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Updated:11-23-10 05:32 PM
Created:02-06-09 09:41 AM
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Auracle (De)Buff Monitor  Popular! (More than 5000 hits)

Version: 1.2.3
by: taleden [More]

Auracle provides compact, customizable filtering and monitoring of buffs and debuffs.

Overview

Auracle's capabilities are organized roughly into "trackers", "windows" and "styles".

The most important of these is the "tracker", each of which can monitor a list of multiple auras (either buffs or debuffs, but not both at the same time). When any of those (de)buffs are found, the tracker lights up (or changes visually in any number of other interesting and configurable ways).

A "window" is just a collection of trackers that all watch the same unit. On a fresh installation, Auracle provides one window that watches "target", so any trackers in that window will activate according to the (de)buffs on your current target. You can create as many windows as you want, and each one can watch any unit you want (player, pet, focus, etc).

The visual aspects of windows and trackers are controlled by "styles". There is always a "Default" style (one each for windows and trackers), and you can create as many additional styles as you want.

Distribution & Translation

Please note that Auracle is kept current by the author on wowace.com, curse.com and wowinterface.com. If you get it from any other source, you are not guaranteed to get the latest version.

If you would like to help translate Auracle into other languages, please use the WoWAce Localization tool.

Getting Started

Since every role, class, spec and player will be interested in monitoring different (de)buffs, Auracle does not provide any trackers by default. The first thing you'll want to do, then, is add one.

To do this, open Auracle's configuration window, either with the chat command "/auracle" or from Interface Options->AddOns->Auracle. Select the "windows" tab to see your windows (you'll start with one, "Target") and their trackers (none yet). Select the light blue "(Add Tracker...)" option and click the button to add a new blank tracker to the window.

Click the new tracker, and then open its "Auras" tab. Set the type to "buffs" or "debuffs" according to what you want to monitor, and then type the names of as many auras as you want, one per line. Now, whenever your target has any of these (de)buffs applied, this tracker will light up and show the time remaining.

Configuration Ideas

Auracle is highly configurable; there are a great many ways you can set it up to display information however you want. Some ideas:

  • You could set up two windows that both watch "target" (or "focus", etc), but make one of them only visible when the target is a raid boss, and the other one only visible otherwise. Now you can have one set of trackers for bosses, and a different one for trash.
  • You could set up a window style with no border or background, and a tracker style that hides everything (border, icon, text) when missing. Now you can position a window with this style in the middle of your screen, and add trackers to watch for procs (like Clearcasting, for example). Now whenever that proc goes off, you get a big fat icon in the middle of the screen letting you know about it, but when you use it up, it disappears completely.
  • You could set a tracker's text to display the time remaining, and its spiral to display stacks. Now the spiral will fill up (or drain away) in chunks according to how many stacks are present, while the text shows you the duration -- a nice compact way to see two kinds of information on the same icon.
  • You could set up trackers for various raid debuffs which are visible when missing, but disappear completely when present. This becomes your "big brother" raid-leader view; if someone slacks and doesn't put up a debuff, that one pops up for you to holler at them, without having to look through the other 40-odd debuffs which are all correctly applied.

History

During its alpha development phase, Auracle was called AuraHUD. It was renamed to avoid confusion, since "HUD" has particular connotations for WoW addons which Auracle does not really reflect, and there was already another (completely unrelated) project called BuffHUD.

The concept for Auracle is based on Smarty by Luxx of Death and Taxes, but has been essentially rewritten from scratch.

Links

1.2.3:
* SpellID corrections for Cataclysm.

1.2.2:
* Overhauled preset categories to match (de)buff changes in 4.0.1/Cataclysm (big thanks to Malazee and many other folks at wow-petopia.com, as well as many folks on wowace.com, curse.com and elsewhere for additional research into the new (de)buff categories).
* Fixed a bug when displaying stacks on the spiral for auras that don't stack.

1.2.1:
* Updated SpellIDs for presets +% Damage (Ferocious Inspiration), +% AP (Abomination's Might and Unleashed Rage), +Melee Crit (Rampage) and +Spell Crit (Elemental Oath); the old SpellIDs were deleted by Blizzard when the respective auras became passive instead of procs. If you have trackers based on any of these presets, you may have to manually re-add the missing auras, or else delete and re-create the tracker from the preset.

1.2.0:
* Added support for weapon buffs / temporary weapon enchants (ticket #12). This only works for the player, and matches on the buff name without rank (i.e. "Rockbiter", not "Rockbiter 1"). Thanks to: "lxs" for submitting an example patch; "Kitjan" for NeedToKnow's weapon buff scanning algorithm; and "ckknight" and "Shefki" for Pitbull4's weapon buff icon guessing algorithm.

1.1.2:
* removed obsolete SpellID 51880 from Stun tracker preset (Fire Nova Totem replaced by spell in WoW 3.3, talent no longer stuns)
* added error handling and logging for invalid SpellIDs in tracker presets
* TOC update for WoW 3.3

1.1.1:
* Performance optimizations (hopefully to fix ticket #19).

