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Updated:09-17-09 03:33 PM
Created:04-25-09 02:18 PM
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oUF Aion UI  Popular! (More than 5000 hits)

Version: 1.4
by: Dawn [More]

oUF_Aion UI is made to work for 1680x1050, it works out of the box for 1440x900, 1920x1200, ... should work for all widescreen resolutions. Even though the art on the bottom, might be somewhat small/big by default, depending on your resolution.


I added oUF_MoveableFrames plugin support in version 1.1, which will allow you to position the frames in game. NOTE: To move a frame you have to hold down the ALT and CONTROL KEY and drag the frame. You can move party and raid with ALT + CONTROL, too. Just don't click on the bars directly, but a little aside of them



I don't use any UI scale at all. I don't have this option checked. Or in other words this UI is basically build around an UI scale of 1.0.
If you are using another resolution than 1680x1050, you might have to adjust your UI scale until it fits.

NOTE:
1.) Pretty much any addon included in this UI is heavily customized, I don't take any credits for this.
However, you shouldn't update any of the addons, manually!
2.) If something spits out errors or stops working, tell me please.
3.) Read the changelog, it contains usefull information!
4.) For in depth information/questions concerning unitframes head over to oUF_Aion layout page and check the comments/changelog, before asking, please.

Last but not least:
I will only support this to the point where it comes to bug fixing. If you want to customize it, you are on your own. This is a necessary step, to keep my sanity. Well, what's left of it.


SETUP:

1.) backup you font, interface and wtf folder
2.) Extract everything into your \WorldofWarcraft\ folder
3.) Make sure you rename the folder YOURACCOUNTNAME to ... guess what ...
4.) load the "Default" profile for Dominos (actionbars) ingame


This and That:
* Blizzards Calendar is accessible by right clicking on the minimap
* Tracking is accessible by middle clicking on the minimap
* Chat frames minimize after 40seconds of inactivity - you can change the duration in Chicchai
* you can move all bag frames by holding ALT
* you can move nClock by holding ALT
* to open a GM ticket type /GM or /ticket
* to reload your UI type /rl


Some addons that you can customize easily are:

*actionbars
Dominos

*unitframes
oUF_Aion\Aion_core.lua

*chatframe (minimize/maximize effect, borders, background)
Chicchai\core.lua

*AionMini (minimap)
AionMini\AionMini.lua

*TipTac (tooltip addon)
/tip



layout details for oUF_Aion

Code:
-- ------------------------------------------------------------------------
-- SETUP
-- ------------------------------------------------------------------------
local font = "Interface\\AddOns\\oUF_Aion\\font\\marigoldwild.ttf"
local fontN = "Interface\\AddOns\\oUF_Aion\\font\\marigoldwild.ttf"
local fontSN = 24 -- font size (names)
local fontS = 16 -- font size (numbers)
local fontF = "THINOUTLINE" --local fontF = nil

local bartex = "Interface\\AddOns\\oUF_Aion\\media\\dAion"
local raidbartex = "Interface\\AddOns\\oUF_Aion\\media\\dQ"
local bufftex = "Interface\\AddOns\\oUF_Aion\\Art\\border"
local borderDebuffHigh = "Interface\\AddOns\\oUF_Aion\\media\\frameborder3large" 

local frameborder = "Interface\\AddOns\\oUF_Aion\\Art\\border"

local scalePlayer = 0.9 -- change player scale
local scalePlayerPet = 0.8 -- change player pet scale
local scaleTarget = 0.8 -- change target, target of target and focus scale
local ScaleParty = 0.8 -- change party scale
local ScalePT = 0.5  -- change party target scale
local ScalePP = 0.5  -- change party pet target scale

local Numberzzz = 1 -- 0 will display 18400k as 18k, 1 = 18.4k, ....

