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Return to Karazhan (7.1.5)
Updated:10-30-16 06:58 PM
Created:06-28-10 04:06 PM
Downloads:76,656
Favorites:106
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whoa UnitFrames  Popular! (More than 5000 hits)

Version: 7.1-u1
by: whoarrior, delabarra

**BFA Update out! Download Here.


Unique and Beautiful mod for Unit, Target and Focus frames with fat HP/Mana bars but still very close to the original Blizzard UI style.

whoa UnitFrames is also available at Curse.com


NOTE: Earlier versions of whoa UnitFrames used folders "CharacterFrame" and "TargetingFrame" located in "World of Warcraft/Interface" folder. From now on whoaUnitFrames does not require them.


Features:

  • Re sizable buffs/debuffs displayed on UniFrames.
  • Threat indicator moved from the targetframe to the playerframe.
  • Player/Target/Focus frames re sizable. WARNING: veeery sensitive.
  • OOC Transparency (disabled by default).
  • Uses Blizzard default statusText or whoa UnitFrames statusText stysle.

whoa StatusText settings (config.lua). No GUI atm but class specific configuration possible.

  • simpleHealth: optional simple health (rounded health and mana points).
  • thousandSeparators: optional health and mana points with 1000 separators.
  • showMaxHealth - Shows max hp (useful for PvP).
  • autoManaPercent: show actual health/mana points in percent. Optional percentage @mana bars.
  • petFrameOnTop - Shows pet frame over player frame. Useful if you moved player frame from it´s default position.
  • hitIndicators - Shows hit indicators player frame.
  • showToTName - Shows Target of Target frame.
  • On next Update: customFontSize Set custom font size for Player/Target/Focus frames.


No GUI atm, configuration in file config.lua (class specific configuration possible).


whoa UnitFrames usage:

You want the whoaUF custom status text
  • enable customStatusText in config.lua: customStatusText = true
  • enable status text in Blizzard config: » Interface » Display » Status text : Numeric/Percent/Both.
You want percentages@manabars
  • enable autoManaPercent in config.lua: autoManaPercent = true
[*]You want the standard Blizzard status text:
  • disable customStatusText in config.lua: customStatusText = false
  • enable status text in Blizzard config: » Interface » Display » Status text : Numeric/percent.
[*]You want NO status text at all:
  • disable status text in Blizzard config: » Interface » Display » Status text : None.

Version 7.1-u1
  • Fixed "customStatusText" default value.
  • Fixed "classColors" when false.

Version 7.1
  • Updated for patch 7.1
Version 7.0.3.u4
  • Fixed "minor" classified frames.
  • Added option to disable powerBar glow animations.
Version 7.0.3.u3
  • Fixed TargetFrame and FocusFrame background.
  • Fixed vehicle mana bar display.
Version 7.0.3.u2
  • Restructured addon simplifying installation and update. This version is also initial Curse.com release.
  • All files now packed within whoaUnitFrame´s addon folder. Unused files deleted.
  • Updated PlayerFrame status text hp / mana / frame animations now fit perfectly.
  • Minor focus frame fixes.
  • Artwork updated.
Version 7.0.3.u1
  • Updated PlayerFrame animations.
  • FocusFrame will now display tapped units as black.
  • Fixed "customStatusText" when diplayed as "both" on blizzard menu.
Version 7.0.3
  • Updated for patch 7.0.3
  • New project colaborator added, delabarra.
Version 5.4 (3 new options in config.lua)
added...
  • petFrameOnTop
  • hitIndicators
  • showToTName
fixed...
  • ooc transparency off by default
Version 5.2.3
fixed...
  • bugfix for v5.2.2
Version 5.2.2 (1 new options in config.lua)
added...
  • showMaxHealth
fixed...
  • a problem when using the original Blizzard status text
Version 5.2.1 (2 new options in config.lua)
added...
  • scalability
  • ooc transparency
Version 5.2 (no changes in config.lua)
fixed...
  • adapted percentage text for the 5.2 changes
Version 5.1.1 (no changes in config.lua)
fixed...
  • the transparent background behind the healthbar for target and focus
Version 5.1 (no changes in config.lua)
fixed...
  • the transparent background behind the healthbar for target and focus
added...
  • the StatusBar graphic from Rufio UI
Version 5.0.4
fixed...
  • 2 new graphics (MoP changes)
  • minimal changed party und ToT graphic
  • the debuff positioning when selected option "buffs on top" @target
Version 4.3.1
fixed...
  • the offline text was not displayed
  • the option "buffs on top" @target
Version 4.3 (version number harmonized with game version number)
fixed...
  • performance problems
added...
  • optional percentage for manabars
  • optional use the Blizzard status text
  • class specific configuration possible
Version 1.1
removed...
  • free positioning of player- and targetframe, to fix problems with other addons (you can use any addon which repositions the standard blizzard frames)
added...
  • percentage for the focusframe
  • an option in the config.lua to activate/deactivate thousand separators
  • simple health starts now from 200.000 (if you want to change that value go to whoaUnitFrames.lua line 276)
Version 1.0.5
added...
  • optional simple health (rounded health- and manapoints) => activation in config.lua
Version 1.0.4
added...
  • change the size of buffs/debuffs => editable in config.lua
  • actualization of your target when it get tapped by another player
Version 1.0.3
added...
  • activation/deactivation of classcoloring => editable in config.lua
Version 1.0.2
added...
  • 1000 separator of your choice => editable in config.lua
  • Dead - Ghost - Offline texts => editable in config.lua
Version 1.0.1
fixed...
  • small bars in fat bar graphic if you're in a spike @lord marrowgar
  • playerhealthbarcolor stays green (it should switch to the players classcolor) if you come out of a vehicle as long as you're in combat @gunship battle
  • fixed the position of DK Runes
added...
  • percentage and healthpoints on different frames, for a "better" positioning
Optional Files (0)


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Unread 09-04-12, 12:58 PM  
Glauck
A Murloc Raider
AddOn Author - Click to view AddOns

Forum posts: 7
File comments: 25
Uploads: 1
Whoa for party and show party frames

Hello, very great UnitFrame !