1.1.0:
* Added preset (de)buff trackers. These buttons (in each window's "(Add Tracker...)" section) will create trackers pre-configured to track useful groups of (de)buffs.
* Added support for SpellIDs in tracker (de)buff lists.
* Added "Move Up" and "Move Down" buttons to tracker settings windows, to rearrange them without having to unlock+drag.
* When a font set via LSM disappears (i.e. by deleting the addon that provided it), Auracle will now smoothly reset it to the default (built-in) font rather than throwing errors.
* The "Auracle Enabled" toggle is now remembered after logging out. This setting (like all others) will affect all characters that share the same Auracle profile, but note that Auracle will still consume some memory (but not CPU cycles) while disabled in this fashion, unless you disable it entirely from your "Addons" button on the character selection screen.
* Fixed support for LibSharedMedia selection widgets (broken 0.4-beta).

1.0.0:
* No functional changes since beta 0.4, but it's about time to call this a release. Auracle is considered (for the moment anyway) stable and feature-complete, or at least feature-sufficient.

Beta 0.4:
* overhauled the saved-variables update and validation routines; PLEASE NOTE: although this version should remain backwards-compatible with all previous versions (and you should not lose your setup), it is recommended to make a backup copy of your "WoW/WTF/Account/<account>/SavedVariables/Auracle.lua" file just in case (especially if you have a complicated setup!)
* fixed a bug in target-of-(target/party/raid) tracking
* added support for window visibility based on current stance/shapeshift/form (ticket #14)
* added support for window visibility based on current talent spec (ticket #14)
* added automatic global per-spec profile switching (via LibDualSpec)
* added support for localization; if you would like to help translate Auracle, please visit http://www.wowace.com/addons/auracle/localization/
* some of the libraries Auracle normally embeds are now optional; if you have installed without embedded libraries (advanced users only!), you may now safely disable AceDBOptions, AceConfig, AceConfigCmd, AceConfigDialog, AceConfigRegistry, LibDataBroker, LibDualSpec and LibSharedMedia (but will of course lose the associated functionality)

Beta 0.3.5:
* added ConfigMode support (thanks Adirelle)
* changed to MIT license

Beta 0.3.4:
* trackers set to activate only for the player's auras ("mine") will now also activate for the player's pet or vehicle
* added support for 3.1 API changes to UnitAura
* fixed a bug in saved vars update (ticket #9)

Beta 0.3.3:
* fixed a saved vars upgrade bug (attempt to index nil "plrInstance")
* worked around an AceDB bug that caused the first window's visibility while out of combat to always revert to on after reloading the UI

Beta 0.3.2:
* (hopefully) fixed a bug that caused saved variables to not update correctly from addon version 0.2.3 to 0.3.x
* fixed a bug that caused changes to window visibility by group and combat status to not take effect immediately
* window styles may now set scale and opacity, which will be inherited by trackers
* windows may now set visibility based on instance type (none,battleground,arena,5man,raid)
* tweaked "Always Update" for maximum stacks to only update on a new application of the aura (not, for example, charges being consumed without re-applying)

Beta 0.3.1:
* fixed a bug in the saved var upgrade routine that made 0.3.0 inoperable for anyone who previously used 0.2.3
* fixed a bug with window visibility by unit properties when changing a window's watched unit
* windows and trackers now always become visible and tinted blue while unlocked

Beta 0.3.0:
* fixed a bug that caused tracker spirals to flicker whenever any (even unrelated) aura changed on the unit
* fixed a bug in window visibility by combat status
* fixed a bug that sometimes caused autoupdating maximum stacks and durations to not show their current value in the configuration window
* fixed a bug with window visibility by unit properties when changing a window's watched unit
* added LibSharedMedia support for window borders and backgrounds, and tracker fonts
* re-added tracker tooltips; if all tooltips are disabled (the default), then the tracker will remain transparent to mouse clicks
* maximum stacks and duration values are now configurable separately for spirals and text
* it is now possible to autoupdate maximum stacks and duration only upwards
* moved tracker aura type, list and filter settings to the "Tracker" tab, and removed the "Aura" tab
* removed the "white.tga" file from the distribution; tracker borders now use the (identical, built-in) "Interface\Buttons\WHITE8X8" texture instead
* default window style background tiling is now off by default

Beta 0.2.3:
* fixed a bug caused by setting both text sizes to 0 and reloading the UI
* fixed a bug in the behavior of "Reset Profile", it should now leave the initial window and Default styles intact
* added a LibDataBroker launcher to toggle the addon or open configuration
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Unread 02-06-09, 02:50 PM  
Hei-di
A Defias Bandit

Forum posts: 3
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hi, im looking for a possibility to watch certain debuffs on a Boss. Problem ist, that i dont always have him in target :/

Any possibility to let the Addon notice "this is a boss, keep him in focus"?
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Unread 02-06-09, 02:54 PM  
taleden
A Kobold Labourer
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Originally posted by Hei-di
hi, im looking for a possibility to watch certain debuffs on a Boss. Problem ist, that i dont always have him in target :/

Any possibility to let the Addon notice "this is a boss, keep him in focus"?
Yup. Auracle is not limited to a single window watching your current target -- that's just the first window it sets up for you as a default.