-- show/hide raid frames
local useraid = true
-- show/hide party target frames
local usepartytargets = false
-- show/hide party pet  frames
local usepartypets = true

-- show/hide player frames
local useplayer = false	

-- show target's auras on top (true) or bottom (false)
local TargetAurasOnTOP = true

-- NOTE: you should use either one of these, or it might look a "little crazy" ......
-- show/hide AION style Panel 
local useAionPanel = true
-- show/hide viewport
local useviewport = false

-- self-explanatory?!?
local OMGHELPMEMOVETEHPARTYANDRAIDPLZKKTHXBYE = false
-- just in case it's not .. this is not needed to move party and raid, but it will help ....

-- castbar position
local playerCastBar_x = 0
local playerCastBar_y = -110
local targetCastBar_x = 0
local targetCastBar_y = -60

-- set target castbar scale
local TarCastScale = 1.0

Hope you like it, have fun.

1.4
* health and power "orb style" for player - based on "oUF_D3Orbs2" - 4ll cr3dits to t3h z0rk! :)
* added an option to hide the default player frame and only show the orbs (enabled by default)
* party and raid are now moveable (hold down ALT + CONTROL, click a little aside of the bars, not directly on them!)
* raid layout is more compact now
* some minor tweaks

1.3b
* enabled PvP frame position feature in AionMini to make up for the new target default position (it was overlapping the PvP frame)
* unitframe (oUF layout) updated to 1.5b

1.3
* unitframe (oUF layout) updated to 1.5
* player auras are now part of oUF_Aion (blizzard auras are hidden)
* default player and target position changed
* Aion panel added (incl. option to enable/disable)
* added an option to position target auras on top or bottom of the target
* raidframes are hidden by default

1.2
* savedvariables folder fixed ....
* unitframe (oUF layout) updated to 1.4

1.1
* updated for patch 3.2 (addons updated, code fixes, etc.)

1.0
* initial release
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Unread 12-14-10, 05:01 PM  
draggonreaper
A Kobold Labourer

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i just tried to install this UI because i really like the way it looks. but parts of it arent working, even when i tried to update the addons. the area with the action bars isnt showing up properly, and part of that area of the UI doesnt show up at all. I followed the directions on how to install it as it said on the addon info area.
Last edited by draggonreaper : 12-14-10 at 05:03 PM.
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Unread 10-03-10, 09:37 AM  
Dawn
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The textures are tga files, therefore easily editable with Photoshop.
__________________
Rock: "We're sub-standard DPS. Nerf Paper, Scissors are fine."
Paper: "OMG, WTF, Scissors!"
Scissors: "Rock is OP and Paper are QQers. We need PvP buffs."

"neeh the game wont be remembered as the game who made blizz the most money, it will be remembered as the game who had the most QQ'ers that just couldnt quit the game for some reason..."

Last edited by Dawn : 10-03-10 at 09:37 AM.
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Unread 10-02-10, 10:44 PM  
Aengar1
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Colors

I love the layout and the design my only question is..how hard is it to change the main color scheme to sometime more along the lines of the Dark Aion...or just more Death Knight'ish?Are the colored Images easily exported to Photoshop and Colorized?
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Unread 09-21-10, 10:32 AM  
Dawn
A Molten Giant
 
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Mhm, question is which version would you want? The orbs for player and "Aion style" for the rest of the frames? Or a real Aion style for all frames? I could even duplicate Aions interface for about 95%. Never really like the orb style myself ...

I'm just not sure which way to go with this ... And it needs a rewrite, maintaining a whole UI needs a lot of time, too. I'm not using it myself anymore and my girlfriend stopped playing WoW. That easily adds up for me being lazy and doing nothing.
__________________
Rock: "We're sub-standard DPS. Nerf Paper, Scissors are fine."
Paper: "OMG, WTF, Scissors!"
Scissors: "Rock is OP and Paper are QQers. We need PvP buffs."

"neeh the game wont be remembered as the game who made blizz the most money, it will be remembered as the game who had the most QQ'ers that just couldnt quit the game for some reason..."

Last edited by Dawn : 09-21-10 at 10:33 AM.
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Unread 09-21-10, 07:48 AM  
kittykatmax
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Any hopes of a Cataclysm update? Pretty, pretty please?

