look over the places to deactivate, I might as well add code to track all raid members. But that's rather low priority atm., sorry.
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Unread 05-21-08, 12:18 AM  
Kamicane
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Re: Re:

Originally posted by Coren
In the next version there'll be the possibility to shift-leftclick a member to open a chatline with /whisper <clicked member> in it. Up to now it seems to not block the mighty /target command. (Various things done in the chat window can taint it and block secure commands like /target.)
Wow, thanks for the fast reply! Can't wait till the next version
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Unread 06-23-08, 12:17 PM  
ockky
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Any chance you're working to implement a feature that would allow you to retrieve another player's database? For example, if i wanted to share my entire DB with a guild member?

great mod by the way
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Unread 06-23-08, 01:40 PM  
Coren
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Originally posted by ockky
Any chance you're working to implement a feature that would allow you to retrieve another player's database? For example, if i wanted to share my entire DB with a guild member?
I started with that a while ago, it's kinda sleeping atm as I wait for my favorite unwilling beta tester to get online and update to a newer version...

I got as far as to transfer a minimal dataset (playername, Karma, total time played with playername). But that still needs some honing atm. When I'm satisfied with that, I'll get to mix-in the imported data with the existing...

All that will probably take some more weeks to come before it'll be "publicly" available.
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Unread 07-01-08, 04:39 AM  
Pathor
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About time I found this mod again. I used to use an older incarnation of Karma, but sadly lost it in the PC shuffle game. I have been scouring the web recently attempting to find a mod for my guild, something much like Karma. What we are looking for is a mod that all of our Guild members could use, officers being the moderators, that would allow us to rate players we meet in our daily quest slog. Those ratings would be shared with everyone in the guild who has the mod, along with any short comments each person may want to make about that player (this is where the officers come in, try to comments fairly benign).

Having no luck finding a mod like this I took a stab at writing it myself, with no luck, my LUA skills are nonexistent; Then even went so far as to plagiarize Blacklist and Group Calendar for their code (GC for the data communication and ranking lockouts). That project is sitting on my desktop right now and not going anywhere anytime soon. When I came across Karma again, and read your post about wanting to share the data I thought, "this is it". What do you need to get this idea off the ground? You name it, and I'm up for it.
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Unread 07-04-08, 07:12 AM  
Slona
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Re: AV battleground

Originally posted by Coren

In the opposite: I plan to deactivate all tracking when in raid (configurable).
sounds (partially) OK for me :-)

A few days ago I had plenty of karma entries that looked like "playername@servername". I guess I got those during my latest AV runs and I really don't care for those ;-)

I'm not sure if that applies to all BGs. But AV is way too anonymous to acquire karma there.

If I'm raiding "normally" (i.e. with my guild), I would not mind having karma added - just less that in a G5?

thanks for a GREAT mod
Last edited by Slona : 07-04-08 at 07:12 AM.
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Unread 07-07-08, 07:47 AM  
Coren
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It's summer. I know, things move slow, that's because I'm at lakes on enough sunshine...

Originally posted by Pathor
(...) What we are looking for is a mod that all of our Guild members could use, officers being the moderators, that would allow us to rate players we meet in our daily quests log. (...)
I'm afraid that won't happen easily. It's a completely different model than the sharing that I'm working on. I'm looking into 1:1 sharing, you know player X and really trust their judgement and import their Karma ratings.

You want a n:m sharing with additional permissions. That's a whole lot different. I *could* imagine that it would work if you had a website to store the databases to mix. Otherwise it is really not feasible as of now, with n people you'd look at n*n (!!) exchanges on every change. (Say 1000 players in the list, 20 players in the guild... => 2000 *minutes* to exchange!)

I'm sorry to disappoint you, but that's really not something I considered. What I considered was that you'll do an automatic update when you're joining a group - that's manageable. (I.e. you join a group and Karma sends to the guild "Any Karma uses here has an opinion about Legollllas or Ghiimhlih?")

Originally posted by Slona
(...) If I'm raiding "normally" (i.e. with my guild), I would not mind having karma added - just less that in a G5? (...)
Mmh, so a secondary field to track time into. That might be possible, but no promises yet.
Last edited by Coren : 07-17-08 at 07:24 PM.
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