You can create a second window and set that one to watch, for example, your "focus" target, and then focus the boss.

In fact, you can make as many windows as you want, and each one can watch a different unit (player,pet,pettarget,target,targettarget,focus,focustarget,etc).
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Unread 02-06-09, 05:32 PM  
Spinhalf
A Defias Bandit

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I like this mod!

One question though. Is there some way to track my Focus Magic buff. I only target the player to cast it, so it doesn't fall into any of Auracle's default watch categories. I currently use Dotimer to watch it, but it's over kill for just that one buff.

Thanks.
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Unread 02-06-09, 06:35 PM  
taleden
A Kobold Labourer
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Originally posted by Spinhalf
I like this mod!

One question though. Is there some way to track my Focus Magic buff. I only target the player to cast it, so it doesn't fall into any of Auracle's default watch categories. I currently use Dotimer to watch it, but it's over kill for just that one buff.

Thanks.
Not very easily.

Auracle's purpose is to give a more manageable view of the set of debuffs on a specific unit, which it does by scanning that one unit's auras and processing them.

Focus Magic is in a category of buffs with Earthshield, Beacon of Light, etc which people want to see in one place no matter who they cast it on, and separate from the (de)buffs of their current target/focus/whatever. So keeping track of that means watching for when you cast the spell and remembering who it was cast on and when. It's a different kind of functionality, and beyond Auracle's scope at the moment. Dotimer or quartz or elkano's addons are probably better suited for that.
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Unread 02-07-09, 08:09 AM  
Spinhalf
A Defias Bandit

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Thanks
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Unread 02-08-09, 10:35 PM  
DaemonSambe
A Kobold Labourer
 
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Weapon Procs

Is there a reason that it doesn't track weapon procs, or am i not setting up properly? I'm trying to track UnHoly Strength on my DK, along with Meteroite Whetstone and Mirror of Truth...

Regards.
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Unread 02-08-09, 11:43 PM  
taleden
A Kobold Labourer
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Re: Weapon Procs

Originally posted by DaemonSambe
Is there a reason that it doesn't track weapon procs, or am i not setting up properly? I'm trying to track UnHoly Strength on my DK, along with Meteroite Whetstone and Mirror of Truth...

Regards.
That makes sense; Auracle works by scanning auras on a unit (player, target, whatever), but weapon procs are buffs on your weapon items rather than on your person.

It might be possible to add support for weapon procs; I'll put it on the list to look into.
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Unread 02-23-09, 05:33 AM  
nailertn
An Aku'mai Servant

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I'm sure you do realise: You have created something fantastic, hats off to you!
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Unread 03-20-09, 12:01 PM  
goliath0
A Murloc Raider

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Just so you know:

they're changing UnitAura calls in 3.1 to return "caster" (unitID, the real owner of an effect, like you're the owner of your Malygos Drake fire breath debuff) instead of "isMine".

Also, UnitAura can return arena players tokens, can you add them as a valid unit to track its buffs/debuffs?
Last edited by goliath0 : 03-24-09 at 03:52 AM.
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Unread 03-24-09, 11:32 AM  
harold
A Kobold Labourer

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Smile The best dotimer addon ever

This mod totally replaces dotimer for me as a affliction warlock. i have it set to show only my dots just above my target frame, much better control over watching dot refresh times. thank you! this is the mod ive been searching for forever.

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Unread 03-28-09, 08:12 AM  
vacua
A Kobold Labourer
 
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Readyspells 2.0 or what? i love it, one request please. Possible to do rangechecking like readyspells did? Example:

have your DoTs shown even out of combat, and disappear if targeted unit is out of range, and appera if target is in range. Would be cool
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Unread 03-29-09, 08:49 PM  
PProvost
A Deviate Faerie Dragon
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Re: The best dotimer addon ever

Originally posted by harold
This mod totally replaces dotimer for me as a affliction warlock. i have it set to show only my dots just above my target frame, much better control over watching dot refresh times. thank you! this is the mod ive been searching for forever.

+1 me too. For affliction this is perfect.
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Unread 04-22-09, 08:11 AM  
goliath0
A Murloc Raider

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something's wrong, as of 3.1.1 I can only track 1 effect at a time, they stack rather than align
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Unread 04-24-09, 01:23 AM  
ylarion
A Defias Bandit

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Could you implement support for ItemEnchants?
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Unread 05-27-09, 01:39 AM  
Grimjak
A Kobold Labourer

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Druid Forms?

Would you be able to add a condition for the various druid forms so that a druid could show/hide certain windows depending on his or her form?

Debuffs available are different whether you're in cat form (form:3) or bear form (form:1).
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