But I've two questions :

- is it possible to apply this skin to party frame too ? would be so sexy
- can you add a config to enlarge horizontally mana/health bard like this : <============>

Sorry for my bad english !

This addon is my last hope to have my perfect UI !
Last edited by Glauck : 09-05-12 at 06:29 PM.
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Unread 09-22-12, 08:42 AM  
Glauck
A Murloc Raider
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Forum posts: 7
File comments: 25
Uploads: 1
Update plz ? ^^
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Unread 09-23-12, 11:34 PM  
Zangezi
A Kobold Labourer

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Could author update this unitframe??
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Unread 10-02-12, 08:48 AM  
lessterlll
A Murloc Raider

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Originally Posted by silversol
http://i.imgur.com/YjyLp.jpg
(note mob is about half health)
:'(
looking forward to update
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Unread 10-11-12, 08:38 PM  
nayami
A Defias Bandit

Forum posts: 3
File comments: 7
Uploads: 0
Looks awesome

Looks so damn good, the updated blizzard default frames look so great, will make my UI look so clean.

I really want this addon now, will be checking daily for an update but hope there's one soon <3

(PS, can someone tell me how the addon's doing since it hasn't been updated for some time? Thanks)
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Unread 10-20-12, 09:14 AM  
Xapek
A Kobold Labourer

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Unread 10-21-12, 04:56 AM  
10Vec
A Kobold Labourer

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Originally Posted by Xapek
Works like a charm! Thanks a lot. I tried fixing it myself, but ended up hating the messy wow api wiki

EDIT: There is another issue: the new unitframes in MoP, the ones on small npc enemies, without a resource bar, is glitching. (The color is above the bar)
A fix for that would be amazing =)
Last edited by 10Vec : 10-21-12 at 05:17 AM.
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Unread 10-22-12, 06:49 AM  
Xapek
A Kobold Labourer

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Originally Posted by 10Vec
There is another issue: the new unitframes in MoP, the ones on small npc enemies, without a resource bar, is glitching. (The color is above the bar)
A fix for that would be amazing =)
Copy UI-TargetingFrame-org file in the same folder (TargetingFrame) and rename as UI-TargetingFrame-Minus. Its most easy way..
Last edited by Xapek : 10-22-12 at 06:52 AM.
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Unread 10-22-12, 12:00 PM  
whoarrior
A Deviate Faerie Dragon
 
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Forum posts: 14
File comments: 84
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Originally Posted by Xapek
Copy UI-TargetingFrame-org file in the same folder (TargetingFrame) and rename as UI-TargetingFrame-Minus. Its most easy way..
Thanks Xapek, i really appreciate that you posted these fixes.

I just added the UI-TargetingFrame-Minus-Flash graphic and some small fixes i had for months on my computer. ;D

@all
Sry for my lethargy when it comes to updates, i'm still leveling my 2 chars.
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Unread 10-22-12, 05:27 PM  
goldman1337
A Murloc Raider

Forum posts: 6
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is there any way to make the frames wider?
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Unread 10-23-12, 12:41 AM  
whoarrior
A Deviate Faerie Dragon
 
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File comments: 84
Uploads: 2
Originally Posted by goldman1337
is there any way to make the frames wider?
There's a way, but not with this addon.
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Unread 10-23-12, 01:57 PM  
Rufio
A Murloc Raider
 
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hey thank a ton for the update!
I'm using custom textures do you have clue how to fix the background?

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Unread 10-24-12, 12:15 PM  
whoarrior
A Deviate Faerie Dragon
 
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Originally Posted by Rufio
hey thank a ton for the update!
I'm using custom textures do you have clue how to fix the background?
I'm aware of that lil ugly problem... i will change that, just need to test my buff addon first.
Last edited by whoarrior : 10-24-12 at 12:15 PM.
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Unread 10-24-12, 01:28 PM  
whoarrior
A Deviate Faerie Dragon
 
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Forum posts: 14
File comments: 84
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@Rufio
Try this quick fix...

Code:
local function whoa_targetChanged()
    TargetFrame.nameBackground:Hide()
    TargetFrame.deadText:Hide()
    if UnitIsPlayer("target") and config.classColorTarget then
        color = RAID_CLASS_COLORS[select(2, UnitClass("target"))]
    else
...
Code:
local function whoa_targetChanged()
    TargetFrame.nameBackground:SetVertexColor(0, 0, 0, 0.5)
    TargetFrame.nameBackground.lockColor = true
    if UnitIsPlayer("target") and config.classColorTarget then
        color = RAID_CLASS_COLORS[select(2, UnitClass("target"))]
    else
...
And do the same for the whoa_focusChanged() function.

It's not perfect but much better. I will bring a real fix in the next update, which won't be around before next week. I'm to busy the next days.

(:

P.S. It's really just a quick & dirty fix. The background is not perfect because of a small overlapping and the focus has problems when you get aggro from the focus.
P.P.S. I have something in my mind to solve it, but it needs til next week.
Last edited by whoarrior : 10-24-12 at 01:42 PM.
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Unread 11-15-12, 08:07 PM  
F1NCH
A Kobold Labourer
 
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Hi!
How can i move the health and mana bar text for the focus frame?
i want it to look like the playerframe and targetframe.

http://www.abload.de/img/frame8txb7.jpg
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