Conversely, is there a fan using this addon that actually knows LUA and can update it for the new OUF/Cataclysm with the thought of sharing it with the unwashed masses?

I don't know LUA (the closest I get to programming is an HTML class I took over a decade ago), but have successfully fixed a few things/updated things in addons using common sense. I tried to look at the new OUF files in hopes of faking my way through a working update and....yikes.

Anyway, if the original author or anyone else comes through, I will send a metric ton of positive karma your way.
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Unread 07-22-10, 02:51 PM  
dogstarrb
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Has this project been abandoned, or shall we hold out for hope of fixes?
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Unread 07-13-10, 01:50 PM  
XxKnightwolf
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Re: Re: Re: Re: Small Problem with 3.3.3

Ya I found that the latest version of oUF does not work with this Aion layout. Also looks like other layouts are having problems with textures sense 3.3+

But there are some good tips over at the oUF Forums to tweak some of the code to get stuff working.

All this has prompted me to looking into making my own, lol. IMO this is still one of the best oUF layouts out there so Im torn.
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Unread 06-28-10, 08:32 PM  
dogstarrb
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Re: Re: Re: Small Problem with 3.3.3

Originally posted by XxKnightwolf
Now that 3.3.5 is up, I have a new problem with the textures of the health bars, mana bars, and cast bars. The textures now stretch out differently, and the mana bars come out of the lines as they go down.
Same problem, and still sThreatMeter is broken. Also does not work with the latest oUF.
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Unread 06-23-10, 11:10 PM  
XxKnightwolf
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Re: Re: Small Problem with 3.3.3

Now that 3.3.5 is up, I have a new problem with the textures of the health bars, mana bars, and cast bars. The textures now stretch out differently, and the mana bars come out of the lines as they go down.
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Unread 06-06-10, 11:17 PM  
dogstarrb
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Re: Small Problem with 3.3.3

Originally posted by XxKnightwolf
So one small really weird problem, the texture in the health bars is stretched, has a kinda smeared look.

Also a gap in the mana bars has appeared in the same spot on both top and bottom bars. All functionality seems intact, just kinda weird. Anyone else seeing this with 3.3.3? Or is it just some thing locally messing with it?
I also have this problem. I'm also trying to figure out to bring back my player frame, but haven't found it yet. Updates would be smashing. sThreatMeter is also giving me texture issues, it no longer displays (possibly related to the stretched textures?)
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Unread 06-06-10, 11:15 PM  
dogstarrb
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Originally posted by omgwtfbbq
so i got the ui working but the bar at the botem ment for the spells isnt there, like i have the hp orb and mana orb and map and all that but the whole bottem bar is gone, so i just have floating spells lol... any idea?
You have to /dom, go to profiles, and choose default. That will realign the bars.
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Unread 04-21-10, 09:45 PM  
omgwtfbbq
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so i got the ui working but the bar at the botem ment for the spells isnt there, like i have the hp orb and mana orb and map and all that but the whole bottem bar is gone, so i just have floating spells lol... any idea?
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Unread 03-23-10, 02:23 PM  
XxKnightwolf
A Kobold Labourer

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Small Problem with 3.3.3

So one small really weird problem, the texture in the health bars is stretched, has a kinda smeared look.

Also a gap in the mana bars has appeared in the same spot on both top and bottom bars. All functionality seems intact, just kinda weird. Anyone else seeing this with 3.3.3? Or is it just some thing locally messing with it?
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Unread 03-10-10, 01:12 PM  
kittykatmax
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Would love to see an update

'Nuff said! It's so gorgeous; I would love to be able to use such a functional and pretty UI but it's so old I don't dare go near it at this point - and I don't know lua to try to update it myself.

/begs
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Unread 03-03-10, 11:04 AM  
Riou
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Hi, I was trying to get this UI to work on 1900x1200, although most parts were fine, the party/raid frames were not there, I presume this is simply because the mods are too outdated for the current patch?

If you would be so kind to update this for 3.3, I would really appreciate it because this makes all the other UI's look far too inferior to even consider using :'(

Thank you!
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